rec.games.trading-cards.jyhad

LSJ: Infection + Ghoul Question

2 messages from 2 participants · 01 July 2004 – 02 July 2004
original thread on Google Groups

Emmit Svenson

A ghoul in combat takes damage during the initial strike resolution phase. Infection is played to "prevent all damage to a ghoul (ally or retainer) in combat". The opposing minion then gains an additional strike and damages the ghoul again. Is this damage prevented by the already-played Infection? In other words, does Infection prevent all damage to a ghoul for the duration of a combat, or just the damage being applied to a ghoul at the moment the Infection is played?

LSJ

Emmit Svenson wrote: > A ghoul in combat takes damage during the initial strike resolution > phase. Infection is played to "prevent all damage to a ghoul (ally or > retainer) in combat". The opposing minion then gains an additional > strike and damages the ghoul again. Is this damage prevented by the > already-played Infection? No. Damage prevention cannot be saved up and spent later. > In other words, does Infection prevent all damage to a ghoul for the > duration of a combat, or just the damage being applied to a ghoul at > the moment the Infection is played? The latter. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/