In article <8vdnfm$idb$1...@s1.read.news.oleane.net>,
"Sylvain Gogel" <syl...@cognition.fr> wrote:
> reading the NRA rule
> i understand that the rule don't forbid one of my minion
> to play a superior Govern the Unalign then
> untap using Freak Drive, then play the inferior version of
> Govern the unalign
Yes, it does prohibit playing Govern the Unaligned twice.
It prohibits playing any action card twice by card name.
First sentence, second paragraph.
See the posts quoted here:
Lasombra:
http://www.deja.com/getdoc.xp?AN=664453924
Check the tournament rules, in particular 6.4.1. No Repeat Actions
here:
http://www.white-wolf.com/VTES/veknRules.html
for further clarification.
"If an action card is used to perform one of these actions, that action
is considered to be of that type."
Under the tournament rules, you may not take an action provided by a
card more than once per turn, regardless of the results of the action.
Therefore, in a VEKN tournament, you may not Govern at basic, untap,
and Govern at superior, on the same turn.
LSJ:
http://www.deja.com/getdoc.xp?AN=683363186
The NRA rule works like this: during the resolution of an action (as in
section 6.2.3 of the rulebook), the acting minion at that point (who
may or may not be the minion who played the action card - the action
may have been Masked) becomes unable to perform the same type of action
again for the remainder of the turn.
LSJ:
http://www.deja.com/getdoc.xp?AN=625729075
The "technical" term for "class" here is "type". Note: Bum's Rush is
its own type by card name (so all Bum's Rushes are the same type, but
are different from the "Ambush" type). However, non-typed actions
allowed by cards in play (like Haven Uncovered) are types of their own,
by the specific instance of the card in play. So entering combat via
one Haven Uncovered is a different type of action than entering combat
via a second Haven Uncovered.
All of this is explained in the V:EKN Rules:
6.4.1. No Repeat Actions
A given minion may not repeat an action, by action type, in a single
turn (whether the first action was successful or not). The
defined "action types" are the ones defined in the rulebook: bleed,
hunt, equip, employ retainer, recruit ally, political action, leave
torpor, rescue a vampire from torpor, and diablerize a vampire in
torpor.
If an action card is used to perform one of these actions, that
action is considered to be of that type. If it is not one of those
actions (such as Bum's Rush), then it is a type of its own, by card
name. If a card in play is used to perform one of these actions, that
action is considered to be of that type. If it is not one of these
actions (such as "enter combat via Haven Uncovered"), then it is a type
of its own, by specific instance of the card in play.
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