Paul Hans Steiner#
Because strikes are resolved individually can one damage prevention card
be used to prevent multiple damage points. I'm talking skin of rocks
not flesh of marbles which is pretty clear on this. Simple scenerio to
make my question clear.
Vamp A punches Vamp B who punches A back.
Vamp B plays skin of Rock at superior (prevent 2 damage)
Vamp A plays blur at minor for one additional strike which is a punch
for 1.
vamp B takes a point of damage or Prevents it with the unused skin of
rock.
Also just to confirm if Basilla is given sup Celerity she wouldn't get
to play additional strikes as the opposing vamp is torporized by the
first punch.(assuming nothing silly) I believe this comes straight from
the rulebook