rec.games.trading-cards.jyhad

Camarilla Edition Starter Only Cards

44 messages from 12 participants · 09 October 2002 – 27 October 2002
original thread on Google Groups

Shadowdragon

I really hate cards that can only be found in the starters. What if you want more of a specific card. You have to buy several starters just to get multiple copies of one card. Why can't all the cards be included in the starters? Shadowdragon The Lasombra wrote: > > There are 162 cards that only appear in the starters for the Camarilla > Edition. This is the list. > > http://www.thelasombra.com/lists/cam_starter_only.htm > > .44 Magnum > Aisling Sturbridge > Akram > Alexandra > Amadeo > Anatole, Prophet of Gehenna > Arcanum Chapterhouse, Alexandria > Arika > Arson > Ascendance > Awe > Banishment > Barrens (The) > Bindusara, Historian of the Kindred > Blessing of Chaos > Blood Doll > Blood Fury > Blythe Candeleria > Bomb > Brachah > Bribes > Bureaucratic Overload > Burning Wrath > Cairo Int'l Airport > Calebros, The Martyr > Carrion Crows > Catatonic Fear > Cauldron of Blood > Command of the Harpies > Computer Hacking > Consanguineous Boon > Conservative Agitation > Constanza Vinti > Cornelius Ottavio > Corpse Minion > Daliyah > Damaskenos, Herald of Leandro > Disarm > Disarming Presence > Disputed Territory > Distraction > Donal O'Connor > Dread Gaze > Effective Management > Elisabetta Romano > Elysium: The Palace of Versailles > Etrius > Fake Out > Fame > Fast Hands > Fear of Mekhet > Flak Jacket > Flamethrower > Forced Awakening > Forest of Shadows > Forgotten Labyrinth > Fractured Armament > Francois Villon > Gird Minions > Greger Anderssen > Guard Dogs > Gwendolyn > Harrod > Hawg > Illegal Search and Seizure > Information Highway > Intimidation > IR Goggles > Isabel de Leon > Itzahk Levine > Jan Pieterzoon > Javier Montoya > Judah > Kindred Coercion > Kindred Segregation > Kiss of Ra (The) > Klaus van der Veken > Laurent de Valois > Leandro > Leather Jacket > Lextalionis > Life Boon > Louvre, Paris (The) > Magic of the Smith > Makarios, The Seducer > Marcellus > Marijava Ghoul > Marked Path > Meat Cleaver > Mind Numb > Misdirection > Mob Connections > Muaziz, Archon of Ulugh Beg > Murat > Mustafa Rahman > Nakova, Advocate of Golconda > Nikolaus Vermeulen > Nosferatu Performance Art > Ohanna > Oxford University, England > Peace Treaty > Political Backlash > Precognition > Protect Thine Own > Protracted Investment > Psychic Projection > Pulse of the Canaille > Pursuit > Pushing the Limit > Queen Anne > Radeyah > Ranjan Rishi, Camarilla Scholar > Raziya Samater > Rebekka, Chantry Elder of Munich > Redirection > Regilio, The Seeker of Akhenaten > Resilience > Restoration > Revelations > Reversal of Fortunes > Riposte > Rolling with the Punches > Rumor Mill, Tabloid Newspaper (The) > Rutor's Hand > Sacrament of Carnage > Sacrificial Lamb > Sawed-Off Shotgun > Scorn of Adonis > Scorpion Sting > Scouting Mission > Scrying of Secrets > Secure Haven > Seeds of Corruption > Short-Term Investment > Shotgun Ritual > Side Strike > Sigrid Bekker > Song of Serenity > Soul Burn > Speed of Thought > Spiridonas > Sport Bike > Spying Mission > Stutter-Step > Suhailah > Swallowed by the Night > Terror Frenzy > Theo Bell > Thought's Betrayed > Trap > Unnatural Disaster > Vasilis, The Traitor of Don Cruez > Vast Wealth > Ventrue Directorate Assembly > Victoria > Victoria Ash > Volker, The Puppet Prince > Wake with Evening's Freshness > Wasserschloss Anif, Austria > Watenda > Wilhelm Waldburg > Zoe > > Carpe noctem. > > Lasombra > > http://www.TheLasombra.com/cardlists.htm

The Lasombra

On Wed, 09 Oct 2002 03:52:43 GMT, Shadowdragon <mtbed...@rogers.com> wrote: >I really hate cards that can only be found in the starters. What if you >want more of a specific card? You buy them as singles, same as any card in the boosters. >You have to buy several starters just to get multiple copies of one >card. This is why trading exists. All of the cards in the Camarilla Edition starters are reprints from prior sets, or are included in the boosters. If you really need one specific card, you can trade for it with people that have the older sets. >Why can't all the cards be included in the starters? I assume you mean boosters here. Simplicity. With only 1 sheet for commons, 1 for uncommons, 1 for vampires, and 1 for rares, it is very difficult for the printers to mess up distribution and packaging. With multiples of any of the sheets, you increase the likelyhood that the printer will do bad things to your game. Carpe noctem. Lasombra http://www.TheLasombra.com/cardtrader.htm

LSJ

The Lasombra wrote: > > On Wed, 09 Oct 2002 03:52:43 GMT, Shadowdragon <mtbed...@rogers.com> > wrote: > > >I really hate cards that can only be found in the starters. What if you > >want more of a specific card? > > You buy them as singles, same as any card in the boosters. ... or you buy boosters from the sets in which those cards originally appeared. The CE starter-only cards are all reprints from previous sets. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

Shadowdragon

The Lasombra wrote: > > On Wed, 09 Oct 2002 03:52:43 GMT, Shadowdragon <mtbed...@rogers.com> > wrote: > > >I really hate cards that can only be found in the starters. What if you > >want more of a specific card? > > You buy them as singles, same as any card in the boosters. But they end up costing more then if you get them in boosters. Well, maybe not for commons but definitely for anything else. > > >You have to buy several starters just to get multiple copies of one > >card. > > This is why trading exists. All of the cards in the Camarilla Edition > starters are reprints from prior sets, or are included in the > boosters. If you really need one specific card, you can trade for it > with people that have the older sets. > OK so the CE decks are ok if the starter only cards can be found in previous boosters, but the Sabbat Wars and Final Nights aren't. Trading cards is fine if you have people to trade with. No one else in my area collects V:TES. I have to drive one and a half hours to find a store that even sells V:TES cards. I play in the occasional tournament but those are all more then an hours drive away as well. Trading online is a hassle and with shipping and postage costs it can end up being very expensive. Besides, finding people willing to trade starter only cards is hard. Once they trade away their starter only cards the only way they can get them back (if they want to get them back for some reason) is to buy more starters. > >Why can't all the cards be included in the starters? > > I assume you mean boosters here. > Simplicity. With only 1 sheet for commons, 1 for uncommons, 1 for > vampires, and 1 for rares, it is very difficult for the printers to > mess up distribution and packaging. With multiples of any of the > sheets, you increase the likelyhood that the printer will do bad > things to your game. > Oops, yes I meant boosters. That's what I get for trying to rant late at night after a busy day :) The cards in the starter decks have to be on a sheet somewhere don't they? Why didn't they just include those sheets with the ones that were going into the boosters? If the sheets are already made up where is the harm in printing extra copies for the boosters? I don't know anything about printing cards so I don't know if this would be more expensive to do, or cause more problems with printing or something. Shadowdragon

LSJ

Shadowdragon wrote: > The cards in the starter decks have to be on a sheet somewhere don't > they? Why didn't they just include those sheets with the ones that were > going into the boosters? If the sheets are already made up where is the > harm in printing extra copies for the boosters? I don't know anything > about printing cards so I don't know if this would be more expensive to > do, or cause more problems with printing or something. A booster is composed of X cards from the common sheet, Y cards from the uncommon sheet, and Z cards from the rare sheet (and, for sets with vampire sheets, with W cards from the vampire sheet). Those sheets were full - no room on them to hold the starter-deck-only cards. [ quoted text not captured ]

Joshua Duffin

"LSJ" <vte...@white-wolf.com> wrote in message news:3DA59E10...@white-wolf.com... > Shadowdragon wrote: > > The cards in the starter decks have to be on a sheet somewhere don't > > they? Why didn't they just include those sheets with the ones that were > > going into the boosters? If the sheets are already made up where is the > > harm in printing extra copies for the boosters? I don't know anything > > about printing cards so I don't know if this would be more expensive to > > do, or cause more problems with printing or something. > > A booster is composed of X cards from the common sheet, Y cards from > the uncommon sheet, and Z cards from the rare sheet (and, for sets > with vampire sheets, with W cards from the vampire sheet). > > Those sheets were full - no room on them to hold the starter-deck-only > cards. It could in theory be composed of X cards from the two (or more) common sheets, etc, though, right? If the "starter deck" sheets were also used as "common" (or "uncommon" etc) sheets for the boosters? That wouldn't exactly make the booster-cards easier to collect, though, since there could be a lot more different cards that could appear in boosters (and ratios would become somewhat odd depending on what cards appeared how many times on the starter sheets). Josh short sheeted

LSJ

[ quoted text not captured ] You could collate any way you like (put 90 cards from the rare sheet in each starter, for example), sure. But switching from 5C/3U/2V/1R to 2C/1U/1V/1R/1PB/1PM/1PN/1PTo/1PTr/1PV is clearly not a good idea. [ quoted text not captured ]

Jeff Kuta

Shadowdragon <mtbed...@rogers.com> wrote in message news:<3DA3A934...@rogers.com>... > I really hate cards that can only be found in the starters. What if you > want more of a specific card. You have to buy several starters just to > get multiple copies of one card. Why can't all the cards be included in > the starters? This past weekend I made a spreadsheet that shows the other end of the spectrum: Cards in BOTH the Precons and Boosters. IIRC, there are 85 cards that fit into this category, including three rares: Kine Dominance, Telepathic Vote Counting, and Psychic Veil. The Brujah starter has the most cross-over cards with something like 48 (Rushes and combat mainly) and the Ventrue has the least with 33 (lots of Fortitude prevent and some OOP Masters). I'll post a list of them when I get home. Jeff

Jeff Kuta

Shadowdragon <mtbed...@rogers.com> wrote in message news:<3DA3A934...@rogers.com>... > I really hate cards that can only be found in the starters. What if you > want more of a specific card. You have to buy several starters just to > get multiple copies of one card. Why can't all the cards be included in > the starters? Here's a breakdown of cards in BOTH the Pre-Cons and Boosters. I wanted to compile this list because these cards are a bit more common than cards that are only in the boosters as far as trading goes. As you can see, 88 cards (out of the 285 card set) were duplicated in both (mainly staples). The Brujah had a whopping 48 cards duplicated, with lots of strength in the uncommons (11). The Ventrue had the next largest number of uncommons (8) and the Tremere had least (3). In total, there were 230 cards out of 540 possible (90x6) which are in both the Pre-Cons and Boosters. Jeff BruMalNosTorTreVen X Sum Legal Manipulations C Action 1 X 1 Concealed Weapon C Combat 1 1 X 2 Mighty Grapple C Combat 1 X 1 Minion Tap C Master 1 1 X 2 Acrobatics C Combat 2 X 2 Haven Uncovered C Master 2 X 2 Blur C Combat 3 X 3 Thrown Gate C Combat 3 X 3 Enchant Kindred C Action 5 2 X 7 Thrown Sewer Lid C Combat 5 X 5 Flash C Combat 6 3 X 9 Bum's Rush C Action 7 5 X 12 Enhanced Senses C Reaction 1 1 3 X 5 Surprise Influence C Reaction 1 X 1 Disquised Weapon C Combat 2 X 2 Read Intentions C Combat 2 X 2 Dementation C Master 2 X 2 Elder Impersonation C Modifier 2 X 2 Cloak the Gathering C Modifier 4 X 4 Confusion C Modifier 4 X 4 Eyes of Chaos C Modifier 4 X 4 Telepathic Counter C Reaction 4 X 4 Telepathic Misdirection C Reaction 4 X 4 Lost in Crowds C Modifier 6 4 X 10 Army of Rats C Action 1 X 1 Canine Horde C Combat 1 X 1 Secret Horde C Master 1 X 1 Shattering Blow C Combat 2 X 2 Aid from Bats C Combat 3 X 3 Boxed In C Combat 3 X 3 Increased Strength C Combat 3 X 3 Night Moves C Action 3 X 3 Undead Strength C Combat 5 X 5 Sideslip C Combat 1 X 1 Saturday-Night Special C Equipment 1 X 1 Kine Resources Contested C Political 2 X 2 Social Charm C Action 3 3 X 6 Aire of Elation C Modifier 3 X 3 Ancilla Empowerment C Political 3 X 3 Bewitching Oration C Modifier 4 4 X 8 Spirit's Touch C Reaction 4 3 X 7 Blood to Water C Combat 1 X 1 Aura Reading C Combat 2 X 2 Walk of Flame C Combat 3 X 3 Deflection C Reaction 3 X 3 Harass C Action 4 X 4 Conditioning C Modifier 4 X 4 Apportation C Combat 5 X 5 Theft of Vitae C Combat 5 X 5 Camarilla Exemplary C Political 1 X 1 Indomitability C Combat 2 X 2 Bonding C Modifier 2 X 2 Seduction C Modifier 2 X 2 Domain Challenge C Political 2 X 2 Majesty C Combat 3 X 3 Govern the Unaligned C Action 4 X 4 TOTAL TOTAL TOTAL 37 36 31 28 33 24 X 189 Psychic Veil R Action 1 X 1 Dominate Kine R Action 1 X 1 Telepathic Vote Counting R2 Modifier 1 X 1 Blood Hunt U Action 1 X 1 Rampage U Action 1 X 1 Infernal Pursuit U Combat 1 X 1 Psyche! U Combat 1 X 1 Wooden Stake U Equipment 1 X 1 Warzone Hunting Ground U Master 1 X 1 Anathema U Political 1 X 1 Immortal Grapple U Combat 2 X 2 Taste of Vitae U Combat 2 1 X 3 Muddled Vampire Hunter U Ally 1 X 1 Asylum Hunting Ground U Master 1 X 1 Elysium: The Arboretum U Master 1 X 1 Precognizant Mobility U Action 2 X 2 Behind You! U Combat 1 X 1 Slum Hunting Ground U Master 1 X 1 Owl Companion U Retainer 1 X 1 Raven Spy U Retainer 1 X 1 Charming Lobby U Action 1 X 1 Dragon's Breath Rounds U Combat 1 X 1 Society Hunting Ground U Master 1 X 1 Second Tradition: Domain (The) U Reaction 1 2 X 3 Voter Captivation U Modifier 2 1 X 3 Graverobbing U Action 1 X 1 Academic Hunting Ground U Master 1 X 1 Pulling Strings U Reaction 1 X 1 Uptown Hunting Ground U Master 1 X 1 Kindred Restructure U Political 1 X 1 Elder Kindred Network U Reaction 1 X 1 Freak Drive U Modifier 2 X 2 TOTAL TOTAL TOTAL 11 5 5 6 3 8 X 38 GRAND TOTAL GTOTAL GTOTAL 48 42 36 35 36 33 88

The Lasombra

On 10 Oct 2002 19:23:27 -0700, jeff...@hotmail.com (Jeff Kuta) wrote: >Shadowdragon <mtbed...@rogers.com> wrote in message news:<3DA3A934...@rogers.com>... >> I really hate cards that can only be found in the starters. What if you >> want more of a specific card. You have to buy several starters just to >> get multiple copies of one card. Why can't all the cards be included in >> the starters? >Here's a breakdown of cards in BOTH the Pre-Cons and Boosters. I >wanted to compile this list because these cards are a bit more common >than cards that are only in the boosters as far as trading goes. As >you can see, 88 cards (out of the 285 card set) were duplicated in >both (mainly staples). The Brujah had a whopping 48 cards duplicated, >with lots of strength in the uncommons (11). The Ventrue had the next >largest number of uncommons (8) and the Tremere had least (3). In >total, there were 230 cards out of 540 possible (90x6) which are in >both the Pre-Cons and Boosters. >Jeff >BruMalNosTorTreVen X Sum >Legal Manipulations C Action 1 > X 1 >Concealed Weapon C Combat 1 1 > X 2 Any chance you can email this list sorted alphabetically? I'm willing to archive it, but as you can see from the above, fixing your post to archive it is more work than I am willing to do. [ quoted text not captured ]

Shadowdragon

You wouldn't have to do 2C/1U/1V/1R/1PB/1PM/1PN/1PTo/1PTr/1PV would you? Just include the cards from the starters into the mix for the boosters. Each booster wouldn't have to have one card from each starter, there should jest be a chance that a booster contains a card from a starter. You may get a booster that has no cards from the starter decks, some cards from the starter decks, or all cards from the starter decks. So you still only have 5C/3U/2V/1R. Shadowdragon [ quoted text not captured ]

LSJ

Shadowdragon wrote: > > You wouldn't have to do 2C/1U/1V/1R/1PB/1PM/1PN/1PTo/1PTr/1PV would you? > Just include the cards from the starters into the mix for the boosters. See one of the previous responses (quoted below as well): [ quoted text not captured ]

Magnus

thela...@hotmail.com (The Lasombra) wrote in message news:<ibidnT0R7v6...@News.GigaNews.Com>... > On Wed, 09 Oct 2002 03:52:43 GMT, Shadowdragon <mtbed...@rogers.com> > wrote: > > >I really hate cards that can only be found in the starters. What if you > >want more of a specific card? > > You buy them as singles, same as any card in the boosters. What about, say, Decapitate ? One of the most powerful rare cards I know ( The cost of it is a joke compared to its effectiveness ), and you can *only* get it through the !Brujah starters. *That* one should have been reprinted in the boosters. Magnus

LSJ

[ quoted text not captured ] (Note that you're switching the subject away from CE starters) Decapitate is also found in Sabbat boosters. [ quoted text not captured ]

Frederick Scott

[ quoted text not captured ] Decapitate is an uncommon, not a rare. Fred

Shadowdragon

They wouldn't have to be on the same sheet. Just include some cards from the boosters sheet and some from the starter only sheet in each booster. You don't have to put one card from each starter into each booster. Shadowdragon [ quoted text not captured ]

LSJ

[ quoted text not captured ] You seem to misunderstand what the 5C/3U/2V/1R means. (and please don't top-post). [ quoted text not captured ]

Matthew T. Morgan

[ quoted text not captured ] If Decapitate had been reprinted in the CE as a rare, you'd get on average one Decapitate per three boxes of boosters. Your retail price would be around $300 or $183 from someone like Potomac. If it were reprinted as an uncommon, you'd get one Decapitate per box of boosters, on average, so slash the price by a third. Why not just pick up a Brujah antitribu starter or two if you want Decapitates? They're only $10 each. You also get Direct Intervention, Immortal Grapple, Torn Signpost, Taste of Vitae and some other decent stuff. Sure, you get a lot of nifty cards in a booster box, but if you're after specific cards, starters are a better buy. They are certainly better than ebay in a lot of cases. Most of the cards I've really been searching for (Dreams of the Sphinx, Alamut, Direct Intervention, Decapitate, Daring the Dawn, etc., etc.) as well as vampires which didn't appear in boosters (Silvia Giovanni, Sasha Vykos, Polonia, etc., etc.) were just re-released in the Final Nights/Sabbat War combo starter box. I bought two from Potomac and I'm very happy with them. -Matt (Not on White Wolf's payroll)

Curevei

>What about, say, Decapitate ? One of the most powerful rare cards I >know ( The cost of it is a joke compared to its effectiveness ), and >you can *only* get it through the !Brujah starters. *That* one should >have been reprinted in the boosters. Decapitate or Disarm? Cuz, I don't remember anyone complaining about the power of Decapitate nor not being able to get their hands on them.

Shadowdragon

Why shouldn't I top post. It's actually better nettiquette (sp?) to top post on newsgroups. That way you don't force people to scroll through all the quoted text to get to the reply. [ quoted text not captured ]

LSJ

Shadowdragon wrote: > Why shouldn't I top post. It's actually better nettiquette (sp?) to top > post on newsgroups. That way you don't force people to scroll through > all the quoted text to get to the reply. Because top-posting is bad netiquette. To avoid "forcing" people to scroll through too much text, you should delete the portions that aren't needed for context. See http://www.pickaxe.demon.co.uk/internet/netiquette.htm for the following quote: Top-Post Top posting is posting a response at the top of a message, top posters generally also fail to trim the quoted material appropriately. See the following websites for reasons this is a bad idea: http://fmf.fwn.rug.nl/~anton/topposting.html http://www.blakjak.demon.co.uk/gey_chr0.htm http://www.blakjak.demon.co.uk/gey_stv0.htm http://www.cs.tut.fi/~jkorpela/usenet/brox.html http://www.geocities.com/nnqweb/ http://www.geocities.com/nnqweb/nquote.html http://www.greenend.org.uk/rjk/2000/06/14/quoting.html http://www.ietf.org/rfc/rfc1855.txt http://www.malibutelecom.fi/yucca/usenet/brox.html http://www.planefacts.ndirect.co.uk/group/advice/ http://www.planefacts.ndirect.co.uk/group/advice/index.htm http://www.star-one.org.uk/computer/format.htm http://www.templetons.com/brad/emily.html http://www.usenet.org.uk/ukpost.html http://www.usenet.org.uk/usenet-information.html http://www.uwasa.fi/~ts/http/quote.html [ quoted text not captured ]

Frederick Scott

Shadowdragon wrote: > LSJ wrote: > > > > Shadowdragon wrote: > > > > > > You wouldn't have to do 2C/1U/1V/1R/1PB/1PM/1PN/1PTo/1PTr/1PV would you? > > > Just include the cards from the starters into the mix for the boosters. > > > > See one of the previous responses (quoted below as well): ... > > > > You could collate any way you like (put 90 cards from the rare sheet > > > > in each starter, for example), sure. > > > > > > > > But switching from 5C/3U/2V/1R to 2C/1U/1V/1R/1PB/1PM/1PN/1PTo/1PTr/1PV > > > > is clearly not a good idea. > > They wouldn't have to be on the same sheet. Just include some cards from > the boosters sheet and some from the starter only sheet in each booster. I think Scott is saying that they _would_ have to be on the same sheet. I think you two are misunderstanding each other in that way, if I understand the dispute correctly. Each card in a booster apparently (?) must come from a single print sheet. White Wolf's printers can not (or do not wish to, for whatever production reasons) simply print cards on sheets and remix them with cards from other print sheets - in this case, the print sheets used from the starter decks, I guess - to stick them in boosters. Fred

Magnus

LSJ <vte...@white-wolf.com> wrote in message news:<3DB3F218...@white-wolf.com>... > (Note that you're switching the subject away from CE starters) Yeah, true. But my comment was more directed at card availability in general. Sorry if that is off-topic to the thread. :) > Decapitate is also found in Sabbat boosters. Which are sooooo easy to get... same goes for Direct Intervention, too, btw. Magnus

Magnus

cur...@aol.commetal (Curevei) wrote in message news:<20021021131419...@mb-fh.aol.com>... [ quoted text not captured ] Disarm is definitely a good card, but I find Decapitate to be much more powerful. Hey, you don´t need to put the damned Burning Wrath into your deck anymore, just Torn Signposts and Fists of Death. Decapitate will do the job just fine, after you punched the opposing minion into torpor. If you include Disarm, better yet! I find it a bit sad, that POT combat decks rely so much on power rares and uncommons to be at their maximal effectiveness. Bleed decks or vote decks don´t suffer from that limitation. Magnus

Magnus

Frederick Scott <freds64_at_...@removethis.com> wrote in message news:<3DB41084...@removethis.com>... > Decapitate is an uncommon, not a rare. Sorry for the mix-up. But as it is available only through Sabbat boosters ( which are basically impossible to get, more so in Germany ) and !Brujah starters, it may well be a rare. Magnus

Magnus

"Matthew T. Morgan" <far...@io.com> wrote in message news:<Pine.LNX.4.44.021021...@hagbard.io.com>... > If Decapitate had been reprinted in the CE as a rare, you'd get on average > one Decapitate per three boxes of boosters. Your retail price would be > around $300 or $183 from someone like Potomac. If it were reprinted as an > uncommon, you'd get one Decapitate per box of boosters, on average, so > slash the price by a third. As I said in other responses, I thought it was a rare. Which, considering that you can get it in Sabbat boosters and in one starter, it well may be called one. > Why not just pick up a Brujah antitribu starter or two if you want > Decapitates? They're only $10 each. You also get Direct Intervention, > Immortal Grapple, Torn Signpost, Taste of Vitae and some other decent > stuff. Sure, you get a lot of nifty cards in a booster box, but if you're > after specific cards, starters are a better buy. They are certainly > better than ebay in a lot of cases. Oh, I know. The !Brujah starter is actually one of the best starters, if you go by powerful cards. All the cards you mentioned are highly desirable in a good POT fighting deck and the DI is desirable in about *any* deck. Compare that to other substandard starters ( Nosferatu, Ventrue Antitribu ) it is really a bargain. To answer your question, until now availability was a problem ( although the two which arrived at my favorite store were bought up before I was even aware of them ). At the moment I also have some money problems, but that is beside the case. If I´d want a decent number of them, I´d have to buy eight starters, which again is a lot of money. Which I guess I´ll be saving for the FOTR Extended Edition, but only because I can´t imagine not buying *that*. ;) I guess I´ll just have to improvise burning opposing minions another way. :) > Most of the cards I've really been searching for (Dreams of the Sphinx, > Alamut, Direct Intervention, Decapitate, Daring the Dawn, etc., etc.) as > well as vampires which didn't appear in boosters (Silvia Giovanni, Sasha > Vykos, Polonia, etc., etc.) were just re-released in the Final > Nights/Sabbat War combo starter box. I bought two from Potomac and I'm > very happy with them. As I said, if I had the money, I´d happily buy some of those combo boxes. I just hope they will be available for some time, before all !Brujah starters are bought up again. :) Still, it wouldn´t have hurt to put Decapitate into the Sabbat War Boosters, same to DI. Or into CE boosters, where Disarm wouldn´t have gone amiss. It wouldn´t have made the starters any less desirable ( you are guaranteed to get those cards in them, after all ), but would have been definitely better than *some* uncommons/rares, which are almost not used anyway. Magnus

John P.

"Magnus" <magn...@gmx.de> wrote in message > I find it a bit sad, that POT combat decks rely so much on power rares > and uncommons to be at their maximal effectiveness. Bleed decks or > vote decks don´t suffer from that limitation. Vote decks can: Awe, Protect Thine Own Bleed decks: I'll give you that one. POT does not require the power rares to be effective. Decapitate is nice but supflerioius to me. Its such a rare event that I need to burn someone, I prefer to use Burning Wrath once they are low on blood. And if they're not low on blood .... bash them some more. (actually having great fun with pot/prt right now, "well that 7 damage was agg, thats enough to burn you? oh my I never realized") Disarm I thought was really, really cool at first. Then I got a couple and my opinion has deflated. They seem to benefit the weenie potence more than any other. Sure dumping them in torpor is nice but I'ld rather just whack em' until they get there the old fasioned way. (not that I'm selling or trading mine cheap mind you....). Other POT rares? Death of my conscience : no thanks Fire in Blood? Rarely worth it. What POT deck requires three rounds? Well aimed car: Nice if you can pull it off (just for bragging rights) but there's better things to do. You can make a perfectly functional mono POT deck out of uncommons and commons. Neither disarm nor decapitate are necessary. Substitute a caitiff comitting diablerie for the decapitate (with amaranth if you like), what ever thrills you for the disarms (burning wrath my choice) -JTP

LSJ

[ quoted text not captured ] You overstated the lack of ease prior. That is all. [ quoted text not captured ]

LSJ

[ quoted text not captured ] A common card in a booster pack (one of the 5C cards in a CE pack) is one that comes from the common sheet, by definition. [ quoted text not captured ]

Frederick Scott

LSJ wrote: > I wrote: > > I think Scott is saying that they _would_ have to be on the same sheet. I > > think you two are misunderstanding each other in that way, if I understand > > the dispute correctly. Each card in a booster apparently (?) must come from a > > single print sheet. White Wolf's printers can not (or do not wish to, for > > whatever production reasons) simply print cards on sheets and remix them with > > cards from other print sheets - in this case, the print sheets used from the > > starter decks, I guess - to stick them in boosters. > > A common card in a booster pack (one of the 5C cards in a CE pack) is one that > comes from the common sheet, by definition. That definition is not necessary, however. It may be accurate now due to White Wolf's (or WW's printers') method of manufacturing packs but that isn't the only way to do things. It is also conceivable for a slot in a booster pack to be populated by mixing cards printed on *different* card sheets at arbitrary ratios. I'm pretty sure WotC actually did that in VtES boosters. I suspect that may have been what Shadowdragon had in mind when suggesting cards from precons be mixed into CE booster packs. Fred

Magnus

"John P." <verg...@hotmail.com> wrote in message news:<LP%s9.14678$EX4....@news1.mts.net>... > Vote decks can: Awe, Protect Thine Own Yeah, but those are just some icing on the cake. You can build totally efficient vote decks without those two. > POT does not require the power rares to be effective. > > Decapitate is nice but supflerioius to me. Its such a rare event > that I need to burn someone, I prefer to use Burning Wrath once they are > low on blood. And if they're not low on blood .... bash them some more. > (actually having great fun with pot/prt right now, "well that 7 damage was agg, > thats enough to burn you? oh my I never realized") Honestly, I find the available crypt for such a deck to be totally inefficient. And what do you do against a guy who dodges ? > Disarm I thought was really, really cool at first. Then I got a couple and my opinion has > deflated. They seem to benefit the weenie potence more than any other. Sure dumping them in torpor is > nice but I'ld rather just whack em' until they get there the old fasioned way. > (not that I'm selling or trading mine cheap mind you....). I don´t play Weenie potence, but Disarms are definitely nice if you drew that Torn Signpost, but didn´t have the Blur/Sidestrike on your hand. > Other POT rares? > Death of my conscience : no thanks > Fire in Blood? Rarely worth it. What POT deck requires three rounds? > Well aimed car: Nice if you can pull it off (just for bragging rights) but there's > better things to do. I wasn´t talking about those, although Death of my Concience can be a powerful card. Not in the POT/CEL deck I am envisioning, but maybe in a Nosferatu POT deck. > You can make a perfectly functional mono POT deck out of uncommons and > commons. Neither disarm nor decapitate are necessary. Substitute a caitiff comitting diablerie > for the decapitate (with amaranth if you like), what ever thrills you for the disarms > (burning wrath my choice) For a mono POT deck, you are right, as you probably won´t be doing more than one strike in the round. I was envisioning something more along the lines of the good ol´ CEL/POT deck ( arguably the most common rush deck build, I´d say. At least around here. ). What would *you* prefer ? A deck build with Undead Strenght, Blur, Sidestrike, Pursuit, Taste of Vitae, IG and Burning Wrath *or* a deck with Torn Signposts, Fist of Death, Blur, Sidestrike, Pursuit, Taste of Vitae, IG and Decapitate ? I know which *I* would take, that´s for sure. Magnus

LSJ

Frederick Scott wrote: > > LSJ wrote: > > I wrote: > > > I think Scott is saying that they _would_ have to be on the same sheet. I > > > think you two are misunderstanding each other in that way, if I understand > > > the dispute correctly. Each card in a booster apparently (?) must come from a > > > single print sheet. White Wolf's printers can not (or do not wish to, for > > > whatever production reasons) simply print cards on sheets and remix them with > > > cards from other print sheets - in this case, the print sheets used from the > > > starter decks, I guess - to stick them in boosters. > > > > A common card in a booster pack (one of the 5C cards in a CE pack) is one that > > comes from the common sheet, by definition. > > That definition is not necessary, however. Of course it's not necessary. It's merely what it means. > It is also conceivable for a slot in a booster pack to be > populated by mixing cards printed on *different* card sheets at arbitrary ratios. > I'm pretty sure WotC actually did that in VtES boosters. I don't hold with that opinion. WotC used, IIRC, 110-card sheets and populated the V:TES boosters by including a fixed number of cards from each sheet. > I suspect that may have > been what Shadowdragon had in mind when suggesting cards from precons be mixed > into CE booster packs. Could be. But that's not what "Common", "Uncommon", "Rare", and "Vampire" mean when referring to rarity or booster composition in V:TES. [ quoted text not captured ]

Joshua Duffin

"Magnus" <magn...@gmx.de> wrote in message news:70eabfe1.0210...@posting.google.com... > For a mono POT deck, you are right, as you probably won´t be doing > more than one strike in the round. I was envisioning something more > along the lines of the good ol´ CEL/POT deck ( arguably the most > common rush deck build, I´d say. At least around here. ). > > What would *you* prefer ? A deck build with Undead Strenght, Blur, > Sidestrike, Pursuit, Taste of Vitae, IG and Burning Wrath *or* a deck > with Torn Signposts, Fist of Death, Blur, Sidestrike, Pursuit, Taste > of Vitae, IG and Decapitate ? I know which *I* would take, that´s for > sure. Hmm, personally, neither of those. In my experience, it doesn't usually seem worth blowing the 3 blood for Burning Wrath or the 2 blood for Decapitate to burn vampires instead of sending them to torpor empty. Pulled Fangs is a good no-blood-costing alternative in my opinion, if you're afraid they're going to come right back out to taunt you. Overall, I haven't found Decapitate nearly as important to "good Potence decks" as you seem to have. But that may be partly because I've found that good Potence decks are usually more weeniefied (and so more just-Potence) than CEL/POT, because you don't get enough actions with CEL/POT to bleed people out and win as easily. Josh it doesn't take a scientist

Frederick Scott

LSJ wrote: > > Frederick Scott wrote: > > It is also conceivable for a slot in a booster pack to be > > populated by mixing cards printed on *different* card sheets at arbitrary ratios. > > I'm pretty sure WotC actually did that in VtES boosters. > > I don't hold with that opinion. WotC used, IIRC, 110-card sheets and populated > the V:TES boosters by including a fixed number of cards from each sheet. WotC used all kinds of different numbers in their cardsheets if you look at their card lists. It may have been possible that that some of them might work out to 110 if you assume unlisted "doubles" (e.g. something listed as an "uncommon" actually turns to be an "uncommon 2") existed, but I never detected anything suspicious that way except what I write about below. Jyhad seemed to use 121-card sheets except my list only contains 120 rares for some reason. (Likely as not, I screwed up and put a "rare 2" down as a rare.) The VtES list they give counts up to 91 rares, 103 uncommons, 121 commons, and 121 vampires if you believe it. However, some of their "vampire-rarity" cards turn up in common and uncommon cardslots, which I discuss below. Dark Sovereigns has 67 uncommons, 55 commons, 51 "vampire" rarity cards. Ancient Hearts is rather complicated but it's all nicely explainable if you assume 100-card sheets. The Sabbat is _almost_ understandable: 110 rares, 110 commons, and 110 vampires...but only 80 uncommons. ("Whatthefu...???") So, no, you don't recall correctly unless you can explain for me a bunch of very strange stuff. > > I suspect that may have > > been what Shadowdragon had in mind when suggesting cards from precons be mixed > > into CE booster packs. > > Could be. > But that's not what "Common", "Uncommon", "Rare", and "Vampire" mean when referring > to rarity or booster composition in V:TES. Certain points are difficult to explain any other way. WotC listed several library cards as "vampire" rarity in their VtES card list. These were all the same ones that were listed as "vampire" rarity in Jyhad which did in fact appear in vampire slots. The "vampire" rarity library cards in VtES appeared (reliably, depending on each individual card) only in either uncommon or common card slots, leaving the vampire card slots to only vampires. Hence, each VtES booster always has four vampires, never less. I suppose it could have been a mistake. It's not like WotC never made mistakes in their card lists. But I've open enough VtES packs to know you don't get nearly as many Reversal of Fortunes or Sabbat Threats as, say, Peace Treaties. Perhaps there's an outside chance I just mysteriously got all the boxes that were short on those cards and someone else is swimming in them. But having opened plenty of boxes of cards in my time, I can tell you such behavior never happens. The law of averages don't get repealed *only* for common-slot cards listed as vampire rarity in VtES. WotC did something weird and I'm sure it amounts to basically what I said: combining unequal amounts of cards from different card sheets into (in this case) the pile of cards that got collated into the common card slots. Fred

John P.

"Magnus" <magn...@gmx.de> wrote in message news:70eabfe1.0210...@posting.google.com... > "John P." <verg...@hotmail.com> wrote in message news:<LP%s9.14678$EX4....@news1.mts.net>... > > Decapitate is nice but supflerioius to me. Its such a rare event > > that I need to burn someone, I prefer to use Burning Wrath once they are > > low on blood. And if they're not low on blood .... bash them some more. > > (actually having great fun with pot/prt right now, "well that 7 damage was agg, > > thats enough to burn you? oh my I never realized") > > Honestly, I find the available crypt for such a deck to be totally > inefficient. And what do you do against a guy who dodges ? Immortal Grapple for the dodgers. Gleam of red eyes and form of Ghost for maneuvers or presses if needed. Flesh of Marble for staying power. Claws. Lots of Taste. Uses 1 burning wrath but it could really be cut out. Currently its major local problems are a large CEL/POT/FOR deck that always seems to have the needed cards. Currently my pot/prt decks also has a little fortitude and dom so it looks something like: (from memory) 2 Ilse 6 cap POT,prt,for Blood brother 2 Lazvernius 10 cap POT,FOR,prt +2 hand damage, Archbishop Ventrue Antitribue 1 Maxwell? 9 Cap POT,FOR,PRT Brujah 1Chandler 3 cap PRT Gangrel 2 Steve 5 cap pot, prt Brujah 2 Lis.... 6 cap POT,DOM,prt Lasombra 1 Arnold 2 cap pot (Read: speed bump or diablerizer) Brujah 1 Hruthofur (whatever) 8 cap FOR,dom,prt,pot Ventrue (rush ability) Avg Vamp cap: 5.5 Min: 15 (16 with no duplicates) Max: 37 Also had a Group 1 & 2 version losing Max, Arnold, Steve, Hruth but added Nu, Badger, Zack North, Hector Sosa or Lupo. > I wasn´t talking about those, although Death of my Concience can be a > powerful card. Not in the POT/CEL deck I am envisioning, but maybe in > a Nosferatu POT deck. It has its place, but the blood cost is exhorbiant. And the fact you have to ditch cards, hopefully ones you will not need. I find combat decks a little card intensive. > What would *you* prefer ? A deck build with Undead Strenght, Blur, > Sidestrike, Pursuit, Taste of Vitae, IG and Burning Wrath *or* a deck > with Torn Signposts, Fist of Death, Blur, Sidestrike, Pursuit, Taste > of Vitae, IG and Decapitate ? I know which *I* would take, that´s for > sure. Depends on the deck. Smaller capacities with only pot? Burning wrath over decapitate. Larger vamps with POT? Might take the decap. Not a big fan of playing a whole bunch of cards pre range (Torn Signposts, Fists of Death, Fire in Blood, Increased Strength) as locally there are a bunch of manuevers sitting out there, would hate to miss the grapple. If I'm doing cel/pot I would probably no bother with either Burning Wrath or decap, would just bludgeon them and either amaranth or pulled fangs as Mr Duffin mentioned. (yeah I know, its a rare :-D ) -JTP YMMV -JTP

Magnus

LSJ <vte...@white-wolf.com> wrote in message news:<3DB4A43F...@white-wolf.com>... > You overstated the lack of ease prior. That is all. True, and my apologies for that. Magnus

CurtAdams

mtbed...@rogers.com writes: >I really hate cards that can only be found in the starters. What if you >want more of a specific card. You have to buy several starters just to >get multiple copies of one card. Why can't all the cards be included in >the starters? Why is buying multiple starters worse than multiple boosters? You can mimic the effects of boosters containing the starter-only cards by buying appropriate ratios of starters and boosters. You can also tune to booster or starter cards if one type is on average more useful for you. The current system gives you more flexibility, apart from the logistical advantages from WW discussed by LSJ. Curt Adams (curt...@aol.com) "It is better to be wrong than to be vague" - Freeman Dyson

LSJ

Frederick Scott wrote: > The VtES list they give counts up to 91 rares, 103 > uncommons, 121 commons, and 121 vampires if you believe it. However, some of their > "vampire-rarity" cards turn up in common and uncommon cardslots, which I discuss > below. > The Sabbat is _almost_ understandable: 110 rares, 110 commons, and > 110 vampires...but only 80 uncommons. Sorry - glitched and swapped Sabbat for VTES. Should've said 121. [ quoted text not captured ]

Magnus

"Joshua Duffin" <jtdu...@yahoo.com> wrote in message news:<ap3t0s$qmata$1...@ID-121616.news.dfncis.de>... > "Magnus" <magn...@gmx.de> wrote in message > Hmm, personally, neither of those. In my experience, it doesn't > usually seem worth blowing the 3 blood for Burning Wrath or the 2 > blood for Decapitate to burn vampires instead of sending them to > torpor empty. Pulled Fangs is a good no-blood-costing alternative > in my opinion, if you're afraid they're going to come right back > out to taunt you. Actually, a nice idea. As high-cap vampires ( i.e. 7 and higher ) are very common in our environment here, permanent burning is seen as the better alternative. You just don´t appreciate the power of Decapitate, until your 8-cap vampire is burned in combat, and all you can say is "What, *no* Bloodhunt?". :) > Overall, I haven't found Decapitate nearly as important to "good > Potence decks" as you seem to have. But that may be partly because > I've found that good Potence decks are usually more weeniefied (and > so more just-Potence) than CEL/POT, because you don't get enough > actions with CEL/POT to bleed people out and win as easily. We simply have a environment here, where Weenie decks are generally frowned upon, and nobody plays them. Note that under *our* definition most vampires below 5 are considered "weenies". :) Magnus

Magnus

"John P." <verg...@hotmail.com> wrote in message news:<Xdft9.15080$EX4....@news1.mts.net>... > Immortal Grapple for the dodgers. Gleam of red eyes and form of Ghost > for maneuvers or presses if needed. Flesh of Marble for staying power. > Claws. Lots of Taste. Uses 1 burning wrath but it could really be cut out. > > Currently its major local problems are a large CEL/POT/FOR deck that always > seems to have the needed cards. I know them. :) I´ve found that Flesh of Marble, while one of the best PRO cards, has a huge disadvantage : That one point of, maybe, aggravated damage that comes through. Only solution I´ve found yet is Adaptability, and that´s also one hard to get card. > Currently my pot/prt decks also has a little fortitude and dom so it looks something like: (from memory) > 2 Ilse 6 cap POT,prt,for Blood brother > 2 Lazvernius 10 cap POT,FOR,prt +2 hand damage, Archbishop Ventrue Antitribue > 1 Maxwell? 9 Cap POT,FOR,PRT Brujah > 1Chandler 3 cap PRT Gangrel > 2 Steve 5 cap pot, prt Brujah > 2 Lis.... 6 cap POT,DOM,prt Lasombra > 1 Arnold 2 cap pot (Read: speed bump or diablerizer) Brujah > 1 Hruthofur (whatever) 8 cap FOR,dom,prt,pot Ventrue (rush ability) > > Avg Vamp cap: 5.5 > Min: 15 (16 with no duplicates) > Max: 37 It´s Hrotulf, and this actually looks quite nice. I´ll have to try it out one of these days. :) > It has its place, but the blood cost is exhorbiant. And the fact you have to ditch cards, > hopefully ones you will not need. I find combat decks a little > card intensive. Agreed on both counts. It´s just one of those cards that just screams "One punch and you are out". It´s usefulness definitely depends on the average crypt capacity at your table, which is quite high here in Hamburg. > Depends on the deck. Smaller capacities with only pot? Burning wrath over > decapitate. Larger vamps with POT? Might take the decap. > Not a big fan of playing a whole bunch of cards pre range (Torn Signposts, Fists > of Death, Fire in Blood, Increased Strength) as locally there are a bunch of > manuevers sitting out there, would hate to miss the grapple. Yeah, we have such a prevalence of close range "I beat the snot out of you" decks here, that I´ve simply decided that I´ll buy long-range "watch the flying crap!" decks to counter that. ;) Only problem I have is that THA/CEL deck of one of friends and his other Sabbat politicians "I´ll make a gazillion Creation Rites, who like to go hunting in the Hungry Coyote" deck. BTW, the Hungry Coyote must the *most* broken card I know. Man. Either they should have given the Camarilla and Indepenents just such a location, too, or never have brought that !$&%$ card out at all. It´s just *too* good for Sabbat weenie decks. > If I'm doing cel/pot I would probably no bother with either Burning Wrath or decap, > would just bludgeon them and either amaranth or pulled fangs as Mr Duffin mentioned. > (yeah I know, its a rare :-D ) For little vamps, Pulled Fangs sounds like a very good alternative, but with high-caps it is much more desirable burning them outright, IMO. Both have their places. But I´ll go with Mr. Duffins and yours suggestion and include the PF in my deck. It´ll be interesting how that works out. :) Amaranth is simply a problem if you use high-cap vampires for your fight decks, like I do. Unless you have the total voting power on your side, you lose a minion you can´t afford to. Magnus

XZealot

> I know them. :) I扉e found that Flesh of Marble, while one of the best > PRO cards, has a huge disadvantage : That one point of, maybe, > aggravated damage that comes through. Only solution I扉e found yet is > Adaptability, and that愀 also one hard to get card. Would you like to trade for them? I am located in the U.S.A.. Where are you? -- Comments Welcome, Norman S. Brown, Jr. XZealot Archon of the Swamp

John P.

"XZealot" <x_ze...@cox-internet.com> wrote in message news:urmo0k1...@corp.supernews.com... [ quoted text not captured ] Or if you would like to trade away the Flesh of Marbles I would be happy to trade them off of your hands for you. ;-D -JTP

Magnus

"John P." <verg...@hotmail.com> wrote in message news:<d0Ku9.619889$f05.25...@news1.calgary.shaw.ca>... > > Or if you would like to trade away the Flesh of Marbles I would be happy to trade them > off of your hands for you. ;-D <g> Dream on, buddy. I´ve gotten those 13 Flesh of Marble I own at an highly overpriced auction. No way I´m going to trade those away. :) Magnus

Magnus

"XZealot" <x_ze...@cox-internet.com> wrote in message news:<urmo0k1...@corp.supernews.com>... > > I know them. :) I扉e found that Flesh of Marble, while one of the best > > PRO cards, has a huge disadvantage : That one point of, maybe, > > aggravated damage that comes through. Only solution I扉e found yet is > > Adaptability, and that愀 also one hard to get card. > > Would you like to trade for them? I am located in the U.S.A.. Where are > you? Um, sorry, I must have overlooked this post the past few days <blush>. I惴 living in Hamburg, Germany. I can send you a list of the cards I have, but I only need 4 more Adaptability. Maybe we have other stuff we can trade ? So, if you still want, I惻l send my list. :) Magnus