Is it just me that never would use this card over Sanguine
Instruction?
SI gives +1 capacity and do not punish you if the attempt to play it
is blocked.
Also SI should be easier the stealth through (swiftness of stag etc).
Or is it something I miss here?
Robert
BobbyDoc <robert_...@hotmail.com> writes:
[ quoted text not captured ]
Sanguine Instruction requires another ready vampire of the same clan, who has
to have the discipline at superior.
Visionquest requires neither of those two things. So it's concievable that
in some decks Visionquest would be superior to Sanguine Instruction.
HG
On Feb 23, 1:52 am, h...@iki.fi (Janne Hägglund) wrote:
[ quoted text not captured ]
To further elaborate:
Sanguine Instruction requires two vampires. You can use Visionquest if
you only have one (i.e. brought out a cheap weenie).
Sanguine Instruction requires vampires of the same clan (maybe someone
got Deranged).
And one of them needs superior SPI. Over half the Ahrimanes only have
inferior Spiritus. So if you have Juanita, Nettie, and Maria (non-
merged), they can't Sanguine for SPI but they can Visionquest.
Once all of your minions already have all the superiors, you can't
play Sanguine Instruction (Howler teaches the Siamese ANI. Now you
have to discard additional copies). Visionquest can be cycled (played)
even if everyone already has superior SPI. There is no limit to the
number of Visionquests a single minion can have.
With Sanguine Instruction, it's usually your big important minion
wasting the action on a less important critter. With Visionquest, you
can just have the disposable minion take the action. Compare Mustajib
to Blooding. Blooding tends to be more useful, so similarly,
Visionquest might be easier and more affordable to use. It would
especially be good in Ahrimane Embrace decks, since you can just use
Embrace actions to get Spiritus (rather than wasting actions from your
real minions).
> It would
> especially be good in Ahrimane Embrace decks, since you can just use
> Embrace actions to get Spiritus (rather than wasting actions from your
> real minions).
Apart from the whole Sterile thing. Guess you could have Gangrel/!
Gangrel Embrace, then Feral Spirit/Muricia and then Visionquest... :)
Sam
On Feb 23, 7:37 pm, "echiang...@yahoo.com" <echiang...@yahoo.com>
wrote:
> With Sanguine Instruction, it's usually your big important minion
> wasting the action on a less important critter.
This is true however the minion with superior Spiritus has access to
stealth from Swiftness with the Stag, and an extra point from Squirrel
Balance. Which means the Sanguine Instruction action is more likely to
succeed than the Visionquest action.
Visionquest would seem to be most useful when using a crypt with a
large amount of minions with basic Spiritus.
Nick
On Feb 23, 4:28 am, BobbyDoc <robert_dokto...@hotmail.com> wrote:
> All your input I was already aware of. But still I wouldn't play
> Visionquest.
Then the original post should've have included those points (the pros)
when you listed the cons.
On 23 Feb, 11:20, Nick M <nmille...@gmail.com> wrote:
> Visionquest would seem to be most useful when using a crypt with a
> large amount of minions with basic Spiritus.
>
> Nick
Or in a make-your-own-ahrimanes type of deck. I have this deck on the
drawing board and it will probably never be played by me, but its an
example of a deck that
would use visionquest over SI:
Deck: PRO SPI
Author: A.Gyhlesten
Description: Light bloat, permableed.
4 Horrock - ANI PRO - special
2 Sadie - pro
3 Chandler Hungerford - PRO
1 Dr. Allan Woodstock - PRO ani
2 Nettie Hale - pro spi ani
Master: - 15
5 Blood Doll
2 Vessel
6 Feral Spirit
2 Heidelberg Castle
Action: - 23
5 Visionquest
2 Dual Form
10 Engling Fury
6 Deep Song
Action modifier: - 14
4 Squirrel Balance
4 Mole's Tunneling
6 Earth Control
Combat: - 15
5 Spirit Claws
6 Form of Mist
4 Swiftness of the stag
Retainers: - 7
3 Robert Carter
2 J.S Simmons
2 Tasha Morgan
Reaction: - 4
4 Speak with spirits
[ quoted text not captured ]
I would more ask why would I ever want to use Sanguine over
Visionquest? Not needing to have someone with superior spiritus
already, and on top of that do the action with that vampire makes
visionquest a lot better. The drawback is fairly minor, and most
people probably wouldn't block something as meaningless as gaining a
level in a discpline anyway when the rest of your vampires could do
something lot nastier.
On Feb 23, 4:22 pm, BobbyDoc <robert_dokto...@hotmail.com> wrote:
> Cute deck. This is definatly one of the rare occasions Visionquest is
> better. Thank you for sharing.
>
The occasions aren't rare. One of the big ones is when the first
vampire you bring out doesn't have superior Spiritus. Another is when
you draw the card during the middle of your turn, after your gals with
superior Spiritus have acted. I'd say those occasions are pretty
regular. The lack of stealth from Swiftness of the Stag is an issue,
but people are frequently not in a great hurry to block Janey Pickman,
so I'd say I'm all right.
Kevin Walsh