rec.games.trading-cards.jyhad

Anachronism /7 miseries Q

3 messages from 3 participants · 09 October 1999 – 11 October 1999
original thread on Google Groups

Stubby

is this card permanet ie. put on vamp. it can never equip that game or does it burn what ever is there at the time.? Seven miseries: is this card stackable? and what happens when a vote is called and the vamp can't play any stealth and there are two 7miseries out ie -2 stealth. ian.

James C

In article <37ff7a1a...@nntp.netcom.net.uk>, stu...@netcomuk.co.uk (Stubby) wrote: > is this card permanet ie. put on vamp. it can never equip that game or > does it burn what ever is there at the time.? > Anachronism Cardtype: Master Cost: 1 pool Master. Put this card on a vampire with capacity above 6. Any ranged weapons possessed by this vampire, except the Ivory Bow, are burned. The vampire with it burns all weaposn they have now. They are not prevented from equipping with more, but whenever they do, they are immediately burned by Anachronism's permanent effect. (Except the Bow, of course.) > Seven miseries: is this card stackable? and what happens when a vote > is called and the vamp can't play any stealth and there are two > 7miseries out ie -2 stealth. Yes, its' stackable. Two out give =2 stealth, so +1 (from the vote card), -2 (from the two miseries) gives an overall initial stealth of - 1. -- James Coupe "There is a boy across the river with an arse like a peach." (Peterhouse College Motto, allegedly) Sent via Deja.com http://www.deja.com/ Before you buy.

LSJ

James C wrote: > > In article <37ff7a1a...@nntp.netcom.net.uk>, > stu...@netcomuk.co.uk (Stubby) wrote: > > is this card permanet ie. put on vamp. it can never equip that game or > > does it burn what ever is there at the time.? > > > > Anachronism > Cardtype: Master > Cost: 1 pool > Master. Put this card on a vampire with capacity above 6. Any ranged > weapons possessed by this vampire, except the Ivory Bow, are burned. > > The vampire with it burns all weaposn they have now. They are not > prevented from equipping with more, but whenever they do, they are > immediately burned by Anachronism's permanent effect. (Except the Bow, > of course.) Correct. > > Seven miseries: is this card stackable? and what happens when a vote > > is called and the vamp can't play any stealth and there are two > > 7miseries out ie -2 stealth. > > Yes, it's stackable. Two out give -2 stealth, so +1 (from the vote > card), -2 (from the two miseries) gives an overall initial stealth of - > 1. Correct. -- LSJ (vte...@wizards.com) V:TES Net.Rep for Wizards of the Coast. Links to revised rulebook, rulings, errata, and tournament rules: http://www.wizards.com/VTES/rules.asp