rec.games.trading-cards.jyhad

The Vessel Challenge (repost from WW forum)

28 messages from 20 participants · 04 January 2010 – 16 January 2010
original thread on Google Groups

The Lasombra

How would you answer the following post? http://forums.white-wolf.com/cs/forums/t/19160.aspx ---------------------------- Is it just me, or is Vessel one of those cards that wrecks the game? It does everything a Blood Doll does, is a trifle, AND it destroys an existing Blood Doll. It's better in every way then Blood Doll, except for the cost of one pool. Which, frankly, the cost of one pool is well worth everything extra it does. There's really no reason to use Blood Doll anymore. Every copy of a card printed since Jyhad is now obsolete. Again, I can only comment on my play group, but when a Vessel is played, if there is a Blood Doll anywhere on the table, it isn't safe. I agree it isn't entirely logical, but there is also logic in the idea that not destroying a Blood Doll, even if it fails to benefit you directly, is wasting half the card. Given that logic, the idea that only your predator will destroy your Blood Dolls, and thus the math for how much pool you will gain off a given Blood Doll, becomes flawed, because you need to consider when any player at the table, not just you predator, will have a Vessel to play. In other words, if you are the only deck at the table with Blood Doll, and every other deck has Vessel, and every other player will destroy your Blood Dolls with their Vessels, Blood Doll gets destroyed at three times the rate (approximately) as if only your predator were concerned. I can certainly see what your saying, and given those terms, Blood Doll does seem to be viable (if it is true that not all decks use Blood Doll/Vessel, and not all decks playing Vessel will be interested in destroying Blood Dolls not belonging to their prey, the odds of you sitting downstream of a Vessel deck become more remote.) However, this does not hold true in all play groups. At this point, I'm considering this a problem with my local metagame. . . a significant percentage of decks use Vessel instead of Blood Doll, and will destroy any Blood Doll on the table if able. I would be interested to hear what one of the players of these tournament-winning Blood Doll decks would do entering this play environment. ----------------------------

Juggernaut1981

[ quoted text not captured ] At worst, Blood Doll is marginally worse than Ascendance (BD at worst converts 1 blood to 1 pool for 1 MPA). And that assumes someone plays Vessel immediately after your BD. Plus, the delay cost on Vessel is higher...

Kevin M.

The Lasombra wrote: > How would you answer the following post? > > http://forums.white-wolf.com/cs/forums/t/19160.aspx > > ---------------------------- > > Is it just me, or is Vessel one of those cards that wrecks the game? [snip] BEN!!!! BEEEEEEEEEEEENNNNN!!!!! Kevin M., Prince of Las Vegas "Know your enemy and know yourself; in one-thousand battles you shall never be in peril." -- Sun Tzu, *The Art of War* "Contentment...Complacency...Catastrophe!" -- Joseph Chevalier Please visit VTESville daily! http://vtesville.myminicity.com/ Please buy my cards! http://shop.ebay.com/kjmergen/m.html Please attend my qualifier! http://members.cox.net/vtesinlv/index.htm

Wilsoros

To Poster upset by Vessel Have you played Vessel? it has several disadvantages over blood doll, I play both often and here is what I say: Blood Doll Pros: I can use it immediately, I can put blood on my minion and use him instead of hunting, often in order to oust or seriously affect the game. It is free, can't emphasize that enough, no pool. Often I run several blood dolls, if I lose one, no biggy. Cons: it can be burned by vessel, not a triffle, still not a big deal in my mind. Vessel: Pros: it gives you a 2nd master phase. Cons: It takes 3 turns to profit, 1st turn spend a pool, next turn take a pool, 3rd turn take a pool and profit. I think Vessel is great for weenies, bad for fatties. Play the card, they comment further.

The Lasombra

On Sun, 3 Jan 2010 17:28:56 -0800 (PST), Wilsoros wrote: >To Poster upset by Vessel >Play the card, then comment further. I think you need to re-read his complaint. His Blood Doll decks are being destroyed by Vessel players (i.e. the other 4 players at the table).

YY

On Jan 4, 9:39 am, The Lasombra <TheLasom...@hotmail.com> wrote: > His Blood Doll decks are being destroyed by Vessel players (i.e. the > other 4 players at the table). A good way to get around this problem is to play a mix of both blood dolls and vessels. If your deck is masters (non-trifle) heavy, then obviously playing only vessels will be a better choice. Remember that vessel's effect can only be used during the untap phase, so there will be no clear benefit until the player's next turn, at the very least. However, a lot lies on your local metagame and the way you, as a player, play your deck. If anyone but your predator burns your blood doll (with no significant advantage) then it may just be a need for your local players to use every effect of a card regardless of reason, which IMO is not really good play. Next time someone randomly burns your blood doll, ask them if they would really like to help your predator get 1vp. Seems a bit strange for anyone to want to do that. On the other hand, if you are throwing down your blood dolls early in the game when you don't really need it (assuming you have other MPAs to take), then you will just have to be prepared for it to get burnt. Try thinking of at least some of your blood dolls as a flexible life in the city/ascendence that may potentially help you win vps. - YY

brandonsantacruz

> In other words, if you are the only deck at the table with Blood Doll, > and every other deck has Vessel, and every other player will destroy > your Blood Dolls with their Vessels, Blood Doll gets destroyed at > three times the rate (approximately) as if only your predator were > concerned. One approach you could take would be to play a combination of Blood Doll and Wash. Depending on the timing and announcement requirements of Vessel, which I would be curious to know, you may be able to demand the person playing Vessel announce if they are burning a blood doll and which one. If they select yours, Wash the Vessel. Wash is a good card anyway, so why not? If someone wants to cross-table burn your blood doll, warn them that their interference has consequences, such as your allowing their prey to gain pool, making it harder for them to win. Or vote against their referendums. Or bounce bleeds back to them. Turn-about is fair play. Brandon

echia...@yahoo.com

[ quoted text not captured ] Another thing he could do, is develop decks that emphasize the strength of Blood Doll. Take for example the benefit of being able to use a Blood Doll to prevent an empty vampire from hunting. So maybe he could make some sort of blood denial deck (Free States Rant, Foul Blood, Cryptic Mission, Shadow Twin, Shattering, focus on Gabrielle or Nostoket or Kamiri, Thirst). Make it so that the other players (who like Vessel) consistently end up with empty vampires who are forced to hunt at inconvenient times. (And each time this happens, point out that a Blood Doll could have helped but a Vessel wouldn't have). Nothing quite as irritating as needing that one extra action for the oust (but instead the stupid empty vampire has to hunt instead).

librarian

brandonsantacruz wrote: >> In other words, if you are the only deck at the table with Blood Doll, >> and every other deck has Vessel, and every other player will destroy >> your Blood Dolls with their Vessels, Blood Doll gets destroyed at >> three times the rate (approximately) as if only your predator were >> concerned. > > One approach you could take would be to play a combination of Blood > Doll and Wash. Depending on the timing and announcement requirements > of Vessel, which I would be curious to know, you may be able to demand > the person playing Vessel announce if they are burning a blood doll > and which one. You must announce the entirety of an effect, unless you don't know the entirety (ie, Magic of the Smith, Vast Wealth). So when you play the Vessel, you have to state which Blood Doll you are going to burn - even before you replace the Vessel. Then others have the opportunity to respond to that play (with Wash, SR, Power of All, etc). best - chris

John Whelan

On Jan 3, 7:50 pm, The Lasombra <TheLasom...@hotmail.com> wrote: > How would you answer the following post? > > http://forums.white-wolf.com/cs/forums/t/19160.aspx <snip> > I would be interested to hear what one of the players of these > tournament-winning Blood Doll decks would do entering this play > environment. Stop playing Blood Dolls (for now), but don't switch to Vessel (yet). Vessel is best when you can destroy a Blood Doll. Blood Doll is best when not everyone is playing Vessel. In the play environment you describe, neither is an ideal choice.

Jakob Sievers

brandonsantacruz <brandons...@yahoo.com> writes: [ quoted text not captured ] Wash [Third:U, LotN:PS, KoT:U] Type: Master Master: out-of-turn. Trifle. Do not replace until your next untap phase. Cancel a master card played by your predator or prey as it is played (no cost is paid). That Methuselah gains a master phase action (if the canceled card is an out-of-turn master, the master phase action is gained during that Methuselah's next master phase).

Jakob Sievers

The Lasombra <TheLa...@hotmail.com> writes: > How would you answer the following post? [snip] > ... but there is also logic in the idea that not destroying a Blood > Doll, even if it fails to benefit you directly, is wasting half the > card. wtf [snip] > I can certainly see what your saying, and given those terms, Blood > Doll does seem to be viable (if it is true that not all decks use > Blood Doll/Vessel, and not all decks playing Vessel will be interested > in destroying Blood Dolls not belonging to their prey, the odds of you > sitting downstream of a Vessel deck become more remote.) However, > this does not hold true in all play groups. > > At this point, I'm considering this a problem with my local metagame. Yes. Find a new playgroup. cheers! -jakob

Vincent

On 4 jan, 02:28, Wilsoros <davewilso...@gmail.com> wrote: > To Poster upset by Vessel > > Blood Doll > Pros: I can use it immediately, I can put blood on my minion and use > him instead of hunting, often in order to oust or seriously affect the > game. It is free, can't emphasize that enough, no pool. Often I run > several blood dolls, if I lose one, no biggy. > Cons: it can be burned by vessel, not a triffle, still not a big deal > in my mind. > > Vessel: > Pros: it gives you a 2nd master phase. > Cons: It takes 3 turns to profit, 1st turn spend a pool, next turn > take a pool, 3rd turn take a pool and profit. I think Vessel is great > for weenies, bad for fatties. > Nothing to add, I use either Blood Dolls or Vessels depending on the deck. Though, if I'd play in the small group of players where everyone else relies heavily on Vessels, I'd rather play Vessels systematically, but only because of the metagame.

Salem

[ quoted text not captured ] and you should Sudden their Vessel, not Wash it. They then end up with no Vessel, and no additional master phase action from the trifleness of Vessel, because it was suddened (with Wash, they'll get another master phase action, and you don't want that). Make sure to only Sudden Vessels played by people cross-table, to really emphasise that they shouldn't be burning your blood dolls just so they're not 'wasting half the card'. Then Kine Resources Contested them for 3 pool (just to make sure you're not 'wasting three quarters of the card'). But then, maybe obsoleting Blood Dolls was what was intended from Vessel being printed, anyway. So perhaps the only REAL choice is to start playing Vessels. -- salem (replace 'hotmail' with 'gmail' to email)

_angst_

[ quoted text not captured ] I'm not sure I understand his problem really. Blood doll decks? Blood doll is not a valid strategy to win a VtES game. It wasn't back in the day and it definitely isn't since the printing of vessel. My first suggestion would be for this player to review his strategies and ideas in regard on how to get the GW. I'm sure that he'd find that playing blood doll most likely won't be a part of it. Vessel is a really lousy bloat card and for some playgroups it took a while to figure that out (mine included). So another suggestion I would have is for him to ride out the storm. And in that time he should play more aggressive decks proving to his fellow players that waiting 3 turns (almost 1/4 of a VtES game) to gain 1 pool from vessel isn't viable. And I'm guessing the vessels he face (since they are numerous enough to affect his blood dolls) are used primarily as a bloat substitution for BD. Regards Alex Swedish NC

Powerlord

With all due respect to each one's opinion, I find this discution as important as discussing the sex of the angels... In my opinion: - there will always be good and bad players who burn all blood dolls they can when playing vessels, regardless others opinions - there will always be players who think they are the ones playing right - there will always be vessels and blood dolls - there will always be minion taps and villeins - there will always be washs and suddens - there will always be game situations or pool values or any other variable in which one card is better than the other - there will always be a random factor and the doubt regarding the usage of one of these cards, in the final outcame, do i have a bigger chance of winning if i played X card or Y card? Players need to learn and understand when is a good time to play any of them, but stating someone is wrong just because he does not play as we would have, is simply a bad reason. Ricardo Marta Prince of Lisboa Portugal

Matthew T. Morgan

On Mon, 4 Jan 2010, _angst_ wrote: > I'm not sure I understand his problem really. Blood doll decks? Blood > doll is not a valid strategy to win a VtES game. It wasn't back in the > day and it definitely isn't since the printing of vessel. I disagree with you there. Used to play with a guy who would play lots of weenies and run so many Blood Dolls that he'd play one almost every turn (often having 10+ by the time the game ended). Anyway, it worked a lot of the time. This guy should try something like that. Let the table spend 14 pool to burn his Blood Dolls. If that doesn't put him over the top, then I don't know what would. The Cryptic Mission idea is also a good one. Considering you have to pull a blood off a guy just to break even with crappy Vessel, all these Vesselers should be low on blood. Vessel is a bad card and Blood Doll is still quite viable.

librarian

[ quoted text not captured ] Heh. Nice idea in theory, usually not practical in real life. best - chris

Daneel

On Sun, 03 Jan 2010 19:50:21 -0500, The Lasombra <TheLa...@hotmail.com> wrote: > How would you answer the following post? > > http://forums.white-wolf.com/cs/forums/t/19160.aspx > > ---------------------------- > > Is it just me, or is Vessel one of those cards that wrecks the game? Yes it is. Not in the sense the QP means, though. Vessel isn't a very good card but now that it is around neither is Blood Doll anymore (which used to be a solid, reliable card). > It does everything a Blood Doll does, is a trifle, AND it destroys an > existing Blood Doll. It's better in every way then Blood Doll, except > for the cost of one pool. Which, frankly, the cost of one pool is > well worth everything extra it does. There's really no reason to use > Blood Doll anymore. Every copy of a card printed since Jyhad is now > obsolete. [snip] As already pointed out by others, while Vessel does trump Blood Doll, that doesn't meant it is actually a better card. That was the designer intent I guess - to force the decision to go with a safe, but sub-par option (Vessel) or an unreliable but superior one (Doll). The result: people who previously thought starting deck construction with 4 x Blood Doll was a no-brainer now mostly go with Vessel. Those who are adept in the ways of the Jedi (or Sith) still use Blood Doll and employ mind tricks to persuade their opponents not to remove them. Some folks experiment with alternative solutions to blood management and find it remarkable that you don't actually *need* Doll-type effects to play V:tES (although the generic nature of the effect goes very well with the multi-opponent aspect of the game, facilitating lunges / come-backs). My opinion, of course. -- Regards, Daneel

Jakob Sievers

librarian <auct...@superfuncards.com> writes: [ quoted text not captured ] Somebody needs to cultivate a can-do attitude! cheers, -jakob

cnislev

[ quoted text not captured ] Well then thats a completely different problem - it is expected that your predator and prey burn your blood dolls with vessels, but your grand-predator and grand-prey should not do so (unless it benefits them, which it will only do in certain circumstances). Making you stronger should increase their chances of ousting their prey/defending against their predator, respectively. There are a number of cards with which your grandpredator/grandprey can potentially damage you when played (vessel, Malkavian prank). To not get smacked by them cross-table, employ table-talk - and if you can't talk your way out of it, then that would be because your grandpredator/grandprey has a valid reason for damaging you, and then you had it coming anyway. But that doesnt make blood dolls in particular a worse card.

Xexyz

[ quoted text not captured ] > (replace 'hotmail' with 'gmail' to email)- Hide quoted text - > > - Show quoted text - As soon as I find out when this playgroup gets together I'm going to head up there and show them what happens to people who crosstable for no good reason. I have plenty of political decks and rush decks to do so with.

Blooded Sand

[ quoted text not captured ] I have found that the argument of "Tariq has Rowan ring and Ghoul retainer, small pot and grapples. You really wanna cross table me?" usually does wonders

Xexyz

> I have found that the argument of "Tariq has Rowan ring and Ghoul > retainer, small pot and grapples. You really wanna cross table me?" > usually does wonders- Hide quoted text - A ghoul with a Rowan ring sounds deliciously evil. Does that work the way I think it works?

LSJ

[ quoted text not captured ] Sure, if you think that, at short range, it sends the opposing vampire to torpor and gives xer the RIng.

Juggernaut1981

[ quoted text not captured ] Of course its more fun to do something similar with Theo Bell + Chump Prince (Rake/Volker) cause you can back it up with the Amaranth...

The Lasombra

On Thu, 14 Jan 2010 14:02:35 -0800 (PST), Juggernaut1981 wrote: >> > > I have found that the argument of "Tariq has Rowan ring and Ghoul >> > > retainer, small pot and grapples.. >Of course its more fun to do something similar with Theo Bell + Chump >Prince (Rake/Volker) cause you can back it up with the Amaranth... You did understand that Tariq is immune to blood hunts? The Amaranth is implied by the vampire used in the example. 9 pool for Tariq + Ghoul Retainer is a better choice than 9 pool + prince....

Blooded Sand

[ quoted text not captured ] Especially seeing as it is MUCH easier for Tariq to get CEL then Theo as there so many more targets in range 4-11 than 8-11... And Tariq just rocks, also... Merging him and doing the abactor dance is always fun too. Blooded Sand, long standing member of the TRBB fan club