Vincent#
New text :
Name: Zip Gun
[Jyhad:U2, VTES:U, SW:PV, CE:U]
Cardtype: Combat
Before range is determined, put this card on this minion. This card
represents an equipment card and doesn't count as a combat card while
in play. This equipment is a weapon, gun. Ammo cards cannot be used
with this gun. It does 1R damage each strike, with an optional
maneuver each combat. Bearer takes 1 damage during strike resolution
when {striking with} this gun, but only once each combat. This card is
kept as normal equipment and is not discarded after combat.
Artist: Kaja Foglio
Now, ZG stipulates that you take 1 damage "when striking with this
gun".
Does it mean that
1/ if you use ZG to maneuver but opponent counter-maneuvers to close
and play Immortal Grapple (preventing you from striking with the gun),
you take no damage from ZG?
2/ if you strike with ZG but the ZG is stolen or destroyed by the
opponent with First strike, you still take damage since your strike
was provided by ZG (even if it doesn't resolve) ?