If you enter combat and play a strike with an optional maneuver when do you
play the card? Maneuver or strike portion of the round? Of course if you
use the maneuver you must use the strike. If the card is played during the
strike resolution portion of the combat can the opposing minion use maneuvers
cancel?
Also....
Who chooses if a retainer gets damaged by ranged combat? The minion with
the retainer or the striking minion? (I thought I read somewhere the striking
minion, but I can't remember where!) Can the minion with the retainer use
cards (i.e. fortitude) to prevent damage to the retainer?
BT
br...@opus.chem.psu.edu
Brian J. Toleno <br...@chem.psu.edu> wrote:
>If you enter combat and play a strike with an optional maneuver when do you>play the card? Maneuver or strike portion of the round?...
You can play it at two times:
-> during the maneuver phase, in which case you must use the maneuver it
gives you
-> during a choose strike phase, in which case its maneuver is wasted
>Who chooses if a retainer gets damaged by ranged combat? The minion with>the retainer or the striking minion?...
The striking minion.
>Can the minion with the retainer use
>cards (i.e. fortitude) to prevent damage to the retainer?
Like any other combat card, prevent-damage cards can only help the minion
using the card unless the card says otherwise.
Tom Wylie rec.games.trading-cards.* Network Representative for
aa...@hal.com Wizards of the Coast, Inc.