rec.games.trading-cards.jyhad

When to modify one's strike?

3 messages from 3 participants · 10 December 1999
original thread on Google Groups

Jeffrey S. Pease

It is clear that Strike Modifiers must be used in the Choose Strike phase to affect the current strike, from rules and errata. However, can acting vampire declare a hand strike, blocking vampire declare a hand strike, and then acting vampire play strike modifiers, followed by blocking vampire play strike modifiers? Or does the strike modifier have to go with each strike? In other words, does the blocker get to know everything about the strike before choosing a dodge/counter? It appears that isn't the case, but it isn't totally clear when one phase ends and the other begins, and who can play cards in which order in between. Vamp A strikes with hand. Vamp B thinks that's not so bad, and strikes with hand. Vamp A says "Before we start resolving our strikes, let me play this Wolf Claws" Vamp B isn't looking forward to torpor, but can't dodge now, but could still play Wolf Claws... Then strikes are resolved as usual. Is this correct? Thanks, Jeffrey

James Coupe

In article <385146CA...@unknown.org>, Jeffrey S. Pease <Jeffrey.S. Peas...@unknown.org> writes >Vamp A strikes with hand. >Vamp B thinks that's not so bad, and strikes with hand. >Vamp A says "Before we start resolving our strikes, let me play this >Wolf Claws" >Vamp B isn't looking forward to torpor, but can't dodge now, but could >still play Wolf Claws... >Then strikes are resolved as usual. > >Is this correct? Yes. Wolf Claws/Claws of the Dead/Bone Spur etc. are played in the Choose Strike phase, but can be played in the gap after both strikes have been declared, before the phase ends. -- James Coupe

LSJ

"Jeffrey S. Pease" wrote: > > It is clear that Strike Modifiers must be used in the Choose Strike > phase to affect the current strike, from rules and errata. However, can > acting vampire declare a hand strike, blocking vampire declare a hand > strike, and then acting vampire play strike modifiers, followed by > blocking vampire play strike modifiers? Yes. The acting vampire can even chose to play strike modifiers after the blocking vampire does so (and then the blocking minion would be able to play more modifiers, etc.) > Or does the strike modifier have > to go with each strike? No. > In other words, does the blocker get to know everything about the strike > before choosing a dodge/counter? It appears that isn't the case, but it > isn't totally clear when one phase ends and the other begins, and who > can play cards in which order in between. The phase ends when both players (all players, actually) are finished with it. > Vamp A strikes with hand. > Vamp B thinks that's not so bad, and strikes with hand. > Vamp A says "Before we start resolving our strikes, let me play this > Wolf Claws" > Vamp B isn't looking forward to torpor, but can't dodge now, but could > still play Wolf Claws... > Then strikes are resolved as usual. > > Is this correct? Yes. -- LSJ (vte...@wizards.com) V:TES Net.Rep for Wizards of the Coast. Links to revised rulebook, rulings, errata, and tournament rules: http://www.wizards.com/VTES/rules.asp