Just curious : did anybody succeed in making such a deck ? Did it win
anything ?
--
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Orpheus, Prince of Marseille
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"Orpheus" <orph...@wanadoo.fr> wrote in message
news:a4e07i$1rk$1...@wanadoo.fr...
> Just curious : did anybody succeed in making such a deck ? Did it win
> anything ?
you'll see at the storyline vent, you curious little twat
"Orpheus" <orph...@wanadoo.fr> wrote in message news:<a4e07i$1rk$1...@wanadoo.fr>...
> Just curious : did anybody succeed in making such a deck ? Did it win
> anything ?
What would be the point? Temporis is only so so as a discipline.
I think they are trying, rather sneakily I might add, to suggest
certain combo's of clans and bloodlines to us. Maybe for nefarious
purposes or maybe just to suit their storyline tournaments... Think
about it Krassimir is not the only vampire who convenienty shares some
disciplines with a certain clan.
Last time I checked there were exactly non Tre/!Tre vamps with
aus+dom+tha (scared yet?)
I suspect a plot...
But seriously. What would be the advantage of putting Krass in a Gio
deck? The only card that makes it worth it is rewind time... which
admittedly is quite good but also expensive. Don't think I'll ever
bother with this deck.
I have played a Trujah deck with some weenies with pot and/or pre
didn't really work either. Not good enough against strong combat
decks. Not enough stealth to really bleed and the Trujah themselves
ran out of blood too fast... (temporis really is expensive even more
so than chimestry).
If you ever try this one be sure to post your findings. Real
experiences are worth far more than the inept ramblings of a mad
Dutchman...
gr. MW
"martijn" <war...@houdoe.net> wrote in message
news:aeb4c2b1.02021...@posting.google.com...
>
> Last time I checked there were exactly non Tre/!Tre vamps with
> aus+dom+tha (scared yet?)
>
How many? Is there an '11' missing in there? ;)
"Chris Berger" <ark...@ugcs.caltech.edu> wrote in message news:<51Ca8.5589$kt5....@rwcrnsc52.ops.asp.att.net>...
[ quoted text not captured ]
Oops! Should really read what I type before I post... It is 11, so you
noticed too? I'm waiting for the 12th and maybe then I'll make a deck
with them.
MW
> > > Last time I checked there were exactly non Tre/!Tre vamps with
> > > aus+dom+tha (scared yet?)
> > >
> > How many? Is there an '11' missing in there? ;)
>
>
> Oops! Should really read what I type before I post... It is 11, so you
> noticed too? I'm waiting for the 12th and maybe then I'll make a deck
> with them.
And quite a bit of those are giovanni's aswell... And several
Tremere/!tremere with potence... Hmmm... :)
On 13 Feb 2002, martijn wrote:
> "Orpheus" <orph...@wanadoo.fr> wrote in message news:<a4e07i$1rk$1...@wanadoo.fr>...> What would be the point? Temporis is only so so as a discipline.> I have played a Trujah deck with some weenies with pot and/or pre> didn't really work either. Not good enough against strong combat
> decks. Not enough stealth to really bleed and the Trujah themselves
> ran out of blood too fast... (temporis really is expensive even more
> so than chimestry).
Put down the crack pipe. The only thing that keeps Temporis balanced is
that there's only three vampires in the whole game who can play it,
they're all huge, and scarce besides.
You are correct that blood management is a major obstacle when building a
Trujah deck. So you build accordingly. The Rack is an obvious choice; it
may seem at first glance that they will lack the interecept to hold onto
it, but you usually end up with more minion actions than you have cards to
get around the NRA rule. So when some stealthy goober comes and takes it,
just tell yourself "one rush action a turn, many combat cards
cycled." After you've erased the poor chump the Rack generally stays on
you, where it belongs. I would suggest The Rack, Brujah/!Brujah HG,
Palatial Estate, *and* Inbase Discoteck (mangled the spelling, I
know). Dumping five pool a turn on Nu, who has tooled up with a couple of
Clotho's, along with whatever Domains you're holding, will do nicely.
I've found Lapse to be one of the most godawfully-good combat cards I've
ever played with, especially mixed in liberally with grapples, signposts,
and potence strikes, as this will allow you to tailor the Lapse to cover
whatever you *don't* happen to be holding in your hand. +2 Strength,
good. How do people adapt to the grapple? By including
maneuvers. Lapse: set range, then grapple... good, and probably more
than anyone can plan for. Uber-Thought's Betrayed... shuts down
everything.... claws, weapons, whatever. Sure, it's expensive, but your
guys are huge, and you have potence, and if you aren't playing Taste of
Vitae with big guys with Potence (and I mean with a big "P"), and who have
known blood management problems besides, then you need your head
examined. So screw the two-blood cost, it's negligible.
Lastly, these are big guys who are in the Freak-Drive club, and who can
govern-down at four blood a turn. What makes the Ventrue so mean? This is
certainly one of their main points of attraction.
My advice is to stay with the deck you described... Nu and Synesios
flanked by four-caps and under split evenly between Brujah and
!Brujah... maybe throw in Sela if you're feeling cocky. Big bleeds with
Legal Manips, some Enchants for lighter bleed and utility, a smattering of
Bum's Rushes, and Free State's Rant. I know how flimsily-anecdotal this
is, but I've won five games in a row with this deck, and the guys I play
with don't suck.
David Cherryholmes
Prince of Durham
> My advice is to stay with the deck you described... Nu and Synesios
> flanked by four-caps and under split evenly between Brujah and
> !Brujah... maybe throw in Sela if you're feeling cocky. Big bleeds with
> Legal Manips, some Enchants for lighter bleed and utility, a smattering of
> Bum's Rushes, and Free State's Rant. I know how flimsily-anecdotal this
> is, but I've won five games in a row with this deck, and the guys I play
> with don't suck.
Decklist, pleeeeease.
Lasse
Did anybody find a use for Clio's Kiss, especially in a gio deck (which
would be the obvious Dom deck given Krassimir) ? They don't need the Tem
version, and the other two seem very, very cornercase...
I had thought of a combination of Clio's with Thanks for the Donation and
Power Seizure, with some Lasombra (Pre...) of course, but that doesn't
really look like a viable combo, does it ? All these efforts for THAT !! I
dunno...
I know I already said that here, but it really looks to me like the only
really viable clan for the Trujahs are the Setite (THE big winners from
bloodlines, B4 the Giovanni and all), and as second the Brujahs / anti.
So : Clio's Kiss ? Krassimir ? Giovanni ? Lasombra ? Hang myself and stop
trying to figure out silly combinations or weird decks from outer space (the
return of the revenge, III) ???
Orpheus
"Orpheus" <orph...@wanadoo.fr> wrote in message
news:a4he71$d7f$1...@wanadoo.fr...
> Did anybody find a use for Clio's Kiss, especially in a gio deck (which
> would be the obvious Dom deck given Krassimir) ? They don't need the Tem
> version, and the other two seem very, very cornercase...
actually i found a use for clio's kiss in a small Gio deck :
use the "outferior" version, the one requiring dominate. I discovered it
could be handy a lot of times when i played my Choir deck because it
contains 10 Anarch Troublemaker. Play Anarch troublemaker, next turn tap two
vamps of your prey, play another anarch and bleed at will. Your prey can
still wake and bounce, i guess, but he won't be in the mood for being tapped
again next turn so odds are he'll keep the anarch. On your following turn,
make him lose pool (with no room for redirections) thanks to the Clio's
Kiss. If your opponent doesn't have a hand full of wakes and redirections,
he'll be screwed very soon. Unfortunately you can't use the Clio's Kiss to
retrieve the anarch troublemakers from your ash heap, but it can be handy
for dominate or necro cards...
> I had thought of a combination of Clio's with Thanks for the Donation and
> Power Seizure, with some Lasombra (Pre...) of course, but that doesn't
> really look like a viable combo, does it ? All these efforts for THAT !! I
> dunno...
too complicated since political (power?) seizure can contest only locations
and Clio's kiss superior can only stop the contest between vampires.
Try to play with a huge crypt (one copy of each vamp) and recruitement, so
you can contest any vampire on the table and win the contest in a blink =)
maybe this works in lala-land ? ( (c) someone in this forum))
> I know I already said that here, but it really looks to me like the only
> really viable clan for the Trujahs are the Setite (THE big winners from
> bloodlines, B4 the Giovanni and all), and as second the Brujahs / anti.
>
> So : Clio's Kiss ? Krassimir ? Giovanni ? Lasombra ? Hang myself and stop
> trying to figure out silly combinations or weird decks from outer space
(the
> return of the revenge, III) ???
well, who knows ?
> Orpheus
>
>
On Thu, 14 Feb 2002, Lasse Winther Wehner wrote:
> Decklist, pleeeeease.
This is from work, so no deck, and no tools handy. I'll give it to you
the best I can remember.
Vampires:
True Brujah
---------------
2x Nu
2x Synesios
Brujah
---------------
Hector Sosa 4 cap POT/pre
Lupo 2 cap pot
Yuri 4 cap cel/pot/pre
!Brujah
---------------
Evangeline 4 cap cel/pot/pre
Hugo 4 cap POT/pre/vic
Sela 6 cap POT/PRE/cel/obt +1 bleed
Nos/!Nos
----------------
Duck 3 cap pot/obf
Aggrapina 4 cap POT/obf
Masters: 13
2x Rack
Warzone HG
Amusement Park HG
Inbase Discoteck
Elder Library
2x Zillah's Valley
3x Blood Doll
2x Fame
Actions: 22
6x Clotho's Gift
2x Ambush
2x Bum's Rush
3x Legal Manipulation
4x Enchant Kindred
1x Kiss of Lachesis
1x Frozen Object
3x Free States Rant
Equipment/Retainers: 3
Mr. Winthrop
Flame Thrower
Assault Rifle
Action Modifiers: 7
7x Domain of Evernight
Beatin' Ass: 32
6x Torn Signpost
6x Immortal Grapple
8x Lapse
4x Pushing the Limit
2x Burning Wrath
6x Taste of VItae
Reaction: 3
2x Rewind Time
1x WWEF
Orpheus wrote:
>
> A question about said Krassimir :
>
> "cancel combat" ; means there actually no combat, right ? So, no Hidden
> Lurker ?
Right.
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to revised rulebook, rulings, errata, and tournament rules:
http://www.white-wolf.com/vtes/