rec.games.trading-cards.jyhad

[Deck] Fear of Running out of Cards

29 messages from 16 participants · 08 January 2003 – 14 January 2003
original thread on Google Groups

hamdamcwa

Crypt: Huitzilopochtli x4 Giotto Verducci x2 Mary the Black Sargon Pochtli x4 Masters: Info Highway x5 Golconda Giants Blood Dominate x4 Heidleburg Castle Blood Doll x2 Library Trap x8 Fear of the Below x8 Thoughts Betrayed x8 Boxed In x30 Swallowed by the Night x12 Rush x10 Here's the skinny: Trap + Superior Fear of the Void Below = Deck decimation! Theoretically, the "discard a card" element from FotVB and Trap mean the victim will have half their library decimated in no time. Thoughts Betrayed means they don't hit you (pray for no ranged weapons!). Pochtli is there solely to recharge the deck. That's it! So I win a prize, or something, right? DH

Johannes Walch

> Theoretically, the "discard a card" element from FotVB and Trap mean > the victim will have half their library decimated in no time. Thoughts > Betrayed means they don't hit you (pray for no ranged weapons!). And pray for none of the not so uncommon Carrion Crows. -- johannes walch v:ekn germany - http://www.vekn.de johanne...@vekn.de

Nova_Arpad

dave...@hotmail.com (hamdamcwa) wrote in message news:<9e10847c.03010...@posting.google.com>... >snip< > Theoretically, the "discard a card" element from FotVB and Trap mean > the victim will have half their library decimated in no time. Thoughts > Betrayed means they don't hit you (pray for no ranged weapons!). And you would go through your own deck too. > Pochtli is there solely to recharge the deck. That's it! > > So I win a prize, or something, right? Only if you make a deck that would work without depleting yourself:) Something with meathook. Good luck mate, many have tried. > > DH D.

hamdamcwa

> >snip< > > > Theoretically, the "discard a card" element from FotVB and Trap mean > > the victim will have half their library decimated in no time. Thoughts > > Betrayed means they don't hit you (pray for no ranged weapons!). > > And you would go through your own deck too. Yes, but at a rate 1/3 less than the opposing meth (since FotVB only robs them of a card and Trap lasts for 3 rounds i.e. 3 cards from the opposing meth). > > Pochtli is there solely to recharge the deck. That's it! > > > > So I win a prize, or something, right? > > Only if you make a deck that would work without depleting yourself:) > Something with meathook. Meathook doesn't work since it only works at close range so you would need to make range close. V tricky with FotVB in play. No, it should work providing bad things don't happen (environmental or weapons). However, it is "shaky". DH

Angus, the Unruled

dgarcia...@hotmail.com (Nova_Arpad) wrote in message news:<7785c31c.03010...@posting.google.com>... [ quoted text not captured ] And many have failed. Right, Carl ? :)

Rubbe

> > > So I win a prize, or something, right? > > > > Only if you make a deck that would work without depleting yourself:) > > Something with meathook. > > Meathook doesn't work since it only works at close range so you would > need to make range close. V tricky with FotVB in play. The best 'deck-idea' seen sofar with this trick was build on Caelean. Caelean played : Superior Dominate Skill card Sargon Fragment or another Necro Skill card Ex Nihilio Meat Hook Clan Impersonation Tremere Anti Got Superior Daemonion from Infernal Pact (could also impersonate Baali and be sanguinily instructed, but that required a baali and 2 succesfull sanguine instructions) Then Caelean Bum's rushes Thoughts Betrayed and Fear of the Void superior. Set the range to close with Caelean Ability. Strike with the meat hook for 0 damage due to the nihilio Opponent discard a card You don't take damage due to the Meat hook. There is a press from the hook etc etc... till your opponent has no more cards you allow combat to end by not setting range (scary moment there, at first glance we weren't sure you could end this combat, looping the entire game :) But you have to agree the setup for this one is well... a little out of scope.

Tom,Mad&Co

There is another variant to this trick, also stupid, as it requires the whole deck to perform and it *doesn't* oust your prey. Huiztlipochtli Sargon fragment or necro skill card ex nihilo (strength based strikes deal 0 damage, take no damage from non-aggro strikes) concordance (nullifies the +1 stealth from ex nihilo and grants invulnerability treating aggro damage as normal damage) Clan impersonate to nosferatu Storm sewers Perform nasty actions eager to be blocked tapping storm sewers (mind rape?), if blocked, combat will be set up at close range due to storm sewers. thoughts+meat hook+fear of the void below. Discard the whole deck and hand unless opponent vampire has pot to burn meat hook or a press to end combat. Tom "Rubbe" <ru...@pandora.Be> escribió en el mensaje news:aa2c2398.03010...@posting.google.com... [ quoted text not captured ]

John P.

"hamdamcwa" <dave...@hotmail.com> wrote in message news:9e10847c.03010...@posting.google.com... > Library > > Trap x8 > Fear of the Below x8 > Thoughts Betrayed x8 > Boxed In x30 > Swallowed by the Night x12 > Rush x10 > > Trap + Superior Fear of the Void Below = Deck decimation! I'm still befuddled as to how the combat is proceeding beyond three rounds provided by the trap, unless you then press to continue with boxes in for a couple of rounds after the trap expires. (or perhaps you're only looking for three rounds?) Or perhaps you're maneuvering into close range once in a while with the swallowed by nights? Perhaps increase the number of traps, at the expense of the boxed in. Every combat play two traps then in the 2nd round and the second round after the trap is renewed, Press to end with the boxed in. The combat will continue due to the 2nd trap. Alternatively could sub Taste of vitae in and taste on the second round of the trap for zero blood Play zip gun in the third round? It just seems a waste to set up a three card combo (Rush, fear, Trap) to inflict no damage, and get them to loose the same number of cards that you do. -JTP

John P.

Better yet, Dodge evey third round. (15 Boxed in, 15 Dodge? ) Then just in case they do pull out a concealed or disguised gun it will get you out of there until you can use FotVB's press to end. -JTP

Tobias

ru...@pandora.Be (Rubbe) wrote in message news:<aa2c2398.03010...@posting.google.com>... > > > > So I win a prize, or something, right? > > > > > > Only if you make a deck that would work without depleting yourself:) > > > Something with meathook. > > > > Meathook doesn't work since it only works at close range so you would > > need to make range close. V tricky with FotVB in play. > > The best 'deck-idea' seen sofar with this trick was build on Caelean. > Caelean played : > Superior Dominate Skill card > Sargon Fragment or another Necro Skill card > Ex Nihilio > Meat Hook > Clan Impersonation Tremere Anti > Got Superior Daemonion from Infernal Pact > (could also impersonate Baali and be sanguinily instructed, but that > required a baali and 2 succesfull sanguine instructions) There are a few other tricks: Tremere anti (for instance, Ian), or any other vampire, could also use: Vial of Elder vitae, possibly in combination with Heidelburg, Magic of the smith, Pier 13, etc. Not better, but it opens another sketchy avenue of possibility. !Nos gang tactics is also an option. It's real tricky - I've tried a Baali with Nossie Princes deck, back in the day when 5th was still what it was, with minion taps to keep the infernal cost at bay. But I could never complete the combo successfully (maybe not enough dedication to the combo, but heck, just the combo won't oust anything.) Hmmm you've got me thinking again, though. What if you play a bunch of storage annexes, and pier 13. Store parts of the combo as needed in the annexes, conserve minion actions by using the pier to equip (sargon fragment, meat hook, vials?)... maybe that will allow the use of enough other cards in the library to do something other than deck destruction? Of course, this way, deck destruction will only happen late in the game. Hmmm.... Tobias Deventer

hamdamcwa

"John P." <verg...@hotmail.com> wrote in message news:<7IhT9.18000$7_.7...@news1.mts.net>... > "hamdamcwa" <dave...@hotmail.com> wrote in message news:9e10847c.03010...@posting.google.com... > > Library > > > > Trap x8 > > Fear of the Below x8 > > Thoughts Betrayed x8 > > Boxed In x30 > > Swallowed by the Night x12 > > Rush x10 > > > > Trap + Superior Fear of the Void Below = Deck decimation! First Off, I mis-selected the card: Should be Dead End Alley so that there is an instant replace. Makes a helluva difference. (I knew what I meant, I just got it wrong). > I'm still befuddled as to how the combat is proceeding beyond > three rounds provided by the trap, unless you then press to continue > with boxes in for a couple of rounds after the trap expires. (or > perhaps you're only looking for three rounds?) Trap kicks in. On the 3rd round you play a press. Combat continues for another 2 rounds. On the third round you play a press. Rinse and repeat. In the meantime, your opponent has burned 3 library cards. > Or perhaps you're maneuvering into close range once in > a while with the swallowed by nights? They are there to bug out to long and stay at long. > Perhaps increase the number of traps, at the expense of the boxed in. > Every combat play two traps then in the 2nd round and the second > round after the trap is renewed, Press to end with the boxed in. The > combat will continue due to the 2nd trap. Alternatively could sub Taste > of vitae in and taste on the second round of the trap for zero blood > Play zip gun in the third round? > > It just seems a waste to set up a three card combo (Rush, fear, Trap) > to inflict no damage, and get them to loose the same number of cards > that you do. The whole point is to run your opponent out of deck in one combat. In thoery, assuming you perpetually pull up the presses, you will keep going until you burn about 33 cards (total) and your opponent burns 90. You take no damage, but screw him right up. I think to reasonably work, the library need to include Aura Readings, maybe a gun or two (and disguised weapons) and maybe a taste or two. DH

hamdamcwa

"John P." <verg...@hotmail.com> wrote in message news:<2XhT9.18014$7_.7...@news1.mts.net>... > Better yet, Dodge evey third round. > (15 Boxed in, 15 Dodge? ) Fair idea, except I'd use Staredown for the insant replace and the S:CE in case it gets too hot in there. > Then just in case they do pull out > a concealed or disguised gun it will > get you out of there until you can use > FotVB's press to end. More worried about Carrion Crows to be honest DH

John P.

"hamdamcwa" <dave...@hotmail.com> wrote in message news:9e10847c.03011...@posting.google.com... > Should be Dead End Alley so that there is an instant replace. Makes a > helluva difference. Ahhh.. the light is dawning > Trap kicks in. On the 3rd round you play a press. Combat continues for > another 2 rounds. On the third round you play a press. Rinse and > repeat. In the meantime, your opponent has burned 3 library cards. I was misreading trap. I was thinking that if prior to the press step on the third round no cards had been played, the trap would disappear. I see now that the trap remains, it just does not provide a press. Interesting. <snip> > The whole point is to run your opponent out of deck in one combat. In > thoery, assuming you perpetually pull up the presses, you will keep > going until you burn about 33 cards (total) and your opponent burns > 90. You take no damage, but screw him right up. with my new-found understanding of trap I now understand. -JTP

reyda

Rubbe wrote: > The best 'deck-idea' seen sofar with this trick was build on > Caelean. Caelean played : > Superior Dominate Skill card > Sargon Fragment or another Necro Skill card > Ex Nihilio > Meat Hook > Clan Impersonation Tremere Anti > Got Superior Daemonion from Infernal Pact > (could also impersonate Baali and be sanguinily instructed, but that > required a baali and 2 succesfull sanguine instructions) > Then Caelean Bum's rushes > Thoughts Betrayed and Fear of the Void superior. > Set the range to close with Caelean Ability. > Strike with the meat hook for 0 damage due to the nihilio > Opponent discard a card > You don't take damage due to the Meat hook. > There is a press from the hook > etc etc... till your opponent has no more cards you allow combat to > end by not setting range (scary moment there, at first glance we > weren't sure you could end this combat, looping the entire game :) Then Hasina Kesi blocks the bums and destroys the meat hook with first strike. You run to the toilets to cry alone =)

Damnans

[ quoted text not captured ] With an Ex-Nihilo on, Cailean gets +1 stealth on each of his actions, so it will be a bit difficult for Hasina to block him. In addition, Cailean has OBF, so he will be able to choose a suitable target for his Bum's Rush ;-P Greetings, Damnans

reyda

[ quoted text not captured ] okay, replace Hasina by gengis or tom ;) The idea itself is quite interesting, but i just wanted to point out that the inherent burn clause of the meat hook makes it too fragile =/

Damnans

[ quoted text not captured ] Yup. However Elder Impersonation would be very helpful in this case. > The idea itself is quite interesting, but i just wanted to point out that > the inherent burn clause of the meat hook makes it too fragile =/ That's true. Perhaps, there is a way (unknown to me) to give your prey control of an ally, who would become a perfect target for Cailean's Bum's Rush. Then there would be no worry about the opposing minion having Potence. Greetings, Damnans

Halcyan 2

>There is a press from the hook >etc etc... till your opponent has no more cards you allow combat to >end by not setting range (scary moment there, at first glance we >weren't sure you could end this combat, looping the entire game :) > Yep. One of the most powerful abilities of Ex Nihilo + Meat Hook means you can potentially continue a combat forever (causing a timeout in a tourney or lots of mad people in a casual game)... Halcyan 2

spinney99

halc...@aol.com (Halcyan 2) sez: > Yep. One of the most powerful abilities of Ex Nihilo + Meat Hook means you can > potentially continue a combat forever (causing a timeout in a tourney or lots > of mad people in a casual game)... > > > Halcyan 2 would continuing to take your unproductive press now be another example of stalling under judges guide 162? it is a little different than the example, but... the question might be worth asking(?) specifically, this part seems to be crucial: "... A player need not be playing slowly to be guilty of stalling. If the player is just performing idle activity for no purpose other than to take advantage of a time limit, this can also be considered stalling {snip example.}" entirety: 162. Cheating - Stalling Definition: A player intentionally plays slowly in order to take advantage of the time limit. Refer to section 141 for unintentional slow play. Examples: (A) A player has no options available to significantly affect the game, and spends several minutes "thinking" about what to do. (B) A player whose library is known to have no more equipment in it takes actions via Vast Wealth to use the remaining time in the round searching and shuffling the library for the purpose of preventing his opponent from getting another turn. Philosophy: If it is clear that a player is stalling, he or she should face a serious penalty. A player need not be playing slowly to be guilty of stalling. If the player is just performing idle activity for no purpose other than to take advantage of a time limit, this can also be considered stalling (e.g. using Vast Wealth on every turn even when no more equipment can be found just to spend time "searching" the library and shuffling it.) In addition to issuing any appropriate penalties to the stalling player, the judge may add an appropriate amount of time to the round to compensate for time lost due to stalling. The time added should not be more than the approximate amount of time lost due to the stalling violation. Any time added to the round must be immediately announced. Penalty: Game loss. ==good night, johnboy... {waltons and dark shadows themes play simultaneously}

LSJ

spinney99 wrote: > > halc...@aol.com (Halcyan 2) > sez: > > > Yep. One of the most powerful abilities of Ex Nihilo + Meat Hook means you can > > potentially continue a combat forever (causing a timeout in a tourney or lots > > of mad people in a casual game)... > > > > > > Halcyan 2 > > would continuing to take your unproductive press now be another > example of stalling under judges guide 162? Yes. Once it is determined that the combat "cycle" produces no result (no change in game state), it would be stalling to continue the cycle. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

intGod

"LSJ" <vte...@white-wolf.com> schreef in bericht news:3E24092C...@white-wolf.com... [ quoted text not captured ] I so terribly want to disagree on that ... Since it's a legal combo, I think it should be allowed or banned from tournament. If I off my first prey and then stall using the above mentioned combo, I think I should be considered table winner. -- http://vtes.sentientbeings.com - V:TES Collection and Deck builder http://www.finalfantasygoodies.nl - Final Fantasy Collectibles.

LSJ

intGod wrote: > I so terribly want to disagree on that ... Since it's a legal combo, I think > it should be allowed or banned from tournament. If I off my first prey and > then *STALL* using the above mentioned combo, I think I should be considered > table winner. (emphasis added) Then you should check the rule spinney99 quoted to see where your error lies. Hint: it's emphasized above. [ quoted text not captured ]

intGod

"LSJ" <vte...@white-wolf.com> schreef in bericht news:3E241276...@white-wolf.com... [ quoted text not captured ] Yes, I know. But illegal stalling is losing your cards every five seconds, adjusting your glasses, standing up to get a drink, e.g. things that have nothing to do with the game. In the case of the combo, I'm still playing. And playing. And playing. And playing. And playing. It could of course be considered stalling, but it's also a flaw in the design. Either the combo should be banned, or one of both cards should be outlawed. Or am I being too much of a binary being ? :P [ quoted text not captured ]

Jozxyqk

> Yes, I know. But illegal stalling is losing your cards every five seconds, > adjusting your glasses, standing up to get a drink, e.g. things that have > nothing to do with the game. > In the case of the combo, I'm still playing. And playing. And playing. And > playing. And playing. It could of course be considered stalling, but it's > also a flaw in the design. Either the combo should be banned, or one of both > cards should be outlawed. > Or am I being too much of a binary being ? :P "Stalling" has nothing to do with the specific actions, it has to do with the intent. If you are doing something specifically so the round will go to time, then you're illegally stalling. And not exactly making friends either.

LSJ

intGod wrote: > Yes, I know. But illegal stalling is losing your cards every five seconds, > adjusting your glasses, standing up to get a drink, e.g. things that have > nothing to do with the game. > > In the case of the combo, I'm still playing. And playing. And playing. And > playing. And playing. It could of course be considered stalling, but it's > also a flaw in the design. Either the combo should be banned, or one of both > cards should be outlawed. > > Or am I being too much of a binary being ? :P Not binary enough, I'd say. Illegal stalling also covers "performing idle activity for no purpose other than to take advantage of a time limit", as spinney99 quoted. The activity (pressing and pressing and pressing ...) serves no purpose once it is shown that nothing is accomplished by that (no cards are played, no blood is lost, etc.). [ quoted text not captured ]

intGod

> Illegal stalling also covers "performing idle activity for no purpose other > than to take advantage of a time limit", as spinney99 quoted. > > The activity (pressing and pressing and pressing ...) serves no purpose once > it is shown that nothing is accomplished by that (no cards are played, no > blood is lost, etc.). Granted. No further questions. [ quoted text not captured ]

Sten During

LSJ wrote: > intGod wrote: > >>Yes, I know. But illegal stalling is losing your cards every five seconds, >>adjusting your glasses, standing up to get a drink, e.g. things that have >>nothing to do with the game. >> >>In the case of the combo, I'm still playing. And playing. And playing. And >>playing. And playing. It could of course be considered stalling, but it's >>also a flaw in the design. Either the combo should be banned, or one of both >>cards should be outlawed. >> >>Or am I being too much of a binary being ? :P > > > Not binary enough, I'd say. > > Illegal stalling also covers "performing idle activity for no purpose other > than to take advantage of a time limit", as spinney99 quoted. > > The activity (pressing and pressing and pressing ...) serves no purpose once > it is shown that nothing is accomplished by that (no cards are played, no > blood is lost, etc.). > Hmm, ok so I have a weeniedeck with no combat-defence. 20 minutes left of the round. I know I only have Forgotten Labyrinth left so I start playing Auktarsis Persecution as my only action with the explicit goal to force the table to timeout by literally soaking it with pool. Let's assume I'm able to dump two of those on the table each turn and that I have vote-lock. Illegal play? Sten During

LSJ

Sten During wrote: > Hmm, ok so I have a weeniedeck with no combat-defence. 20 minutes left > of the round. I know I only have Forgotten Labyrinth left so I start > playing Auktarsis Persecution as my only action with the explicit goal > to force the table to timeout by literally soaking it with pool. Let's > assume I'm able to dump two of those on the table each turn and that I > have vote-lock. > > Illegal play? No. The game state changed dramatically. You played card(s). Pool totals changed. [ quoted text not captured ]

Halcyan 2

>I so terribly want to disagree on that ... Since it's a legal combo, I think >it should be allowed or banned from tournament. If I off my first prey and >then stall using the above mentioned combo, I think I should be considered >table winner. Also, you need at lesat 2 VP's (not 1.5) to get a Table Win. Halcyan 2