rec.games.trading-cards.jyhad

Spying Mission [LSJ]

4 messages from 4 participants · 17 April 2008
source archive

tigernat1

A vampire with a Spying Mission attached bleeds the target of the Spying Mission. Stealth is needed to push the bleed through. The vampire uses a Spying Mission at inferior for stealth. Is it still possible to burn the attached Spying Mission for +2 bleed ? If yes, why is this not considered using the same action modifier twice in a single action? Spying Mission [obf] +1 stealth. [OBF] Only usable when a bleed would be successful. Instead of removing pool from the Methuselah you`re bleeding, put this card on the acting vampire. This bleed is not successful. The next time this vampire successfully bleeds the same Methuselah, burn this card for +2 bleed. Vegas gNat

James Coupe

In message <8605186c-049f-45db-b079-c3109303cf05@x41g2000hsb.googlegroup s.com>, tigernat1 <tigernat1@gmail.com> writes: >A vampire with a Spying Mission attached bleeds the target of the >Spying Mission. Stealth is needed to push the bleed through. The >vampire uses a Spying Mission at inferior for stealth. > >Is it still possible to burn the attached Spying Mission for +2 >bleed ? Yes. In fact, it's mandatory. It's not a "You may burn this..." It burns on the next successful bleed. >If yes, why is this not considered using the same action modifier >twice in a single action? The rule on repeat action modifiers only cares about them being played. A minion cannot play the same action modifier more than once during a single action. Burning an in-play Spying Mission for +2 bleed is not playing an action modifier. "Play" means "in your hand, playing the card" not "burning a card in play". Similarly, because the in-play Spying Mission is not being played, you can't DI the +2 bleed. Ditto, the +2 bleed can kick in even after a Conditioning which says "You cannot play another action modifier to increase this bleed amount." The burn isn't a play. Note that you can stack multiple Spying Missions on one vampire, and burn them all in one action. Each play of a superior Spying Mission prevents the bleed being successful, so the ones already on the vampire don't burn. Then you burn them all on a successful bleed. -- James Coupe PGP Key: 0x5D623D5D YOU ARE IN ERROR. EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING. 13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION.

LSJ

James Coupe wrote: > In message <8605186c-049f-45db-b079-c3109303cf05@x41g2000hsb.googlegroup > s.com>, tigernat1 <tigernat1@gmail.com> writes: >> A vampire with a Spying Mission attached bleeds the target of the >> Spying Mission. Stealth is needed to push the bleed through. The >> vampire uses a Spying Mission at inferior for stealth. >> >> Is it still possible to burn the attached Spying Mission for +2 >> bleed ? > > Yes. In fact, it's mandatory. It's not a "You may burn this..." It > burns on the next successful bleed. > >> If yes, why is this not considered using the same action modifier >> twice in a single action? > > The rule on repeat action modifiers only cares about them being played. > > A minion cannot play the same action modifier more than once > during a single action. > > Burning an in-play Spying Mission for +2 bleed is not playing an action > modifier. "Play" means "in your hand, playing the card" not "burning a > card in play". Similarly, because the in-play Spying Mission is not > being played, you can't DI the +2 bleed. Ditto, the +2 bleed can kick > in even after a Conditioning which says "You cannot play another action > modifier to increase this bleed amount." The burn isn't a play. > > Note that you can stack multiple Spying Missions on one vampire, and > burn them all in one action. Each play of a superior Spying Mission > prevents the bleed being successful, so the ones already on the vampire > don't burn. Then you burn them all on a successful bleed. > Correct.

Jeff Kuta

On Apr 16, 6:00 pm, James Coupe <ja...@zephyr.org.uk> wrote: > In message <8605186c-049f-45db-b079-c3109303c...@x41g2000hsb.googlegroup > > s.com>, tigernat1 <tigern...@gmail.com> writes: > >A vampire with a Spying Mission attached bleeds the target of the > >Spying Mission. Stealth is needed to push the bleed through. The > >vampire uses a Spying Mission at inferior for stealth. > > >Is it still possible to burn the attached Spying Mission for +2 > >bleed ? > > Yes. In fact, it's mandatory. It's not a "You may burn this..." It > burns on the next successful bleed. > > >If yes, why is this not considered using the same action modifier > >twice in a single action? > > The rule on repeat action modifiers only cares about them being played. > > A minion cannot play the same action modifier more than once > during a single action. > > Burning an in-play Spying Mission for +2 bleed is not playing an action > modifier. "Play" means "in your hand, playing the card" not "burning a > card in play". Similarly, because the in-play Spying Mission is not > being played, you can't DI the +2 bleed. Ditto, the +2 bleed can kick > in even after a Conditioning which says "You cannot play another action > modifier to increase this bleed amount." The burn isn't a play. > > Note that you can stack multiple Spying Missions on one vampire, and > burn them all in one action. Each play of a superior Spying Mission > prevents the bleed being successful, so the ones already on the vampire > don't burn. Then you burn them all on a successful bleed. > > -- > James Coupe > PGP Key: 0x5D623D5D YOU ARE IN ERROR. > EBD690ECD7A1FB457CA2 NO-ONE IS SCREAMING. > 13D7E668C3695D623D5D THANK YOU FOR YOUR COOPERATION. One thing you cannot do is play a Spying Mission for stealth, then in the same action play a second one on the acting vampire for successfully bleeding (perhaps after being bounced to another Meth). This clearly violates the 1 mod per action restriction. Jeff