I would like to pose a question. The group that I play with keeps
coming up with this problem. In combat, I strike a vampire for
aggravated damage. That vampire strikes me with steal blood, enough to
offset the damage I dealt. Does the vampire I stuck go to torpor or
not? why?
Thanks,
Nomad
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He goes to torpor, since he has taken aggravated damage that he
has not prevented.
The stolen blood does not 'offset' damage taken. The stolen blood
merely adds to the thief's blood supply (up to his capacity). The
stolen blood can then be used to heal normal damage or to prevent
destruction from aggravated damage. But blood cannot be used to
heal aggravated damage (it can only be used to save the vampire
from the ash heap).
--
L. Scott Johnson (vte...@regency.wizards.com)
Official VtES Net.Rep for Wizards of the Coast.
(*) - Subject to review by Rules Team
Nomad wrote:
>
> I would like to pose a question. The group that I play with keeps
> coming up with this problem. In combat, I strike a vampire for
> aggravated damage. That vampire strikes me with steal blood, enough to
> offset the damage I dealt. Does the vampire I stuck go to torpor or
> not? why?
The vampire does go to torpor, because he it is taking aggrivated
damage. Don't think of it as 'ofsetting the damge', but rather think of
the blood stolen as now a part of that
vampire; it's blood they now must burn to soak damage. The only way to
prevent this kind of damage is with Fortitude type cards. Hope this
helps.
--
rob. (rfle...@ix.netcom.com)
NOTE: If you wish to respond to me via email, please remove the * from
the return address!
He's still sent to torpor. He gets the blood back, but he still can't
heal the damage, even though he has the blood for it.
---
Liam Burke
"Only a Malkavian would attack Cthulhu with laughing gas..."
-overheard
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Technically, the blood does heal the damage. If the vampire had not had
enough blood to heal the damage then the vampire would have been burnt.
It is just that aggravated damage sends a vampire to topor even if it
is healed. You need to prevent aggravated damage to avoid topor (or use
some other esoteric means like Rotsreich).
Michael Kelly wrote:
> Technically, the blood does heal the damage. If the vampire had not had
> enough blood to heal the damage then the vampire would have been burnt.
Really technically, the blood is burned to prevent destruction, not
to heal. By definition, aggravated damage is damage that vampires
cannot heal. It will also destroy (burn) the vampire unless the vampire
burns enough blood to prevent destruction.
[ quoted text not captured ]
>Technically, the blood does heal the damage.
No, I meant that the ingame explanation is that aggravated damage cannot
be healed as normal: a vacation in torpor is necessary.
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