Hi Vermillian, I like some of your ideas - particularly the abundance
of nasty actions, 36 actions in all, most of them bleed or temptation,
and lots of untap from Majesty and Temptation, to you can keep
churning through those actions.
It looks like something between stealth and bleed (15 stealth cards,
an opium den, 18 cards that have a + bleed effect, and 4 bleedy
retainers) and tap and bleed (all that bleed plus mind numbs and 10
Majesty)
While being able to take that many actions is strong, I think things
can be improved.
> Yeap... thanks to some dude who asked a question about putting temptation on
> your own minion I've complided a deck that I think will perform...
> interestingly...
While that's cool and all, it does make your guys a target. People
like to decapitate the snakes. You have to consider the other decks on
the table before you make your vampires a target like this. In a huge
combat game, tempt your predator - then when your vampires get axed,
you have theirs to bleed with.
> I've always noted that my cheesey stealth bleeding decks run out of blood quick
> if I Legal Manipulate too much... Well the solution to that is having a
> Temptation on him. When he gets to zero blood you burn zero counters on the
> Temptation to untap him. He hunts. Yeah! Instead of being tapped with no blood
> I'm now tapped with some blood!
Er, why not just use Social Charm? Or Social Charm and Enticement?
That's cheaper, and pretty strong.
> Add Hesha to make this even more interesting... Next turn he'll untap normally
> and Temp will have one counter. Hesha has two blood (he was empty and hunted
> last turn). You can suck one blood wiht a BD on him. He can use Enchant Kindred
> at Superior (with help of skill card), call a vote, equip with leather jacket,
> whatever. Untap him with Temp. Have him Legal Manipulate, or Mind Numb, or put
> another Temptation in play (on him on someone else). Untap him with Temp. He
> hunts.
If you are talking about untapping Hesha twice with one Temptation
card, then I am afraid you cannot. While burning zero counters is
legitimate, using one Temptation card twice in a turn is not.
> For even more fun, add Heidelberg Castle. Hesha's tapped with 2 blood. Tap the
> Castle to transfer all blood on him to another minion you control (maybe a
> nearly empty Neferita with a Temptation on her) , maybe even transferring some
> retainers he has on him too (like those Marijuava Ghouls you've been using for
> all of these Presence actions). Untap Hesha with Temp. He's untapped, with no
> blood (all well, all he can play ecstacy or something or block and S:CE).
> Repeat process with new minion that has lots of ghouls.
Yep, that's all good. Blood dolls and Heidelberg do a lot to help
Temptation.
> Add in Form of Serpents to get some stealth and helping the cycle of untapping
> with its one blood cost, maybe even Elder Impersonation. All in all: it should
> be great fun.
I don't see blood cost as being a good thing! I would rather take that
blood with a blood doll.
> Vanpires with their own abilities are good for this deck, as you want to have
> lots of actions.
Yes indeed! Consider Francois Villon - he can't play Temptation, but
he is a perfect target for them AND his ability helps you steal other
people's vampires more quickly, and also (with blood dolls) helps your
pool bloating.
> This deck is not yet play tested (I only own 3 Temptations, but I'm going to
> try it with only 3 to see how it works).
3 Temptations is still good. Try adding a Form of Corruption (or two),
and also reducing the deck size, so that you draw one of the three
sooner. You do need to be careful when you play a Form: if your prey
is likely to wall up, or oust backwards as a result, just discard
them. But they are lovely if your prey is a bleed deck.
> Deck: Tempting myself.
> Crypt: 12
> 1 Nefertiti (her bloof burning ability for corruption counters is good. She'd
> be 2 if I had another)
Did you realise that the counters are no good without any corruption
cards?
> 1 Saqqaf, Kepper of Grand Temple of Set
> 3 Hesha Ruhadze
> 2 Aisha (her blood burning ability for intercept can help out)
> 1 Sir Marriot D'Urban
> 1 Hadrian Garrick
> 1 Nepata
> 1 Khali Anvari
> 1 Lalitha
Did you notice that obfuscate is pretty scarce in this crypt? Four
vampires have none, six have only inferior.
Your best actions (Legal Manipulations, Temptation) are at zero
stealth. You can use bleed / Majesty to tap out your prey, before
playing your Temptations, but if you want to put them on yourself,
your predator can attempt to block. That could be bad.
>
> Library: 90
> Masters: 16 (A little high I'm guessing)
> 3 Presence
Maybe these should be obfuscate?
> 1 Dreams of the Sphinx
Another? Or a barrens? You may need to purge certain cards - for
example, to get more stealth and Majesty in a high-intercept game.
> 1 HeidleBerg Castle (will be two shortly)
> 3 Minion Taps
> 7 Blood Dolls
Consider 5/5 of these - you have some big vampires, and you want them
low, quickly, for the untap.
> 1 Opium Den
>
> Rest of them:
> 4 Form of Serpent
> 1 Elder Impersonation
With superior Obf on two vampires? A forgotten Labyrinth might be
better, for getting the Temptations to happen.
> 1 Spying Mission
Good double use card - freely cycleable
> 1 Cloak the Gathering
> 3 Lost in the Crowds
> 3 Faceless Nights
> 2 Swallowed by the Nights
Great double use card. If you get more OBF, use more of this
> 5 Ecstacy
Two enchant Kindred have the same effect (sort of), take up less deck
space, and have a double use. I just dont get very excited by E.
> 4 Forced Awakening (helps burn blood)
I would rather grab it off them with a blood doll
> 3 Wakes
> 2 Leather Jackets
> 1 IR Goggles (I need equipment for other actions, and goggles help me live in
> the later game)
People will want to kill your snakes, this is good protection. A blood
tears could be good too (like to Minion Tap Hesha empty, then burn the
Blood Tears to gain two, then tempt himself, then burn the temptation
counter to untap...)
> 1 Delaying Tactics (why not)
> 3 Marijava Ghouls
> 1 Preistess of Sekmet
> 3 Mind Numbs
> 1 Aire of Elation
> 1 Media Influence
> 1 Propaganda
> 7 Legal Manipulations
> 8 Enchant Kindreds
> 8 Temptations
> 10 Majesty
If it works for you, good, but this seems like a lot of expensive
cards. There are about 30 cards that cost a blood each, 40 if you want
superior Majesty to increase your number of actions, and the 3 Ghouls
that are doubly expensive!
>
> Well... what do you think? Crypt comments? Library comments? Praises that I'm
> brilliant?!? :)
>
> ~SV
It's certainly aggressive, but has it's flaws. If you go to zero
blood, and your hunts get blocked, then all your untaps are useless.
Once your vampires are low on blood, they will certainly stay low,
with so many expensive cards, and no blood gain. I really think you
need some OBF, so that if you face intercept, you can discard, take
fewer actions, and get them through.
I have a 3-temptation deck, at
http://www20.brinkster.com/hollowboy/vampire/theft.htm
...it's wildly different to yours, and has a lot of whimsical crap in
it (Ambrosius chainsaw massacre!), but it may give you some ideas.
Cheerio