rec.games.trading-cards.jyhad

Psyche! / Illusions of the Kindred question

2 messages from 2 participants · 18 February 1999 – 19 February 1999
original thread on Google Groups

Andrew Hartsell

This came up in a game the other night, and we couldn't come up with an answer that everyone agreed on, so we just ended up dropping it. What happens if two vampires enter combat, one plays 'Illusions of the Kindred' (which ends combat), then the other vampire plays 'Psyche!' (starting combat again)? Thanks -ru

LSJ

In article <JH1z2.49$n15...@newsfeed.slurp.net>, [ quoted text not captured ] Illusions of Kindred [AH] - Combat (chi) (2) * Illusions of Kindred can be played when your crypt is empty. In this case, it simply ends combat. The rest of the effect is lost, since no new opponent can be retrieved from the crypt. [LSJ 971002] * There is no room to play Psyche (superior) between the time Illusions of Kindred ends combat and when the new combat begins. So, unless your crypt is empty when you play Illusions of Kindred, Psyche cannot be played. [LSJ 971002] -- L. Scott Johnson (vte...@wizards.com) VTES Net.Rep for Wizards of the Coast. Links to revised rulebook, rulings, errata, and DCI (tournament) rules: http://www.wizards.com/VTES/VTES_Rules.html -----------== Posted via Deja News, The Discussion Network ==---------- http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own