rec.games.trading-cards.jyhad

EC 2005 official results

149 messages from 37 participants · 09 November 2005 – 30 November 2005
original thread on Google Groups

Merldion

5th of November - ECQ Last chance Final Rank Name Prelim GWs Prelim VPs Final VPs TPs 1 Jay Kristoff 3 9.5 0.5 180 2 Stefan Ferenci 3 9 0.5 180 3 Ginés Quinonero 2 9 0.5 168 4 Beatrice Düring 2 8 0.5 168 5 Peter Vadasz 2 8 0.5 156 6 Olivier Perez 3 12 #N/A 180 7 Dusan Simsik 2 8 150 8 Róbert Kocsis 2 7.5 156 9 Carl Pilhatsch 2 7 168 10 Sebastian Gravouil 2 7 138 11 Antti Horelli 2 6 144 11 Attila Sipos 2 6 144 13 Mats Ellingsen 2 5.5 138 14 Andreas Nusser 2 5.5 132 15 Martin Weinmayer 2 5 138 16 Richard Glasner 1 6.5 168 17 Martin Major 1 6 150 18 Enrique Alvarez Vigueras 1 6 144 19 Amiel Feldman 1 6 126 20 marc kolmerschlag 1 5.5 144 21 Eric Chiang 1 5 132 21 János Major 1 5 132 23 Martina Frimlova 1 5 126 23 Erik Torstensson 1 5 126 25 Johannes Walch 1 5 120 26 Zsófia Kolozsvári 1 5 108 27 Miklós Lányi 1 5 102 27 Gábor Endler 1 5 102 29 Andrea Del Cont 1 4.5 138 29 Mirko Anconitani 1 4.5 138 29 Olivier le Baut 1 4.5 138 29 Erol Öngün 1 4.5 138 33 Benjamin Swainbank 1 4.5 126 34 Jeroen van Oort 1 4 132 34 Jim Parker 1 4 132 34 Carlos Saez 1 4 132 34 Balázs Kozó 1 4 132 38 Sten Düring 1 4 126 38 Arnold Farkas 1 4 126 40 Rudolf Edlmayer 1 4 120 40 Peter Forray 1 4 120 42 Csaba Szilasi 1 4 108 42 Peter Dinya 1 4 108 42 Gyula Erdos 1 4 108 45 Dániel Horváth 1 4 102 45 Tamas Bank 1 4 102 47 Ferenc Vencel 1 4 96 47 Frank Moeller 1 4 96 49 Michal Vojan 1 3.5 126 50 Krisztián Gál 1 3 114 51 Milán Horváth 1 3 108 51 Alessandro Cecchini 1 3 108 51 Robyn Tatu 1 3 108 51 Diego Spallatti 1 3 108 51 Vladimir Klapko 1 3 108 51 Péter Korsós 1 3 108 57 Jorje Saez 1 3 102 57 László Tusor 1 3 102 59 Kamel Senni 1 2.5 120 60 Sigfried Pigal 1 2.5 102 61 Le Corre Richard 1 2 96 62 Joscha Düll 0 4.5 138 63 Ferenc Borbely (Feco) 0 4 138 63 Enrico Bertusi 0 4 138 65 Ruben Feldman 0 4 132 66 Hugh Angseesing 0 4 120 66 Carlos Martinez Merino 0 4 120 68 David Gimerez 0 3.5 144 69 Balazs Sebestyen 0 3 132 70 Tamás Csepregi 0 3 120 70 Viktor Barát 0 3 120 72 Lubomir Boda 0 3 114 72 Peter Ducai 0 3 114 72 Brian White 0 3 114 75 Frederic Pin 0 3 102 76 Zoltan Varga (Godollo) 0 2.5 126 77 Simona Siracusa 0 2.5 114 78 Antonio Merino Gomez 0 2.5 108 79 Lucas Bonroy 0 2 120 79 Attila Suhajda 0 2 120 81 Marko Saari 0 2 114 81 Martin Valcak 0 2 114 81 Matthew Hirsch 0 2 114 81 Mark Loughman 0 2 114 81 Zsolt Cziráki 0 2 114 86 Anthony Coleman 0 2 108 87 Matej Lenarth 0 2 102 87 Tamás Beke 0 2 102 89 Alessandro Donati 0 2 96 89 Andrea Migone 0 2 96 89 Mikkel Petersen 0 2 96 89 Balázs Farkas 0 2 96 93 Inaki Jimenez Alonso 0 2 90 93 Martin Randers 0 2 90 95 Ignacio Perez 0 2 84 96 David Tatu 0 1.5 108 97 Otto Koskinen 0 1.5 102 98 Dániel Klein 0 1.5 96 98 Lajos Székely 0 1.5 96 98 Sebastian Duranton 0 1.5 96 101 Caroline Hyll 0 1 108 102 Roberto Masala 0 1 96 102 Tamás Szabó 0 1 96 102 Gábor Veress 0 1 96 105 Zsolt VARGA 0 1 90 105 Csongor Kolozsi 0 1 90 105 Archibald Zimonyi 0 1 90 105 Riccardo Fabiani 0 1 90 105 Tamás Hencsey 0 1 90 105 Balázs Páhi 0 1 90 105 Balazs Kuno Kiss 0 1 90 105 Zoltan Komora 0 1 90 113 Zsolt Oláh 0 1 84 113 Roberto Amestoy Lapuente 0 1 84 113 Christian Kutschera 0 1 84 113 Jerome Goyet 0 1 84 113 Mateusz Filary 0 1 84 113 Karel Zitny 0 1 84 113 Emiliano D'Onofrio 0 1 84 113 Laurie Goulding 0 1 84 113 Gerold Preinfalk 0 1 84 122 Dániel Nagy 0 1 78 122 Peter Koncek 0 1 78 122 David Cherryholmes 0 1 78 125 Luca Allaria 0 1 72 126 Stefane Lavrut 0 1 60 127 Sára Vadász 0 0.5 84 127 Alejandro Rodriguez 0 0.5 84 127 Steve Read 0 0.5 84 127 Ludmila Kopackova 0 0.5 84 131 Vladimir Kafka 0 0.5 78 132 Marco Cortijo 0 0.5 72 133 Robert Dvoran 0 0 72 133 Ádám Horváth 0 0 72 133 Andres Cegarra 0 0 72 133 Mario Schwenk 0 0 72 133 Rivas Christophe 0 0 72 138 Balázs Pálffy 0 0 66 138 Salvador Pulido Sanchez 0 0 66 138 David Fraile Zamorano 0 0 66 138 Sandor Kiss 0 0 66 138 Silvia Fortini 0 0 66 138 Attila Ferencz 0 0 66 138 László Kóti 0 0 66 138 Attila Péczeli 0 0 66 138 Tomasz Gala 0 0 66 138 Krisztian Tivadari 0 0 66 148 Csaba Bánkuti 0 0 60 148 Oscar Perez Pou 0 0 60 150 Guenther Goettlinger 0 0 54 5th of November - Legacies of Blood Prerelease Final Rank Name Prelim GWs Prelim VPs Final VPs TPs 1 Joshua Duffin 2 8 4 144 2 Zsolt Tóth 1 4.5 1 124 3 Ben Peal 2 8 0 168 4 Martin Varga 1 7 0 132 5 Max Widen 1 6.5 0 150 6 Karol Magda 1 4.5 120 6 Tuomas Vuokko 1 4.5 120 6 Marina Csallo 1 4.5 120 9 Tibor Spáda 1 4 108 10 Gabriella Talmácsi-Békefi 1 3.5 132 11 Zoltan Varga 1 3.5 126 12 Jovan Pavlovic 0 4 144 13 Matthew Morgan 0 4 138 14 Csaba Greguss 0 3.5 144 15 Zoltán Cseh 0 3 126 16 Andrea RAVERA 0 2.5 108 17 Marko Lindroos 0 2 120 18 Ivan Zaldivar 0 1.5 114 19 Kasper Skovgaard Kristensen 0 1.5 108 19 Danilo Rodriguez Mellado 0 1.5 108 19 Jesper Brje 0 1.5 108 22 Zita Darvas 0 1.5 102 23 Péter Talmácsi 0 1.5 96 23 Ferenc Horvath 0 1.5 96 25 Attila Beke 0 0.5 82 26 Csaba Marton 0 0.5 78 27 Emanuele Sinagra 0 0 84 28 Attila Bencze 0 0 78 29 Gergo Gyarmati 0 0 76 30 David Wittamnn 0 0 72 31 Ville-Hermanni Kilpiä 0 0 66 31 Emese Tóth 0 0 66 33 Brian Moritz 0 0 60 34 Attila Gaga 0 0 54 6th of November - European Championship 2005 Final Rank Name Prelim GWs Prelim VPs Final VPs TPs 1 Brian Moritz 2 9 4 168 2 Mirko Anconitani 2 9 1 162 3 József Gál 3 10 0 180 4 Amiel Feldman 2 9 0 168 5 Richard Glasner 2 9 0 168 6 Dániel Horváth 2 9 162 7 Dusan Simsik 2 8.5 180 8 Matej Lenarth 2 7.5 180 9 Dániel Vígh 2 7 144 10 Róbert Kocsis 2 6.5 156 11 Andrea RAVERA 2 6 144 12 Tuomas Vuokko 2 5.5 156 13 Olivier Perez 2 5.5 138 14 Marko Lindroos 1 6.5 168 15 Ferenc Horváth 1 6.5 138 16 Stefane Lavrut 1 5.5 144 17 Jeroen van Oort 1 5.5 132 18 Karol Magda 1 5.5 114 19 Marko Saari 1 5 150 19 Martin Weinmayer 1 5 150 21 Stefan Ferenci 1 5 138 22 Attila Sipos 1 5 136 23 Danilo Rodriguez Mellado 1 5 126 24 Tamás Csepregi 1 5 114 25 Erik Torstensson 1 4.5 144 25 Johannes Walch 1 4.5 144 25 Jovan Pavlovic 1 4.5 144 28 Mario Schwenk 1 4 132 28 Kamel Senni 1 4 132 30 Martin Major 1 4 126 30 Ignacio Perez 1 4 126 32 Alessandro Giogoli 1 4 120 33 Ruben Feldman 1 4 108 34 Artur Siupik 1 4 102 34 David Tatu 1 4 102 36 Jay Kristoff 1 3.5 132 37 Ben Peal 1 3.5 126 38 Joscha Düll 1 3.5 120 39 Kasper Skovgaard Kristensen 1 3.5 114 40 Eric Chiang 1 3 108 40 Carlos Saez 1 3 108 40 Antti Horelli 1 3 108 40 Mikkel Petersen 1 3 108 44 Bartlomiej Chrobak 1 3 102 45 Frederic Pin 1 3 96 45 Lucas Bonroy 1 3 96 45 Simona Siracusa 1 3 96 48 David Fraile Zamorano 0 4 132 49 Miklós Lányi 0 3.5 150 50 Peter Vadasz 0 3.5 132 51 Robert Wanat 0 3 132 52 Marc Kolmerschlag 0 3 126 52 Zsolt Cziráki 0 3 126 54 Vladimir Klapko 0 3 120 54 David Wittamnn 0 3 120 56 Benjamin Swainbank 0 3 114 56 Alessandro Donati 0 3 114 56 Zsolt Bagdány 0 3 114 59 Enrique Alvarez Vigueras 0 3 102 59 Jorje Saez 0 3 102 61 Csaba Greguss 0 2.5 126 61 Riccardo Fabiani 0 2.5 126 61 Beatrice Düring 0 2.5 126 64 Christian Kutschera 0 2.5 120 65 Walter Paolini 0 2.5 114 66 Andrea Fregni 0 2.5 108 67 Tamás Bank 0 2 114 67 Diego Spallatti 0 2 114 69 Oscar Perez Pou 0 2 108 69 Brian White 0 2 108 69 Zsófia Kolozsvári 0 2 108 69 Matthew Morgan 0 2 108 69 Ginés Quinonero 0 2 108 69 Max Widen 0 2 108 75 Erol Öngün 0 2 102 75 Arnold Farkas 0 2 102 75 Lukasz Wasylow 0 2 102 78 István Mecseri 0 2 96 78 Frank Moeller 0 2 96 78 Anthony Coleman 0 2 96 78 Gyula Erdos 0 2 96 82 Ferenc Vencel 0 2 84 82 Radoslaw Staszewski 0 2 84 84 Andrea Del Cont 0 1.5 108 84 Matthew Hirsch 0 1.5 108 86 Steve Read 0 1.5 102 86 Martina Frimlova 0 1.5 102 88 Jim Parker 0 1 96 88 Vladimir Kafka 0 1 96 90 János Major 0 1 90 90 Gábor Endler 0 1 90 90 Gergo Gyarmati 0 1 90 90 Hein Hammervold 0 1 90 90 Sebastian Gravouil 0 1 90 95 Martin Varga 0 1 84 95 Balázs Kozó 0 1 84 97 Ivan Zaldivar 0 1 78 97 Robyn Tatu 0 1 78 99 Joshua Duffin 0 1 72 100 Peter Dinya 0 1 66 101 Zsolt Tóth 0 0.5 90 101 Emanuele Sinagra 0 0.5 90 103 Carl Pilhatsch 0 0.5 84 103 Attila Beke 0 0.5 84 105 Frode Loining 0 0.5 78 106 Alejandro Rodriguez 0 0 72 106 Bogusz Komarzynski 0 0 72 106 Peter Ducai 0 0 72 106 Jesper Brje 0 0 72 106 Andreas Nusser 0 0 72 111 Federico Neri 0 0 66 111 Csaba Marton 0 0 66 111 Rivas Christophe 0 0 66 111 Mats Ellingsen 0 0 66 111 Zoltan Komora 0 0 66 111 David Cherryholmes 0 0 66 117 Gerold Preinfalk 0 0 64 117 Balázs Pálffy 0 0 64 119 Olivier le Baut 0 0 60 119 Mark Loughman 0 0 60 119 Sten Düring 0 0 60 119 Máté Andrási 0 0 60 119 Roberto Masala 0 0 60 119 Attila Péczeli 0 0 60 119 Rudolf Edlmayer 0 0 60 119 Hugh Angseesing 0 0 60 127 Milán Horváth 0 0 54 6th of November - Silence of Death (Side-event) Final Rank Name Prelim GWs Prelim VPs Final VPs TPs 1 Tamás Szabó 1 7 4 162 2 Peter Koncek 1 5.5 1 138 3 Otto Koskinen 2 10 0 174 4 Robert Dvoran 1 6 0 142 5 Caroline Hyll 1 6 0 132 6 Viktor Barát 1 5 144 7 David Gimerez 1 5 142 8 Ádám Horváth 1 5 114 9 Sandor Kiss 1 4.5 144 10 Gabriella Talmácsi-Békefi 1 4.5 124 11 Martin Valcak 1 4 132 11 Emiliano D'Onofrio 1 4 132 13 László Kóti 1 4 114 14 Carlos Martinez Merino 1 4 108 15 Salvador Pulido Sanchez 1 4 102 15 Le Corre Richard 1 4 102 17 Inaki Jimenez Alonso 1 4 78 18 Lubomir Boda 1 3.5 126 19 Attila Suhajda 1 3 112 20 Gábor Veress 1 3 106 21 Péter Korsós 1 3 102 22 Roberto Amestoy Lapuente 1 3 78 23 Zsolt Oláh 0 4 138 24 Daniel Csendes 0 3.5 138 25 Ferenc Borbely (Feco) 0 2.5 132 26 Zita Darvas 0 2 104 27 Guenther Goettlinger 0 2 100 28 Tamás Hencsey 0 2 96 29 Attila Gaga 0 2 90 30 Sigfried Pigal 0 1 94 31 Tibor Holhos 0 1 92 32 Balazs Sebestyen 0 1 90 32 Attila Ferencz 0 1 90 34 Alessandro Cecchini 0 1 84 34 Luca Allaria 0 1 84 36 Sára Vadász 0 1 72 36 Martin Randers 0 1 72 38 Sebastian Duranton 0 0.5 88 39 Balazs Kuno Kiss 0 0.5 82 40 Marco Cortijo 0 0.5 64 41 Andrea Migone 0 0 74 42 Laurie Goulding 0 0 70 42 Tibor Spáda 0 0 70 44 Almási Attila 0 0 66 44 Andres Cegarra 0 0 66 46 Zoltán Cseh 0 0 60 6th of November - EC side event Storyline (side event) Final Rank Name Prelim GWs Prelim VPs Final VPs TPs 1 Lajos Szekely 1 5 1.5 144 2 Balázs Farkas 2 8 0.5 162 3 Péter Talmácsi 2 7 0.5 156 4 Jerome Goyet 1 4 0.5 126 5 Balázs Páhi 1 3 0 90 6 Oscar Garza 1 2 78 7 Archibald Zimonyi 0 2 118 8 Emese Tóth 0 1 90 9 Csongor Kolozsi 0 1 78 10 Zsolt VARGA 0 1 66 11 Ville-Hermanni Kilpiä 0 0 70 12 Antonio Merino Gomez 0 0 46

Emiliano Imeroni

Merldion wrote: > <snip> > > 6th of November - European Championship 2005 > > Final Rank Name Prelim GWs Prelim VPs Final VPs TPs > 1 Brian Moritz 2 9 4 168 > 2 Mirko Anconitani 2 9 1 162 > 3 József Gál 3 10 0 180 > 4 Amiel Feldman 2 9 0 168 > 5 Richard Glasner 2 9 0 168 Wait a second... Isn't there something wrong here? I understood from other threads that the winner of the EC was Richard Glasner with Ventrue obf, while Brian was playing Legacy of Pander... Can someone please clarify? Emiliano

Merldion

Sorry, I just received the correct finals for the EC 2005. I did not have time to check... Now it is correct: 1 Richard Glasner 2 9 4 168 2 Mirko Anconitani 2 9 1 162 3 József Gál 3 10 0 180 4 Amiel Feldman 2 9 0 168 5 Brian Moritz 2 9 0 168

Jay Kristoff

"Merldion" wrote: >5th of November - ECQ Last chance >Final Rank Name Prelim GWs Prelim VPs Final VPs TPs >1 Jay Kristoff 3 9.5 0.5 180 Sabbatspex 2005 Played by Jay Kristoff at the final European qualifier 11/5/2005 Billy The Colonel Devin Bisley Elizabeth Westcott General Perfidio Dios Idalia, Prophet of Guadalajara Mercy, Knight Inquisitor Nicholas Chang Piotr Andreikov Remillard, Devout Crusader Richard Tauber, Ayelea's Puppet Wendy Wade The Barrens 6x Blood Doll 2x Effective Management The Hungry Coyote Metro Underground Pentex Subversion Police Department Powerbase: Montreal Smiling Jack, The Anarch 4x Anima Gathering Arson 4x Atonement 4x Zillah's Tears 4x Change of Target 4x Delaying Tactics 4x Eagle's Sight 4x Enhanced Senses 6x Forced Awakening 10x Telepathic Misdirection 6x Wake with Evening's Freshness 4x Aura Reading 5x Concealed Weapon 5x .44 Magnum Bowl of Convergence Palatial Estate 6x Procurer 2x War Ghoul ------------------------------- Thanks to everyone who made this year's EC so much fun. I had a great time! Jay Kristoff V:EKN Prince of Columbus, Ohio USA

Screaming Vermillian

Merldion wrote: > 5th of November - Legacies of Blood Prerelease WHAT?!? Where are my LoB spoilers? Man... Euros are lame. Get on it! ~SV

Johannes Walch

Jay Kristoff wrote: > "Merldion" wrote: > > >>5th of November - ECQ Last chance > > >>Final Rank Name Prelim GWs Prelim VPs Final VPs TPs >>1 Jay Kristoff 3 9.5 0.5 180 > > > Sabbatspex 2005 > Played by Jay Kristoff at the final European qualifier 11/5/2005 D´oh! With 2 of those decks in the final 0,5 for everybody was sure, I would call it "Wrath of the Weenie Auspex". But Jay knows how it works "If you play weenie-aus better be first seed" :-)) -- johannes walch

a-e

Screaming Vermillian wrote: > Merldion wrote: > > >>5th of November - Legacies of Blood Prerelease > > > WHAT?!? Where are my LoB spoilers? > here's little something for you... Quicksilver Contemplation Action modifier/Reaction Auspex/Temporis [aus](reaction) +1 intercept [tem](reaction) Reduce a bleed against you by 2 [aus][tem](action modifier/reaction) Only usable during a referendum. Force a younger vampire to abstain from voting. This can cancel that vampire's votes. [AUS][TEM](action modifier) +2 bleed.

a-e

a-e wrote: > Quicksilver Contemplation > Action modifier/Reaction > Auspex/Temporis > [aus](reaction) +1 intercept > [tem](reaction) Reduce a bleed against you by 2 > [aus][tem](action modifier/reaction) Only usable during a referendum. > Force a younger vampire to abstain from voting. This can cancel that > vampire's votes. > [AUS][TEM](action modifier) +2 bleed. almost forgot... it costs 1 blood. sorry :(

Stefan Ferenci

Johannes Walch wrote: > > > D惱h! With 2 of those decks in the final 0,5 for everybody was sure, I > would call it "Wrath of the Weenie Auspex". But Jay knows how it works > "If you play weenie-aus better be first seed" :-)) > > -- > johannes walch sorry johannes, that shows (again) how little you understand about aus walls. if a 0.5 was such a sure thing how come that the last time these two decks where in a final the final ended with a gw fact is when time was called, bneatrix and quines where about to fall, fact is that i and asfaik also jay suffered from a very bad draw, due to a stupid ruling by a st...d head judge (sorry daneel you have to take that beating for your lack of knowledge of the vekn rules). fact is jay is not playing weenie auspex, his deck is a mid-cap deck. fact is the final was played at a high level, with only slight errors at best, so there was little to exploit. stefan

Stefan Ferenci

Johannes Walch wrote: > > > D惱h! With 2 of those decks in the final 0,5 for everybody was sure, I > would call it "Wrath of the Weenie Auspex". But Jay knows how it works > "If you play weenie-aus better be first seed" :-)) > > -- > johannes walch [ quoted text not captured ]

Emiliano Imeroni

Stefan Ferenci wrote: > fact is that i and asfaik also jay suffered from a very bad draw, due to > a stupid ruling by a st...d head judge (sorry daneel you have to take > that beating for your lack of knowledge of the vekn rules). Hey Stefan, Unless you think it will generate too much unpleasant discussion, I'm very curious to know what ruling you're talking about... Ciao, Emiliano (still very sad about not making it to Budapest)

Pat

"a-e" <antero....@substanssi.net> wrote in message news:O0tcf.452$JB1...@read3.inet.fi... [ quoted text not captured ] Of course it does... Temporis cards aren't allowed to be free! :) - Pat

Damnans

Stefan Ferenci wrote: > Johannes Walch wrote: > >> >> >> D´oh! With 2 of those decks in the final 0,5 for everybody was sure, I >> would call it "Wrath of the Weenie Auspex". But Jay knows how it works >> "If you play weenie-aus better be first seed" :-)) >> >> -- >> johannes walch > > > > if a 0.5 was such a sure thing how come that the last time these two > decks where in a final the final ended with a gw > > fact is when time was called, bneatrix and quines where about to fall, My name is "Ginés" ;-) (the "G" is pronounced like the German "ch" in "Buch", "acht", "noch"... And the fact is that, as usual, there was too much useless table "talky talky" >:-) which slowed down the game. And only in the last two turns you were in a "hurry hurry" ;-) > fact is that i and asfaik also jay suffered from a very bad draw, due to > a stupid ruling by a st...d head judge (sorry daneel you have to take > that beating for your lack of knowledge of the vekn rules). I did not suffer from a bad draw, and I also had to shuffle my deck after the judges sorted it for comparison to my decklist. -- Damnans http://www.almadrava.net/damnans http://www.vtes.net http://es.groups.yahoo.com/group/vteshispania/

Luis Duarte - Powerbase:Lisbon

Damnans wrote: > My name is "Ginés" ;-) (the "G" is pronounced like the German "ch" in > "Buch", "acht", "noch"... Chinés in portuguese means chinese! :-D > I did not suffer from a bad draw, and I also had to shuffle my deck > after the judges sorted it for comparison to my decklist. What deck did you played this time? Baali? Valerius Maior? I'm curious... Parabéns pela classificação no europeu! :P Abraço Luso, .- Luís Duarte

Powermonger

Gentlemen, it was a great experience for me to have met so many players and been in such a large tournament. I'm very pleased with the experience, and certainly will be there next year in Torino. Thank you very very much to all the spanish players who welcomed me and made me feel one of their own. Every one of them were great partners and friends and have a place in my home to stay whenever they want. Than you Ginés, David, Andrés, Iñaki, Marco & the rest. Than you VTES Spain! you are up to the traditions! Vamos a comernos unas chumis! Many thanks to Gabor who took me at the airport! Many thanks David and Robyn Tatu for such a Wonderful conversation. See you in Atlanta! And thanks to all the american players who were so kind and respectful players (Matt, Matt, Ben , Joshua, etc.). Best Regards,

Ankur Gupta

> fact is that i and asfaik also jay suffered from a very bad draw, due to > a stupid ruling by a st...d head judge (sorry daneel you have to take > that beating for your lack of knowledge of the vekn rules). A couple of questions about this: First, if you're trying to avoid a "confrontation" by not mentioning the specific issue, then don't lambast someone on the public newsgroup. I don't care who it is; that's just downright rude. If you want to make a big deal about it, then post the issue and let it be an open discussion. What's the rule? What mistake was made? Second, if in fact Jay was suffering from a bad draw, I'd LOVE to see what a good draw for him would be, since he, you know, won. Alternatively, I'd like to be sitting at a table where a bad draw can still survive the onslaught of other Methuselahs. > fact is jay is not playing weenie auspex, his deck is a mid-cap deck. > > fact is the final was played at a high level, with only slight errors at > best, so there was little to exploit. And yet Jay was able to win with a bad draw? Man, either Jay is the bestest player ever, or everyone sucked, or he didn't really have a bad draw. Ankur Gupta Prince of West Lafayette

Emmit Svenson

Stefan Ferenci wrote: > fact is that i and asfaik also jay suffered from a very bad draw, due to > a stupid ruling by a st...d head judge (sorry daneel you have to take > that beating for your lack of knowledge of the vekn rules). I can't imagine how a bad ruling could possibly affect what cards you drew from your deck.

Chris Berger

[ quoted text not captured ] I think I've pieced together that the judge had them sort their decks so they could be matched against the decklist, and that people were pissed off that they had a bad draw, and thought it was because the deck had been sorted. It doesn't matter how sorted your deck is. If it wasn't randomized after you shuffled, then you are at fault, because it is your responsibility to randomize your deck. Put it this way: if you arrange your deck such that like cards are not next to each other, and then shuffle lightly, you have not sufficiently randomized your deck - it wouldn't be as obvious, but you would still be in violation. If your shuffling is not sufficient to randomize when the deck is sorted, then it wasn't sufficient to randomize even if the deck had been sequenced in some other way.

Damnans

Luis Duarte - Powerbase:Lisbon wrote: > Damnans wrote: > [...] >>I did not suffer from a bad draw, and I also had to shuffle my deck >>after the judges sorted it for comparison to my decklist. > > > What deck did you played this time? Baali? Valerius Maior? I'm > curious... I played this deck: Deck Name: Leguleyos celérrimos Created By: Damnans Crypt: (12 cards, Min: 18, Max: 30, Avg: 6,16) ---------------------------------------------- 2 Emerson Bridges pot DOM FOR PRE 8 Ventrue 2 Sir Walter Nash DOM FOR PRE 7 Ventrue 1 Timothy Crowley ani dom FOR PRE 7 Ventrue 1 Jan Pieterzoon pot pre DOM FOR 7 Ventrue 1 Heather Florent dom FOR PRE 6 Ventrue 1 Luccia Paciola for pre DOM 6 Ventrue 1 Ranjan Rishi for DOM PRE 5 Ventrue 1 Jazz Wentworth dom for PRE 5 Ventrue 1 Violette Prentiss dom PRE 4 Ventrue 1 Courtland Leighton dom for pre 4 Ventrue Library: (90 cards) ------------------- Master (13 cards) 1 Anarch Troublemaker 3 Blood Doll 1 Coven, The 1 Dreams of the Sphinx 1 Elysium: The Arboretum 1 Giant`s Blood 1 Jake Washington (Hunter) 1 Pentex Subversion 1 Secure Haven 1 Uptown Hunting Ground 1 Ventrue Headquarters Action (14 cards) 4 Enchant Kindred 6 Govern the Unaligned 4 Scouting Mission Action Modifier (26 cards) 5 Bonding 8 Change of Target 3 Conditioning 3 Daring the Dawn 2 Foreshadowing Destruction 4 Freak Drive 1 Kiss of Ra, The Political Action (8 cards) 6 Kine Resources Contested 2 Parity Shift Reaction (17 cards) 6 Deflection 3 Redirection 8 Wake with Evening`s Freshness Combat (12 cards) 12 Majesty > > Parabéns pela classificação no europeu! :P I was already qualified ;-) But thank you anyway ;-) [ quoted text not captured ]

Daneel

On 9 Nov 2005 15:40:25 -0800, Emiliano Imeroni <emiliano...@gmail.com> wrote: > > Stefan Ferenci wrote: > >> fact is that i and asfaik also jay suffered from a very bad draw, due to >> a stupid ruling by a st...d head judge (sorry daneel you have to take >> that beating for your lack of knowledge of the vekn rules). > > Hey Stefan, > > Unless you think it will generate too much unpleasant discussion, > I'm very curious to know what ruling you're talking about... Well, it's sad, but I doubt Stefan would post any facts. The truth is, he probably knows the ruling was right, but he does not have the courage to admit that all the accusations, whining and whatnot boil down to one thing - he was not allowed to violate the tournament rules. Stating that he failed to perform because of that would kind of place a question mark next to all his previous achievements, so vague accusations are probably all you'll get from him. So Stefan, please either post the facts about your warning, or apologize sincerely for your unfounded accusations. You've also been very quick to threaten with applying to VEKN - if you feel that the ruling was unjust, please do so. But waving unfounded accusations is not a nice thing to do even if people know you are notoriously verbal. -- Bye, Daneel

Jay Kristoff

"Ankur Gupta" wrote: > Second, if in fact Jay was suffering from a bad draw, I'd LOVE to see what > a good draw for him would be, since he, you know, won. Alternatively, I'd > like to be sitting at a table where a bad draw can still survive the > onslaught of other Methuselahs. > > > fact is jay is not playing weenie auspex, his deck is a mid-cap deck. > > > > fact is the final was played at a high level, with only slight errors at > > best, so there was little to exploit. > > And yet Jay was able to win with a bad draw? Man, either Jay is the > bestest player ever, or everyone sucked, or he didn't really have a bad > draw. None of the above. My predator, Peter Vadasz, was playing Toreador-anti with stealthy Presence bleeds (Jost & Marijava Ghouls). My deck has enough intercept and bounce to completely trump such a deck. Even so, none of it had showed up early in the game. It was really humilliating as 1 stealth bleeds of 3 kept tearing into my pool. Peter was 1 bleed card away from ousting me, but came up short and left me with 1 pool. From there I slowly rebuilt. I milked Blood Doll + Palatial Estate, and was able to use Anima Gathering to get +2 int. on Billy. Much later on, when the round timed out at the 2.5 hour mark, no one had been ousted, but I probably looked the strongest. As for the bad draw; I would have prefered to manually separate the clumps in my deck after the deck check process, and then thoroughly suffle the deck. The judges weren't about to let that happen. I'm not sure if there is a rule for or against what I wanted to do, so I wasn't complaining (aloud). I do know that clumping will occur in a random sample. At least that's what I was telling myself as I was getting bled like crazy. As for checking decklists. I'd like to get ride of it. In this last chance qualifier, the top ranked player was tossed out of the finals for a bad decklist. I suffered a similar fate in Heidelberg last year. I believe that even without decklists, the V:EKN rules provide the structure to properly penelize a player who is found to be changing his deck in between rounds. If a player is found to be cheating, then they should be pennalized accordingly. But as I said in Budapest, we are methuselahs, not secertaries. Our clerical skills (or lack thereof) should not keep us from playing in final rounds. In the 2005 NAC, decklists were not collected, whereas in previous years they were. Scott, what was the reason for that? Jay

Alias

Daneel napsal: [ quoted text not captured ] so you were the head judge, if I read properly? speaking about your performance, dou you remember the discussion regarding the blood cost paid accidentally with path of night in play? later, everybody else confirmed I was right. even another judge, to whom I spoke day after, admitted that and apologized. I wouldnt want to open it again, I really feel no wrong, it was actually completely irrelevant during that game, but such a blatant failure from a head judge is little bit disturbing..could be much more important in another situation.. I could post the details of this problem for everybody else, but I would prefer your point of view first. as for mr.Ferenci - again, I know its bad to solve such things not immediately, but few days later on the internet - but - on Saturday, I thought it was just me, I was very tired after drinking whole night, and not in the mood for hardcore table talk.. but as I see the opinions of other people on your person - yes, its definitely possible, that you are really such an extremely obtrusive idiot. at least compared to all the other nice people I have met during the weekend. next time, claim, that you are already qualified and that you only play for fun or do everything for a win, including irritating verbal harrasment during whole game but dont do both simultaneously. t-shirts with funny quotes are nice, but cannot fix everything.. Vladimir the guy with descent into darkness on saturday/weenie ani on sunday and excuse my poor english as always

Frederick Scott

"Jay Kristoff" <j...@columbus.rr.com> wrote in message news:76Ncf.94521$Hs.7...@tornado.ohiordc.rr.com... > As for the bad draw; I would have prefered to manually separate the > clumps in my deck after the deck check process, and then thoroughly > suffle the deck. The judges weren't about to let that happen. They woldn't let you shuffle?!? Would someone *please* post what this ruling was? "Manually separating clumps" after a deck sort is certainly not against any rules as long as a thorough randomization process has taken place afterward. Of course, if a thorough randomization process took place, it wouldn't make a shred of difference. So if the ruling was that people couldn't manually remix their sorted cards, that was a pretty stupid ruling. But as long as everyone could randomize, shuffle, blindly remix to their heart's content afterward, it should have made zero difference to anyone's draw. Fred

LSJ

Frederick Scott wrote: > They woldn't let you shuffle?!? Would someone *please* post what this > ruling was? > > "Manually separating clumps" after a deck sort is certainly not against > any rules as long as a thorough randomization process has taken place > afterward. Of course, if a thorough randomization process took place, > it wouldn't make a shred of difference. So if the ruling was that > people couldn't manually remix their sorted cards, that was a pretty > stupid ruling. But as long as everyone could randomize, shuffle, > blindly remix to their heart's content afterward, it should have made > zero difference to anyone's draw. Sounds right. As it doesn't make any difference, as you note, the judges may have felt that the player(s) who wanted to de-clump or otherwise arrange their decks of the cards were planning on not "sufficiently randomizing" the decks. Or they could simply have been pressed for time and decided not to allow the players to "waste" time sorting/arranging their decks in this-or-that fashion prior to beginning the randomizing process. Or it could be something totally different. It is pretty difficult to say with so few details available.

Bala

> fact is that i and asfaik also jay suffered from a very bad draw, due to > a stupid ruling by a st...d head judge (sorry daneel you have to take > that beating for your lack of knowledge of the vekn rules). See Rules at 3.2. Pre-Game Procedure: "All shuffling must be done so that the faces of the cards cannot be seen. " You saw your cards. You made a mistake. You have been judged.

Frederick Scott

"Bala" <ba...@coder.hu> wrote in message >> news:1131654596.4...@g14g2000cwa.googlegroups.com... [ quoted text not captured ] Was he claiming to be shuffling at the moment he did that? LSJ's reasoning about why the judges might have done what they did notwithstanding, there is no actual rule that people can't adjust their deck order *before* shuffling. (The rule you quote is not such a rule.) As long as they thoroughly shuffle - face down, of course - afterwards. Fred

Merldion

Thanks Bala, As the judge taking care of the ECQ finals, I have warned the players before the game preparation that their decks are stacked, because we have checked all crypts and libraries card-by-card comparing them to the decklists. I also told them that they have any time they need to randomize their decks properly. I left for a few minutes but my fellow-judge, Daneel stayed at the table. He issued a warning to Stefan, because improper deck shuffling, because Stefan started to shuffle his deck with the cards face up. As the rules above clearly state this being illegal I have supported Daneel's judgement. Daneel has also encouraged the players to shuffle as long as they like. That's what happened.

Luis Duarte - Powerbase:Lisbon

Damnans wrote: > Luis Duarte - Powerbase:Lisbon wrote: > > Damnans wrote: >(...) > Deck Name: Leguleyos celérrimos Errr... Ginés, can you please translate? Is this Catalan? .- Luis Duarte

cur...@aol.commetal

On Thu, 10 Nov 2005 19:22:43 GMT, "Jay Kristoff" <j...@columbus.rr.com> wrote: > As for checking decklists. I'd like to get ride of it. In this last >chance qualifier, the top >ranked player was tossed out of the finals for a bad decklist. I suffered a >similar fate in >Heidelberg last year. I believe that even without decklists, the V:EKN >rules provide the >structure to properly penelize a player who is found to be changing his deck >in between rounds. >If a player is found to be cheating, then they should be pennalized >accordingly. But as I said >in Budapest, we are methuselahs, not secertaries. Our clerical skills (or >lack thereof) should not >keep us from playing in final rounds. > In the 2005 NAC, decklists were not collected, whereas in previous years >they were. Scott, >what was the reason for that? > >Jay Do you want tournament V:TES to be taken seriously? If so, then people should learn how to fill out deck lists correctly or get someone to do it for them. It's a common requirement for CCG majors. Sure, it sometimes screws people making honest mistakes, but so do lots of things in life.

Chris.QJ

On Thu, 10 Nov 2005 19:22:43 GMT, "Jay Kristoff" <j...@columbus.rr.com> wrote: > As for checking decklists. I'd like to get ride of it. In this last >chance qualifier, the top >ranked player was tossed out of the finals for a bad decklist. I suffered a >similar fate in >Heidelberg last year. I believe that even without decklists, the V:EKN >rules provide the >structure to properly penelize a player who is found to be changing his deck >in between rounds. >If a player is found to be cheating, then they should be pennalized >accordingly. But as I said >in Budapest, we are methuselahs, not secertaries. Our clerical skills (or >lack thereof) should not >keep us from playing in final rounds. hi Jay, i wouldn't mind getting rid of decklists myself, because I think that 99.5% of the players are well adjusted enough not to cheat by changing their deck between rounds (especially before the final), but how are you going to prevent the remaining .5% from cheating, if you do not have decklists. it is impossible to tell if a player has been swapping cards in his deck if you do not have one. regards, Chris.QJ

x5m...@gmx.de

Frederick Scott wrote: > "Jay Kristoff" <j...@columbus.rr.com> wrote in message > news:76Ncf.94521$Hs.7...@tornado.ohiordc.rr.com... > > As for the bad draw; I would have prefered to manually separate the > > clumps in my deck after the deck check process, and then thoroughly > > suffle the deck. The judges weren't about to let that happen. > > They woldn't let you shuffle?!? Would someone *please* post what this > ruling was? > > "Manually separating clumps" after a deck sort is certainly not against > any rules as long as a thorough randomization process has taken place > afterward. We had this discussion before. If stacking (how separating clumps is called) has no effect after randomization, it is not necessary. If it has any effect, it is not allowed. As a judge you usually dont care, if a deck is stacked, because it will be shuffled afterwards. But if a deck is not stacked, you really dont need to give the players time to stack it before randomizing it. So the ruling of the hungarian judges was absolutely correct. Frank

Damnans

Luis Duarte - Powerbase:Lisbon wrote: > Damnans wrote: > >>Luis Duarte - Powerbase:Lisbon wrote: >> >>>Damnans wrote: >> >>(...) >>Deck Name: Leguleyos celérrimos > > > Errr... Ginés, can you please translate? > Is this Catalan? No. It is Spanish. Leguleyo: Pettifogging lawyer; Shyster. Celérrimo: very fast [ quoted text not captured ]

Johannes Walch

Jay Kristoff wrote: > As for checking decklists. I'd like to get ride of it. In this last > chance qualifier, the top > ranked player was tossed out of the finals for a bad decklist. I suffered a > similar fate in > Heidelberg last year. I believe that even without decklists, the V:EKN > rules provide the > structure to properly penelize a player who is found to be changing his deck > in between rounds. > If a player is found to be cheating, then they should be pennalized > accordingly. But as I said > in Budapest, we are methuselahs, not secertaries. Our clerical skills (or > lack thereof) should not > keep us from playing in final rounds. I am all for it. But we need it in the rules, else quite a few players will be making all kind of noise about how cheaty it is not to have decklists. > In the 2005 NAC, decklists were not collected, whereas in previous years > they were. Scott, > what was the reason for that? NAC seems to be a lot more relaxed (=non competitive) than the EC to me. Johannes

Frederick Scott

<x5m...@gmx.de> wrote in message news:1131701449.2...@z14g2000cwz.googlegroups.com... > Frederick Scott wrote: >> "Jay Kristoff" <j...@columbus.rr.com> wrote in message >> news:76Ncf.94521$Hs.7...@tornado.ohiordc.rr.com... >> > As for the bad draw; I would have prefered to manually separate the >> > clumps in my deck after the deck check process, and then thoroughly >> > suffle the deck. The judges weren't about to let that happen. >> >> They woldn't let you shuffle?!? Would someone *please* post what this >> ruling was? >> >> "Manually separating clumps" after a deck sort is certainly not against >> any rules as long as a thorough randomization process has taken place >> afterward. > > We had this discussion before. If stacking (how separating clumps is > called) has no effect after randomization, it is not necessary. If it > has any effect, it is not allowed. Yep. I totally agree. However, it is one thing to say a thing isn't necessary and quite another to say it should be or is illegal. If there's no rule against it, there's no rule. And Daneel shouldn't have issued a warning for shuffling illegally to Stefan unless Stefan claimed to be shuffling as he was doing that. If there was some other reason (e.g., all participants in general or Stefan in particular had been ordered to being randomizing there deck(s) ), it might be different. > As a judge you usually dont care, if a deck is stacked, because it will > be shuffled afterwards. But if a deck is not stacked, you really dont > need to give the players time to stack it before randomizing it. Sure. In which case, the correct procedure is to specifically order everybody to begin shuffling/randomizing their decks now. Otherwise, folks are going to naturally start engaging in whatever their normal pregame sequence is. I'd also reiterate the command directly to anyone who didn't seem to catch it before beginning to issue warnings. > So the ruling of the hungarian judges was absolutely correct. I'm not sure I agree. Of course, I'd have to have been there to really say. If nothing else, it seems overblown, I suppose. Good stuff for something to talk about while waiting for the release, though. Fred

Chris.QJ

On 11 Nov 2005 01:30:49 -0800, x5m...@gmx.de wrote: >We had this discussion before. If stacking (how separating clumps is >called) has no effect after randomization, it is not necessary. If it >has any effect, it is not allowed. > >As a judge you usually dont care, if a deck is stacked, because it will >be shuffled afterwards. But if a deck is not stacked, you really dont >need to give the players time to stack it before randomizing it. > >So the ruling of the hungarian judges was absolutely correct. > >Frank hi, i have a different take on that: a player gets a checked deck (all cards of same type and name clumped together). now there are two options: 1.) the player unclumps and shuffles thoroughly leading to a sufficiently randomized deck 2.) the player does not unclump and shuffles thoroughly leading to a sufficiently randomized deck so both cases lead a sufficiently randomized deck. if it makes the player feel better to unclump and the shuffle, fine, let him go for it, since there is no mention in the rules that it is forbidden to do so. the only rules concerning shuffling states that the player has to shuffle sufficiently and face down. so basically Stefan could just have said that he is not yet shuffling when Daneel gave the warning. i would have let all the players unclump, had they wanted to, and then would have given the warning if an unclumping player does shuffle thoroughly. thats my take on things. regards, Chris.QJ

Stefan Ferenci

[ quoted text not captured ] which is totally not true. you gave as our decks, and said you can shuffle now, i check the cards and realized that the decks were sorted. so i started to desort my deck not stack it, just seperate the masters blood doll etc. which is as lsj stated is perfectly legal. at that point daneel told me i am not allowed to look at my cards, i accidently did it again, and got warned, at that point after i complained, tibor told everybody, that the decks were sorted, that he advises us to shuffle them hard, and then when i complained about the time needed to shuffle a sorted deck like that, at that point you granted me all the time i needed. i did not shuffle face up, therefore your warning was not just. i truly regret (and hate myself for) not standing up and leaving the final, but admittingly i am a ratings whore. other wrongs around the finals. trying to force the finalists to show a vampire from our decks to the other finalists (to determine seating) changing the prior announced time limit of 3 hours to at first 2 hours, after jay and i complained to 2.5 hours AFTER seating was determined. ruling that palatial estate and rack are optional. letting at one point take peter back an announced action, when he realized after announicing an action and tapping a vampire, that he controlled millicent.. (jay disagreed but did not complain, neither did gines. i didn´t care). daneel before i apologize to you hell will freeze, because you were one of the worsest judges i have ever met. all my accusations are just, you were wrong because you have little knowledge of the vekn rules. tibor, if you felt insulted by my post, i apologize. the warnings were issued by daneel not you. stefan

Stefan Ferenci

Chris.QJ wrote: > if it makes the player feel better to unclump and the shuffle, fine, > let him go for it, since there is no mention in the rules that it is > forbidden to do so. the only rules concerning shuffling states that > the player has to shuffle sufficiently and face down. so basically > Stefan could just have said that he is not yet shuffling when Daneel > gave the warning. > i told daneel "i will shuffle my deck afterwards, and will ask any player on the table to shuffle my deck" that clearly states that at that point i was not shuffeling my deck, but unclumping it. s.

Stefan Ferenci

[ quoted text not captured ] i was not shuffling dude, s.

Damnans

Stefan Ferenci wrote: > Merldion wrote: [...] > > other wrongs around the finals. [...] > ruling that palatial estate and rack are optional. Locations are optional by default ;-) http://groups.google.es/group/rec.games.trading-cards.jyhad/msg/510c851217e773ff [ quoted text not captured ]

Stefan Ferenci

Damnans wrote: > Stefan Ferenci wrote: > >> Merldion wrote: > > > [...] > >> >> other wrongs around the finals. > > [...] > >> ruling that palatial estate and rack are optional. > > > Locations are optional by default ;-) > > http://groups.google.es/group/rec.games.trading-cards.jyhad/msg/510c851217e773ff > > > even though there is a different wording on the rack and the palatial estate, and the hg? (hgs say may, rack and palatial say gain)? s.

LSJ

Stefan Ferenci wrote: > Merldion wrote: >> Thanks Bala, >> As the judge taking care of the ECQ finals, I have warned the players >> before the game preparation that their decks are stacked, because we >> have checked all crypts and libraries card-by-card comparing them to >> the decklists. I also told them that they have any time they need to >> randomize their decks properly. I left for a few minutes but my >> fellow-judge, Daneel stayed at the table. He issued a warning to >> Stefan, because improper deck shuffling, because Stefan started to >> shuffle his deck with the cards face up. As the rules above clearly >> state this being illegal I have supported Daneel's judgement. Daneel >> has also encouraged the players to shuffle as long as they like. >> >> That's what happened. >> > which is totally not true. you gave as our decks, and said you can > shuffle now, i check the cards and realized that the decks were sorted. > so i started to desort my deck not stack it, just seperate the masters Desorting/declumping/stacking are all in the same class: arranging the order (or sub orders or partial orderings) of your deck. This is what is called shuffling face up. Shuffling must be done face down. > blood doll etc. which is as lsj stated is perfectly legal. at that point I said it was immaterial. It is perfectly acceptable for the judge to disallow any face up stacking/sorting/declumping/arranging of the deck, for the reasons I indicated. And even that (allowing or disallowing) is immaterial unless the player subsequently violates the VEKN rules by not sufficiently randomizing his deck. So it really doesn't matter for the case where the VEKN rules are followed. And doing so helps ensure that the VEKN rules are followed, if it gives the player an added impetus to see to it that his deck is sufficiently randomized. > daneel told me i am not allowed to look at my cards, i accidently did it > again, and got warned, at that point after i complained, tibor told > everybody, that the decks were sorted, that he advises us to shuffle > them hard, and then when i complained about the time needed to shuffle a > sorted deck like that, at that point you granted me all the time i needed. > > i did not shuffle face up, therefore your warning was not just. i truly > regret (and hate myself for) not standing up and leaving the final, but > admittingly i am a ratings whore. Arranging your cards while looking at their faces is shuffling face up. > other wrongs around the finals. > > trying to force the finalists to show a vampire from our decks to the > other finalists (to determine seating) Players need not show other players any cards from their decks prior to play. http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/1117b512d52f9b1c > changing the prior announced time limit of 3 hours to at first 2 hours, > after jay and i complained to 2.5 hours AFTER seating was determined. Time limits for all rounds should be set prior to the start of the tournament. > ruling that palatial estate and rack are optional. They were at one time (prior to CE, for the Rack, at any rate), but they are currently not optional. > letting at one point take peter back an announced action, when he > realized after announicing an action and tapping a vampire, that he > controlled millicent.. (jay disagreed but did not complain, neither did > gines. i didn´t care). Would depend on the representation of the game state (i.e., how clearly Millicent was in his controlled region, and whether peter had been apprised of the move when it occurred, etc.). -- That is my story, be it bitter or be it sweet. Keep a little and let a little come back to me. LSJ (vtesr...@TRAPwhite-wolf.com) V:TES Net.Rep (remove spam trap to reply) http://www.white-wolf.com/vtes/

Sten During

Damnans wrote: > Stefan Ferenci wrote: > >> Merldion wrote: > > > [...] > >> >> other wrongs around the finals. > > [...] > >> ruling that palatial estate and rack are optional. > > > Locations are optional by default ;-) > > http://groups.google.es/group/rec.games.trading-cards.jyhad/msg/510c851217e773ff > > > That one has been changed to hunting grounds are optional as far as I know. Current card-text on hunting grounds are changed to reflect this as well (may move). Where there is no such wording the effect is mandatory and should be enforced retroactively. I might have a vested interest in a player being forced to use The Rack or Momentum's Edge (Taste of Vitae and Parity Shift comes to mind). Sten During

Stefan Ferenci

Alias wrote: > Daneel napsal: > as for mr.Ferenci - again, I know its bad to solve such things not > immediately, but few days later on the internet - but - on Saturday, I > thought it was just me, I was very tired after drinking whole night, > and not in the mood for hardcore table talk.. its hard to solve a thing if the judge threatens you with disqualification. the rest of that paragraph, i do not understand. were you part of the final? i doubt it! > but as I see the opinions of other people on your person - yes, its > definitely possible, that you are really such an extremely obtrusive > idiot. at least compared to all the other nice people I have met during > the weekend. > have i met you during the ec? if not i kindly ask you not to insult me on hearsay. > next time, > claim, that you are already qualified and that you only play for fun > or > do everything for a win, including irritating verbal harrasment during > whole game > > but dont do both simultaneously. > what are you talking about. have we played together? vekn rules require me to play to win, even if i am qualified. stefan

Alias

Stefan Ferenci wrote: > Alias wrote: > > Daneel napsal: > > > > as for mr.Ferenci - again, I know its bad to solve such things not > > immediately, but few days later on the internet - but - on Saturday, I > > thought it was just me, I was very tired after drinking whole night, > > and not in the mood for hardcore table talk.. > > its hard to solve a thing if the judge threatens you with disqualification. > the rest of that paragraph, i do not understand. were you part of the > final? i doubt it! no > > > but as I see the opinions of other people on your person - yes, its > > definitely possible, that you are really such an extremely obtrusive > > idiot. at least compared to all the other nice people I have met during > > the weekend. > > > > have i met you during the ec? if not i kindly ask you not to insult me > on hearsay. yes > > > next time, > > claim, that you are already qualified and that you only play for fun > > or > > do everything for a win, including irritating verbal harrasment during > > whole game > > > > but dont do both simultaneously. > > > > what are you talking about. have we played together? vekn rules require > me to play to win, even if i am qualified. yes, we did. qualifier, second round. I am pretty sure it was you, because when I asked prior to the game "hi, are you Stefan Ferenci?" (to check if I am at the right table), you replied "so? you want an autograph or what?" you know, a side note, just to compare, when I came to the table before the third round of the qualifier, there was a hungarian player (my prey) offering chocolate to everybody :) and, you know, chocolate is always better than infantile arrogance :) > stefan Vladimir

Stefan Ferenci

Alias wrote: > yes, we did. qualifier, second round. I am pretty sure it was you, > because when I asked prior to the game "hi, are you Stefan Ferenci?" > (to check if I am at the right table), you replied "so? you want an > autograph or what?" > >>stefan > > > Vladimir > i remember, but i didn´t reply like that however, sorry i didn´t have any choclate for you. i´ll bring some next time. s.

x5m...@gmx.de

What is unclumping? If unclumping is randomizing - why not do it face down? If unclumping is sorting in an order, that better suits your tastes - why should a judge allow it? The judge told you, you should shuffle face down, so you were obviously in the shuffling phase of the deck. It is so simple. You didnt follow his advice, so you got a warning. What else should he do. Starting a discussion? Stefan, that you dont like the decisions of judges, if you dont agree, is really your problem not theirs.

Frederick Scott

"LSJ" <vtesr...@TRAPwhite-wolf.com> wrote in message news:ck%cf.7565$m81....@newsread1.news.atl.earthlink.net... > Desorting/declumping/stacking are all in the same class: arranging > the order (or sub orders or partial orderings) of your deck. This > is what is called shuffling face up. Shuffling must be done face > down. I can understand the reasons for not accepting the results of a shuffle/randomization technique that was done face up. I have real questions about the expediency of a rule that purports to outlaw reordering someone's deck at a moment prior to beginning a game AND beginning randomization of a deck for a game. Before a game, there is no way to regulate peoples' behavior like that. We can say their deck needs to consist of a certain mix of cards and we can say that the mix needs to be the same one from one game to the next. But I don't see how anyone can outlaw "arranging the order" of a deck. There's no rule against looking at your deck between games and certainly before the first game; one can look at one's deck completely unstacked between games, and then one can restack a deck however they like - how would THAT be any different from what you're talking about, other than just taking longer? Will the judges follow each participant around and into the restroom if they happen to be hold their decks, in fear that a player will look at and reorder his deck? I'm confused. If I understand the rule you're suggesting exists, it seems to a little silly. Maybe I did not. > It is perfectly acceptable for the judge to disallow any face up > stacking/sorting/declumping/arranging of the deck, for the reasons > I indicated. I think it's probably reasonable to tell people who are seated and almost ready to begin play that time constraints demand that they begin randomizing their deck (hence they cannot be looking at it face up) in immediate preparation for play. They should also deal out 7 library cards, 4 crypt cards, and 30 pool counters as well. But those orders should be made clear so no one receives a warning and can say they're (legitimately) surprised by it. (Obviously I have no idea happened in this case.) > Arranging your cards while looking at their faces is shuffling face up. In that case, everybody "shuffled face up" when they sorted their cards for inspection!!! Everybody at the EC should be given a warning. That interpretation, taken strictly, is absurd. To not take it strictly is an ambiguous mess. "Shuffling face up" is shuffling face up: meaning I am looking at my cards as I do whatever it is I do and then represent it to my fellow players as a shuffle. Fred

Sten During

Frederick Scott wrote: > just taking longer? Will the judges follow each participant > around and into the restroom if they happen to be hold their > decks, in fear that a player will look at and reorder his deck? Ok, so, just to stretch it a bit further, would you say it's ok if I went into the restroom and changed the content of my library and crypt between round 1 and 2 and between round 2 and 3 as long as no jugde saw me and I made certain my deck was restored to the original state before I play in the final round? Just curious. Sten During

Frederick Scott

"Sten During" <ya...@netg.se> wrote in message news:4374cdd3$0$41137$1472...@news.sunsite.dk... > Frederick Scott wrote: > >> just taking longer? Will the judges follow each participant >> around and into the restroom if they happen to be hold their >> decks, in fear that a player will look at and reorder his deck? > > Ok, so, just to stretch it a bit further, would you say it's ok > if I went into the restroom and changed the content of my library > and crypt between round 1 and 2 and between round 2 and 3 as long > as no jugde saw me No, of course not. But: 1) there's a good reason for such a rule; and 2) that can spot checked for. Fred

Daneel

On Fri, 11 Nov 2005 11:51:16 +0100, Stefan Ferenci <nos...@thankyou.com> wrote: > daneel told me i am not allowed to look at my cards, i accidently did it > again, and got warned, at that point after i complained, Not trying to be hairsplitting or anything, but I Warned you on the third time you "accidentally" looked at you cards. At first I explained to you the rules, just in case you weren't completely familiar with them. You voiced your disagreement and continued doing the face up shuffling. I then told you again that you are not allowed to shuffle face-up - which you again ignored. It was then that I issued a Warning. Which was just fine, as you then started to shuffle in a legal way. > daneel before i apologize to you hell will freeze, because you were one > of the worsest judges i have ever met. all my accusations are just, you > were wrong because you have little knowledge of the vekn rules. > tibor, if you felt insulted by my post, i apologize. the warnings were > issued by daneel not you. Well, I was the Bad Judge (TM), wasn't I? ;) -- Bye, Daneel

Jay Kristoff

"Chris.QJ" wrote [ quoted text not captured ] This .5% is a strange bunch. I doubt that they are winning much. Swapping cards in between preliminary rounds seems like a fool's errand. What's to say that your experiences in round 1 will at all be like round 2 (unless you're in a 5 player event)? It seems that the time when illegal card swapping would give a player the most advantage is before a final round. Players may have played other finalists earier in the day, done some scouting, or have heard rummors as to what other finalists were playing. I can envision someone running off to the bathroom and swapping 4 Majesty for 4 Seduction or some thing like that. To limit pre- finals card swapping, I recomend minimizing the time between round 3 and the final round or having the organizer collect the finalists' decks prior to the break before the finals, and then return them as the final round was about to begin. Jay

Sten During

[ quoted text not captured ] I know, I was being a pain in the ***, but the basic thing here is not if it's difficult to find out if a player did something but if that something was ok to do or not. I'm aware some rules will be harder to enforce than others, but that should not be the primary criteria for wether it's an important rule or not. Let's assume I'm "declumping" my deck by pairing together all wakes with intercept and all actions with stealth. I then shuffle the deck deck four times in front of your eyes and offer you the deck for further shuffling just prior to the start of the game. I think we can both agree that the deck is likely to be "not sufficidently randomized" when I start the game for the simple reason that used cards as well as used plastic sleeves tend to stick together. Now, I don't suggest that players on average deliberately try to "cheat", but the one single reason for declumping a deck is to make it more evenly spread after shuffling, which is NOT the same as randomizing the deck. If the reason for this behaviour is based on knowledge (in which case it WOULD be cheating) or superstition I don't know. I'd like to think it's the latter -- like wearing a lucky amulet :) Sten During

Frederick Scott

"Sten During" <ya...@netg.se> wrote in message news:43750513$0$41137$1472...@news.sunsite.dk... > I know, I was being a pain in the ***, but the basic thing here is > not if it's difficult to find out if a player did something but if > that something was ok to do or not. I'm aware some rules will be > harder to enforce than others, but that should not be the primary > criteria for wether it's an important rule or not. I agree somewhat. But this is not exactly an important rule. I agree with LSJ's point about suspecting that people declumping their cards may not be intending to sufficiently randomize them afterward. But it seems to me that the answer to that is enforcing a rule against playing an insufficiently randomized deck. Do what you will in terms of deck order before shuffling, but we will then watch you shuffle so you better do a good job. And besides, the rule is patently unenforcable. I think it's James or Legbiter or someone who likes to say, "Do not command what you cannot enforce." And there's a good reason for that: enforcement of such things turns on capricious matters like whether a guy had a few minutes to wander off with his deck and unclump in secret rather than being in a hurry and doing it where people can watch him. Since there's no potential for spot-checking like you can do for deck changes, it all takes on the character of a witch hunt in my eyes. It's not something worth engaging in considering that the real answer is just to make people shuffle thoroughly in front of you before playing. If they do that, I don't care what they did with their deck order beforehand. > Let's assume I'm "declumping" my deck by pairing together all wakes > with intercept and all actions with stealth. I then shuffle the > deck deck four times in front of your eyes and offer you the deck > for further shuffling just prior to the start of the game. I think > we can both agree that the deck is likely to be "not sufficidently > randomized" when I start the game for the simple reason that used cards > as well as used plastic sleeves tend to stick together. I'm not sure I agree that four shuffles is insufficient, depending on how they're done. But if I don't see someone randomize his deck sufficiently IN FRONT OF ME (and I've never met the guy before so I don't know his character), I always make a point of shuffling it myself for exactly this reason. Don't you? Everybody should. Fred

Gregory Stuart Pettigrew

On Fri, 11 Nov 2005, Sten During wrote: > Let's assume I'm "declumping" my deck by pairing together all wakes > with intercept and all actions with stealth. I then shuffle the > deck deck four times in front of your eyes and offer you the deck > for further shuffling just prior to the start of the game. I think > we can both agree that the deck is likely to be "not sufficidently > randomized" when I start the game for the simple reason that used cards > as well as used plastic sleeves tend to stick together. > Bad example. 7 shuffles are necessary to randomize a 52-card deck. More shuffles are required for V:tES decks. 4 is NEVER enough shuffles in V:tES. -- - Gregory Stuart Pettigrew

LSJ

Frederick Scott wrote: > "LSJ" <vtesr...@TRAPwhite-wolf.com> wrote in message >>Desorting/declumping/stacking are all in the same class: arranging >>the order (or sub orders or partial orderings) of your deck. This >>is what is called shuffling face up. Shuffling must be done face >>down. > > I can understand the reasons for not accepting the results of a > shuffle/randomization technique that was done face up. I have real > questions about the expediency of a rule that purports to outlaw > reordering someone's deck at a moment prior to beginning a game AND > beginning randomization of a deck for a game. What are these real questions? Expediency? Purports? Paint it how you wish if you need to take issue with it, the fact remains that the pre-shuffle state of the deck is immaterial, except to those who do not understand what it means to "sufficiently randomize" a deck. A deck cannot be reordered in "a moment". It takes time. And it is time wasted, if the VEKN rules are followed. So the big question is: what of it? The judge allows or disallows (additional) sorting of the deck. Net effect on the game: zero. Play. The. Game. [ quoted text not captured ]

Frederick Scott

"LSJ" <vtesr...@TRAPwhite-wolf.com> wrote in message news:Y79df.7809$m81....@newsread1.news.atl.earthlink.net... > A deck cannot be reordered in "a moment". It takes time. And > it is time wasted, if the VEKN rules are followed. > > So the big question is: what of it? It is unenforcable in many circumstances. Therefore, the enforcement of it becomes capricious. Players attempting to contravene it will do so by strategizing: sneaking off and reordering their deck. Or arriving before the first game with an ordered deck. Fixing this problem this way invites reliance on a means that will only work some of the time. Fixing it by simply requiring a set amount of randomizing works all the time. Why not rely solely on the latter? Furthermore, players absolutely have legitimate business inspecting their decks face up between games, particularly for cards played in their areas by other players and to search for their cards played in other players' areas. By your interpretation of the face-up-shuffle rule, they wind having to be very careful about exactly how they handle their decks lest they be accused of a face up shuffle when gathering up their cards for play. I think that's a needless thing to be worrying about. > The judge allows or disallows (additional) sorting of the deck. > Net effect on the game: zero. I don't have an issue with compelling players to follow direct orders issued by a judge, as long as he is clear about them and clear that they are compulsorary in nature as he issues them. > Play. The. Game. Sure. Fred

LSJ

Frederick Scott wrote: > "LSJ" <vtesr...@TRAPwhite-wolf.com> wrote in message > news:Y79df.7809$m81....@newsread1.news.atl.earthlink.net... > >>A deck cannot be reordered in "a moment". It takes time. And >>it is time wasted, if the VEKN rules are followed. >> >>So the big question is: what of it? > > It is unenforcable in many circumstances. Therefore, the enforcement > of it becomes capricious. And still doesn't matter. So the big question remains. > Players attempting to contravene it will > do so by strategizing: sneaking off and reordering their deck. Or > arriving before the first game with an ordered deck. And. It. Still. Won't. Matter. > Fixing this problem this way invites reliance on a means that will > only work some of the time. Fixing it by simply requiring a set > amount of randomizing works all the time. Why not rely solely on > the latter? What problem? Nothing is being fixed here. If there were something being fixed, then the net effect would not be zero. And the net effect is zero. > Furthermore, players absolutely have legitimate business inspecting > their decks face up between games, particularly for cards played > in their areas by other players and to search for their cards > played in other players' areas. OK. > By your interpretation of the > face-up-shuffle rule, they wind having to be very careful about > exactly how they handle their decks lest they be accused of a > face up shuffle when gathering up their cards for play. Hardly. > I think > that's a needless thing to be worrying about. Good thing no one will be worrying about it, then. >>The judge allows or disallows (additional) sorting of the deck. >>Net effect on the game: zero. > > I don't have an issue with compelling players to follow direct > orders issued by a judge, as long as he is clear about them and > clear that they are compulsorary in nature as he issues them. Um. OK. [ quoted text not captured ]

James Coupe

In message <1131718454.1...@g49g2000cwa.googlegroups.com>, x5m...@gmx.de writes: >If unclumping is sorting in an order, that better suits your tastes - >why should a judge allow it? Because it is then followed by a thorough randomization, at which point it's not a question of "allowing" it. It should make no difference if the later shuffling is good enough. If it makes a player feel better, who cares? -- James Coupe PGP Key: 0x5D623D5D YOU ARE IN ERROR. EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING. 13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.

Frederick Scott

"LSJ" <vtesr...@TRAPwhite-wolf.com> wrote in message news:js9df.7288$2y....@newsread2.news.atl.earthlink.net... > Frederick Scott wrote: > >> "LSJ" <vtesr...@TRAPwhite-wolf.com> wrote in message >> news:Y79df.7809$m81....@newsread1.news.atl.earthlink.net... > And. It. Still. Won't. Matter. I guess if you don't think my complaints about your interpretation of the meaning of the face up shuffle rule are all things that don't matter then we'll have to agree to disagree about that. There's really no argument one can make to dispute such an assertion. I suppose the one other thing I might suggest is that rule 3.2 could be a bit more straightforward in this regard. I personally would have never thought to interpret, "All shuffling must be done so the faces of the cards cannot be seen." as a prohibition against declumping or otherwise doing pre-shuffle ordering - because I don't think of such actions as "shuffling". A more consistent and universal understanding of what rules mean is always a good thing. Fred

LSJ

Frederick Scott wrote: > "LSJ" <vtesr...@TRAPwhite-wolf.com> wrote in message > news:js9df.7288$2y....@newsread2.news.atl.earthlink.net... > >>Frederick Scott wrote: >> >> >>>"LSJ" <vtesr...@TRAPwhite-wolf.com> wrote in message >>>news:Y79df.7809$m81....@newsread1.news.atl.earthlink.net... >> >>And. It. Still. Won't. Matter. > > I guess if you don't think my complaints about your interpretation > of the meaning of the face up shuffle rule are all things that > don't matter then we'll have to agree to disagree about that. ? Context. Thread. It doesn't matter if you stack your deck this way or that way or leave it stacked in its current situation prior to randomizing the deck. Shorter: It doesn't matter. Still. Again. Maybe you'll find a new way to twist it. Maybe not. Either way, it will remain true. > There's really no argument one can make to dispute such an > assertion. > > I suppose the one other thing I might suggest is that rule 3.2 > could be a bit more straightforward in this regard. I personally > would have never thought to interpret, "All shuffling must be done > so the faces of the cards cannot be seen." as a prohibition against > declumping or otherwise doing pre-shuffle ordering Great. I didn't say that. The rules don't say that. We've both said that the judge's directives are to be followed. The directive to "get on with shuffling" (to include not looking at the faces) is consistent with the rules. So here we are. Saying the same thing, around and around. But somehow, you find that it is a topic of contention. As you like. [ quoted text not captured ]

Bala

>> See Rules at 3.2. Pre-Game Procedure: >> "All shuffling must be done so that the faces of the cards cannot be >> seen. " >> You saw your cards. You made a mistake. You have been judged. Stefan Ferenci wrote: >i was not shuffling dude, LSJ wrote: "Desorting/declumping/stacking are all in the same class: arranging the order (or sub orders or partial orderings) of your deck. This is what is called shuffling face up. Shuffling must be done face down. " Do you have another answer? ;) Dude.

Frederick Scott

"LSJ" <vtesr...@TRAPwhite-wolf.com> wrote in message news:rybdf.7340$2y....@newsread2.news.atl.earthlink.net... > Frederick Scott wrote: >> "LSJ" <vtesr...@TRAPwhite-wolf.com> wrote in message >> news:js9df.7288$2y....@newsread2.news.atl.earthlink.net... >> >>>Frederick Scott wrote: >>> >>> >>>>"LSJ" <vtesr...@TRAPwhite-wolf.com> wrote in message >>>>news:Y79df.7809$m81....@newsread1.news.atl.earthlink.net... >>> >>>And. It. Still. Won't. Matter. >> >> I guess if you don't think my complaints about your interpretation >> of the meaning of the face up shuffle rule are all things that >> don't matter then we'll have to agree to disagree about that. > > ? > > Context. Thread. In a previous article, you wrote: # Desorting/declumping/stacking are all in the same class: arranging # the order (or sub orders or partial orderings) of your deck. This # is what is called shuffling face up. Shuffling must be done face # down. According to rule 3.2, "All shuffling must be done so that the faces of the cards cannot be seen." That is a rule in the tournament rules. Combined with what you said above, one can logically deduce that you think "Desort/declumping/stacking" are illegal activities at a tournament. Possibly before a tournament, too, I don't know. If that's not what you meant, I apologize for the misunderstanding but you could have been more clear in thrust of your comment. It doesn't seem to me that someone caught declumping at his leisure long before the next game begins and with no judges around trying to move things along need be, for instance, issued a warning for engaging in something illegal. That was the position I was trying to articulate. Again, if I've been badgering you uselessly about something you didn't mean, I apologize. Fred

XZealot

> Again, if I've been badgering you uselessly about something you > didn't mean, I apologize. Badgers? We don't need no stinking Badgers! Comments Welcome, Norman S. Brown, Jr XZealot Archon of the Swamp

ira...@gmail.com

> Bad example. 7 shuffles are necessary to randomize a 52-card deck. More > shuffles are required for V:tES decks. 4 is NEVER enough shuffles in > V:tES. I've heard that 7 shuffles are enough to randomize a 52-card deck, but I'm wondering if there's any proof of that. Also, are you assuming a "perfect" shuffle, where the deck is cut exactly in half, and then the cards are interleaved? Assuming there is math to show that 7 shuffles are sufficient to randomize a 52 card deck, I'd like to know how many shuffles are enough to randomize a 90 card deck. Also, I've seen a lot of players "shuffle" their decks by counting them out into 6* piles, and then stacking the piles. *Sometimes more or less than 6. Perhaps doing that is "better" randomization than shuffling? I'm curious about this and I'm not sure how to do the math. I might do some internet searching on it later, but if anyone already knows, please post here. Thanks, Ira

Pat

<ira...@gmail.com> wrote in message news:1131761674.4...@g43g2000cwa.googlegroups.com... >> Bad example. 7 shuffles are necessary to randomize a 52-card deck. More >> shuffles are required for V:tES decks. 4 is NEVER enough shuffles in >> V:tES. > > I've heard that 7 shuffles are enough to randomize a 52-card deck, but > I'm wondering if there's any proof of that. Also, are you assuming a > "perfect" shuffle, where the deck is cut exactly in half, and then the > cards are interleaved? > My favorite shuffle trivia is this... if you make just 8 perfect "out-shuffles" of a 52-card deck, you return it to its original order. Reference: http://mathworld.wolfram.com/Out-Shuffle.html This page http://mathworld.wolfram.com/RiffleShuffle.html states another interesting result: 3/2 log base 2 (n) is a sufficient number of shuffles to randomize a deck of n cards. For n = 90, this is approximately 10. For n = 12, this is approximately 6. (Although 12 may not be a large enough n for the result to hold?) - Pat

Derek Ray

ira...@gmail.com wrote: >> Bad example. 7 shuffles are necessary to randomize a 52-card deck. More >> shuffles are required for V:tES decks. 4 is NEVER enough shuffles in >> V:tES. > > I've heard that 7 shuffles are enough to randomize a 52-card deck, but > I'm wondering if there's any proof of that. Also, are you assuming a > "perfect" shuffle, where the deck is cut exactly in half, and then the > cards are interleaved? There was at least one study done that indicated such, although I do not have a link or other information handy. I have not checked Google; perhaps it's right there on page 1. The 'perfect' riffle, of course, is not actually a shuffle at all as it does not leave any cards in an unknown position -- which means that the results of the study are inherently suspect, as part of any experiment is reproducibility. Random isn't reproducible, by definition, so one of the few useful tests would be to use a truly random shuffling method to sort the 52 cards, and then compare the results to 7 "imperfect riffles" to see how much more of a pattern there tends to be from the riffles... in other words, how many times you get results that were similar to a prior result, compared to how many times you got that with the true-random method. But even here there's an element of uncertainty involved about the results, as your test for "similar results" is going to, by necessity, be a bit weak. In short, it's pretty hard to test "random". The literal definition is that given a deck of 52 cards numbered 1 through 52 and any given shuffling method, the chances that the cards come up ordered as: 1, 2, 3, ... 51, 52 ... should be identical to the chances they come up: 52, 51, 50, ... 2, 1 ... and the chances of being ordered in ALL other possible combinations. Easy to brute-force test with dice ... not so easy to do with cards. > Assuming there is math to show that 7 shuffles are sufficient to > randomize a 52 card deck, I'd like to know how many shuffles are enough > to randomize a 90 card deck. Even assuming the study is accurate, it would take way more than 7, and certainly more than players currently do. > Also, I've seen a lot of players "shuffle" their decks by counting them > out into 6* piles, and then stacking the piles. *Sometimes more or > less than 6. Perhaps doing that is "better" randomization than > shuffling? Depends on whose point of view you're using. Many people believe it's better randomization, and the owner of the deck will always tell you "I get better shuffles this way." From an objective view, it's not actually randomization at all; it's intentional de-clumping, and as such I don't consider it to be shuffling of any sort -- after someone does this, I expect to see them use some form of actual shuffling on the deck. If they shuffle honestly, by the definition of random above, it won't matter what order the cards went into the deck. > I'm curious about this and I'm not sure how to do the math. I might do > some internet searching on it later, but if anyone already knows, > please post here. Well, you really don't need the math. What you do need to know is: -- 90 cards are significantly more difficult to shuffle, PHYSICALLY, than 52 cards. In Vegas, dealers do a "rough mix" prior to all shuffling; the best way to understand THAT is to watch it on your local Texas Hold 'Em TV program. It is the best randomization they have available to them; the several riffle shuffles they do afterwards is simply icing on the cake. -- Vegas dealers have it easier than V:TES players. Vegas dealers only really need people to not be able to predict the order the cards will come in, and they rarely use the entire deck. V:TES players ALSO need to have no significant bias in their deck either towards or against clumping; if you have six Blood Dolls, it should be equally likely for them to be all in the top 15 cards, spread out through the deck evenly, or all in the bottom 15 -- and because V:TES players can potentially use the entire deck, it actually matters a lot more from the viewpoint of correct randomization *AND* from gameplay; while many decks benefit more from having an even distribution and no cards of the same type next to each other, others such as Giovanni powerbleed will do much better drawing up all their Governs early, and all their Conditionings and Foreshadowings in the later part of the deck, when the hammer really needs to be dropped *AFTER* the block decision is made. -- Most V:TES players will never rough-mix their cards, out of fear of damaging the condition. Combined with their inability to shuffle a 90-card deck properly, the play of the game suffers as a result... certainly so for those who choose not to separate their cards beforehand, as they will be more likely to clump up. I personally note that I get more "expected" results out of a deck after it's been played a few times -- this is undoubtedly because combos end up next to each other in the ash heap, and even though I do put some effort into making my shuffle random, even my hands aren't good enough to split up EVERY combo and create a truly random order (although remember, the possibility must exist that some combos ARE together in the perfect play order as well). -- The above is not an endorsement of table-shuffling, however, as that action biases the output of the deck in exactly the OPPOSITE fashion from not separating cards; it makes the output much more unlikely to be clumped than it normally would be in a random shuffle. This is just as bad, and in fact slightly worse since it gives the separators an advantage over the non-separators... if the non-separators' deck is ordered in clumps, that is. If it's not ordered (say, it's been played a bunch), the results will be unpredictable as to who will get more "clumping", as the initial order is unknown. (breathes) ...AS FAR AS the whole getting-a-free-ticket thing goes, which ruling exactly do I need to disagree with to collect? I can be bribed. :D -- Derek [honestly? I'm disinclined to interfere with players' superstitions, since all it ever does is annoy them and solves nothing... and a judge should provide solutions to problems, not annoyance. If necessary (ie, i see them fail to properly shuffle after sorting) or asked to make a ruling by one of their opponents, I would remind the player that sorting isn't shuffling in any way, shape, or form, and just as much randomization will need to happen AFTER de-sorting as it would if no sorting had occurred. I'd also advise their predator of this and let the players try to sort it out amongst themselves. If the process is causing someone to take too long to begin a game, you warn them for time (the actual offense), and tell them to hurry up and get to the actual shuffling part.]

x5m...@gmx.de

So we are criticizing a judge because he started the shuffling process and didnt made a player feeling better! Do you know a better way to stop people judging tournaments in the future?

James Coupe

In message <1131783015.8...@g44g2000cwa.googlegroups.com>, x5m...@gmx.de writes: Please quote appropriate context to make your posts easier to follow. :-( >So we are criticizing a judge because he started the shuffling process >and didnt made a player feeling better! No. A question was asked by you: If unclumping is sorting in an order, that better suits your tastes - why should a judge allow it? I responded: Because it is then followed by a thorough randomization, at which point it's not a question of "allowing" it. It should make no difference if the later shuffling is good enough. If it makes a player feel better, who cares? The point is that it makes no difference. Note that at no point did I go on to criticise the judge or the judgement. >Do you know a better way to stop people judging tournaments in the >future? Judges in major tournaments know that they're going to get some grief because of rulings they make - either they're right, but they don't have the exact ruling to hand, or it's a judgement call and the player doesn't believe them, or... It's inevitable. Judges do, for better or worse, need to be able to take a little flack. I have, for instance, been given grief by a player because I told them they couldn't maneuver after having declined to do so (which could have cost them that combat and an influential minion). Since judges are interacting with real people, they will be dealing with real people, real emotions and real feedback. Judges who can't deal with that should get over it. [ quoted text not captured ]

Chris.QJ

On Fri, 11 Nov 2005 19:28:46 GMT, "Jay Kristoff" <j...@columbus.rr.com> wrote: > This .5% is a strange bunch. I doubt that they are winning much. >Swapping cards in between preliminary rounds seems like a fool's >errand. What's to say that your experiences in round 1 will at all >be like round 2 (unless you're in a 5 player event)? hi Jay, I think you are overlooking something in your statement: if you know the seating order the archon uses, then after round one you know which players, and in what order, you are goint to sit with in the following two rounds. all it takes is a small sheet of paper with the seating orders of your 25 player pod for all three rounds and a little scouting after you are ousted in round 1 (which might not even be necessary, as you will be most likely be sitting on a table next to them in a previous round) *. playing a tremere block deck, and knowing that your predator in the next game is going to be pot rush.... fine swap those .44s for sniper rifles. I am not saying that this is done, but if you really wanted to, it can be ridicoulusly easy and highly effective. > It seems that the time when illegal card swapping would give a >player the most advantage is before a final round. Players may >have played other finalists earier in the day, done some scouting, >or have heard rummors as to what other finalists were playing. >I can envision someone running off to the bathroom and swapping >4 Majesty for 4 Seduction or some thing like that. To limit pre- >finals card swapping, I recomend minimizing the time between >round 3 and the final round or having the organizer collect the finalists' >decks prior to the break before the finals, and then return them as the >final round was about to begin. this would have to be fine tuned so that players still have the time check their decks for completeness before they pass it to the judge. Having your key Fame, Pentex, PB:Montreal.. hidden in someone elses deck can be a severe disatvantage in the final. but not enough time to scout for results and opponents in the final and alter their deck accordingly. I'd be inlined to say that this is unmanageable in a large tournament. regards, Chris.QJ * this was also cause for much entertainment when waiting for play to start (sometimes about half an hour) and sitting on two 5 player tables standing head to head. "hey cool, i can parity shift for 10 in this game".... ;-)

Stefan Ferenci

LSJ wrote: > > > Desorting/declumping/stacking are all in the same class: arranging > the order (or sub orders or partial orderings) of your deck. This > is what is called shuffling face up. Shuffling must be done face > down. > than i kindly ask you to include that in tournament rules, because (i even asked a friend of mine that studied german) shuffeling in german means, randomizing eg a deck of cards, declumbing/stacking/desorting would not fall in this category. s.

Stefan Ferenci

[ quoted text not captured ] dude i can read myself, i am surprised and replied to lsj about. go read that post. s.

Chris.QJ

On 11 Nov 2005 18:03:28 -0800, "XZealot" <X_Ze...@cox-internet.com> wrote: > >> Again, if I've been badgering you uselessly about something you >> didn't mean, I apologize. > >Badgers? We don't need no stinking Badgers! Badger Retainer 1 blood Animal. 1 life. If a judge makes a ruling you do not like, you may burn Badger to have the judge repeat the ruling two more times. ;-) Chris.QJ

Stefan Ferenci

LSJ wrote: > > Desorting/declumping/stacking are all in the same class: arranging > the order (or sub orders or partial orderings) of your deck. This > is what is called shuffling face up. Shuffling must be done face > down. > a few questions: am i allowed to interrupt my shuffling to inspect my deck and see if a sufficent order of randomization was achieved? (i will only look at my cards not change the order) if a hand in a perfectly randomized deck, and get it back sorted, shouldn´t the judge tell the players that their decks were sorted? s.

Stefan Ferenci

x5m...@gmx.de wrote: > What is unclumping? > > If unclumping is randomizing - why not do it face down? > If unclumping is sorting in an order, that better suits your tastes - > why should a judge allow it? > i never said unclumping is randomizing. i said i would randomize the deck afterwards. s.

LSJ

Chris.QJ wrote: > if you know the seating order the archon uses, then after round one > you know which players, and in what order, you are goint to sit with > in the following two rounds. all it takes is a small sheet of paper > with the seating orders of your 25 player pod for all three rounds and > a little scouting after you are ousted in round 1 (which might not > even be necessary, as you will be most likely be sitting on a table > next to them in a previous round) *. playing a tremere block deck, and > knowing that your predator in the next game is going to be pot > rush.... fine swap those .44s for sniper rifles. > > I am not saying that this is done, but if you really wanted to, it can > be ridicoulusly easy and highly effective. Easy if you knew at what table number you were seated at, perhaps. I don't disclose that information when seating players -- i just put their place card on the tables (and I don't lay out the tables sequentially). Even when your own position is known, figuring out who you'll be seated with and getting a good enough idea of the nature/angles of their decks such that you can improve your own deck sufficiently to counter it (unless you're just looking to salt in a few clan hosers or weenie hosers or IC hosers) doesn't strike me as ridiculously easy nor more than somewhat effective. It gets easier the worse your deck does (i.e., when you're ousted first, you have more time to scout and re-tool your deck), but that hardly seems like a good thing to plan. BTW, pods range in size all the way up to 52. And of course, if the organizer allows any drops or adds, all bets are off. -- [ quoted text not captured ]

LSJ

Stefan Ferenci wrote: > a few questions: am i allowed to interrupt my shuffling to inspect my > deck and see if a sufficent order of randomization was achieved? (i will > only look at my cards not change the order) If inspect means look at the faces, then of course not. > if a hand in a perfectly randomized deck, and get it back sorted, > shouldn´t the judge tell the players that their decks were sorted? Between rounds, it won't matter since you are to sufficiently randomize your deck at the start of each round. If the judge inspects your deck in the middle of a round, then he should leave the order unchanged unless there's some reason to change the order. In the latter case, the judge should specify what he or she is doing (and whether you are to randomize afterward or leave the order as-is). [ quoted text not captured ]

LSJ

Stefan Ferenci wrote: [ quoted text not captured ] No need. Because, again, it doesn't matter. If the judge asks you to start shuffling, then do so (face down, of course). [ quoted text not captured ]

Chris.QJ

On Sat, 12 Nov 2005 12:24:52 GMT, LSJ <vtesr...@TRAPwhite-wolf.com> wrote: hi Scott, >Easy if you knew at what table number you were seated at, perhaps. >I don't disclose that information when seating players -- i just >put their place card on the tables (and I don't lay out the tables >sequentially). you don't do that+ almost everyone else does = easy in almost all non-LSJ-run tournaments. > >Even when your own position is known, figuring out who you'll be >seated with and getting a good enough idea of the nature/angles >of their decks such that you can improve your own deck sufficiently >to counter it (unless you're just looking to salt in a few clan >hosers or weenie hosers or IC hosers) doesn't strike me as >ridiculously easy nor more than somewhat effective. It gets >easier the worse your deck does (i.e., when you're ousted >first, you have more time to scout and re-tool your deck), but >that hardly seems like a good thing to plan. > >BTW, pods range in size all the way up to 52. both are no problem for mr.cheaty (tm) ;-) 1.) plan to be ousted rather soon in round 1 so that you have time to scout. in most medium to large size tournaments 2GW and 8 or 9 VPS (and even less in smaller ones) are enough to reach the final so it can be achieved with 0VP in round 1 (harder, but doable) 2.) carry flash cards for all possible numbers of players. uneccessary if you know that more than 52 players will attend. > >And of course, if the organizer allows any drops or adds, all bets >are off. I handled adds and drops in a way that only the pod to which a player was added of dropped out of was affected (manually correcting seating order and starting palyer issues). so if adds or drops happen outside of you pod, you are not affected. if it happens in your pod, you're screwed, but you propably earned it ;-) regards, Chris.QJ

LSJ

Chris.QJ wrote: > I handled adds and drops in a way that only the pod to which a player > was added of dropped out of was affected (manually correcting seating > order and starting palyer issues). so if adds or drops happen outside > of you pod, you are not affected. if it happens in your pod, you're > screwed, but you propably earned it ;-) Handling a drop/add with only intra-pad swaps is usually more difficult to do while maintaining the pred-prey-other relationship distinctiveness and the available-VP equivalence. Using inter-pod swaps, the task is usually trivial. [ quoted text not captured ]

James Coupe

In message <4375ddb1$0$8024$3b21...@usenet.univie.ac.at>, Stefan Ferenci <nos...@thankyou.com> writes: >i never said unclumping is randomizing. i said i would randomize the >deck afterwards. One question: If your later randomization is going to be thorough, why did you feel the need to unclump? Part of proper randomization is the possibility that clumping will occur. [ quoted text not captured ]

James Coupe

In message <4375dd4e$0$8024$3b21...@usenet.univie.ac.at>, Stefan Ferenci <nos...@thankyou.com> writes: >a few questions: am i allowed to interrupt my shuffling to inspect my >deck and see if a sufficent order of randomization was achieved? (i >will only look at my cards not change the order) Even if you could do this, how would you determine "a sufficient order of randomization"? A random shuffle means that it's entirely possible for your deck to come up with all the masters first, then all the combat cards, then all the event cards, then all... Or in alphabetical order. Or extremely clumpy. Or flowing like water. What, specifically, would you be looking for? [ quoted text not captured ]

Jay Kristoff

"James Coupe" wrote: > Stefan Ferenci <nos...@thankyou.com> writes: > >i never said unclumping is randomizing. i said i would randomize the > >deck afterwards. > > One question: > > If your later randomization is going to be thorough, why did you feel > the need to unclump? > > Part of proper randomization is the possibility that clumping will > occur. The science of your statement is dead on. Of course there can be some very bad clumping after any thorough randomization. The human element is what has a strong effect in this matter. It simply feels good to know that all of one's bounce cards weren't next to each other prior to suffling. Please, endulge our misguided feelings. Jay

Robert Goudie

LSJ wrote: > Stefan Ferenci wrote: > > a few questions: am i allowed to interrupt my shuffling to inspect my > > deck and see if a sufficent order of randomization was achieved? (i will > > only look at my cards not change the order) > > If inspect means look at the faces, then of course not. > > > if a hand in a perfectly randomized deck, and get it back sorted, > > shouldn´t the judge tell the players that their decks were sorted? > > Between rounds, it won't matter since you are to sufficiently randomize your > deck at the start of each round. Sure. We all agree the directive is to sufficiently randomize between rounds. But how much shuffling is "sufficient"? Knowing your deck was sorted would be a tip that lots of shuffling is going to be needed. -Robert

Daneel

On Fri, 11 Nov 2005 12:37:04 +0100, Stefan Ferenci <nos...@thankyou.com> wrote: > its hard to solve a thing if the judge threatens you with > disqualification. Not trying to be hairsplitting or anything, but if "the judge" refers to me, I never threatened you with anything, disqualification or other. -- Bye, Daneel

Stefan Ferenci

[ quoted text not captured ] one more word or lock at your cards and you are disqualified, qualifies as a threat (at least for me) your lack of memory is frightning. i don´t mind any warnings, but threatning disqualification for such a minor offense, is what i am pissed about. s.

Daneel

On Sat, 12 Nov 2005 21:35:16 +0100, Stefan Ferenci <nos...@thankyou.com> wrote: > Daneel wrote: >> On Fri, 11 Nov 2005 12:37:04 +0100, Stefan Ferenci >> <nos...@thankyou.com> wrote: >> >>> its hard to solve a thing if the judge threatens you with >>> disqualification. >> >> >> Not trying to be hairsplitting or anything, but if "the judge" refers to >> me, I never threatened you with anything, disqualification or other. > > one more word or lock at your cards and you are disqualified, qualifies > as a threat (at least for me) While it does not necessarily qualify (probably depending on the tone), I must point out that the point is moot, because I never said anything along these lines. One reason for this is that a repeated offence is only escalated to the next higher level (which, in the case of a Warning, would be a Game Loss). Hence, had I really wished to "threaten" you, I would have "threatened" you with the Game Loss. But I didn't do either. I never threatened you with anything. I'm not sure why you need to plummet the crux of your argument deeper and deeper into the realm of fiction in a fervert attempt to prove something. I'm also not sure why you assume nobody else recalls the events, and you can get away with stating falsehood. > your lack of memory is frightning. ...especially of events that never transpired. I'm not sure what you are trying to get at; first, you claim that I Warned you unjustly for illegal shuffling. Then you claim that you weren't even shuffling at all; now you claim that I threatened to disqualify you. What's next? You weren't even playing at the EC? ;) > i don´t mind any warnings, but threatning disqualification for such a > minor offense, is what i am pissed about. Interesting. Until now you extracted sufficient pissitude out of having been Warned. Alas, just for your information, it is possible to get Disqualified for even a very minor violation, if you repeat it enough times, because the punishment is getting more and more severe for repeating the very same violation. For more information, refer to the VEKN rules. -- Bye, Daneel

James Coupe

In message <1131820018.2...@g47g2000cwa.googlegroups.com>, Robert Goudie <rob...@vtesinla.org> writes: >Sure. We all agree the directive is to sufficiently randomize between >rounds. But how much shuffling is "sufficient"? Knowing your deck was >sorted would be a tip that lots of shuffling is going to be needed. In theory, it shouldn't. If your shuffling is sufficient, it will take any deck ordering and produce an entirely different one. The very common "Deal into a few different piles then an overhand shuffle" as one part of your shuffling would, in fact, deal rather well with a sorted deck. 8 piles, for example, would mean that each one of your 8 Deflections would end up in a different pile - and thus be unclumped, at that point. If your thorough randomization process needs more work for a deck in a specific order, it's *not* a randomization process. It's taking an unclumped deck and keeping it mostly unclumped but in a different order. That is, you don't know the order of your deck but it is not a random order. [ quoted text not captured ]

James Coupe

In message <opsz5a83...@news.chello.hu>, Daneel <dan...@eposta.hu> writes: >While it does not necessarily qualify (probably depending on the tone), I > must point out that the point is moot, because I never said anything along > these lines. One reason for this is that a repeated offence is only > escalated to the next higher level (which, in the case of a Warning, would > be a Game Loss). Hence, had I really wished to "threaten" you, I would >have > "threatened" you with the Game Loss. This is the default recommendation. It is not "only escalated" in such a fashion in the real world. The rules make quite clear, however, that a judge can award a repeated offence without escalation or that they can skip to a higher penalty. The recommended penalty for the first offense is listed in the "Penalty" portion of each infraction. For the second offense of the same infraction, the next highest penalty is recommended. In a given situation without further explanation or clarification, a player does NOT know how you are going to apply the next penalty and the rules do not allow for them to know. Guess, perhaps, but they can never know. One reason behind this is obvious. If a player knows they can get away with something due to a rigid application of the rules, they can save up their warning for a particularly egregious breach of the rules. As the rules stand, players cannot do that because the judge can respond appropriately, not mechanically. [ quoted text not captured ]

LSJ

Robert Goudie wrote: > Sure. We all agree the directive is to sufficiently randomize between > rounds. But how much shuffling is "sufficient"? Knowing your deck was > sorted would be a tip that lots of shuffling is going to be needed. Which is another way of saying that players grow accustomed to inadequate shuffling and therefore seek to apply the advantage of having a declumped ordering to start with. This is not a good thing. Players should always conduct themselves as if lots of shuffling is going to be needed, because lot s of shuffling is always needed to ensure sufficient randomization. [ quoted text not captured ]

Robert Goudie

LSJ wrote: > Robert Goudie wrote: > > Sure. We all agree the directive is to sufficiently randomize between > > rounds. But how much shuffling is "sufficient"? Knowing your deck was > > sorted would be a tip that lots of shuffling is going to be needed. > > Which is another way of saying that players grow accustomed to inadequate > shuffling Yeah, I'd say I'm in that camp. > and therefore seek to apply the advantage of having a declumped > ordering to start with. ...but not in that camp! Frankly I don't recall ever watching a player riffle shuffle their 90-card deck 12 times (assuming that's what it takes to sufficiently randomize). And just because they don't do that doesn't mean they are trying to take advantage of a declumped order. Maybe the placement of my response is getting me labled as a promoter of declumping? I personally just don't shuffle enough times, I guess. Maybe its just lazy. It just seems that in practice, after a few blind riffles and a cut, I know nothing about the order of the cards and am ready to play. I get plenty of clumps--both good ones and bad ones. -Robert

Bala

dude, my post was earlier than you, see the date and te time. ;-)

James Coupe

In message <1131870881.9...@g43g2000cwa.googlegroups.com>, Bala <ba...@coder.hu> writes: >dude, my post was earlier than you, see the date and te time. ;-) Welcome to Usenet, where your posts make very little sense if you refuse to quote context so that other people can follow your posts. If you're engaging in 1 to 1 conversation, please use e-mail. [ quoted text not captured ]

x5m...@gmx.de

James Coupe wrote: > x5m...@gmx.de writes: ... > >So we are criticizing a judge because he started the shuffling process > >and didnt made a player feeling better! > > No. A question was asked by you: > > If unclumping is sorting in an order, that better suits your > tastes - why should a judge allow it? > > I responded: > > Because it is then followed by a thorough randomization, at > which point it's not a question of "allowing" it. It should > make no difference if the later shuffling is good enough. If it > makes a player feel better, who cares? > > The point is that it makes no difference. And because it makes no difference, a judge can start the shuffling without waiting for players to "unclump" their decks - something that was introduced as a new thing in this thread. And he has every right to do that, after the final will probably go until midnight. If the judges says: "Please, shuffle your deck face down." he has stated three things: - The shuffling process has started and has to happen after the tournament rules. (Stefan, it is not you, who can say, when randomizing starts, it is the judge.) - He will not tolerate that decks are shuffled face up. - He will not tolerate that his decision and in general the authority of judgement in tournaments is ignored. Yes, the judge could have said: Lets play until 1 AM, so you have 30min for unclumping and then 30 min for randomizing the sorting done by the unclumping. But he could also choose to start shuffling immediately. > Note that at no point did I go on to criticise the judge or the > judgement. How do you call discussing a decision of a judge and stating that it could have done better? > Judges do, for better or worse, need to be able to take a little flack. Yes, and players have to learn that a judgement has not to be discussed, keeps the game going and doesnt need to be discussed afterwards on the internet, if it was correct. And it is a different thing to tell a judge afterwards that a concrete decision was wrong, so he or other judges can do it next time better, or to condemn his person.

Stefan Ferenci

Daneel wrote: >> >> >> one more word or lock at your cards and you are disqualified, >> qualifies as a threat (at least for me) > > > While it does not necessarily qualify (probably depending on the tone), I > must point out that the point is moot, because I never said anything along > these lines. well since you deny threatening me with disqualification, i´ll stop arguing with you because there is not point in arguing with someone who is either a dirty liar and not man enough to back up his words and actions or a complete retard. (or maybe both who knows). s.

Emmit Svenson

Robert Goudie wrote: > Sure. We all agree the directive is to sufficiently randomize between > rounds. But how much shuffling is "sufficient"? Knowing your deck was > sorted would be a tip that lots of shuffling is going to be needed. No more shuffling is needed to sufficiently randomize a sorted deck than to randomize an unsorted deck. You should always shuffle your cards as completely as if they had just been sorted.

James Coupe

In message <1131892839....@f14g2000cwb.googlegroups.com>, x5m...@gmx.de writes: >> Note that at no point did I go on to criticise the judge or the >> judgement. > >How do you call discussing a decision of a judge and stating that it >could have done better? I'm afraid you're reading posts I'm not making. You asked "Why should a judge allow it?" I addressed that point i.e. in the abstract, because it was asked about the general point of unclumping and why it should or shouldn't be allowed. When you're reading posts I actually make, feel free to carry on. If you'd prefer to continue inventing things I didn't say, however, alt.dev.null is there for your convenience. It's filled with posts I didn't make, and you won't trouble anyone with your ramblings there. [ quoted text not captured ]

mgreen02

James Coupe wrote: > A random shuffle means that it's entirely possible for your deck to come > up with all the masters first, then all the combat cards, then all the > event cards, then all... Or in alphabetical order. Or extremely > clumpy. Or flowing like water. Right on target James. Essentially what Stephen is asking is "can I check my deck is non-randomised" because he's looking for a specific pattern in the card order, namely: an evenly spread. I hate it when I see players deliberately changing the order of their ash heaps to unclump it as it means you have to ask them to shuffle when you sit down to play them- then they ask if you think they're cheating. On balance i'd rather be seen to hardball someone into shuffling than lose to someone who is more likely than I am to have a non-randomised deck. I just wish more people realised it and insisted on shuffling. Matt

James Coupe

In message <1131909484....@g47g2000cwa.googlegroups.com>, mgreen02 <mgre...@entomology-mansions.co.uk> writes: >I hate it when I see players deliberately changing the order of their >ash heaps to unclump it as it means you have to ask them to shuffle >when you sit down to play them- then they ask if you think they're >cheating. On balance i'd rather be seen to hardball someone into >shuffling than lose to someone who is more likely than I am to have a >non-randomised deck. I just wish more people realised it and insisted >on shuffling. I wish there was a decent-but-quick way of shuffling 90 cards in sleeves, like an automated card shuffler or something. I doubt many people would be willing to put 10 War Ghouls into a machine, however. Beyond that, table shuffles aren't bad. [ quoted text not captured ]

Johannes Walch

LSJ wrote: > Easy if you knew at what table number you were seated at, perhaps. > I don't disclose that information when seating players -- i just > put their place card on the tables (and I don't lay out the tables > sequentially). Not a bad idea, but in a 100+ player tournament that is not feasible. -- johannes walch

Johannes Walch

James Coupe wrote: > In message <1131870881.9...@g43g2000cwa.googlegroups.com>, Bala > <ba...@coder.hu> writes: > >>dude, my post was earlier than you, see the date and te time. ;-) > > > Welcome to Usenet, where your posts make very little sense if you refuse > to quote context so that other people can follow your posts. > > If you're engaging in 1 to 1 conversation, please use e-mail. > Obviously they have started to throw shit against each other, so the actual content of the post doesn´t matter so much, just the existence of over and over replies is enough ;-) -- johannes walch

Daneel

On Sun, 13 Nov 2005 16:27:43 +0100, Stefan Ferenci <nos...@thankyou.com> wrote: > Daneel wrote: > >>> one more word or lock at your cards and you are disqualified, >>> qualifies as a threat (at least for me) >> >> While it does not necessarily qualify (probably depending on the tone), >> I >> must point out that the point is moot, because I never said anything >> along >> these lines. > > well since you deny threatening me with disqualification, i´ll stop > arguing with you Good boy. By the way, how is your complaint to VEKN faring? ;) -- Bye, Daneel

LSJ

Johannes Walch wrote: > LSJ wrote: > >> Easy if you knew at what table number you were seated at, perhaps. >> I don't disclose that information when seating players -- i just >> put their place card on the tables (and I don't lay out the tables >> sequentially). > > > Not a bad idea, but in a 100+ player tournament that is not feasible. It is. I've done it. Each player hands in a 3x5 card with name/VEKN as part/all of "registration". Shuffle those up. Use them for seating the first round (before even entering the info in Archon). First round then starts in fewer than 15 minutes from the close of registration. -- That is my story, be it bitter or be it sweet. Keep a little and let a little come back to me. LSJ (vtesr...@TRAPwhite-wolf.com) V:TES Net.Rep (remove spam trap to reply) http://www.white-wolf.com/vtes/

Johannes Walch

LSJ wrote: >>> Easy if you knew at what table number you were seated at, perhaps. >>> I don't disclose that information when seating players -- i just >>> put their place card on the tables (and I don't lay out the tables >>> sequentially). >> >> >> >> Not a bad idea, but in a 100+ player tournament that is not feasible. > > > It is. I've done it. Each player hands in a 3x5 card with name/VEKN > as part/all of "registration". Shuffle those up. Use them for seating > the first round (before even entering the info in Archon). Ah I see. How are they "created"? Do they players fill them out for themselves or did you use the regular GenCON tickets for that? Sorry, but I really can´t remember ... If it is the GenCON tickets that is a "feature" normally not available, but can be simulated by printing out something like that. > First round then starts in fewer than 15 minutes from the close of > registration. 15 minutes for walking through 30 tables in possibly different rooms with more than hundred players trailing behind you? I don´t know but the print-outs were rather helpfull in our experience. Johannes

David Zopf

"Johannes Walch" <johanne...@vekn.de> wrote in message news:dl1ovq$g6v$1...@news01.versatel.de... > NAC seems to be a lot more relaxed (=non competitive) than the EC to me. less uptight != non competitive Decklists serve little purpose in VTES tournaments, other than as a clerical means of dropping players, since the possibility of abusing the game somehow in the abscence of decklists is not significant. But hell, it is a _European_ Championship, so an event cannot be an *Event* if it doesn't contain a fair bit of needless bureaucracy (...and accolades, fanfare, signatories, committees, consulates, advisors, etc.) right? ;-) I think we'll all be happy accept decklists as one of the quirks of the EC if you like them so much, but I'd prefer to see a demonstrated _need_ for them, before their re-introduction to the NAC. DZ AW

James Coupe

In message <dla632$fiv$1...@news01.versatel.de>, Johannes Walch <johanne...@vekn.de> writes: >Ah I see. How are they "created"? Do they players fill them out for >themselves or did you use the regular GenCON tickets for that? Sorry, >but I really can´t remember ... If it is the GenCON tickets that is a >"feature" normally not available, but can be simulated by printing out >something like that. Index cards are commonly available in many stationery shops over here. Packs of 50 can be bought for not much money at all. <http://froogle.google.co.uk/froogle?btnG=Search+Froogle&lnk=qsugt&q=whi te+3+x+5+index+cards+100+pack> When a player turns up, hand them that. Ask them to write their name, location and V:EKN ID on it. Take money and completed index cards off people. In a 100+ player tournament, you could also print out sticky labels which go on them with relevant information. Or you could have a second organiser helping out giving those out to players as they turn up, with instructions. Or a large sheet of paper with the required details on next to the registration point, then just hand people a blank index card and they can follow the instructions. None of this requires special GenCon tickets. Or, indeed, anything special. -- James Coupe PGP Key: 0x5D623D5D YOU ARE IN ERROR. EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING. 13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.

Johannes Walch

David Zopf wrote: >>NAC seems to be a lot more relaxed (=non competitive) than the EC to me. > > > less uptight != non competitive > > Decklists serve little purpose in VTES tournaments, other than as a clerical > means of dropping players, since the possibility of abusing the game somehow > in the abscence of decklists is not significant. But hell, it is a > _European_ Championship, so an event cannot be an *Event* if it doesn't > contain a fair bit of needless bureaucracy (...and accolades, fanfare, > signatories, committees, consulates, advisors, etc.) right? ;-) Funny, while the European championship involved a fair bit of needless bureaucracy the NAC involved a fair bit of needles capitalism (=costs in this case) for a $$$ GenCON ticket. Isn´t it interesting that the schemas work out on both sides ;-) > I think we'll all be happy accept decklists as one of the quirks of the EC > if you like them so much, but I'd prefer to see a demonstrated _need_ for > them, before their re-introduction to the NAC. Didn´t you know about our long term plan of integrating the NAC into the EC as a side event? Never underestimate the bureaucrats! :-))) -- johannes walch

Johannes Walch

James Coupe wrote: > In message <dla632$fiv$1...@news01.versatel.de>, Johannes Walch > <johanne...@vekn.de> writes: > >>Ah I see. How are they "created"? Do they players fill them out for >>themselves or did you use the regular GenCON tickets for that? Sorry, >>but I really can´t remember ... If it is the GenCON tickets that is a >>"feature" normally not available, but can be simulated by printing out >>something like that. > > > Index cards are commonly available in many stationery shops over here. > Packs of 50 can be bought for not much money at all. > > <http://froogle.google.co.uk/froogle?btnG=Search+Froogle&lnk=qsugt&q=whi > te+3+x+5+index+cards+100+pack> > > When a player turns up, hand them that. Ask them to write their name, > location and V:EKN ID on it. Take money and completed index cards off > people. > > In a 100+ player tournament, you could also print out sticky labels > which go on them with relevant information. Or you could have a second > organiser helping out giving those out to players as they turn up, with > instructions. Or a large sheet of paper with the required details on > next to the registration point, then just hand people a blank index card > and they can follow the instructions. > > None of this requires special GenCon tickets. Or, indeed, anything > special. Thank you for enlightening me how to print/create such tickets if you don´t have them. The problems with index cards are that it will be all handwriting, some of it barely readable and that people love to get instructions wrong ;-) The printing would require some sort of label printer, not a device common to every houshold. The advantage of GenCON is that the tickets are just THERE without any additional effort like providing pens and paper and point out to people what they have to do, as well as not having to struggle with getting the money from every player because GenCON handles all the entry fees. -- johannes walch

Frederick Scott

"Johannes Walch" <johanne...@vekn.de> wrote in message news:dlc6kg$s84$1...@news01.versatel.de... > Funny, while the European championship involved a fair bit of needless bureaucracy the NAC involved a fair bit of needles > capitalism (=costs in this case) for a $$$ GenCON ticket. Eh? And here GenCon put on thousands of *other* events all just for your satisfaction and all you can do is quibble about the price of the ticket. Fred, whose strange definition of "necessary capitalism" isn't quite so VtES-centric

Johannes Walch

Frederick Scott wrote: > "Johannes Walch" <johanne...@vekn.de> wrote in message > news:dlc6kg$s84$1...@news01.versatel.de... > >>Funny, while the European championship involved a fair bit of needless bureaucracy the NAC involved a fair bit of needles >>capitalism (=costs in this case) for a $$$ GenCON ticket. > > > Eh? And here GenCon put on thousands of *other* events all just for your > satisfaction and all you can do is quibble about the price of the ticket. That I can attend while playing vtes. I love being a split pesonality :) But that problem has been solved by moving the thing to ATL ... > Fred, whose strange definition of "necessary capitalism" isn't quite so > VtES-centric Anyway, my post was rather humorous. At least intended so, but my bureaucratic humor combined with my poor englisch skills doesn´t make it over to everybody I fear :-/ -- johannes walch

x5m...@gmx.de

David Zopf wrote: > Decklists serve little purpose in VTES tournaments, other than as a clerical > means of dropping players, ... If a wrong decklist is usually not indicating that a player wanted to cheat, why do we always punish them with a disqualification. I can remember the times, when a player only had to make his deck conforming to the decklist and gets a warning. Why force the judge not to judge the situation but to make a radical decision. Frank

Johannes Walch

[ quoted text not captured ] In fact the judge doesn´t have to disqualify the player. But some judges have chosen to do so for various reasons based on their judgement. Either we should get rid of the decklists or face the fact that some players are DQed because the judge chooses to do so. -- johannes walch

Sten During

Johannes Walch wrote: > > In fact the judge doesn´t have to disqualify the player. But some judges > have chosen to do so for various reasons based on their judgement. > Either we should get rid of the decklists or face the fact that some > players are DQed because the judge chooses to do so. > > -- > johannes walch We'll DQ more or less automatically if this happens during an ECQ in Sweden. This is information available to players when we announce the ECQ, it's available on the persistent WWW-information for each ECQ and it's announced prior to seating when each player is given 15 minutes to control the contents of their decks with their decklist should they want to. We have yet to see a decklist that didn't conform to the actual deck, probably because players are told beforehand in no uncertain ways what will happen if there is a discrepancy. As a sidenote: Of course we supply each player with sheets to fill in their decklists -- this is the least we can do if we require a decklist. (Yes, that was a deliberate insult as we were prepared to write decklists but not prepared to find sheets of paper at 9.30 AM somewhere in Budapest a saturday morning and be back in time for seating) Sten During

LSJ

Johannes Walch wrote: > The advantage of GenCON is that the tickets are just THERE without any > additional effort like providing pens and paper and point out to people > what they have to do No. A good portion of the Gen*Con attendees use generic tickets (the kind that do not have their names on them). Pen, instructions, and handwriting recognition are required, and not at all difficult. The tickets are also not uniformly sized, so I stuff them into card sleeves. [ quoted text not captured ]

Matthew T. Morgan

On Tue, 15 Nov 2005, Johannes Walch wrote: > Didn´t you know about our long term plan of integrating the NAC into the EC > as a side event? Never underestimate the bureaucrats! :-))) That would be great. I love attending the EC, but I wish there were more events. Can we make it a draft? Matt Morgan

Ankur Gupta

> Funny, while the European championship involved a fair bit of needless > bureaucracy the NAC involved a fair bit of needles capitalism (=costs in > this case) for a $$$ GenCON ticket. Isn´t it interesting that the > schemas work out on both sides ;-) Johannes, This is possibly the *best* post ever. I couldn't have said it better myself. :) You are now my personal hero. > Didn´t you know about our long term plan of integrating the NAC into the > EC as a side event? Never underestimate the bureaucrats! :-))) Please let me know when you get these plans off the ground. I'd love to be involved. :) Ankur Gupta Prince of West Lafayette

Frederick Scott

"Johannes Walch" <johanne...@vekn.de> wrote in message news:dlc9dp$uc2$1...@news01.versatel.de... > Frederick Scott wrote: >> Fred, whose strange definition of "necessary capitalism" isn't quite so >> VtES-centric > > Anyway, my post was rather humorous. I know. So was mine. That argument is over. Next year, you may be reassured that the NAC ticket won't so...er...capitalistic. Fred

x5m...@gmx.de

Sten During wrote: > We'll DQ more or less automatically if this happens during an ECQ in > Sweden. This is information available to players when we announce the > ECQ, it's available on the persistent WWW-information for each ECQ and > it's announced prior to seating when each player is given 15 minutes > to control the contents of their decks with their decklist should they > want to. ... So if we announce prior to playing that every player who immediately redraws his WWEF is DQed, it is ok? The question is not, if players know before playing, what happens with a wrong decklist. The question is, if a player is not cheating (judge decision), is a disqualification because of a wrong decklist appropriate. Frank

David Zopf

"Johannes Walch" <johanne...@vekn.de> wrote in message news:dlc6se$sal$1...@news01.versatel.de... >> None of this requires special GenCon tickets. Or, indeed, anything >> special. > > Thank you for enlightening me how to print/create such tickets if you > don´t have them. > > The problems with index cards are that it will be all handwriting, some of > it barely readable and that people love to get instructions wrong ;-) C'mon, Johannes, you're missing out on an opportunity for a little more bureaucracy here!! :-) A decklist involves a lot more writing (and opportunity for error) than an index card with your name, location and VEKN ID number. And hey, this is one more thing that you could potentially disqualify a person for in the event of a clerical error... Doubly EC Good (tm)!!! DaveZ Red Tape Weaver

David Zopf

"Johannes Walch" <johanne...@vekn.de> wrote in message news:dlc6kg$s84$1...@news01.versatel.de... > David Zopf wrote: > >>>NAC seems to be a lot more relaxed (=non competitive) than the EC to me. >> >> >> less uptight != non competitive >> >> Decklists serve little purpose in VTES tournaments, other than as a >> clerical means of dropping players, since the possibility of abusing the >> game somehow in the abscence of decklists is not significant. But hell, >> it is a _European_ Championship, so an event cannot be an *Event* if it >> doesn't contain a fair bit of needless bureaucracy (...and accolades, >> fanfare, signatories, committees, consulates, advisors, etc.) right? ;-) > > Funny, while the European championship involved a fair bit of needless > bureaucracy the NAC involved a fair bit of needles capitalism (=costs in > this case) for a $$$ GenCON ticket. Isn´t it interesting that the schemas > work out on both sides ;-) > Ahh, but in the abscence of needless buraucracytic process, progress can be made to minimize the impact of needless greedy capitalism; http://www.white-wolf.com/vtes/?articleid=261 Check. >> I think we'll all be happy accept decklists as one of the quirks of the >> EC if you like them so much, but I'd prefer to see a demonstrated _need_ >> for them, before their re-introduction to the NAC. > > Didn´t you know about our long term plan of integrating the NAC into the > EC as a side event? Never underestimate the bureaucrats! :-))) LOL! :-) DaveZ Atom Weaver

Stefan Ferenci

x5m...@gmx.de wrote: > Sten During wrote: > >>We'll DQ more or less automatically if this happens during an ECQ in >>Sweden. This is information available to players when we announce the >>ECQ, it's available on the persistent WWW-information for each ECQ and >>it's announced prior to seating when each player is given 15 minutes >>to control the contents of their decks with their decklist should they >>want to. ... > > The question is not, if players know before playing, what happens with > a wrong decklist. The question is, if a player is not cheating (judge > decision), is a disqualification because of a wrong decklist > appropriate. > > Frank > i think everybody, who wants to take part in a vekn event should be able to write a decklist. if not face the consequences, i agree that the dq悲 players might not have been cheating, but you never know. writing a correct decklist shouldn愒 be too hard. s.

Johannes Walch

[ quoted text not captured ] In fact I would opt for making it a duffin draft :-)) -- johannes walch

Matthew T. Morgan

On Tue, 15 Nov 2005, Johannes Walch wrote: >>> Didn´t you know about our long term plan of integrating the NAC into the >>> EC as a side event? Never underestimate the bureaucrats! :-))) >> >> >> That would be great. I love attending the EC, but I wish there were more >> events. Can we make it a draft? > > In fact I would opt for making it a duffin draft :-)) Genius. I think the world is finally ready for competative Duffin Draft. We could run the entire event in 2 hours. Matt Morgan

Johannes Walch

[ quoted text not captured ] Great, leaves more time for drinking. -- johannes walch

David Zopf

"Stefan Ferenci" <nos...@thankyou.com> wrote in message news:437a1714$0$10578$3b21...@usenet.univie.ac.at... > x5m...@gmx.de wrote: > > i think everybody, who wants to take part in a vekn event should be able > to write a decklist. if not face the consequences, i agree that the dq´d > players might not have been cheating, but you never know. writing a > correct decklist shouldn´t be too hard. > OTOH, in the abscence of supporting evidence of cheating, I reserve my power as a judge to reduce the penalty to an appropriate level, and NOT apply a blanket (knee-jerk, over the top, disproportionate) penalty. To do less than execute my full discretion would be doing a disservice to the players for whom I volunteer, and _might_ paint me as some self-absorbed, power-mad bureaucrat... DaveZ Atom Weaver

Joshua Duffin

"Johannes Walch" <johanne...@vekn.de> wrote in message news:dld8qh$na4$1...@news01.versatel.de... [ quoted text not captured ] Well, really you should drink *during* the Duffin Draft, but if that's not feasible, then yeah, at least you would have more time available after such a nice short draft event. :-) Josh the best part is, each round could be its own draft! for only $9 (retail) for three preliminary rounds and another $3 for finalists!

Fred Scott

"Joshua Duffin" <jtdu...@yahoo.com> wrote in message news:3tusk6F...@individual.net... > "Johannes Walch" <johanne...@vekn.de> wrote in message > news:dld8qh$na4$1...@news01.versatel.de... >> Matthew T. Morgan wrote: >>> Genius. I think the world is finally ready for competative Duffin Draft. We could run the entire event in 2 hours. >> >> Great, leaves more time for drinking. > > Well, really you should drink *during* the Duffin Draft, ... > the best part is, each round could be its own draft! > for only $9 (retail) for three preliminary rounds and another $3 for > finalists! Cool. And how much for the beer? ...er...or where you talking about the beer? Fred

Sten During

[ quoted text not captured ] The question in question is one of the most inflamed since the EC in Vienna, so yes, it is most definitely a matter of players knowing before playing what happens if they fail to submit a correct decklist. What happens might be nothing at all. I judge, I disqualify. I'd do the players a severe disservice if I failed to tell them so beforehand. The severity of the penalty corresponds directly to the amount of time a player will spend avoiding said penalty. The more lenient you are the less need for clear information in advance. Sten During

James Coupe

In message <1132046686....@g44g2000cwa.googlegroups.com>, x5m...@gmx.de writes: >If a wrong decklist is usually not indicating that a player wanted to >cheat, why do we always punish them with a disqualification. There are two reasons that spring to my mind, principally. First of all, it's extremely difficult to tell the difference between an honest mistake and intentional cheating, in this instance. All you have to go on is the player's say-so. With - for example - an in-game form of cheating, you may have witnessed it yourself or you may be able to ask other players for their opinions of what happened. Secondly, unlike a situation where a player makes an honest mistake about something on the spur of the moment (e.g. mis-interprets a card they're unfamiliar with vs actively tries to cheat on a card they're very familiar with - but it's hard to tell which one it is), a player handing in an incorrect deck list has typically had a long time to write it down. This is particularly so with major tournaments where the requirement for a deck list is advertised well in advance, when people can create it the night before and check it in the ten minutes before they register and make any manual corrections. You might be more lenient with a player who was drafted in at the last minute to avoid a problem number of players (e.g. you wanted one extra, to avoid having the 11-player tournament issue) - but that would be where judgement comes into play. There should, however, usually be plenty of time to get it right. It's not very hard. [ quoted text not captured ]

XZealot

> i think everybody, who wants to take part in a vekn event should be able > to write a decklist. if not face the consequences, i agree that the dq´d > players might not have been cheating, but you never know. writing a > correct decklist shouldn´t be too hard. It's hard for me. I usually have a case of the DT shakes (that's detox not delaying tactics). :) Comments Welcome, Norman S. Brown, Jr XZealot Archon of the Swamp

Gregory Stuart Pettigrew

On Wed, 16 Nov 2005, James Coupe wrote: > Secondly, unlike a situation where a player makes an honest mistake > about something on the spur of the moment (e.g. mis-interprets a card > they're unfamiliar with vs actively tries to cheat on a card they're > very familiar with - but it's hard to tell which one it is), a player > handing in an incorrect deck list has typically had a long time to write > it down. This is particularly so with major tournaments where the > requirement for a deck list is advertised well in advance, when people > can create it the night before and check it in the ten minutes before > they register and make any manual corrections. You might be more > lenient with a player who was drafted in at the last minute to avoid a > problem number of players (e.g. you wanted one extra, to avoid having > the 11-player tournament issue) - but that would be where judgement > comes into play. There should, however, usually be plenty of time to > get it right. It's not very hard. > So, I'm all set for my first EC. I've got my awesome deck, I've got my decklist, and while I'm in Europe, trading with people I've never met before and - since I made the decklist before I left - add the card to my deck and forget to change the decklist. I mean, why should I, I don't normally keep a decklist for every deck I built at any given moment. Later, I play in the tournament, make it to the final, and whip out my decklist - having completely forgotten that it's now wrong. This is not an unreasonable scenario. This is, in fact, a particularly mundane scenario. I *should* expect to be able to trade right before a major tournament. I *shouldn't* expect to worry about the contents of every one of those trades in regards to my deck, and I *shouldn't* be expected to show up at the tournament an hour early to handwrite an up-to-the-minute correct copy. Decklist rules are easy to break accidentally *because* they exist so far in advance. Right before a tournament large enough to care about Decklists, I shouldn't be hassled by Decklists. I should be spending it meeting with, trading with, and relaxing with people I've never met before or since, or people I go to these tournaments to see. -- - Gregory Stuart Pettigrew

lehrbuch

Gregory Stuart Pettigrew wrote: > So, I'm all set for my first EC. I've got my awesome deck, I've got > my decklist, and while I'm in Europe, trading with people I've never > met before and - since I made the decklist before I left - add the > card to my deck and forget to change the decklist. I mean, why should > I, I don't normally keep a decklist for every deck I built at any > given moment. The rules are that you need an accurate decklist. It's not that hard to cross out whatever card(s) you removed from the decklist and add the new card(s) to the decklist. > I *should* expect to be able to trade right before a major > tournament. I *shouldn't* expect to worry about the contents of every > one of those trades in regards to my deck... If you're too stupid to keep track of what changes you've made to your deck, since you wrote the decklist, then obviously you can't make ad hoc changes to your deck prior to a tournament. Not that it's probably a very sensible idea to be making ad hoc changes to your deck, prior to using it in a tournament anyway. > Right before a tournament large enough to care about Decklists, I > shouldn't be hassled by Decklists. I should be spending it meeting > with, trading with, and relaxing with people I've never met before or > since, or people I go to these tournaments to see. If you can apparently plan your accommodation and travel to be able to attend the tournament and you can manage to bring any cards at all with you, why can't you plan your deck in advance too? If you do, then indeed you won't be "hassled by decklists". Are you lazy or stupid? -- * lehrbuch

Gregory Stuart Pettigrew

On Wed, 16 Nov 2005, lehrbuch wrote: > Not that it's probably a very sensible idea to be making ad hoc changes > to your deck, prior to using it in a tournament anyway. > Right, because everyone has 90 copies of every card already. > Are you lazy or stupid? > I'll have the chicken. [ quoted text not captured ]

Daneel

On Tue, 15 Nov 2005 19:08:05 GMT, David Zopf <david...@snetx.net> wrote: > OTOH, in the abscence of supporting evidence of cheating, I reserve my > power as a judge to reduce the penalty to an appropriate level, and NOT > apply a blanket (knee-jerk, over the top, disproportionate) penalty. To > do > less than execute my full discretion would be doing a disservice to the > players for whom I volunteer, and _might_ paint me as some self-absorbed, > power-mad bureaucrat... The problem is, there is the judge guidelines that details the various violations and recommended punishments. People participating in a VEKN tournament probably assume that they will play according to the VEKN rules, and assume the judges will judge them based on that. So I feel that if an event requires a decklist, it should use the appropriate punishment; the question is IMHO more along the lines of, is it worth it to use decklists at an event? -- Bye, Daneel

James Coupe

In message <ops0bxwo...@news.chello.hu>, Daneel <dan...@eposta.hu> writes: >So I feel that if an event requires a decklist, it should use the > appropriate punishment; The appropriate punishment is the appropriate punishment. Note that this is not the same as the recommended punishment. The V:EKN guidelines make it quite clear that the recommendations are only that, and that the judge has discretion to vary them as necessary depending on the circumstances. Focusing on only one aspect of the guidelines (the recommended punishments) because players will expect that, but not on other aspects of the guidelines (using your discretion based on the circumstances) for some arbitrary reason, isn't terribly logical. If players expect the rules to be enforced, you can't just apply recommended punishments without allowing for circumstances (which may - of course - warrant no change) because that's *not* what the rules say. [ quoted text not captured ]

James Coupe

In message <200511152...@sidehack.gweep.net>, Gregory Stuart Pettigrew <ethe...@sidehack.gweep.net> writes: >So, I'm all set for my first EC. I've got my awesome deck, I've got my >decklist, and while I'm in Europe, trading with people I've never met >before and - since I made the decklist before I left - add the card to >my deck and forget to change the decklist. Then you sift through the deck and double-check the decklist before you hand it to the judge/other tournament official. For any errors you find, you manually correct the deck list. You don't need to keep it up to date every single day whilst fiddling with it (though you may prefer to do that anyway - it might help you keep track of the overall composition more easily, for instance). You just need an accurate deck list when it's handed in, so spend all of five minutes before you register and re-shuffle your deck checking it. What's hard about that? [ quoted text not captured ]

James Coupe

In message <dlc6se$sal$1...@news01.versatel.de>, Johannes Walch <johanne...@vekn.de> writes: >The problems with index cards are that it will be all handwriting, When they hand it in, hand it back if it's unreadable. Or ask them if you're unsure. You can even do this when you're collecting the cards back up afterwards - the player should be able to recognise their own hand-writing when sitting down for the first game. >some of it barely readable and that people love to get instructions >wrong ;-) Then hand it back until they get it right. [ quoted text not captured ]

Daneel

On Thu, 17 Nov 2005 00:53:42 +0000, James Coupe <ja...@zephyr.org.uk> wrote: > In message <ops0bxwo...@news.chello.hu>, Daneel <dan...@eposta.hu> > writes: >> So I feel that if an event requires a decklist, it should use the >> appropriate punishment; > > The appropriate punishment is the appropriate punishment. Note that > this is not the same as the recommended punishment. The V:EKN > guidelines make it quite clear that the recommendations are only that, > and that the judge has discretion to vary them as necessary depending on > the circumstances. Sure. The judge does that. But that does not change the fact that if the judge decides that a certain violation, in his opinion, generally warrants a different punishment, and he is issuing that punishment instead of the recommended in the majority of [general] cases, he is deliberately disregarding a part of the judge guidelines. I guess we can agree on this one. Sure, I have given less severe punishments for decklist error if I thought that the error was apparently a mistake; but for that the error needed to be sufficiently trivial (like, listing a vampire who is completely unusable for the deck instead of the similar named, usable included vampire, in the right quantity). But missing some card(s) and having other card(s) included always has the option that the player tuned his deck and thinks he can get away with it. > Focusing on only one aspect of the guidelines (the recommended > punishments) because players will expect that, but not on other aspects > of the guidelines (using your discretion based on the circumstances) for > some arbitrary reason, isn't terribly logical. If players expect the > rules to be enforced, you can't just apply recommended punishments > without allowing for circumstances (which may - of course - warrant no > change) because that's *not* what the rules say. Again, the point is - do not mistake the judge's ability to change the applied penalty based on the _circumstance_ and the exact _specifics_ of the violation (a right and obligation of the judge) to be the same thing as using a completely different base punishment for a general violation of some sort (which goes against the judge guidelines). There are points where I do not agree with the Penalty Guidelines. I'm sure everybody has those points. I'm just not sure that using a completely different reasoning and line of thought on a per judge basis is really desired. Therefor I've been adhering to the guidelines as best as I could on sanctioned events. But I guess it is never too late to learn; if the consensus is that the guidelines are not to be taken seriously, and a judge can (and should) devise his own set of "guidelines", so to speak, I'll happily devise my own set of guidelines and use them from now on. -- Bye, Daneel

David Zopf

"Daneel" <dan...@eposta.hu> wrote in message news:ops0dkry...@news.chello.hu... > I guess we can agree on this one. Sure, I have given less severe > punishments for decklist error if I thought that the error was apparently > a mistake; but for that the error needed to be sufficiently trivial > (like, > listing a vampire who is completely unusable for the deck instead of the > similar named, usable included vampire, in the right quantity). But > missing > some card(s) and having other card(s) included always has the option that > the player tuned his deck and thinks he can get away with it. > In the former case, you've applyed your Judgement rationally and fairly. In the latter, you've abandoned the use of your Judgement, in favor of saying that you have no way of Judging if the player's infraction is accidental of intentional. I guess this is my problem with the use of the Judge's guidelines in this fashion. If you are a Judge, make the call. One should either have confidence enough in one's Judgely evaluation of the person and the circumstances to call the offending player a Cheater (and apply penalties under section 163) if they believe that he is misrepresenting his deck, _or_ have the confidence in their Judgement of the player and the circumtances to call the error unintentional, and correct the issue with a deck or decklist adjustment and a formal warning. But no judge should shy away from Judging by saying "we'll _I_ have no way of knowing, so therefore I'll just apply this default penalty", using the Penlty Guide as a shield for the inability to arrive at an affirmative conclusion. That strikes me as simply a cop-out from actually Judging the situation. Be a Judge. Make the call. As for me, to arrive at the conclusion that a person is cheating by way of altering his deck mid-game, I would require affirmative evidence of such, and an error on a decklist is insufficient evidence to draw that conclusion, since errors (the majority of errors, in fact) may be arrived at by a myriad of ways not related to cheating. Note also, given the mode and frequency of decklist verification used in the EC (check decks of finalists against their decklists before entering the finals, no checks of those same decks before), the default penalty (Game Loss) is essentially no different to the player at fault than a Full Disqualification. (quite possibly its Worse, since the party you penalize will have basically wasted three preliminary rounds and six hours of their own time in getting to that finals position). _That_ is a implementation of decklist checking which was entirely established by the administrator(s) of the event, and is lacking IMO. If I was going to apply a Game Loss to a finalist of a major event, then I'd want a baseline deck check of that player in place *before the first round*, so as to be able to verify that the deck actually _had_ been altered over the course of the event. If I lacked that baseline check, I'd need more evidence of foul play to indicate that a Game Loss (again, equivalent to a Full Disqualification, in this circumstance) was the appropriate penalty. > There are points where I do not agree with the Penalty Guidelines. I'm > sure everybody has those points. I'm just not sure that using a > completely > different reasoning and line of thought on a per judge basis is really > desired. Nor is it intended. In order to apply a judgement, though, you must first Judge the situation... > Therefor I've been adhering to the guidelines as best as I could > on sanctioned events. But I guess it is never too late to learn; if the > consensus is that the guidelines are not to be taken seriously, and a > judge can (and should) devise his own set of "guidelines", so to speak, > I'll happily devise my own set of guidelines and use them from now on. A Straw Man, Daneel, and you're better than that... Look, I'm not getting down on you or anyone else in particular here. It seems that this interpretation of decklists is pretty comprehensively applied to the whole of the European community. Fine, IMO it detracts from the game tremendously, but its your event. To take arguments against this _specific_ means of implementing decklist checks as meaning that _any_ adjustment from a default penalty is somehow an indication of a rogue Judge establishing his own guidelines, is fallacy. The greater problem is with how the deck-checking method has been set up, anyways, as it offers no baseline for the Judge to make a clear call as to whether the decklist has a clerical error, or if the player has altered the deck mid-tournament. I think if this shortcoming of the decklist-checking methodology were addressed, there would be no issue for anyone with how the penalties were applied... DaveZ Atom Weaver

legb...@mailandnews.com

<snip> This should be archived. **** i personally shuffle by sorting the cards randomly into piles. i try to deal them out in an unpredictable order onto the piles. Then i assemble the piles in a random manner. Of course in reality it is not random - instead there is a little ritual i undergo [eg stacking alternate piles onto each other]. The first time **** *** [1] saw me do this he got very upset that the number of piles i had was even. Instinctively i felt he was right to be upset, and ever since i have used an odd number of piles. Do you, Derek, or anyone, have any mathematical reason to commend the ***/Legbiter instinct, or instead to condemn it as risible superstition? **** On a different topic, people DO cheat during shuffling. i will name no names, but you know who you are. i do not think any discussion about judging, at least on this side of the Atlantic, can be conducted without realising that there IS a real problem with this sort of thing here. [1] A spy for the US Navy, whose name will be known to some of us here, including Derek.

Joshua Duffin

<legb...@mailandnews.com> wrote in message news:1132258555.8...@f14g2000cwb.googlegroups.com... > <snip> > > This should be archived. > > **** > > i personally shuffle by sorting the cards randomly into piles. i try to > deal them out in an unpredictable order onto the piles. Then i assemble > the piles in a random manner. Of course in reality it is not random - > instead there is a little ritual i undergo [eg stacking alternate piles > onto each other]. > > The first time **** *** [1] saw me do this he got very upset that the > number of piles i had was even. Instinctively i felt he was right to be > upset, and ever since i have used an odd number of piles. Do you, > Derek, or anyone, have any mathematical reason to commend the > ***/Legbiter instinct, or instead to condemn it as risible > superstition? I thought I did, but then I did some quick experiments and now I think I don't. My theory before was that you should use a number of piles that is prime relative to the number of cards in your library, on the idea that a number of piles that factors evenly into the size of your library, if you always stack the piles back together in the same order as you placed them down, would more quickly return to the original pre-shuffling order. My idea that prime numbers of piles avoided this problem appears to be entirely wrong. Looking at a twenty-card library, it seems to take 9 pile-shuffles (see Appendix A for details) to return to the original order using either 4 or 5 piles; 18 pile-shuffles to return to the original order with 2 or 10 piles; but only 4 pile-shuffles to return to the original order with either 3 or 7 piles. I *really* don't know why this is, but then my matrix math isn't all that good. (I tried 6 piles, and got tired of typing (after 58 'shuffles') without reaching a point where the order repeats exactly, but there are some dramatic repeating patterns in there nonetheless - notably that the seventeenth card (damn you letter Q!) is *always* in the same place.) I think now that you are very much right to try to deal your cards randomly onto the piles, and that any deterministic pile-shuffle must be pretty severely flawed as a randomizing method. (One obvious problem is that your top and bottom cards always stay on the top and bottom if your cards deal out evenly into non-random piles, but there seem to be lots of patterns along the way besides that one.) As a side-note, a pile shuffle with two piles is exactly the same as a "perfect" riffle shuffle (and has the same problems as a "perfect" riffle shuffle would). Josh easily distracted by puzzles involving cards Appendix A: Think of your piles of cards as a matrix that gets reordered by transposing its elements with each pile-shuffle and consider a 20-card library running from A to T. You start with the ordering: A B C D E F G H I J K L M N O P Q R S T Then you pile it into four piles and it looks like: A B C D E F G H I J K L M N O P Q R S T If you re-stack the piles from first to last, and repeat the process, your next set of piles will look like: A E I M Q B F J N R C G K O S D H L P T See the diagonal pattern? You'll come back to the starting order in a few more repetitions. A Q N K H E B R O L I F C S P M J G D T A H O C J Q E L S G N B I P D K R F M T A J S I R H Q G P F O E N D M C L B K T A R P N L J H F D B S Q O M K I G E C T A L D O G R J B M E P H S K C N F Q I T A G M S F L R E K Q D J P C I O B H N T A F K P B G L Q C H M R D I N S E J O T

LSJ

Joshua Duffin wrote: > <legb...@mailandnews.com> wrote in message [ quoted text not captured ] Just as matter of perfect shuffling, as you note. Better is to overhand shuffle between each pass of pile shuffling. Then, just to really thwart the numer-arrangers, use a different prime number in each subsequent piling. (e.g., 7 then 11 then 13 piles, each one as "random" as you can manage -- not in order -- and each one picked up with overhand shuffling). Let's see you run the numbers on that one, Josh. :-) -- That is my story, be it bitter or be it sweet. Keep a little and let a little come back to me. LSJ (vtesr...@TRAPwhite-wolf.com) V:TES Net.Rep (remove spam trap to reply) http://www.white-wolf.com/vtes/

Derek Ray

legb...@mailandnews.com wrote: > The first time **** *** [1] saw me do this he got very upset that the > number of piles i had was even. Instinctively i felt he was right to be > upset, and ever since i have used an odd number of piles. Do you, > Derek, or anyone, have any mathematical reason to commend the > ***/Legbiter instinct, or instead to condemn it as risible > superstition? It's mostly superstition, but there is a grain of usefulness in it: Say, for example, that of your 6 Governs, 4 Blood Dolls, and 8 Conditionings, ... and other such cards that make up your deck, NONE of the groupings has exactly 7 cards of any given type. Table-shuffling into 7 piles will, then, give you the greatest chance of some unintentional randomization in the process... such that you will not end up with a perfect set of "govern next to conditioning" too often. Selecting 6 or 8 makes it possible to have one Govern in every pile followed by one Conditioning in every pile, then followed by two Conditionings -- an obviously more 'ideal' start. However, the grain of usefulness it provides is no substitute for actually shuffling the hell out of the cards properly. :) > On a different topic, people DO cheat during shuffling. i will name no > names, but you know who you are. i do not think any discussion about > judging, at least on this side of the Atlantic, can be conducted > without realising that there IS a real problem with this sort of thing > here. Oh, of course. Everyone is politely stepping around the issue, but I am well aware of the (admittedly few) known cheaters on this side of the pond at least, and HAVE paid particularly close attention to them in the past. And will in the future, too. We are very lucky, as a community. We don't have almost ANY overt cheating, and not a whole lot of covert cheating. But we _do_ have a couple mechanics among us, and we do have a couple people who routinely "forget" card text and/or carry one-too-many cards in their hands. Fortunately it can be easily policed at the table when it occurs, with no need for a judge -- but the fact that any exist at all means that we do need to have a protocol in place should someone catch one and actually grow significantly upset. -- Derek insert clever quotation here

Derek Ray

LSJ wrote: > Just as matter of perfect shuffling, as you note. Yes. The problem is really that any perfect shuffle repeated repeatedly will eventually cycle back to the original order in short order. (giggle) > Better is to overhand shuffle between each pass of pile shuffling. > Then, just to really thwart the numer-arrangers, use a different > prime number in each subsequent piling. (e.g., 7 then 11 then 13 > piles, each one as "random" as you can manage -- not in order -- > and each one picked up with overhand shuffling). I personally pile-shuffle once at the start, then alternate riffle and overhand for awhile until I'm tired of doing it. I also always do one overhand last so that I can't see the card on the bottom, because I will automatically note where in the deck my predator cut it to -- and I really do prefer not to cheat. :) If it's a Govern, no biggie -- but if it's a unique, ... well, that's information I can use. > Let's see you run the numbers on that one, Josh. :-) Wait! I'll fetch popcorn. [ quoted text not captured ]

Joshua Duffin

"Derek Ray" <lor...@yahoo.com> wrote in message news:K8ydnU4V9PP...@giganews.com... > LSJ wrote: >> Just as matter of perfect shuffling, as you note. > > Yes. The problem is really that any perfect shuffle repeated repeatedly > will eventually cycle back to the original order in short order. Just so. I now think that mixing up the shuffle to get some randomness is important no matter what kind of shuffling you use. It's easy to have some randomness with riffles and overhand shuffles (indeed, very difficult to avoid it), but pile shuffles are inherently nonrandom (though good at not letting cards stick together the way riffles and overhands can). >> Better is to overhand shuffle between each pass of pile shuffling. >> Then, just to really thwart the numer-arrangers, use a different >> prime number in each subsequent piling. (e.g., 7 then 11 then 13 >> piles, each one as "random" as you can manage -- not in order -- >> and each one picked up with overhand shuffling). > > I personally pile-shuffle once at the start, then alternate riffle and > overhand for awhile until I'm tired of doing it. I also always do one > overhand last so that I can't see the card on the bottom, because I will > automatically note where in the deck my predator cut it to -- and I really > do prefer not to cheat. :) If it's a Govern, no biggie -- but if it's a > unique, ... well, that's information I can use. > >> Let's see you run the numbers on that one, Josh. :-) > > Wait! I'll fetch popcorn. Run the numbers?! I only wish I had the math skills for that! My "investigation" of pile shuffling yesterday was nothing but empirically trying out different numbers of piles with a "test library" of 20 cards. Your advice and Scott's advice both seem sound to me - any method where you start to incorporate random elements should take care of the predictability problem of a basic pile shuffle. Josh has the additional problem that his riffle shuffles tend to show *other* players his bottom cards, too

Daneel

On Thu, 17 Nov 2005 18:54:29 GMT, David Zopf <david...@snetx.net> wrote: > "Daneel" <dan...@eposta.hu> wrote in message > news:ops0dkry...@news.chello.hu... >> I guess we can agree on this one. Sure, I have given less severe >> punishments for decklist error if I thought that the error was >> apparently >> a mistake; but for that the error needed to be sufficiently trivial >> (like, >> listing a vampire who is completely unusable for the deck instead of >> the >> similar named, usable included vampire, in the right quantity). But >> missing >> some card(s) and having other card(s) included always has the option >> that >> the player tuned his deck and thinks he can get away with it. > > In the former case, you've applyed your Judgement rationally and fairly. > In the latter, you've abandoned the use of your Judgement, in favor of > saying that you have no way of Judging if the player's infraction is > accidental of intentional. I guess this is my problem with the use of > the Judge's guidelines in this fashion. If you are a Judge, make the > call. Okay, you go on to illustrate this point in multiple ways. I see the point, but I guess the inevitable question then becomes, what is the purpose of the judge guidelines? My interpretation is something like a set of benchmarks that give a uniform philosophy and resolution to most general rules violations. Violations that do not match a given described typical violation reasonably closely should be judged on a case-by case basis based on the judgement of the judge and the philosophy of the guidelines. This interpretation basically says that a general case described in the guidelines should always receive the same treatment irrespective of the judge making the decision. > As for me, to arrive at the conclusion that a person is cheating by > way of > altering his deck mid-game, I would require affirmative evidence of such, > and an error on a decklist is insufficient evidence to draw that > conclusion, > since errors (the majority of errors, in fact) may be arrived at by a > myriad > of ways not related to cheating. Note that the rules are there exactly because no judge can be hold liable to collect evidence for each and every case. The judgements must be made based on limited information; that is why guidelines and common practices are very helpful. > Note also, given the mode and frequency of decklist verification used > in > the EC (check decks of finalists against their decklists before entering > the > finals, no checks of those same decks before), the default penalty (Game > Loss) is essentially no different to the player at fault than a Full > Disqualification. No. If a would-be finalist recieves a Game Loss, he or she will be ranked 6th place in the tournament. If there are prizes for the place, they will recieve it. If the event is a qualifier, they will be qualified. If they give a damn about ratings, well, they get some rating points for the GWs and VPS scored (contrary to DQWP only). > (quite possibly its Worse, since the party you penalize > will have basically wasted three preliminary rounds and six hours of > their > own time in getting to that finals position). Now, I don't get this. You've wasted the preliminary rounds any way. >> There are points where I do not agree with the Penalty Guidelines. I'm >> sure everybody has those points. I'm just not sure that using a >> completely >> different reasoning and line of thought on a per judge basis is really >> desired. > > Nor is it intended. In order to apply a judgement, though, you must > first Judge the situation... But you must be fair. I mean, as a judge, you may sincerely believe that Jack is known for his subtle attempts at cheating, while Bill is known for his immaculate sportsmanship. So if you judge that Jack gets the Game Loss and Bill gets a Warning for the same violation (because you assume that Jack is cheating, and Bill made a mistake), you are basically being unfair, because as a judge you should always judge and penalize the *given* infraction, and not any real or percieved infractions that were committed, say, before the event. >> Therefor I've been adhering to the guidelines as best as I could >> on sanctioned events. But I guess it is never too late to learn; if the >> consensus is that the guidelines are not to be taken seriously, and a >> judge can (and should) devise his own set of "guidelines", so to speak, >> I'll happily devise my own set of guidelines and use them from now on. > > A Straw Man, Daneel, and you're better than that... Oh, why, thank you. ;) > Look, I'm not getting > down on you or anyone else in particular here. It seems that this > interpretation of decklists is pretty comprehensively applied to the > whole > of the European community. Fine, IMO it detracts from the game > tremendously, but its your event. To take arguments against this > _specific_ > means of implementing decklist checks as meaning that _any_ adjustment > from > a default penalty is somehow an indication of a rogue Judge establishing > his > own guidelines, is fallacy. We are talking about the basic, general case with no special circumstances or features. That is when the judgement of the judge is in theory matching that indicated in the guidelines. > The greater problem is with how the deck-checking method has been set > up, > anyways, as it offers no baseline for the Judge to make a clear call as > to > whether the decklist has a clerical error, or if the player has altered > the > deck mid-tournament. I think if this shortcoming of the > decklist-checking > methodology were addressed, there would be no issue for anyone with how > the > penalties were applied... Okay, this is a somewhat valid point. Another, IMHO more valid point would be, "why collect decklists at all?". But if we do collect decklists (a decision of the tournament organiser), the judge should IMHO adhere to the official guidelines set forth for that. -- Bye, Daneel

Atom Weaver

Daneel wrote: > On Thu, 17 Nov 2005 18:54:29 GMT, David Zopf <david...@snetx.net> wrote: > > > As for me, to arrive at the conclusion that a person is cheating by > > way of > > altering his deck mid-game, I would require affirmative evidence of such, > > and an error on a decklist is insufficient evidence to draw that > > conclusion, > > since errors (the majority of errors, in fact) may be arrived at by a > > myriad > > of ways not related to cheating. > > Note that the rules are there exactly because no judge can be hold > liable to collect evidence for each and every case. The judgements > must be made based on limited information; that is why guidelines > and common practices are very helpful. > Hrrm. I don't think that the _Penalty_ guidelines are anything more to do with what your should apply as a penaly, once a conclusion is reached. The penalty guidelines don't address information collection at all. Following that line of thought, the judge has to be assumed to collect a sufficient amount of information to be able to arrive at a judgement that an impartial party can find to be fair. > > Note also, given the mode and frequency of decklist verification used > > in > > the EC (check decks of finalists against their decklists before entering > > the > > finals, no checks of those same decks before), the default penalty (Game > > Loss) is essentially no different to the player at fault than a Full > > Disqualification. > > No. If a would-be finalist recieves a Game Loss, he or she will be > ranked 6th place in the tournament. LOL. and who do you know who heads to a tournament (much less heads to the EC) with the intent of coming in sixth..? :-) > If there are prizes for the > place, they will recieve it. If the event is a qualifier, they will > be qualified. If they give a damn about ratings, well, they get some > rating points for the GWs and VPS scored (contrary to DQWP only). > > > (quite possibly its Worse, since the party you penalize > > will have basically wasted three preliminary rounds and six hours of > > their > > own time in getting to that finals position). > > Now, I don't get this. You've wasted the preliminary rounds any way. > To go to a major event, and have your chance at winning snatched from you by an administrative clerical error (despite being a very "European" experience) is vastly worse for a fair number of people than not having gone at all... > >> There are points where I do not agree with the Penalty Guidelines. I'm > >> sure everybody has those points. I'm just not sure that using a > >> completely > >> different reasoning and line of thought on a per judge basis is really > >> desired. > > > > Nor is it intended. In order to apply a judgement, though, you must > > first Judge the situation... > > But you must be fair. I mean, as a judge, you may sincerely believe > that Jack is known for his subtle attempts at cheating, while Bill > is known for his immaculate sportsmanship. So if you judge that > Jack gets the Game Loss and Bill gets a Warning for the same > violation (because you assume that Jack is cheating, and Bill made > a mistake), you are basically being unfair, because as a judge you > should always judge and penalize the *given* infraction, and not > any real or percieved infractions that were committed, say, before > the event. > I _did_ say to "judge the situation", and not just the people involved... [ quoted text not captured ] Yeah, after looking over the tournament rules, there really aren't _any_ administrative guidelines to the use of decklists, at all... Here is absolutely everything we have to go on: "6.3. Constructed Deck Registration The head judge or tournament organizer may require players to register their decks upon arrival at a tournament. Registration records the original composition of each deck. Once a tournament official receives a player's decklist, the deck may not be altered. Failure to properly register a deck will result in the head judge applying the appropriate provisions of the V:EKN Penalty Guidelines. The V:EKN recommends that organizers check a reasonable number of decks against their decklists each round." That's it... implementation is up to the tournament organizer or head judge, and there's a _lot_ of ways you can implement decklists poorly. This section of the rules needs to be fleshed out more. Namely, I'd suggest the following addition; if a tournament organizer chooses to make use of decklists (particualrly to check contents for finalists), then those decklists should be verified against contents before the first round of the tournament. You can require the players to have their decks sorted to correspond with their decklist when submitting them for review, to speed the review process (a written decklist with sorted contents alongside would take less than one minute to review). At least then, Judges can then safely assume that the decks matched their lists before the finals, and can apply a more specific ruling regarding altered deck contents. I know that this is a migration of this discussion, but as we've talked this one around, I find myself taking more issue with the lack of detail in section 6.3 of the Tournament Rules, than I am with anything found in the Penalty Guidelines. Regards DaveZ Atom Weaver

Daneel

On 20 Nov 2005 15:41:45 -0800, Atom Weaver <atomw...@sbcglobal.net> wrote: >> > Note also, given the mode and frequency of decklist verification >> used >> > in >> > the EC (check decks of finalists against their decklists before >> entering >> > the >> > finals, no checks of those same decks before), the default penalty >> (Game >> > Loss) is essentially no different to the player at fault than a Full >> > Disqualification. >> >> No. If a would-be finalist recieves a Game Loss, he or she will be >> ranked 6th place in the tournament. > > LOL. and who do you know who heads to a tournament (much less heads to > the EC) with the intent of coming in sixth..? :-) Strawman, I think. ;) Your point (no difference) was clearly addressed (by describing the points where there is a difference). Practical point 1: the player who recieved a Game Loss on Saturday was still qualified (as he came in 6th) whereas he wouldn't have been had he been disqualified. Practical point 2: some tournaments do not limit prizes to 1-5 but give out prizes for 6th+. >> > (quite possibly its Worse, since the party you penalize >> > will have basically wasted three preliminary rounds and six hours of >> > their >> > own time in getting to that finals position). >> >> Now, I don't get this. You've wasted the preliminary rounds any way. > > To go to a major event, and have your chance at winning snatched from > you by an administrative clerical error (despite being a very > "European" experience) is vastly worse for a fair number of people than > not having gone at all... Okay, I really was under the impression that you were comparing being DQ-ed with recieving a Game Loss. If I misunderstood your original point, and it was more like "not having gone at all is better than getting a Game Loss before the finals", then I can say that for many players I know, playing at the tournament and not getting into the finals is worse than not playing at all. In fact, some prize-crazy players actually *drop* from a tournament if they don't make at least 1 GW and lots of VPs in the first two rounds. I guess it all depends on where you draw the line. [ quoted text not captured ] Which is, still, a valid point. I mostly agree with you on these. -- Bye, Daneel

Atom Weaver

Daneel wrote: > On 20 Nov 2005 15:41:45 -0800, Atom Weaver <atomw...@sbcglobal.net> > wrote: > > >> > Note also, given the mode and frequency of decklist verification > >> used > >> > in > >> > the EC (check decks of finalists against their decklists before > >> entering > >> > the > >> > finals, no checks of those same decks before), the default penalty > >> (Game > >> > Loss) is essentially no different to the player at fault than a Full > >> > Disqualification. > >> > >> No. If a would-be finalist recieves a Game Loss, he or she will be > >> ranked 6th place in the tournament. > > > > LOL. and who do you know who heads to a tournament (much less heads to > > the EC) with the intent of coming in sixth..? :-) > > Strawman, I think. ;) Nope. > Your point (no difference) was clearly addressed > (by describing the points where there is a difference). Practical point > 1: the player who recieved a Game Loss on Saturday was still qualified > (as he came in 6th) whereas he wouldn't have been had he been > disqualified. Practical point 2: some tournaments do not limit prizes > to 1-5 but give out prizes for 6th+. > Perhaps the real point was obfuscated by my verbiage. The real point is; by applying a default penalty without adequate evidence of an actual rules infraction, you've messed with a player's standing in a tournament in a manner that is excessive. Vastly escessive, in fact, in light of the fact that no one I know of has yet to apply a decklist penalty for anything _other_ than a clerical error (are there instances of confirmed deck manipulation out there? I'd like to hear about it, if so...) No one goes to a game (any game) to get "lawyered" out of competing. I have to imagine, after all the money and time spent on travel to a major event like the EC, pizes are a secondary consideration for those who are at the highest levels of play quality. What matters is having an opportunity to compete, and to test your skills against the best in the field. In light of that, what you take away is simply _everything_ that they have come for... Thats where my original verbige came from, I suppose. Yah well, this is minor compared to the rest of what I snipped. The real solution lies in a more complete policy regarding the implementation of decklists... Righteous conversation, Daneel. I really feel like we had a strong initial difference of opinion, and yet it didn't degenerate into a flamewar. Yay, us... DaveZ Atom Weaver

Daneel

On 27 Nov 2005 08:46:44 -0800, Atom Weaver <atomw...@sbcglobal.net> wrote: > Righteous conversation, Daneel. I really feel like we had a strong > initial difference of opinion, and yet it didn't degenerate into a > flamewar. Yay, us... Shit, my image. *khm* Shadowfist is waaay cooler than VtES. XD -- Bye, Daneel