The "burn to end combat" ability of Living Manse doesn't seem to have any
particular timing restriction as to when it can end combat. Can it be
burned after strike declaration but before damage prevention, such as
after the play of DBRs? Is there any timing restriction?
---
Eric Pettersen
pett "at" cgl "dot" ucsf "dot" edu (NeXTmail capable)
Eric Pettersen wrote:
>
> The "burn to end combat" ability of Living Manse doesn't seem to have any
> particular timing restriction as to when it can end combat. Can it be
> burned after strike declaration but before damage prevention, such as
> after the play of DBRs? Is there any timing restriction?
Hurm. Any time, by card text. I'll pass it by the RT, in case they
feel like issuing errata.
--
L. Scott Johnson (vte...@wizards.com)
Official VtES Net.Rep for Wizards of the Coast.
(*) - Subject to review by Rules Team
LSJ wrote:
>
> Eric Pettersen wrote:
> >
> > The "burn to end combat" ability of Living Manse doesn't seem to have any
> > particular timing restriction as to when it can end combat. Can it be
> > burned after strike declaration but before damage prevention, such as
> > after the play of DBRs? Is there any timing restriction?
>
> Hurm. Any time, by card text. I'll pass it by the RT, in case they
> feel like issuing errata.
but if it was done at the above mentioned time, then wouldn't combat end
before the phase where you check to see if a vamp had taken unprevented
agg damage, and thus they wouldn't go to torpor/burn/whatever?
salem....