chfa...@hotmail.com#
Flash Grenade
Weapon. Strike: combat ends. If the opposing minion is a vampire, he or
she is tapped and does not untap as normal on his or her next untap
phase. If the bearer is a vampire and the grenade is used at close
range, the bearer is also tapped and does not untap as normal on his or
her next untap phase. Burn this weapon after use.
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Question 1) Is this ruling still valid?
S:CE at close with Flash grenade taps the opposing vampire even if he
Majesty or Earth Meld is played as a response at superior.
http://groups.google.com.au/group/rec.games.trading-cards.jyhad/browse_frm/thread/6c4bd883765af9f7/6b99da18f89a8a20?tvc=1&q=flash+grenade+majesty#6b99da18f89a8a20
Question 2) If the opponent vampire dodges, can he avoid the
after-math, i.e, tapping and not untapping on his next untap phase?
Sounds a bit weird to me but some people have been arguing on my group
that playing dodge would dodge the effect, although the combat actually
ends.
Thanks in advance.
Falcon