rec.games.trading-cards.jyhad

Visionquest

12 messages from 10 participants · 23 February 2010
original thread on Google Groups

BobbyDoc

Is it just me that never would use this card over Sanguine Instruction? SI gives +1 capacity and do not punish you if the attempt to play it is blocked. Also SI should be easier the stealth through (swiftness of stag etc). Or is it something I miss here? Robert

Janne Hägglund

BobbyDoc <robert_...@hotmail.com> writes: [ quoted text not captured ] Sanguine Instruction requires another ready vampire of the same clan, who has to have the discipline at superior. Visionquest requires neither of those two things. So it's concievable that in some decks Visionquest would be superior to Sanguine Instruction. HG

echia...@yahoo.com

On Feb 23, 1:52 am, h...@iki.fi (Janne Hägglund) wrote: [ quoted text not captured ] To further elaborate: Sanguine Instruction requires two vampires. You can use Visionquest if you only have one (i.e. brought out a cheap weenie). Sanguine Instruction requires vampires of the same clan (maybe someone got Deranged). And one of them needs superior SPI. Over half the Ahrimanes only have inferior Spiritus. So if you have Juanita, Nettie, and Maria (non- merged), they can't Sanguine for SPI but they can Visionquest. Once all of your minions already have all the superiors, you can't play Sanguine Instruction (Howler teaches the Siamese ANI. Now you have to discard additional copies). Visionquest can be cycled (played) even if everyone already has superior SPI. There is no limit to the number of Visionquests a single minion can have. With Sanguine Instruction, it's usually your big important minion wasting the action on a less important critter. With Visionquest, you can just have the disposable minion take the action. Compare Mustajib to Blooding. Blooding tends to be more useful, so similarly, Visionquest might be easier and more affordable to use. It would especially be good in Ahrimane Embrace decks, since you can just use Embrace actions to get Spiritus (rather than wasting actions from your real minions).

Raziel

[ quoted text not captured ] Ahrimanes are sterile. It means they cannot embrace.

Jazzbeaux

> It would > especially be good in Ahrimane Embrace decks, since you can just use > Embrace actions to get Spiritus (rather than wasting actions from your > real minions). Apart from the whole Sterile thing. Guess you could have Gangrel/! Gangrel Embrace, then Feral Spirit/Muricia and then Visionquest... :) Sam

BobbyDoc

All your input I was already aware of. But still I wouldn't play Visionquest. Guess it's just a matter of taste. Cheers Robert

Nick M

On Feb 23, 7:37 pm, "echiang...@yahoo.com" <echiang...@yahoo.com> wrote: > With Sanguine Instruction, it's usually your big important minion > wasting the action on a less important critter. This is true however the minion with superior Spiritus has access to stealth from Swiftness with the Stag, and an extra point from Squirrel Balance. Which means the Sanguine Instruction action is more likely to succeed than the Visionquest action. Visionquest would seem to be most useful when using a crypt with a large amount of minions with basic Spiritus. Nick

LSJ

On Feb 23, 4:28 am, BobbyDoc <robert_dokto...@hotmail.com> wrote: > All your input I was already aware of. But still I wouldn't play > Visionquest. Then the original post should've have included those points (the pros) when you listed the cons.

alex fnurp

On 23 Feb, 11:20, Nick M <nmille...@gmail.com> wrote: > Visionquest would seem to be most useful when using a crypt with a > large amount of minions with basic Spiritus. > > Nick Or in a make-your-own-ahrimanes type of deck. I have this deck on the drawing board and it will probably never be played by me, but its an example of a deck that would use visionquest over SI: Deck: PRO SPI Author: A.Gyhlesten Description: Light bloat, permableed. 4 Horrock - ANI PRO - special 2 Sadie - pro 3 Chandler Hungerford - PRO 1 Dr. Allan Woodstock - PRO ani 2 Nettie Hale - pro spi ani Master: - 15 5 Blood Doll 2 Vessel 6 Feral Spirit 2 Heidelberg Castle Action: - 23 5 Visionquest 2 Dual Form 10 Engling Fury 6 Deep Song Action modifier: - 14 4 Squirrel Balance 4 Mole's Tunneling 6 Earth Control Combat: - 15 5 Spirit Claws 6 Form of Mist 4 Swiftness of the stag Retainers: - 7 3 Robert Carter 2 J.S Simmons 2 Tasha Morgan Reaction: - 4 4 Speak with spirits

BobbyDoc

Cute deck. This is definatly one of the rare occasions Visionquest is better. Thank you for sharing. Robert

Klaital

[ quoted text not captured ] I would more ask why would I ever want to use Sanguine over Visionquest? Not needing to have someone with superior spiritus already, and on top of that do the action with that vampire makes visionquest a lot better. The drawback is fairly minor, and most people probably wouldn't block something as meaningless as gaining a level in a discpline anyway when the rest of your vampires could do something lot nastier.

Kevin Walsh

On Feb 23, 4:22 pm, BobbyDoc <robert_dokto...@hotmail.com> wrote: > Cute deck. This is definatly one of the rare occasions Visionquest is > better. Thank you for sharing. > The occasions aren't rare. One of the big ones is when the first vampire you bring out doesn't have superior Spiritus. Another is when you draw the card during the middle of your turn, after your gals with superior Spiritus have acted. I'd say those occasions are pretty regular. The lack of stealth from Swiftness of the Stag is an issue, but people are frequently not in a great hurry to block Janey Pickman, so I'd say I'm all right. Kevin Walsh