In article <6+rm5CAR...@obeah.demon.co.uk>, James Coupe
<ja...@obeah.demon.co.uk.bloodyunsolicitedcommerciale-mail> wrote:
>
> In article <19971224054...@ladder02.news.aol.com>, SirTemple
> <sirt...@aol.com> writes
> >In a recent JOL game this situation arose. My minion pulled out a zip gun
and
> >fired from long range, adding Dragon's Breath Rounds. The opposing vamp
struck
> >using theft. Since my vamp only had two blood, the question is which
resolves
> >first. Does he take one damage due to the gun and then only one blood is
> >stolen, or does two blood get stolen and then he takes an additional damage
> >sending him to torpor. The card text on Zip gun is as follows:
> >
> >Weapon: Gun May only be brought into play before range is chosen. 1R
> >each strike, with an optional maneuver each combat. Minion with this
> >weapon takes 1 damage during strike resolution, but only once each
> >combat. This card is kept as normal equipment and not discard ed after
> >combat.
>
> The way I do it is this. The damage resolves during Strike Resolution
> so is preventable by, say, Flak Jacket, yeah?
>
> And the way combat works is this. You apply the results of a strike so
> you can prevent damage but you don't burn the blood for the damage yet.
> So:
>
> Declare Strikes: Simultaneous Zip Gun and Theft
> Apply Strikes: Opponent steal 2 blood (done *now*), You shoot for 1 and
> take 1 yourself (both have to wait for a while)
> Prevent Damage: Whatever
> Resolve Damage: Since steal blood resolves before damage dealt at the
> same speed (you get the blood during apply strikes), you
> are on 0 blood. You now apply 1 the 1 damage to each
> other and he takes 1 damage (burns one of the stolen
> blood to prevent) and you take 1 damage and are off to
> torpor.
Correct, if you add the DBR in the "Apply Strikes:" step (dealing an
additional two aggravated to the opponent).
> Took me a while, bu try and get hold of a copy of the Rules v. 2.11
> which LSJ used to post. It helps you to work things like that out
> because of the order stuff happens.
The outline is available from the rulemonger web page:
http://Rulemonger.Home.ML.Org
--
L. Scott Johnson (vte...@wizards.com)
Official VtES Net.Rep for Wizards of the Coast.
(*) - Subject to review by Rules Team
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