Peter wrote:
>>Ok can anyone think of a way around these combo's beyond either DI or
NEVER blocking cuz I can't.>>
Yup. Don't block. Use bleed bounce or non blocking related defenses (Rush,
rampant pool gain, rush, etc). Do block, and play Obediance (which cancels
combat). Do block and play Illusions of Kindred. Or just don't block.
>>Dawn OP, Weather Control, Skin of Night.>>
Your own Skin of Night. Or Armor of Terra. Or Elemental Stoicism. Or Obediance.
Or other cards that end combat before combat begins. Or don't rely on blocking
as a defense.
Strategies that rely on people blocking you (like the Dawn Op/Weather
Control/Skin of Night plan) generally don't work so well if people don't block
you, and if you have enough of the appropriate cards in your deck to be
consisitently scary, if no one ever blocks you, you'll soon have a hand full of
cards you can't play , 'cause no one blocks you, and your ability to actually
do anything that folks want to block becomes greatly compromised.
Thus, such a deck or strategy is self limiting--it only works if your prey does
what you want them to, which is a bad thing to rely on.
The whole concept of *not* blocking is a very important one in this game. If
you regularly try to block every action that your predator attempts, when it is
unlikely to actually work or be a good idea, you are going to die a lot (it
allows your predator to cycle cards and often do what they want to do). Not
blocking is very good for jamming up your predators hand with cards that they
can't play, 'cause you aren't blocking them, and is often as effective as
successfully blocking anyways.
Peter D Bakija
PD...@aol.com
http://www.geocities.com/bakija6
"These streets are filled with danger and madness! MADNESS!"
-Zim.