cs95...@cs.uwa.edu.au (Peter Gordon WILSMORE) wrote:
>if a master must be played out of turn then it is impossible to play
>frenzies rotsrecks or suddern reversals during your turn we have decided
>to allow out of turn masters to be played out of the master phasedoes
>anyone have any comments
Peace Peter,
OoTMs are "restricted" to being played only when it is not your turn for a good
reason, they aren't balanced to be played during your turn. I have previously
posted two examples of how OoTMs during your turn are unbalanced. Don't do it.
It is a Bad Thing(TM).
Nil carborundum illigitimi,
James R. McClure Jr.
The OS/2 Apostle
<insert disclaimer here>
In article <3r6qki$6...@hermes.louisville.edu>,
James R. McClure Jr. <jrmc...@ulkyvm.louisville.edu> wrote:
>cs95...@cs.uwa.edu.au (Peter Gordon WILSMORE) wrote:>>if a master must be played out of turn then it is impossible to play
>>frenzies rotsrecks or suddern reversals during your turn we have decided
>>to allow out of turn masters to be played out of the master phasedoes
>>anyone have any comments>
>Peace Peter,
>
>OoTMs are "restricted" to being played only when it is not your turn for a good
>reason, they aren't balanced to be played during your turn. I have previously
>posted two examples of how OoTMs during your turn are unbalanced. Don't do it.
>It is a Bad Thing(TM).
They are restricted because the DT can't make up their mind. The cards
were designed (so Tom says) with the understanding that Out-of-Turn was
to follow the English definition of Out-of-Turn, as in "whenever appropriate"
Major Boon on your own turn is no more unbalancing than superior spying
mission (on your own turn).
Sudden Reversal is needed on your own turn.
And some cards (like Frenzy) are obviously to be used on your own turn.
(Why would a Methuselah whose turn it was be somehow less capable of
monitoring the combats of his minions?)
It is not a BadThing, just different.
--
-----
L. Scott Johnson (lsc...@crl.com) | The opinions expressed are mine
Graphics Specialist and Jyhad Rulemonger | and subject to card text
cs95...@cs.uwa.edu.au (Peter Gordon WILSMORE) wrote:
>if a master must be played out of turn then it is impossible to play
>frenzies rotsrecks or suddern reversals during your turn we have decided
>to allow out of turn masters to be played out of the master phasedoes
>anyone have any comments
This is a toughie. I've heard secondhand that Garfield said Oot Masters
were to be played as you say (I've a photocopy of the big G's signature as
verification). But Major Boon and Rotschreck on your turn are very
fearsome cards. The DT disagrees with you, for what that's worth.
Curt Adams (curt...@aol.com)
if a master must be played out of turn then it is impossible to play
frenzies rotsrecks or suddern reversals during your turn we have decided
to allow out of turn masters to be played out of the master phasedoes
anyone have any comments
--
Peter Gordon WILSMORE, cs95...@cs.uwa.edu.au, First Year Student
L. Scott Johnson <lsc...@crl.com> wrote:
>They are restricted because the DT can't make up their mind. The cards
>were designed (so Tom says) with the understanding that Out-of-Turn was
>to follow the English definition of Out-of-Turn, as in "whenever appropriate"
Our mind is quite made up, thank you. The decision changed during
the initial design and playtest of the game, which should not be at all
surprising. Things change during initial playtest all the time. The
rulebook, sadly, doesn't reflect this well, but it was true by the time the
game was released that out-of-turn masters could not be played during
your turn.
Tom Wylie rec.games.trading-cards.* Network Representative for
aa...@cats.ucsc.edu Wizards of the Coast, Inc.