rec.games.trading-cards.jyhad

Bloodlines and !Salubri

10 messages from 5 participants · 19 December 2003 – 29 December 2003
original thread on Google Groups

Sator Ukko

Basicly what really are the clans that !salubri are supposed to work with? As all bloodlines are originally intented (?) to be used as support vampires for "the real vampires" (with some exceptions) it continues to bafle me. To quote WW page on !salubri: "The Salubri antitribu cards mix well with the same clans that the mainstream Salubri do" Which brings us to the Salubri page: "The Salubri cards mix well with the Ventrue antitribu and the Harbingers of Skulls" Now let us analyze the Discpline spread of !Salubri val aus val for val ani aus val AUS for VAL All seem to hav this !sal only dicipline val. In addition to that, other disciplines are (ordered by most amount of) aus, for, ani. Where we have only one AUS and no FOR. And then there is this val thingie. What does it stand for? Lets see (in eldb3 order): ani, tha, aus, ani, obe, for, ani pot. Thats 3 ani, 1 of rest (aus, for, obe, pot, tha). It seems that ani, aus and for are the main disciplines of the bloodline (counting valeren as ani). Let us see how many harbringers or !ventrue have ani/ANI Dominique Dominique (Advanced) Humm... thats... thats... one! So no not !ventrues or harbringers evidently. By eldb3 listing (post BH) I get 6 gangrel, 3 !gangrel 3 nosferatu, 3 ravnos, 2 tzimisce, 1 !ventrue, and most intrestingly one tremere, who happens to have all the disciplines valeren has as outferior (except obe). And is missing only one of obeah's outferiors. Cardano close range combat anoyone? Now then where does this leave me? Im still even more baffled by !sal. Are the to be used as close range gangrel fighters, or Cardano's little helpers? If anyone has found some 'ally bloodline' use or can think some, I would be really intrested as a Saulot fan and owner of 6 adonai. ps. A question (lsj?) suppose The Great Beast has valeren and plays Sword of the Righteous+Vengeance of Samiel on his sword of nuln for 4 +1 +2=7 aggravated undodgable damage. If opposing minion take the damage, and does not prevent does the damage work like this: 1 point - opposing goes to torpor six remaining points - opposing minion mus burn 12 blood to prevent destruction. and to continue, if opposing minion fails to prevent more than one point of damage, does the opposing minion have to burn 2 blood to prevent destruction? -- Sator Ukko 333=11 Occu Rotas

Sator Ukko

In article <slrnbu58km...@sirppi.helsinki.fi>, Sator Ukko wrote: > and to continue, if opposing minion fails to prevent more > than one point of damage, does the opposing minion have to > burn 2 blood to prevent destruction? > for each remainig point. [ quoted text not captured ]

Darka

<snip> > > Now let us analyze the Discpline spread of !Salubri > > val > aus val > for val > ani aus val > AUS for VAL Wolf Valentine actually has for VAL > A question (lsj?) suppose The Great Beast has valeren and plays Sword of the Righteous+Vengeance of Samiel on his sword of nuln for 4 +1 +2=7 aggravated undodgable damage. If opposing minion take the damage, and does not prevent does the damage work like this: > 1 point - opposing goes to torpor > six remaining points - opposing minion mus burn 12 blood to prevent destruction. No, the card text says, Vampires must spend twice the normal amount of blood to heal the damage. First point of Agg sends to torpor, then 1 blood is spent for each additional point of damage to prevent destruction. This is not healing, as aggravated damage cannot be healed. > and to continue, if opposing minion fails to prevent more > than one point of damage, does the opposing minion have to > burn 2 blood to prevent destruction? no As for how to use the !Salubri, it's not easy. I've tried a couple times without sucess, though there was a couple posted on this forum a while back. If anyone has any successful !Salubri decks, could they pls be posted? DarkA

LSJ

Darka wrote: >>A question (lsj?) suppose The Great Beast has valeren and plays Sword of > > the Righteous+Vengeance of Samiel on his sword of nuln for 4 +1 +2=7 > aggravated undodgable damage. If opposing minion take the damage, and does > not prevent does the damage work like this: > >>1 point - opposing goes to torpor >>six remaining points - opposing minion mus burn 12 blood to prevent > > destruction. > > No, the card text says, Vampires must spend twice the normal amount of blood > to heal the damage. First point of Agg sends to torpor, then 1 blood is > spent for each additional point of damage to prevent destruction. This is > not healing, as aggravated damage cannot be healed. Correct. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

Curevei

>Basicly what really are the clans that !salubri are supposed >to work with? As all bloodlines are originally intented (?) >to be used as support vampires for "the real vampires" >(with some exceptions) it continues to bafle me. Part of the problem is that there's basically two groups of !Salubri. Adonai is like a real vampire but gots no weenieness. The others are like overcosted Smudges. They don't even work well with themselves. To answer the question - Baali.

Orpheus

> >Basicly what really are the clans that !salubri are supposed > >to work with? As all bloodlines are originally intented (?) > >to be used as support vampires for "the real vampires" > >(with some exceptions) it continues to bafle me. > To answer the question - Baali. ????? Orpheus, puzzled

Darka

"Orpheus" <orph...@DEADSPAMfree.fr> wrote in message news:3fe4d312$0$24030$626a...@news.free.fr... [ quoted text not captured ] > I'm with Orpheus on this one. Unless there's some wonderful combo that i'm just not seeing, there doesn't seem to be much going on between those clans.... 3 have for 4 have AUS/aus If that's what you're going with you'd probably be better off avoiding the infernalists, and going with the !Ventrue. DarkA

Curevei

>> > To answer the question - Baali. >> >> ????? >> >> Orpheus, puzzled >> >> I'm with Orpheus on this one. Unless there's some wonderful combo that >i'm just not seeing, there doesn't seem to be much going on between those >clans.... > >3 have for >4 have AUS/aus > >If that's what you're going with you'd probably be better off avoiding the >infernalists, and going with the !Ventrue. Sarcasm et al aren't easily conveyed. A fuller explanation of how I view !Salubri and how it pertains to the Baali goes something like this. They, as a whole, don't have disciplines, so any concern over their disciplines is unimportant. So, besides being Sabbat, the only thing they have to offer is the ability to play Blessing of the Name. BotN is okay. It's massively better when you need to untap minions who don't untap or to get around infernal costs and the like as it ceases being a close substitute to just untapping as normal. Weakness of the BotN deck is that you never want to fail to play one in a given turn once you start playing them. As !Salubri don't have disciplines, they got jack for stealth. Baali cover this with Cloak. Then, neither Baali nor the disciplineless !Salubri have bounce, so the two intercept from BotN+Sense the Sin gives some sort of casual defense from being ousted. It's all quite synergistic. Bad. But synergistic. BTW, I was glancing through Lairs of the Hidden, supplement for V:TM involving high powered vamps. There was an ability, Dream Combat?, that may have been Valeren (either that or Obeah). I don't know if it's already in this game under another name, if not, an opportunity to give Valeren something useful to do.

Sator Ukko

[ quoted text not captured ] Humm, yes. Maybe baali. But thats just the weenies. I have been thinking some wierd !tremere+adonai decks, but... My problem with adonai is that if he is the only "real" vampire of the package, why should he have only inferior fortitude. btw. IMHO wolf is pretty ok 4 cap, missing one clan discipline, but thats not a broblem most of the time. [ quoted text not captured ]

Sator Ukko

In article <20031220215212...@mb-m17.aol.com>, Curevei wrote: > BTW, I was glancing through Lairs of the Hidden, supplement for V:TM involving > high powered vamps. There was an ability, Dream Combat?, that may have been > Valeren (either that or Obeah). I don't know if it's already in this game > under another name, if not, an opportunity to give Valeren something useful to > do. Yeah, I was browsing the book too, other day. There was a Sal in the coven too. An IIRC he was the one doing dream combat. Dream Combat Reaction/action modifier only usable during a bleed action. aus: reduce bleed against you by 1. val: if this vampire bleeds successfully all tapped minions controlled by your prey burn 1 blood VAL: bleed fails this vampire enters combat with acting minion. [ quoted text not captured ]