rec.games.trading-cards.jyhad

Midget and Bestial Vengeance

11 messages from 8 participants · 27 July 2009 – 28 July 2009
original thread on Google Groups

cro...@gmail.com

Long shot I'm figuring, but I'm not sure what 'ready' means in the context of a retainer... Does Midget's special cancel the damage of Bestial Vengeance due to the retainer losing their abilities? Midget: Malkavian antitribu 3 Sabbat Ability: Infernal. Animal retainers lose their abilities while Midget is acting or is in combat. Bestial Vengeance Requires a Laibon. [ani] Only usable before range is determined. Choose a retainer on this Laibon. This combat, this Laibon is immune to frenzy cards and the opposing minion takes 1 damage during strike resolution if the retainer is ready. A vampire can play only one Bestial Vengeance each combat. [ANI] As above, but for 2 damage. And I'm not asking because we use much Animalism up here in Boston... not at all... Thanks, CJay

LSJ

cro...@gmail.com wrote: > Long shot I'm figuring, but I'm not sure what 'ready' means in the > context of a retainer... Ready in any context means "in the ready region (and not on the way to torpor)". > Does Midget's special cancel the damage of > Bestial Vengeance due to the retainer losing their abilities? No. [ quoted text not captured ]

Juggernaut1981

On Jul 28, 4:49 am, LSJ <vtes...@white-wolf.com> wrote: [ quoted text not captured ] > > CJay- Hide quoted text - > > - Show quoted text - Midget just stops the Retainer from doing their thing. No Mr Winthrop/Raven Spy/Raptor intercept. No Jackie Therman maneuvers. No Ghoul Retainers yoinking guns and "going Matrix on Midget"...

Blooded Sand

[ quoted text not captured ] But hilariously enough, Ilomba works just fine.... :)

floppyzedolfin

On Jul 28, 12:58 am, Juggernaut1981 <brasscompo...@gmail.com> wrote: [ quoted text not captured ] Wrong. Midget's ability only concerns animal retainers (Raven Spy, Murder of Crows, Wolf Pack, ...). Midget's ability doesn't remove Jackie Therman's maneuver, nor the Ghoul Retainer's use of a weapon or damage.

Salem

LSJ wrote: > cro...@gmail.com wrote: >> Bestial Vengeance >> Requires a Laibon. >> [ani] Only usable before range is determined. Choose a retainer on >> this Laibon. This combat, this Laibon is immune to frenzy cards and >> the opposing minion takes 1 damage during strike resolution if the >> retainer is ready. A vampire can play only one Bestial Vengeance each >> combat. >> [ANI] As above, but for 2 damage. while we're on topic, if the opposing minion plays Bestial Vengeance, and as my strike i target the retainer with a strike that will kill it, do I still take the additional damage or not? the whole 'if the retainer is ready' bit and the timing with strike resolution has me a bit unclear. if the retainer was a murder of crows it would still do it's regular damage during strike resolution, and this is the same time, slightly before 'prevent damage'...i think....argh. in what instances would the 'if the retainer is ready' actually be required card text? -- salem (replace 'hotmail' with 'gmail' to email)

Malone

> > Midget just stops the Retainer from doing their thing. > But hilariously enough, Ilomba works just fine.... :) Why would the Ilomba not lose its abilities?

Blooded Sand

[ quoted text not captured ] Because Ilomba is usually on Midget, munching away at him. So Midget does not affect him. Too much work! going crazy!

Blooded Sand

On Jul 28, 3:12 pm, Malone <kffos...@indiana.edu> wrote: [ quoted text not captured ] Although that would be one very clever way of killing off Ilomba's on your own vamps. Rush Midget/Stanislava, then do some kind of 1 damage to everything in combat. Poof goes Ilomba, and you survive it...

henrik

[ quoted text not captured ] Why not? Midget Clan: Malkavian antitribu (group 3) Capacity: 3 Disciplines: DEM obf pre Sabbat: Infernal. Animal retainers lose their abilities while Midget [ quoted text not captured ]

LSJ

Salem wrote: > LSJ wrote: >> cro...@gmail.com wrote: > >>> Bestial Vengeance >>> Requires a Laibon. >>> [ani] Only usable before range is determined. Choose a retainer on >>> this Laibon. This combat, this Laibon is immune to frenzy cards and >>> the opposing minion takes 1 damage during strike resolution if the >>> retainer is ready. A vampire can play only one Bestial Vengeance each >>> combat. >>> [ANI] As above, but for 2 damage. > > while we're on topic, if the opposing minion plays Bestial Vengeance, > and as my strike i target the retainer with a strike that will kill it, > do I still take the additional damage or not? Strike resolution effects are simultaneous. You take the damage at the same time the retainer does. You won't take damage in the following rounds, however, since the retainer will no longer be ready. Of you could kill the retainer with first strike. > the whole 'if the retainer is ready' bit and the timing with strike > resolution has me a bit unclear. if the retainer was a murder of crows > it would still do it's regular damage during strike resolution, and this > is the same time, slightly before 'prevent damage'...i think....argh. > > in what instances would the 'if the retainer is ready' actually be > required card text? Burning the retainer => retainer is no longer ready. Mask Empathy. Weather Control. Ranged strikes at long range targeting the retainer. Body of Sun. Target Retainer.