Pulled Fangs: What exactly determines whether one "inflicts more
damage at close range than the victim vampire?"
Is it damage in a single strike, or is it damage in a round (i.e. can
one use additional strikes to increase damage over that of your
opponent and then tack on a Pulled Fangs) ? I assume that it doesn't
extend to damage in a combat, but I suppose it could.
And if it's damage in a round, how does the timing work?
If A enters combat with B and uses, say, lucky blow to inflict 2
damage while only taking one, does A have to give B the opportunity to
use additional strikes that could change the damage scales before
using Pulled Fangs, or could it be used immediately?
2nd Trad.: I know this has been settled somewhere, but I can't seem
to find the official ruling on it: Can a Prince/Justicar use Second
Tradition: Domain to untap and attempt to block if the intercept is
not yet needed?
On Tue, 4 Jun 1996, David Gausebeck wrote:
> Pulled Fangs: What exactly determines whether one "inflicts more
> damage at close range than the victim vampire?"
Pulled Fangs is played during the press phase, and can only be played if
you have inflicted more damage than your opponent from all _damage_ that
round (stealing blood, burning blood, do _not_ count as damage).
> 2nd Trad.: I know this has been settled somewhere, but I can't seem
> to find the official ruling on it: Can a Prince/Justicar use Second
> Tradition: Domain to untap and attempt to block if the intercept is
> not yet needed?
Yes. You can always use part of a card if possible.
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# Adrian Sullivan sull...@cslab.uwlax.edu Spoutingly yours 8^) #
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In article <Pine.NXT.3.91.960604131603.456A-100000@pentose>,
The Corrupter <sull...@cslab.uwlax.edu> wrote:
>On Tue, 4 Jun 1996, David Gausebeck wrote:
>>> Pulled Fangs: What exactly determines whether one "inflicts more
>> damage at close range than the victim vampire?">
>Pulled Fangs is played during the press phase, and can only be played if
>you have inflicted more damage than your opponent from all _damage_ that
>round (stealing blood, burning blood, do _not_ count as damage).
>>> 2nd Trad.: I know this has been settled somewhere, but I can't seem
>> to find the official ruling on it: Can a Prince/Justicar use Second
>> Tradition: Domain to untap and attempt to block if the intercept is
>> not yet needed?>
>Yes. You can always use part of a card if possible.
>
Not in this case. You can never play intercept when you don't need
it. Same thing with Stealth (you can't play Fata Morgana to boost
a bleed that isn't being blocked).
[ quoted text not captured ]
Actually, this is one case where you can.. because the +2 intercept is just a
side effect of the card... the main point being to untap and block...
WyldStar
In article <31B46D...@ix.netcom.com>,
[ quoted text not captured ]
Nice house rule (one that I play with), but it is still officially illegal:
From: aa...@cats.ucsc.edu (Thomas R Wylie)
Newsgroups: rec.games.trading-cards.jyhad
Subject: Re: TOM: Domain Tradition Question
Date: 20 Jun 1995 18:21:48 GMT
Message-ID: <3s73js$f...@darkstar.UCSC.EDU>
Domain is a reaction that can only be used by a tapped prince or justicar.
That vampire untaps, and attempts to block the action at +2 intercept.
It can thus only be used if you actually need to increase the reacting
vampire's intercept. If it is used successfully, the blocking procedure
continues normally, including going into combat if the block is ultimately
successful.
Tom Wylie rec.games.trading-cards.* Network Representative for
aa...@cats.ucsc.edu Wizards of the Coast, Inc.
In article <4p03l8$q...@vixen.cso.uiuc.edu> gaus...@uiuc.edu (David Gausebeck) writes:
>Pulled Fangs: What exactly determines whether one "inflicts more
>damage at close range than the victim vampire?"
A vampire may play Pulled Fangs during a round of combat in which, thus far,
it has inflicted more damage to the opposing vampire. Note: this means
that you don't have to wait until the end of the round to play Pulled Fangs.
For instance, vampire A and vampire B claw at each other for 1 point of
damage. Vampire A uses superior Blur and gets two additional strikes. After
the first additional strike, Vampire A could play Pulled Fangs, sending
Vampire B to torpor immediately. (of course, it would probably be more
advantageous for Vampire A to wait until after the second additional strike to
play Pulled Fangs).
Pulled Fangs can be played during any strike resolution. The timing during
strike resolution is very specific however: it can only be played after damage
prevention and before presses are used.
>2nd Trad.: I know this has been settled somewhere, but I can't seem
>to find the official ruling on it: Can a Prince/Justicar use Second
>Tradition: Domain to untap and attempt to block if the intercept is
>not yet needed?
Not really sure about this one. I think the Prince/Justicar is prohibited from
using 2nd Tradition because it does not need the intercept.
As a side note, I believe there's a ruling on playing cards which have
multiple effects. You may play a card even if one of the effects is
ineffective, as long as all effects are stilll legal. However, if one of the
effects of the card is completely illegal, you may not play the card. In the
above example, since the Prince/Justicar _cannot_ use the +2 intercept, you
may not use the card.
Don't quote me on this one, though.
In article <nilee.14...@rci.rogers.com>, <ni...@rci.rogers.com> wrote:
>In article <4p03l8$q...@vixen.cso.uiuc.edu> gaus...@uiuc.edu (David Gausebeck) writes:
>>>Pulled Fangs: What exactly determines whether one "inflicts more
>>damage at close range than the victim vampire?">
>A vampire may play Pulled Fangs during a round of combat in which, thus far,
>it has inflicted more damage to the opposing vampire. Note: this means
>that you don't have to wait until the end of the round to play Pulled Fangs.
Pulled Fangs has a ruling/errata that it is only to be used during
the Press Step (before Presses). This means after all strikes have been
resolved (and both minions are still ready).