A vampire with a Spying Mission attached bleeds the target of the
Spying Mission. Stealth is needed to push the bleed through. The
vampire uses a Spying Mission at inferior for stealth.
Is it still possible to burn the attached Spying Mission for +2
bleed ?
If yes, why is this not considered using the same action modifier
twice in a single action?
Spying Mission
[obf] +1 stealth. [OBF] Only usable when a bleed would be successful.
Instead of removing pool from the Methuselah you`re bleeding, put this
card on the acting vampire. This bleed is not successful. The next
time this vampire successfully bleeds the same Methuselah, burn this
card for +2 bleed.
Vegas gNat
In message <8605186c-049f-45db-b079-c3109303cf05@x41g2000hsb.googlegroup
s.com>, tigernat1 <tigernat1@gmail.com> writes:
>A vampire with a Spying Mission attached bleeds the target of the
>Spying Mission. Stealth is needed to push the bleed through. The
>vampire uses a Spying Mission at inferior for stealth.
>
>Is it still possible to burn the attached Spying Mission for +2
>bleed ?
Yes. In fact, it's mandatory. It's not a "You may burn this..." It
burns on the next successful bleed.
>If yes, why is this not considered using the same action modifier
>twice in a single action?
The rule on repeat action modifiers only cares about them being played.
A minion cannot play the same action modifier more than once
during a single action.
Burning an in-play Spying Mission for +2 bleed is not playing an action
modifier. "Play" means "in your hand, playing the card" not "burning a
card in play". Similarly, because the in-play Spying Mission is not
being played, you can't DI the +2 bleed. Ditto, the +2 bleed can kick
in even after a Conditioning which says "You cannot play another action
modifier to increase this bleed amount." The burn isn't a play.
Note that you can stack multiple Spying Missions on one vampire, and
burn them all in one action. Each play of a superior Spying Mission
prevents the bleed being successful, so the ones already on the vampire
don't burn. Then you burn them all on a successful bleed.
--
James Coupe
PGP Key: 0x5D623D5D YOU ARE IN ERROR.
EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING.
13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.
James Coupe wrote:
> In message <8605186c-049f-45db-b079-c3109303cf05@x41g2000hsb.googlegroup
> s.com>, tigernat1 <tigernat1@gmail.com> writes:>> A vampire with a Spying Mission attached bleeds the target of the
>> Spying Mission. Stealth is needed to push the bleed through. The
>> vampire uses a Spying Mission at inferior for stealth.
>>
>> Is it still possible to burn the attached Spying Mission for +2
>> bleed ?>
> Yes. In fact, it's mandatory. It's not a "You may burn this..." It
> burns on the next successful bleed.
> >> If yes, why is this not considered using the same action modifier
>> twice in a single action?>
> The rule on repeat action modifiers only cares about them being played.
>
> A minion cannot play the same action modifier more than once
> during a single action.
>
> Burning an in-play Spying Mission for +2 bleed is not playing an action
> modifier. "Play" means "in your hand, playing the card" not "burning a
> card in play". Similarly, because the in-play Spying Mission is not
> being played, you can't DI the +2 bleed. Ditto, the +2 bleed can kick
> in even after a Conditioning which says "You cannot play another action
> modifier to increase this bleed amount." The burn isn't a play.
>
> Note that you can stack multiple Spying Missions on one vampire, and
> burn them all in one action. Each play of a superior Spying Mission
> prevents the bleed being successful, so the ones already on the vampire
> don't burn. Then you burn them all on a successful bleed.
>
Correct.
On Apr 16, 6:00 pm, James Coupe <ja...@zephyr.org.uk> wrote:
> In message <8605186c-049f-45db-b079-c3109303c...@x41g2000hsb.googlegroup
>
> s.com>, tigernat1 <tigern...@gmail.com> writes:
> >A vampire with a Spying Mission attached bleeds the target of the
> >Spying Mission. Stealth is needed to push the bleed through. The
> >vampire uses a Spying Mission at inferior for stealth.
>
> >Is it still possible to burn the attached Spying Mission for +2
> >bleed ?
>
> Yes. In fact, it's mandatory. It's not a "You may burn this..." It
> burns on the next successful bleed.
>
> >If yes, why is this not considered using the same action modifier
> >twice in a single action?
>
> The rule on repeat action modifiers only cares about them being played.
>
> A minion cannot play the same action modifier more than once
> during a single action.
>
> Burning an in-play Spying Mission for +2 bleed is not playing an action
> modifier. "Play" means "in your hand, playing the card" not "burning a
> card in play". Similarly, because the in-play Spying Mission is not
> being played, you can't DI the +2 bleed. Ditto, the +2 bleed can kick
> in even after a Conditioning which says "You cannot play another action
> modifier to increase this bleed amount." The burn isn't a play.
>
> Note that you can stack multiple Spying Missions on one vampire, and
> burn them all in one action. Each play of a superior Spying Mission
> prevents the bleed being successful, so the ones already on the vampire
> don't burn. Then you burn them all on a successful bleed.
>
> --
> James Coupe
> PGP Key: 0x5D623D5D YOU ARE IN ERROR.
> EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING.
> 13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.
One thing you cannot do is play a Spying Mission for stealth, then in
the same action play a second one on the acting vampire for
successfully bleeding (perhaps after being bounced to another Meth).
This clearly violates the 1 mod per action restriction.
Jeff