Can I play a Diversion with a Reanimated Corpse?
In one hand, she can play it because she can play cards that require
fortitude as a vampire, but on the other hand... she is not considered
an "anarch vampire" but that may be too much xD
Reanimated Corpse
Type: Ally
Requires: Thanatosis
Cost: X blood
Zombie with 2 life. 2 strength, 2 bleed.
[thn] Put X pathos counters on this corpse when it enters play. During
your untap phase, burn 1 pathos counter. Remove the corpse from the
game if it has no pathos counters. The corpse can play combat cards
that require basic Fortitude [for] as a vampire.
[THN] As above, but put 2 additional pathos counters on the corpse.
Diversion
Type: Combat
Requires: anarch Celerity/Fortitude/Thaumaturgy
Requires a ready anarch.
[cel] Gain one additional strike.
[for] Prevent up to 2 damage.
[tha] Strike: ranged. Steal 1 blood with an optional maneuver.
On Sep 28, 1:52 pm, Ishvalan <alvaroman...@gmail.com> wrote:
> Can I play a Diversion with a Reanimated Corpse?
>
> In one hand, she can play it because she can play cards that require
> fortitude as a vampire, but on the other hand... she is not considered
> an "anarch vampire" but that may be too much xD
>
> Reanimated Corpse
> Type: Ally
> Requires: Thanatosis
> Cost: X blood
> Zombie with 2 life. 2 strength, 2 bleed.
> [thn] Put X pathos counters on this corpse when it enters play. During
> your untap phase, burn 1 pathos counter. Remove the corpse from the
> game if it has no pathos counters. The corpse can play combat cards
> that require basic Fortitude [for] as a vampire.
> [THN] As above, but put 2 additional pathos counters on the corpse.
>
> Diversion
> Type: Combat
> Requires: anarch Celerity/Fortitude/Thaumaturgy
> Requires a ready anarch.
> [cel] Gain one additional strike.
> [for] Prevent up to 2 damage.
> [tha] Strike: ranged. Steal 1 blood with an optional maneuver.
Unless you find a way to make the Reanimated Corpse into an anarch
then it can not play it.
On Sep 28, 2:54 pm, XZealot <xzea...@cox.net> wrote:
> On Sep 28, 1:52 pm, Ishvalan <alvaroman...@gmail.com> wrote:
>
>
>
> > Can I play a Diversion with a Reanimated Corpse?
>
> > In one hand, she can play it because she can play cards that require
> > fortitude as a vampire, but on the other hand... she is not considered
> > an "anarch vampire" but that may be too much xD
>
> > Reanimated Corpse
> > Type: Ally
> > Requires: Thanatosis
> > Cost: X blood
> > Zombie with 2 life. 2 strength, 2 bleed.
> > [thn] Put X pathos counters on this corpse when it enters play. During
> > your untap phase, burn 1 pathos counter. Remove the corpse from the
> > game if it has no pathos counters. The corpse can play combat cards
> > that require basic Fortitude [for] as a vampire.
> > [THN] As above, but put 2 additional pathos counters on the corpse.
>
> > Diversion
> > Type: Combat
> > Requires: anarch Celerity/Fortitude/Thaumaturgy
> > Requires a ready anarch.
> > [cel] Gain one additional strike.
> > [for] Prevent up to 2 damage.
> > [tha] Strike: ranged. Steal 1 blood with an optional maneuver.
>
> Unless you find a way to make the Reanimated Corpse into an anarch
> then it can not play it.
Correct.