Emmit Svenson#
A ghoul in combat takes damage during the initial strike resolution
phase. Infection is played to "prevent all damage to a ghoul (ally or
retainer) in combat". The opposing minion then gains an additional
strike and damages the ghoul again. Is this damage prevented by the
already-played Infection?
In other words, does Infection prevent all damage to a ghoul for the
duration of a combat, or just the damage being applied to a ghoul at
the moment the Infection is played?