rec.games.trading-cards.jyhad

Rule on bleed action modifier

9 messages from 8 participants · 03 June 1996 – 07 June 1996
original thread on Google Groups

WildStar

Dick Johnson wrote: > > Our group is in disagreement as to the following, and > we would like a ruling from Tom. > > 1. Player A declares a bleed against player B. > 2. Player B says he "takes the bleed". > 3. Player A plays an action modifier to increase his bleed. > > At this point can Player B: > A. Block this action > B. Deflect the bleed to another > C. other. I believe at this point.... his only options are to reduce the bleed, misdirect or deflect it, or use Archon Investigation if it's for more than 3... > Thanks, > Dick WyldStar

Dick Johnson

Our group is in disagreement as to the following, and we would like a ruling from Tom. 1. Player A declares a bleed against player B. 2. Player B says he "takes the bleed". 3. Player A plays an action modifier to increase his bleed. At this point can Player B: A. Block this action B. Deflect the bleed to another C. other. Thanks, Dick

The Corrupter

On 4 Jun 1996, Dick Johnson wrote: > Our group is in disagreement as to the following, and > we would like a ruling from Tom. I'm not Tom, but this is a common enough question that I'll answer it. > 1. Player A declares a bleed against player B. > 2. Player B says he "takes the bleed". > 3. Player A plays an action modifier to increase his bleed. > At this point can Player B: [Snip] Play a reaction card. Once declining to block, you cannot change your mind, but that does not stop you from playing reaction cards. On 4 Jun 1996, David Hyatt wrote: > Suppose that one player attempts to bleed another player. > The victim has two vampires, A and B. He decides to > block with A. > The player attempting the bleed pumps his stealth and > gets by vampire A. > Now I understand that no other vampire can attempt to > block, but can another vampire play REACTION cards? Actually your understanding is wrong. You _CAN_ try to have another vampire block, and anyone with Eagle's Sight or Anneke can attempt to block after your failing (though whether or not they can block (D)-actions aimed at other people I can't remember). In addition, you can still play reaction cards. > Can Vampire B play Deflection or Telepathic Misdirection? As can Vampire A (unless tapped by Faceless Night in the process of blocking). "I can send and receive e-mail even over the Internet"-aol commercial @#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$ # Adrian Sullivan sull...@cslab.uwlax.edu Spoutingly yours 8^) # $ GAT/CS/O/WS R+++* tv&--- b++(+++)&+ t X++&-- 5->? e+*>++++ PS+&-+ @ # PE&++&- C(+++)$ UX+>+++$ N++(+) K+>++++ w---$>? M++$ r(+) z*+? 3.1# @#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$@#$

L. Scott Johnson

In article <4p1c6g$a...@tilde.csc.ti.com>, Dick Johnson <d...@dlep1.itg.ti.com> wrote: >Our group is in disagreement as to the following, and >we would like a ruling from Tom. > >1. Player A declares a bleed against player B. >2. Player B says he "takes the bleed". >3. Player A plays an action modifier to increase his bleed. > >At this point can Player B: > A. Block this action > B. Deflect the bleed to another > C. other. If 2. means that B declines to block (which it should mean), then A. is not an option. The decision not to block is final. B. is always an option. If the bleed is subsequently bounced back to the original target (B), B can once again choose to block (thanks to the card text on the Bleed bouncers). C. Other reaction cards (like Tele. Counter) or applicable Master: Out-of Turn cards (like Brujah Frenzy or Archon Investigation) can be played.

Merlisk

In article <4p1c6g$a...@tilde.csc.ti.com>, d...@dlep1.itg.ti.com (Dick Johnson) wrote: > Our group is in disagreement as to the following, and > we would like a ruling from Tom. > > 1. Player A declares a bleed against player B. > 2. Player B says he "takes the bleed". > 3. Player A plays an action modifier to increase his bleed. > > At this point can Player B: > A. Block this action > B. Deflect the bleed to another > C. other. > Thanks, > Dick To reformulate Dick's question: We ruled that once a Player A declares an action to bleed Player B and B declines to block, B can play an action card (Deflection, Reduction, Misdirection, etc.) Now, if A pumps up the bleed, then we said that B can react again but not with the same card as before. So if a Reduction was first, now Deflection is possible. Why did we say this? Because Player B refused to react until A would declare that he was pumping up the bleed. And, Player A would refuse to pump until he found out what B was going to do. Comments? --- ___....-----'---`-----....___ ========================================= ___`---..._______...---'___ Michael W. Jones (___) _|_|_|_ (___) mer...@ix.netcom.com \\____.-'_.---._`-.____// ~~~~`.__`---'__.'~~~~ ~~~~~

The Corrupter

On Tue, 4 Jun 1996, Merlisk wrote: > We ruled that once a Player A declares an action to bleed Player B and B > declines to block, B can play an [re]action card (Deflection, Reduction, > Misdirection, etc.) Now, if A pumps up the bleed, then we said that B can > react again but not with the same card as before. So if a Reduction was > first, now Deflection is possible. As the rules work... > Why did we say this? Because Player B refused to react until A would > declare that he was pumping up the bleed. And, Player A would refuse to > pump until he found out what B was going to do. Perfectly valid. Order of events: (ignoring other player's abilities to react, simply append them from the left of the acting minion, clockwise around the table, after the last batch of each) 1) Action 2) Acting minion may modify, as much as desired (and allowed) 3) Reacting minion may react 4) switch back and forth giving players the opportunity to react to the last reaction/modifier. If two declines happen in a row, the reacting/modifying is _done_. [ quoted text not captured ]

Daniel Hoffman

In article <merlisk-0406...@dfw-tx18-06.ix.netcom.com> mer...@ix.netcom.com (Merlisk) writes: >We ruled that once a Player A declares an action to bleed Player B and B >declines to block, B can play an action card (Deflection, Reduction, >Misdirection, etc.) Now, if A pumps up the bleed, then we said that B can >react again but not with the same card as before. So if a Reduction was >first, now Deflection is possible. If B used deflection first then there would be no need to play another REaction card. I vaguely understand what you are saying and it is something I would never consider because it changes the rules for no reason. >Why did we say this? Because Player B refused to react until A would >declare that he was pumping up the bleed. And, Player A would refuse to >pump until he found out what B was going to do. If that is what happens, then B is simply bleed for one. The game is not delayed in any way.

Charles T. Schwope

mer...@ix.netcom.com (Merlisk) wrote: >In article <4p1c6g$a...@tilde.csc.ti.com>, d...@dlep1.itg.ti.com (Dick >Johnson) wrote: >> Our group is in disagreement as to the following, and >> we would like a ruling from Tom. >> >> 1. Player A declares a bleed against player B. >> 2. Player B says he "takes the bleed". >> 3. Player A plays an action modifier to increase his bleed. >> >> At this point can Player B: >> A. Block this action >> B. Deflect the bleed to another >> C. other. >> Thanks, >> Dick >To reformulate Dick's question: >We ruled that once a Player A declares an action to bleed Player B and B >declines to block, B can play an action card (Deflection, Reduction, >Misdirection, etc.) Now, if A pumps up the bleed, then we said that B can >react again but not with the same card as before. So if a Reduction was >first, now Deflection is possible. >Why did we say this? Because Player B refused to react until A would >declare that he was pumping up the bleed. And, Player A would refuse to >pump until he found out what B was going to do. >Comments? Yeah... sounds like something that non-MtG players would do. :) (Which is, after all, a lot of our group.) The reason being, I've seen many times where I've wanted my opponent to pump up his pump knights before I'll bolt them in MtG. In my mind, this is the way a bleed happens (and all you Rules-gurus can flame me if I mess it up too badly). (And this is specific to the above instance.) Andy bleeds, and doesn't immediatly play an action modifier. Bill can now block and/or play reaction cards. However, once the decision to decline to block is made, Bill can never change his mind and decide to block. After Bill declines to block, Andy can now play action modifiers or say (by not playing somethiong) "I'm happy with the bleed as it stands". If Bill does not react, the bleed goes through and Andy can't pump it up (and Bill can't change his mind based on the fact that Andy didn't pump it). If Bill does react, Andy can now play an action modifier if he so chooses. Charles -- Charles T. Schwope | Every man is a spark in the darkness. By the aka CT | time he is noticed, he is gone forever, a sch...@infrared.csc.ti.com | retinal afterimage that fades, and is obscured c-sc...@ti.com | by newer, brighter lights.

Thomas R Wylie

Merlisk <mer...@ix.netcom.com> wrote: >We ruled that once a Player A declares an action to bleed Player B and B >declines to block, B can play an action card (Deflection, Reduction, >Misdirection, etc.) Now, if A pumps up the bleed, then we said that B can >react again but not with the same card as before. So if a Reduction was >first, now Deflection is possible. That's fine if it works for you as a house rule, but... >Why did we say this? Because Player B refused to react until A would >declare that he was pumping up the bleed. And, Player A would refuse to >pump until he found out what B was going to do. In this case, it is A's responsibility to decide first what to do. If he wants to wait to see what B does, then he has to run the risk of B doing nothing, and therefore of A missing out on his chance to play or use cards. If A doesn't like it, tough; A must decide first what, if anything, to do. Tom Wylie rec.games.trading-cards.* Network Representative for aa...@cats.ucsc.edu Wizards of the Coast, Inc.