rec.games.trading-cards.jyhad

Official VEKN Nosferatu Newsletter for December, 2003

15 messages from 9 participants · 16 November 2003 – 20 November 2003
original thread on Google Groups

Peter D Bakija

Official VEKN Nosferatu Newsletter for December, 2003 So having just done pretty well in a Black Hand pre-release tournament with the Nosferatu Antitribu deck, and wanting to take the deck apart to use the components, I?m putting up the December issue early. Sadly, the Anti-Nosferatu are just cooler than the regular Nosferatu. Maybe it is the ?Stick it to the Man!? aspect of the Antitribu clans, or maybe it is just that the Anti-Nosferatu keep getting the good stuff that the Nosferatu should be getting. Where the Nosferatu got Sammy, Tiberius, and Sebastian Marley, the Anti-Nosferatu got Agatha, Olivia, and Beast. Where the Nosferatu got Spawning Pool, the Anti-Nosferatu got Nosferatu Kingdom. And where the Nosferatu got the highly sketchy Camarilla edition Nosferatu starter deck, the Anti-Nosferatu got the much better Black Hand Anti-Nosferatu starter deck. The Black Hand Anti-Nosferatu starter, thankfully, is much better than the Camarilla version in terms of both sealed play value and general card utility--where the Camarilla starter didn?t really have any powerful/choice cards that made buying the starter worthwhile, the Black Hand starter is full of good cards that will likely make the Anti-Nosferatu starter fly off the shelves. What is in the Anti-Nosferatu starter, you might ask? Well, here is a run down, with notes about how to use the deck in a sealed play environment. Crypt: -Yong-Sun, Advanced (10) THA, POT, OBF, ANI, aus, Cardinal, gets +X bleed where X is the number of vampires in target?s ash heap. -Cailean -Calebos -Kendrick -Teresita, The Godmother (7) POT, OBF, ANI, for, Black Hand Seraph. +1 intercept vs Camarilla vampires. -Beast -Ingram Frizer (6) OBF, AUS, pot, ani, Black Hand -Christianus Lionel -Olivia -Joseph -Tock (4) pot, obf, pre -Dani Not a bad crypt, overall. The obvious weirdness is that the crypt includes Yong-Sun advanced, rather than the reprinted Yong-Sun, which is apparently a printing error (i.e. Advanced Yong-Sun was supposed to be regular Yong-Sun). While this isn?t a huge issue in terms of sealed playability, it is a drag in terms of playing Yong-Sun advanced (who *really* wants to be merged with his original version) in constructed decks, and will make getting original Yong-Suns difficult (if only I had speculated and cornered the market before the set was released...) If playing this crypt in a sealed event, you might want to pull out both Yong-Sun and Calebos and replace them with smaller vampires if possible, like Tarbaby Jack (8, POT, ANI, OBF, ser, dom, Black Hand, +1 transfer) or Mateusz Gryzbowsky (8, POT, ANI, OBF, +2 strength, -1 damage with ranged strikes) if you can find them in boosters. Ingram is certainly a vampire with possibilities (if only she could be combined with Sheldon...), but doesn?t really add much to the crypt other than her Black Hand possibilities, so she might be better replaced with someone smaller/more utilitarian if possible as well (although having extra Black Hand members in this deck is defenitely important). Master cards: 1x Shanty Town Hunting Ground 1x Nosferatu Kingdom 1x Steam Tunnels 1x Creep Show 1x Vox Senis 2x Shakar 2x Blood Doll 2x Fame An *infinitely* better selection of masters than the Camarilla deck--some good pool gain possibilities, the Shakar?s give the deck some significant combat capabilities, and the dual Fames are absolutely fantastic, in terms of play value. The Creep Show is kind of a wasted slot, especially in a sealed game, where there don?t seem to be that many Dodge or S:CE cards in general, and would probably do to be replaced/removed. The Steam Tunnels isn?t that useful either, but certainly can?t hurt (especially as it is free). Vox Sennis is a handy master than can be put in play to give each Methusela an extra vote in each referendum, or can be played as an OOTM to gain 3 votes in a referendum, which is certainly useful in a sealed environment. Overall, no a bad selection that really only needs minor tweaking for maximum playability. Non Discipline cards: 1x Blood Feast 1x War Party 2x Blooding 5x Ambush 2x Taste of Vitae 2x Pack Tactics 1x Laptop 1x Leather Jacket 2x IR Goggles 2x Marijava Thuggee 1x Courier Some very good cards here, helping to flesh out the deck. The Thugees are good as back up bleeding minions (as they bleed for 1 and can play Obfuscate cards for stealth), the Bloodings are vital to insure that you can get mileage out of the 2 Shakars in the deck. The two IR goggles are handy, as most of the combat cards in the deck are ranged, and everyone loves Taste of Vitae. The 5 Ambushes are both one of the greatest strengths and weaknesses of the deck--5 Ambushes gives the deck very solid Rush combat capabilities, but the conditionality of the Ambushes (only usable against tapped minions) can prove to be a significant hindrance, especially if you are trying to whack a Famous minion. The deck would have been much better served with Bum?s Rushes or even Harass instead, but all in all, not bad. I?d probably be inclined to remove the Blood Feast and War Party as they are difficult to play, and while the Courier certainly combos nicely with the Steam Tunnels, it probably isn?t going to be that useful overall. Potence cards: 4x Thrown Sewer Lid 3x Throw Gate 2x Increased Strength 2x Mighty Grapple 1x Disarm 1x Brick Laying Not an insignificant combat module for a sealed environment. Most of it is long ranged (making the Disarm, while always welcome, difficult to use), which is good against the !Tremere deck. Between the Potence and Animalism selections, the !Nosferatu deck should be able to dominate most combat situations in a sealed game, which is good, as this decks main way of scoring pool damage is going to be the 2 Fame cards. There aren?t really many other useful combat cards in the Black Hand set to bolster the combat selection, but a few extra Brick Layings (to increase the utility of the Ambushes) could be useful. Obfuscate cards: 4x Swallowed by the Night 4x Faceless Night 2x Elder Impersonation 2x Behind You Stealth is at a premium in the Black Hand sealed environment, as the other three clans represented (!Toreador, !Tremere, !Malkavian) come equipped with Auspex. These obfuscate cards give the Nosferatu some reasonable stealth capabilities, but in general, they are going to have trouble sneaking by much, Luckily, if they are blocked, they can probably cause some significant damage to the blocker, so maybe they?ll do ok. We also get 6 more manuver cards, again, good with the combat selection. Animalism cards: 5x Guard Dogs 3x Carrion Crows 3x Cat?s Guidance 3x Raven Spy 3x Drawing out the Beast 2x Song of Serenity 1x Owl Companion 1x Song in the Dark The bulk of the deck is the Animalism section, which provides reasonable intercept, more combat offense, and a bit of combat defense. The 5 Guard Dogs give the deck a good amount of flexibility in the use of actions (and more manuvers), and between the Ravens, Cats, and Pack Tactics, the !Nosferatu can often stop the !Malkavians in their tracks. What does one do with this deck in a sealed event? As it stands, the deck is pretty playable right out of the deck. Without some booster packs to adjust the deck, I?d be inclined to strip out 4 or 5 of the more fringe cards (Blood Feast, War Party, Creep Show, Courier), and just have at it. Assuming you have access to some Black Hand boosters to reinforce your deck, some useful additions include Vox Domini (OOT master that makes a vote fail), which can be a real life saver; an extra Blooding and/or Shakar to increase combat options; Remover to tap Ambush targets; Legwork, Ministry, and/or Watch Commander to increase intercept options; and Gemini?s Mirror (especially the superior version) could make a huge difference in combat situations. As opposed to the Camarilla Nosferatu deck, the Black Hand deck is definitely worth buying, if for no other reason than it comes with a Disarm and 2 Taste of Vitaes (two cards that you can never have enough of), but the Fames, Carrion Crows, and Swallowed by the Nights are also handy cards that you can also never have enough of, and Nosferatu Kingdom is a potent location that is reasonable to want multiples of. All in all, a very satisfying deck with a lot of good sealed play options as well as good purchase value. If you want to go look at old Nosferatu Newsletters, feel free to check them out at: http://www.lightlink.com/pdb6/vtes.html -Peter

The Lasombra

On 16 Nov 2003 14:44:45 -0800, pd...@lightlink.com (Peter D Bakija) wrote: >Official VEKN Nosferatu Newsletter for December, 2003 >So having just done pretty well in a Black Hand pre-release tournament >with the Nosferatu Antitribu deck, and wanting to take the deck apart >to use the components, I?m putting up the December issue early. You're doing the question mark thing again, instead of apostrophes. Did you ever figure out why? Carpe noctem. Lasombra http://groups.yahoo.com/group/VTES-Newsletters/

Peter D Bakija

The Lasombra <TheLa...@hotmail.com> wrote in message news:<mt7grvkn1g489btvn...@4ax.com>... > On 16 Nov 2003 14:44:45 -0800, pd...@lightlink.com (Peter D Bakija) > wrote: > > >Official VEKN Nosferatu Newsletter for December, 2003 > > >So having just done pretty well in a Black Hand pre-release tournament > >with the Nosferatu Antitribu deck, and wanting to take the deck apart > >to use the components, I?m putting up the December issue early. > > > You're doing the question mark thing again, instead of apostrophes. > > Did you ever figure out why? It has something to do with, apparently, me writing the post in my word proccessor program and cutting and pasting it into google groups. It doesn't happen when I type the stuff in, and when I cut and paste, the quote/apostophies still look like quotes/apostrophies till I post, at which point they magically become question marks. Man. I gotta get a better newsreader. -Peter

LSJ

[ quoted text not captured ] You could try paste special -> unformatted text. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

Xian

pd...@lightlink.com (Peter D Bakija) wrote in message news:<aadbb36b.03111...@posting.google.com>... > Official VEKN Nosferatu Newsletter for December, 2003 > > So having just done pretty well in a Black Hand pre-release tournament > with the Nosferatu Antitribu deck, and wanting to take the deck apart > to use the components, I?m putting up the December issue early. Excellent. I played !Nosferatu in our pre-release as well, and had an excellent time. > Sadly, the Anti-Nosferatu are just cooler than the regular Nosferatu. It's Beast. All about Beast. Who won my second game for me. Best. Vampire. Ever. > or Mateusz Gryzbowsky (8, POT, ANI, OBF, +2 strength, -1 > damage with ranged strikes) I am so making a deck with him, like, immediately. > Master cards: > 1x Shanty Town Hunting Ground > 1x Nosferatu Kingdom > 1x Steam Tunnels > 1x Creep Show > 1x Vox Senis > 2x Shakar > 2x Blood Doll > 2x Fame > > An *infinitely* better selection of masters than the Camarilla > deck--some good pool gain possibilities, the Shakar?s give the deck > some significant combat capabilities, and the dual Fames are > absolutely fantastic, in terms of play value. Shakar + Fame = pure goodness. > The Creep Show is kind > of a wasted slot, especially in a sealed game, where there don?t seem > to be that many Dodge or S:CE cards in general, and would probably do > to be replaced/removed. No way. The Creepshow is excellent against the !Toreador starter. Loads of dodge in there. > The Steam Tunnels isn?t that useful either, > but certainly can?t hurt (especially as it is free). Vox Sennis is a > handy master than can be put in play to give each Methusela an extra > vote in each referendum, or can be played as an OOTM to gain 3 votes > in a referendum, which is certainly useful in a sealed environment. Personally, I thought Vox Sensis was pretty marginal, and since I wasn't planning on voting anyway, I ditched it and didn't use it. Did it come in useful during play for you? Then again, I got a bunch of Archetypes in my boosters, so I thought they were more useful. Unfortunately, no Sociopaths. Hmm. Tock + Blood Doll + Capitalist was good, though. > Some very good cards here, helping to flesh out the deck. The Thugees > are good as back up bleeding minions (as they bleed for 1 and can play > Obfuscate cards for stealth), Agreed. > to play, and while the Courier certainly combos nicely with the Steam > Tunnels, it probably isn?t going to be that useful overall. Don't forget that the Courier can bleed for 1. Highly useful. Sure, he's paste if he actually gets blocked, but only your trickier-than-average prey will keep a Wake around *just* to beat up the Courier, if you routinely save him for last. > Not an insignificant combat module for a sealed environment. Most of > it is long ranged (making the Disarm, while always welcome, difficult > to use), I found Disarm to be pretty effective in combination with Beast or Corporal Reservoir, but I don't remember if the latter was in the starter. And since I'm using google, it's annoying to go back at this point. > Hand set to bolster the combat selection, but a few extra Brick > Layings (to increase the utility of the Ambushes) could be useful. Sadly, every time I had a Brick Laying in hand, I didn't have anything good to do with it. It looks fun, though. Mostly I agree with your assessment, though. :) Xian

salem

On 18 Nov 2003 13:33:17 -0800, xb...@qwest.net (Xian) scrawled: >> or Mateusz Gryzbowsky (8, POT, ANI, OBF, +2 strength, -1 >> damage with ranged strikes) > >I am so making a deck with him, like, immediately. I have a crypt set to one side already, but i'm still thinking about the library. I want to go intercept (what with Teresita, Info Network, Julio Martinez...) but i also want to go rush (Shakar!)...so....i haven't done either yet. :) >Shakar + Fame = pure goodness. I put Fame on my prey's Artemis when my Teresita had Shakar. He went under once (yay!) But then he got Blooded on the turn i didn't have an ambush, and then stayed untapped after that. damnit. >> The Steam Tunnels isn?t that useful either, >> but certainly can?t hurt (especially as it is free). Vox Sennis is a >> handy master than can be put in play to give each Methusela an extra >> vote in each referendum, or can be played as an OOTM to gain 3 votes >> in a referendum, which is certainly useful in a sealed environment. > >Personally, I thought Vox Sensis was pretty marginal, and since I >wasn't planning on voting anyway, I ditched it and didn't use it. Did >it come in useful during play for you? Then again, I got a bunch of >Archetypes in my boosters, so I thought they were more useful. Vox Senis was most useful as the OOT 3 votes, from what I saw. I played it as regular 1st turn, and it was pretty neutral (it usually gave 2 votes in favour and 2 against, due to the 'cross table buddy' thing going on) salem domain:canberra http://www.geocities.com/salem_christ.geo/vtes.htm

Peter D Bakija

Xizn wrote: > Excellent. I played !Nosferatu in our pre-release as well, and had an > excellent time. Yeah--it was a fun deck. I would have liked to play more rounds in the tournament than I did, but we ended at 5, which got us about 2 rounds. > It's Beast. All about Beast. Who won my second game for me. > > Best. Vampire. Ever. I never even drew Beast... > > > or Mateusz Gryzbowsky (8, POT, ANI, OBF, +2 strength, -1 > > damage with ranged strikes) > > I am so making a deck with him, like, immediately. Oh, yeah. I'm so trying to make him work, but without Fortitude, using him for a multi rush deck just isn't going to work, so making a deck with 6 of him isn't going to work. So sad. > Shakar + Fame = pure goodness. Yeah, see, the game where I got that to work was the one that I swept. > No way. The Creepshow is excellent against the !Toreador starter. > Loads of dodge in there. I know that there were Acrobatics in there, but I don't think I saw anyone (!Torreador or no) dodge against me all day. But then Creep Show is mysteriously a Trifle. > Personally, I thought Vox Sensis was pretty marginal, and since I > wasn't planning on voting anyway, I ditched it and didn't use it. Did > it come in useful during play for you? I think I used it at least once to save myself from a Malkavian vote of some type. > Don't forget that the Courier can bleed for 1. Highly useful. Sure, > he's paste if he actually gets blocked, but only your > trickier-than-average prey will keep a Wake around *just* to beat up > the Courier, if you routinely save him for last. Yeah, I think I swapped mine out for a third Marijava Thugee that I got in a booster. This being said, the only time all day I got a Thugee in play, he took one action to damage a Famed vampire, my prey tried to intercept, I thought I was all cool by playing a stealth card, but he had intercept and killed my Thugee with a Weather Control/Theft of Vitae combo. I was sad. > I found Disarm to be pretty effective in combination with Beast or > Corporal Reservoir, but I don't remember if the latter was in the > starter. And since I'm using google, it's annoying to go back at this > point. Yeah, in theory, the Disarm should be playable (you got the Mighty Grapples, the Song of Serenities, and Beast), but embarassingly, I took mine out, figuring I'd never get to play it. Corporal Reservoir is not in the starter. > Sadly, every time I had a Brick Laying in hand, I didn't have anything > good to do with it. It looks fun, though. I took my Brick Layings out originally, as I forgot to read the second half of the scentence ("...or tap a younger vampire."), but if I had them in there, I'd probably have been much better off--I spent a great deal of the second game desperately hoping that Famous Selena with 1 blood would become tapped so I could Ambush her. But for, like, 5 or 6 turns, this didn't happen. And then I was ousted. -Peter

Timlagor

Peter D Bakija expounded: > I know that there were Acrobatics in there, but I don't think I saw > anyone (!Torreador or no) dodge against me all day. But then Creep > Show is mysteriously a Trifle. Couple of Sideslips as well which was nice. > I took my Brick Layings out originally, as I forgot to read the second > half of the scentence ("...or tap a younger vampire."), but if I had I've done this twice now (failed to read it right -once took it out; once discarded it from hand)

John Flournoy

pd...@lightlink.com (Peter D Bakija) wrote in message news:<aadbb36b.03111...@posting.google.com>... > > > or Mateusz Gryzbowsky (8, POT, ANI, OBF, +2 strength, -1 > > > damage with ranged strikes) > > > > I am so making a deck with him, like, immediately. > > Oh, yeah. I'm so trying to make him work, but without Fortitude, using > him for a multi rush deck just isn't going to work, so making a deck > with 6 of him isn't going to work. So sad. Mateusz will get featured in the shortly-upcoming Nosferatu Antitribu newsletter, along with a deck using him for creamy goodness, never fear. :) You're not going to be able to really make a FOR multi-rush deck with any of the !Nos (except maybe Teresita) - it's just not what they do. Though there are ways to make viable multi-rush decks without FOR if you're creative. > > Personally, I thought Vox Sensis was pretty marginal, and since I > > wasn't planning on voting anyway, I ditched it and didn't use it. Did > > it come in useful during play for you? I'm still mulling over the use of Vox Senis. I think it's more generally useful than might be suspected, although this is something I want to see played out first. Certainly in a 5-person game, where you're playing a vote deck packing KRC/Con Ag, it's not bad - you give everybody including yourself a vote, name two people to eat pool loss, and figure that their 2 votes against will be balanced by the two non-targets voting for it, so you're up a vote - as long as you are intelligent about your targetting, it should be useful to some decks. Didn't really help the !Nos starter, though. > -Peter John Flournoy

Timlagor

John Flournoy expounded: > I'm still mulling over the use of Vox Senis. I think it's more > generally useful than might be suspected, although this is something I > want to see played out first. > > Certainly in a 5-person game, where you're playing a vote deck packing > KRC/Con Ag, it's not bad - you give everybody including yourself a > vote, name two people to eat pool loss, and figure that their 2 votes > against will be balanced by the two non-targets voting for it, so > you're up a vote - as long as you are intelligent about your > targetting, it should be useful to some decks. There comes a point in any Vote Deck where it is not in anyone's interest to help you pass votes (at least you hope it comes because otherwise you're losing!). I see Vox Sensis as much more viable as vote defence -everyone gets a vote and only one person is calling it -at worst you have given them a net gain of 1; more likely they have a net loss of 2-4. OTOH it might be nice with bribes... The OOT use is also very nice in an intercept+amaranth deck I believe.

Colin Riggs

"John Flournoy" <flou...@rcn.com> wrote in message news:57327a82.0311...@posting.google.com... > pd...@lightlink.com (Peter D Bakija) wrote in message news:<aadbb36b.03111...@posting.google.com>... > > > > > or Mateusz Gryzbowsky (8, POT, ANI, OBF, +2 strength, -1 > > > > damage with ranged strikes) > > > > > > I am so making a deck with him, like, immediately. > > > > Oh, yeah. I'm so trying to make him work, but without Fortitude, using > > him for a multi rush deck just isn't going to work, so making a deck > > with 6 of him isn't going to work. So sad. > > Mateusz will get featured in the shortly-upcoming Nosferatu Antitribu > newsletter, along with a deck using him for creamy goodness, never > fear. :) You're not going to be able to really make a FOR multi-rush > deck with any of the !Nos (except maybe Teresita) - it's just not what > they do. Though there are ways to make viable multi-rush decks without > FOR if you're creative. > > > > Personally, I thought Vox Sensis was pretty marginal, and since I > > > wasn't planning on voting anyway, I ditched it and didn't use it. Did > > > it come in useful during play for you? > > I'm still mulling over the use of Vox Senis. I think it's more > generally useful than might be suspected, although this is something I > want to see played out first. > > Didn't really help the !Nos starter, though. Just wanted to second or third this opinion. I took it out of the !nos starter at the Baltimore pre-release and it never made a lick of difference. I did get a master hand-jam one game so i guess taking it out did some good. I won all three prelims, and was hardly ever the target of bad votes. Colin Riggs

Peter D Bakija

John wrote: > Mateusz will get featured in the shortly-upcoming Nosferatu Antitribu > newsletter, along with a deck using him for creamy goodness, never > fear. :) Yeah, I have put one of those together already, but he is simply a good 8 point vampire in the crypt (well, 2 good 8 point vampires...) rather than the focus. But I sooooo love him. Maybe we can have our decks fight? :-) > You're not going to be able to really make a FOR multi-rush > deck with any of the !Nos (except maybe Teresita) - it's just not what > they do. Dude! Now that I have 10 Freak Drives, The Deck That Only Works When I Get Out Marty Lechtansi (Mk. VIII) is *soooo* going to bust up the tournament scene. You just wait... > Though there are ways to make viable multi-rush decks without > FOR if you're creative. Well, they aren't going to so much be multi rush decks without the Freak Drives... > I'm still mulling over the use of Vox Senis. I think it's more > generally useful than might be suspected, although this is something I > want to see played out first. It is good as vote defense (with the ditch angle), but then you are probably better off with the Vox Domini. In terms of just using it for the votes on table, it is probably better off with a deck that uses votes to help everyone, rather than, like KRCs or whatever. > Didn't really help the !Nos starter, though. I don't think it hurt much--again, it was useful against the !Malk deck (which had limited vote pushing as it was, and the 3 votes against was often all you needed). -Peter

salem

On Wed, 19 Nov 2003 14:21:58 -0000, Timlagor <Timlagor...@yahoo.co.uk> scrawled: [ quoted text not captured ] someone here first read it as "burn a haven or a younger vampire".... [ quoted text not captured ]

John Flournoy

> > You're not going to be able to really make a FOR multi-rush > > deck with any of the !Nos (except maybe Teresita) - it's just not what > > they do. > > Dude! Now that I have 10 Freak Drives, The Deck That Only Works When I > Get Out Marty Lechtansi (Mk. VIII) is *soooo* going to bust up the > tournament scene. You just wait... Of course, that deck isn't a !Nos deck, so I'll leave that to you. :P > > Though there are ways to make viable multi-rush decks without > > FOR if you're creative. > > Well, they aren't going to so much be multi rush decks without the > Freak Drives... I've had success with a non-For Multi-rush deck. Here's how I'd do it for Mateusz: 4-6 copies of Mateusz in the crypt. Build a 60 to 70-card deck that crushes things when he gets in fights with however many different rush cards you want. The other 6-8 vampires will be weenies with AUS. The remaining library cards are Precognizant Mobilities with a few Telepathic Misdirections and Cloak the Gatherings. The Cloaks are either to make sure your rush hits the right target, or to cloak the weenies for more stealth as they untap him via Mobility. Try to use Sabbat AUS weenies so you can utilize a Hungry Coyote to hunt for untappin' blood more efficiently. (As an added bonus, since you're going to want to include a few Wakes so that your AUS vamps can Misdirect, a couple of Psychic Projections are amusing - after you've torn up a vampire or two, being able to go 'Mateusz has +2 intercept until my next untap phase' while you look droolingly at your predator's vampires is a surprisingly effective deterrent.) And if Mateusz has swept your prey's vamps out of the way and you lack a good rush target, you've got a handful of weenies to swarm-bleed with instead of using them to untap him. To be honest, the bigger concern to me than 'how do I untap to rush again' is 'since I'm going to be punching with Mateusz for a zillion at close, how do I not get punched back each time i fight and zoom out of blood without making my deck include 20 taste of vitaes'... > -Peter -John Flournoy

isaphrael

no no no, it is far better played defensively in a 5 player game, if people dont like how others are voting, that's 1 for and 4 against -Prince of Harrisburg [ quoted text not captured ]