Last week sometime I posted a question on multiple strikes.
I now realize I've been playing Jyhad wrong all the time.
However, with the rule that only ONE additional strike card can be played
during a round of combat. My friend and I have come up with a question.
Suppose we have two vampires both with superior celerity.
We each hit the other during strike phase with our claws.
We both play blur.
We both hit each other again.
For the last strike, I hit my opponents vampire, but he wants to play
Acrobatics for a dodge.
Can this be done?
I think YES, because (unlike MAGIC) you don't have to use all of what
is specified on the card. ie. Anarch Troublemaker can be used to tap one minion.
Any ideas?
Gord
[ quoted text not captured ]>Any ideas?
No you can't use Acrobatics since this is an additional strike card.
You've already played Blur, so you can't play another additional strike
card. Also, the superior is a dodge with additional strike, they are not
separable, you must use both.
alo...@aol.com (Al Orion) wrote:
>No you can't use Acrobatics since this is an additional strike card.
>You've already played Blur, so you can't play another additional strike
>card. Also, the superior is a dodge with additional strike, they are not
>separable, you must use both.
Actually you can. If you play the inferior version "Strike : Dodge." then
you can use it, as you don't use the card to get the additional strike.
Scott.
--
Al Orion <alo...@aol.com> wrote:
>No you can't use Acrobatics since this is an additional strike card.
>You've already played Blur, so you can't play another additional strike
>card. Also, the superior is a dodge with additional strike, they are not
>separable, you must use both.
Correct.
Tom Wylie rec.games.trading-cards.* Network Representative for
aa...@cats.ucsc.edu Wizards of the Coast, Inc.
In article <3rksda$4...@eccdb1.pms.ford.com>,
William S. Westermann <westerma> wrote:
>alo...@aol.com (Al Orion) wrote:
>>>No you can't use Acrobatics since this is an additional strike card.
>>You've already played Blur, so you can't play another additional strike
>>card. Also, the superior is a dodge with additional strike, they are not
>>separable, you must use both.>>Actually you can. If you play the inferior version "Strike : Dodge." then
>you can use it, as you don't use the card to get the additional strike.
Well, you could if the inferior version said "Strike: Dodge"
But it doesn't.
It says: "Additional Strike"
--
-----
L. Scott Johnson (lsc...@crl.com) | The opinions expressed are mine
Graphics Specialist and Jyhad Rulemonger | and subject to card text
lsc...@crl.com (L. Scott Johnson) wrote:
>
>Well, you could if the inferior version said "Strike: Dodge"
>
>But it doesn't.
>
>It says: "Additional Strike"
>--
Sorry,... my mistake. Better look at those cards a little closer next time.
Scott. (the other one.)
--
In article <3rip0l$2...@newsbf02.news.aol.com> alo...@aol.com (Al Orion) writes:
>>Last week sometime I posted a question on multiple strikes.
>>I now realize I've been playing Jyhad wrong all the time.
>>However, with the rule that only ONE additional strike card can be played
>>during a round of combat. My friend and I have come up with a question.
>>Suppose we have two vampires both with superior celerity.
>>We each hit the other during strike phase with our claws.
>>We both play blur.
>>We both hit each other again.
>>For the last strike, I hit my opponents vampire, but he wants to play
>>Acrobatics for a dodge.
>>Can this be done?
>>I think YES, because (unlike MAGIC) you don't have to use all of what
>>is specified on the card. ie. Anarch Troublemaker can be used to tap one
>>minion.>>>Any ideas?>>No you can't use Acrobatics since this is an additional strike card.
>You've already played Blur, so you can't play another additional strike
>card. Also, the superior is a dodge with additional strike, they are not
>separable, you must use both.
Why arn't they separable? Does the DTR ruling on being able to use cards
when only part of the cards effect can be played mean that you can opt to
do only part of the effect (ie tap one with the troublemaker when two
are untapped) or does it only mean you can play cards who's full effect
can't be carried out (ie use troublemaker when there is only one minion to
tap).
If the former is the case I don't see why you could not use Acrobatics
strike dodge, even if you had already played an additional strike.
And your not playing it 'wrong' just with an alternate rule set :)
Steven Bauer ba...@wiliki.eng.hawaii.edu
On Fri, 23 Jun 1995, Steven Bauer wrote:
> >
> >No you can't use Acrobatics since this is an additional strike card.
> >You've already played Blur, so you can't play another additional strike
> >card. Also, the superior is a dodge with additional strike, they are not
> >separable, you must use both.
>
> Why arn't they separable? Does the DTR ruling on being able to use cards
> when only part of the cards effect can be played mean that you can opt to
> do only part of the effect (ie tap one with the troublemaker when two
> are untapped) or does it only mean you can play cards who's full effect
> can't be carried out (ie use troublemaker when there is only one minion to
> tap).
> If the former is the case I don't see why you could not use Acrobatics
> strike dodge, even if you had already played an additional strike.
>
> And your not playing it 'wrong' just with an alternate rule set :)
>
> Steven Bauer ba...@wiliki.eng.hawaii.edu
>
Hi Steve,
This is a good question. It looks like it's going to come down to
card by card decisions, where some cards (ie. troublemaker) can be used
for partial affect, and other cards (ie. domain) have to meet all
contions on the card. I don't know where Acrobatic strike will fall. If
anyone can see a patern other than memorizing card by card rulings please
let me know, as I'm pretty confused about it right now.
Algustas
*****Everybody is ignorant only on different subjects.***** Will Rogers
Algustas <cfr...@gladstone.uoregon.edu> wrote:
> On Fri, 23 Jun 1995, Steven Bauer wrote:> > >
> > >No you can't use Acrobatics since this is an additional strike card.
> > >You've already played Blur, so you can't play another additional strike
> > >card. Also, the superior is a dodge with additional strike, they are not
> > >separable, you must use both.
> >
> > Why arn't they separable?
[deletia]
> Hi Steve,
> This is a good question. It looks like it's going to come down to
> card by card decisions, where some cards (ie. troublemaker) can be used
> for partial affect, and other cards (ie. domain) have to meet all
> contions on the card. I don't know where Acrobatic strike will fall. If
> anyone can see a patern other than memorizing card by card rulings
please
> let me know, as I'm pretty confused about it right now.
> Algustas
Hey, I don't agree with the rulings, but I think I can explain the
logic. Essentially, you aren't free to choose which parts of a card's
effects happen. If part of card's effects just don't work (because of a
lack of target, etc.), that's okay; that part just fizzles. However, if
part of a card's effects would be _illegal_ (additonal strike from Acrobatics
after a Blur, +2 intercept from 2nd Tradition against a 0 stealth action),
then you can't just voluntarily ignore that part; you can't play the card.
Tom is free to correct me on this, of course. :-)
---
Eric Pettersen
pe...@cgl.ucsf.edu (NeXTmail capable)
[ quoted text not captured ]
Hi Eric,
OK, that sounds pretty reasonable. Thanks for the explanation.
I'm still not sure that I like the idea that needing intercept is a
requirement to use the card, but at least this explanation gives me some
kind of working rule of thumb.
Algustas
*****A government which robs Peter to pay Paul can always depend on the
support of Paul.***** George Bernard Shaw