rec.games.trading-cards.jyhad

Change in Awe?

3 messages from 2 participants · 24 November 2002
original thread on Google Groups

Halcyan 2

Just recently noticed this. If I recall correctly, the old Sabbat/SW didn't actually have a blood cost. You just burned X blood to get X+1 or 2X+1 votes. Thus a full 10-cap could burn all their blood for 11 or 21 votes. But the new Camarilla Edition text is: Awe [Sabbat, SW, CE] Cardtype: Action Modifier Cost: X blood Discipline: Presence Only usable during a referendum. [pre] This vampire burns X blood to get X+1 votes. [PRE] As above, but this vampire gets 2X+1 votes. By having both a cost of X blood and an effect of burning X blood, it looks like the vampire now has to pay twice as much blood. So a 10-cap vampire plays Awe (paying a cost of 5 blood) and then for the effect burns 5 blood to get 6 or 11 votes. Is this correct? And if so, is this different from the way it used to work? Thanks! Halcyan 2

LSJ

[ quoted text not captured ] Errata: the inferior is just "This vampire gains X+1 votes". It doesn't double-cost. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

Halcyan 2

>> By having both a cost of X blood and an effect of burning X blood, it looks >> like the vampire now has to pay twice as much blood. So a 10-cap vampire >plays >> Awe (paying a cost of 5 blood) and then for the effect burns 5 blood to get >6 >> or 11 votes. Is this correct? And if so, is this different from the way it >used >> to work? Thanks! > >Errata: the inferior is just "This vampire gains X+1 votes". >It doesn't double-cost. Good. Glad I caught that! This is also kind of interesting since Ankara Citadel now interacts well with Awe. Neato! Halcyan 2