rec.games.trading-cards.jyhad

LSJ: Q - Timing

24 messages from 10 participants · 18 March 2002 – 25 March 2002
original thread on Google Groups

The Plenipotentiary

This question always seems to pop up at least once during a game. It is with regards to timing of action mods. and reactions - when to play these cards. Situation is: Player A declares a bleed against Player B, who in turn declines to block Player A. Player A then proceeds to play an action modifier on his now unblocked bleed increasing the bleed. Player B now wants to use a deflection in response to the action modifier just played by Player A ... is this legal? Or should Player B in turn decline to block and decline to play reactions such as Deflection or Telepathic Misdirection - then allowing the acting vampire to play action mods.??? Thanks in advance! Claus Staal Prince of Copenhagen -- Posted via Mailgate.ORG Server - http://www.Mailgate.ORG

Talo...@nospam.hotmail.com

On Sun, 17 Mar 2002 23:04:20 +0000 (UTC), "The Plenipotentiary" <c...@mbureauet.dk> wrote: >This question always seems to pop up at least once during a game. >It is with regards to timing of action mods. and reactions - when to >play these cards. > >Situation is: Player A declares a bleed against Player B, who in turn >declines to block Player A. Player A then proceeds to play an action >modifier on his now unblocked bleed increasing the bleed. Player B now >wants to use a deflection in response to the action modifier just played >by Player A ... is this legal? Absolutely. He just cannot attempt to block now that he has declined. >Or should Player B in turn decline to >block and decline to play reactions such as Deflection or Telepathic >Misdirection - then allowing the acting vampire to play action mods.??? > Nope, see; 6.2.2. Resolve Any Block Attempts Once a Methuselah decides not to make any further attempts to block, that decision is final. Note that declining to block does not prevent a Methuselah from playing reaction cards later during the action.

Jozxyqk

> 6.2.2. Resolve Any Block Attempts > Once a Methuselah decides not to make any further attempts to block, > that decision is final. > Note that declining to block does not prevent a Methuselah from > playing reaction cards later during the action. A followup question to this one: Player A declares a bleed against Player B. Player B declines to block. Player A then plays Conditioning. Can Player C play Eagle's Sight and block at this time? I'd say yes, since Player C never explicitly declined to block.

LSJ

[ quoted text not captured ] Yes. Note also that current ruling/errata from [TOM 06-JAN-1996] allows a Methuselah to use Eagle's Sight to block after declining to block in her normal position in the rotation (but can still be thwarted if the acting Methuselah asks for "all other blocking attempts" - it's not clear how the sequencing is handled for this "after everything" effect vs. Anneke's "after everything" effect). That oddity is currently on the RT list for review. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to revised rulebook, rulings, errata, and tournament rules: http://www.white-wolf.com/vtes/

Rodrigo Diaz

Hi, I am pretty new to this newsgroup, but familiar with the rules of Jyhad... A doubt is nagging me: block attempt vs Faceless Night If I do not have enough intercept Vs. a bleed attempt, I take I could still be able to play a deflection with an untapped vampire that wasn't able to block because of the faceless night. Right? Thanks Rod LSJ <vte...@white-wolf.com> wrote in message news:<3C95F4E5...@white-wolf.com>... [ quoted text not captured ]

LSJ

[ quoted text not captured ] Sure. Faceless Night only bothers blockers. Even then, the would-be blocker isn't tapped until later, and could still play deflection. [ quoted text not captured ]

Talo...@nospam.hotmail.com

On Wed, 20 Mar 2002 23:52:54 GMT, LSJ <vte...@white-wolf.com> wrote: >Sure. >Faceless Night only bothers blockers. Even then, the would-be >blocker isn't tapped until later, and could still play >deflection. Er what?! minion announces action and taps blocker announces attempted block minion stealths FN blocker fails (without intercept) and is tapped I see no room between attempting to blcok and resolving that attempt where he can play defelctions. You must resolve the block before doing anything else, and in this case that taps the blocker. Lets not strengthen bounce decks any further please, without a very good reason. T

LSJ

Talo...@nospam.hotmail.com wrote: > > On Wed, 20 Mar 2002 23:52:54 GMT, LSJ <vte...@white-wolf.com> wrote: > > >Sure. > >Faceless Night only bothers blockers. Even then, the would-be > >blocker isn't tapped until later, and could still play > >deflection. > > Er what?! > > minion announces action and taps > blocker announces attempted block > minion stealths FN > blocker fails (without intercept) and is tapped > > I see no room between attempting to blcok and resolving that attempt > where he can play defelctions. You must resolve the block before > doing anything else, and in this case that taps the blocker. No. FN doesn't tap him at the end of "that attempt". It taps him when his Methuselah declares "I don't block" (or when a block is successful). [LSJ 02-MAY-1999] That is, when it becomes clear that the minion won't block. [ quoted text not captured ]

Xian

<Talo...@nospam.hotmail.com> wrote in message news:3c9c3acb.2537728@news... > Lets not strengthen bounce decks any further please, without a very > good reason. "Strengthen bounce decks"?? What sort of crack are you talking? Do decks that *just* bounce exist in your neck of the woods? What do they do when they happen upon vote decks? Or rush combat? Dude, the rules have been as LSJ explains, like...forever. "Bounce decks" don't rule the game, if they even exist as such. Xian

Wes

<Talo...@nospam.hotmail.com> wrote in message news:3c9c3acb.2537728@news... > > I see no room between attempting to blcok and resolving that attempt > where he can play defelctions. You must resolve the block before > doing anything else, and in this case that taps the blocker. Think of it this way: Would the blocking vampire have room to play more intercept cards? If so, why not other reaction cards? Cheers, WES

Talo...@nospam.hotmail.com

On Thu, 21 Mar 2002 14:45:14 -0500, LSJ <vte...@white-wolf.com> wrote: >Talo...@nospam.hotmail.com wrote: >> >> On Wed, 20 Mar 2002 23:52:54 GMT, LSJ <vte...@white-wolf.com> wrote: >> >> >Sure. >> >Faceless Night only bothers blockers. Even then, the would-be >> >blocker isn't tapped until later, and could still play >> >deflection. >> >> Er what?! >> >> minion announces action and taps >> blocker announces attempted block >> minion stealths FN >> blocker fails (without intercept) and is tapped >> >> I see no room between attempting to blcok and resolving that attempt >> where he can play defelctions. You must resolve the block before >> doing anything else, and in this case that taps the blocker. > >No. > >FN doesn't tap him at the end of "that attempt". >It taps him when his Methuselah declares "I don't block" (or when >a block is successful). [LSJ 02-MAY-1999] >That is, when it becomes clear that the minion won't block. > > What a bizarre card change that is. Even so, the blocker has already declared an attempted block. As FN is played, it will tap him if he blocks or not. There is no mechanism for changing your mind once you have declared a block so FN should tap him immediately after it is played, unless the blocker can somehow find some more intercept. There is simply no room for the deflection by that same minion. Please show me how this is somehow false. T

Talo...@nospam.hotmail.com

On Thu, 21 Mar 2002 14:04:23 -0600, "Xian" <xi...@waste.org> wrote: > ><Talo...@nospam.hotmail.com> wrote in message news:3c9c3acb.2537728@news... >> Lets not strengthen bounce decks any further please, without a very >> good reason. > >"Strengthen bounce decks"?? What sort of crack are you talking? Do decks >that *just* bounce exist in your neck of the woods? What do they do when >they happen upon vote decks? Or rush combat? > The same thing other decks do. Either fight hard, end combat/prevent damage, or intercept/outvote. >Dude, the rules have been as LSJ explains, like...forever. "Bounce decks" >don't rule the game, if they even exist as such. > Bounce is incredibly strong, and the only way around it currently is spying mission (OBF only) or perfect clarity. Or card denial, but that is pre-emptive rather than reactive and nowhere near as effecient. T

Talo...@nospam.hotmail.com

On Thu, 21 Mar 2002 15:38:10 -0500, "Wes" <gh...@NYETSPAMmnsi.net> wrote: > ><Talo...@nospam.hotmail.com> wrote in message news:3c9c3acb.2537728@news... >> >> I see no room between attempting to blcok and resolving that attempt >> where he can play defelctions. You must resolve the block before >> doing anything else, and in this case that taps the blocker. > >Think of it this way: > >Would the blocking vampire have room to play more intercept cards? Yes, because he must resolve the block attempt. > >If so, why not other reaction cards? > As above. If he fails the block attempt he is tapped as the FN is played first. T

Chris Berger

<Talo...@nospam.hotmail.com> wrote in message news:3c9a5cb2.11218224@news... [ quoted text not captured ] A attempts an action. B attempts to block. A plays Faceless Night. B can play Enhanced Senses at this point to gain intercept, right? If he was tapped here, he could not, since you must be untapped to play reaction cards. Therefore, B is not tapped until his block attempt officially fails. Instead of playing Enhanced Senses, he plays Deflection.

Chris Berger

<Talo...@nospam.hotmail.com> wrote in message news:3c9c5dd8.11512680@news... > On Thu, 21 Mar 2002 15:38:10 -0500, "Wes" <gh...@NYETSPAMmnsi.net> > wrote: > > > > ><Talo...@nospam.hotmail.com> wrote in message news:3c9c3acb.2537728@news... > >> > >> I see no room between attempting to blcok and resolving that attempt > >> where he can play defelctions. You must resolve the block before > >> doing anything else, and in this case that taps the blocker. > > > >Think of it this way: > > > >Would the blocking vampire have room to play more intercept cards? > > Yes, because he must resolve the block attempt. > He "must resolve the block attempt"??? Are you making this stuff up as you go along? There's no rule against playing non-intercept reaction cards when you're attempting to block. You don't fail to block until you say you do, or can't play any more effects. For a parallel... when you are bleeding and a minion attempts to block, you can play bleed modifiers to attempt to cycle to your stealth. You don't have to "resolve the block attempt."

LSJ

Talo...@nospam.hotmail.com wrote: > > On Thu, 21 Mar 2002 14:45:14 -0500, LSJ <vte...@white-wolf.com> > wrote: > > >Talo...@nospam.hotmail.com wrote: > >> > >> On Wed, 20 Mar 2002 23:52:54 GMT, LSJ <vte...@white-wolf.com> wrote: > >> > >> >Sure. > >> >Faceless Night only bothers blockers. Even then, the would-be > >> >blocker isn't tapped until later, and could still play > >> >deflection. > >> > >> Er what?! > >> > >> minion announces action and taps > >> blocker announces attempted block > >> minion stealths FN > >> blocker fails (without intercept) and is tapped > >> > >> I see no room between attempting to blcok and resolving that attempt > >> where he can play defelctions. You must resolve the block before > >> doing anything else, and in this case that taps the blocker. > > > >No. > > > >FN doesn't tap him at the end of "that attempt". > >It taps him when his Methuselah declares "I don't block" (or when > >a block is successful). [LSJ 02-MAY-1999] > >That is, when it becomes clear that the minion won't block. > > > > > > What a bizarre card change that is. No change. > Even so, the blocker has already > declared an attempted block. As FN is played, it will tap him if he > blocks or not. There is no mechanism for changing your mind once you > have declared a block so FN should tap him immediately after it is > played, unless the blocker can somehow find some more intercept. If it did so, the blocker would be unable to "find more intercept", and indeed, would be unable to block at all, since playing reaction cards and blocking requires an untapped minion. > There is simply no room for the deflection by that same minion. > Please show me how this is somehow false. See my previous post. FN taps him only when it becomes clear that he will not block this action. He is free to allow others to try (before re-attempting himself), to continue trying himself, or to play other reaction cards until that time. [ quoted text not captured ]

Talo...@nospam.hotmail.com

[ quoted text not captured ] See it seems obvious to me that in response to FN, his only option is 1-play intercept to continue the block process 2-fail to block, and become tapped That is the effect of FN. T

CurtAdams

Talo...@nospam.hotmail.com writes: >See it seems obvious to me that in response to FN, his only option is >1-play intercept to continue the block process >2-fail to block, and become tapped >That is the effect of FN. There's no restriction on playing non-intercept reaction cards during a blocking attempt. FN has no text to add such a restriction; so the blocking process is not changed. Curt Adams (curt...@aol.com) "It is better to be wrong than to be vague" - Freeman Dyson

Talo...@nospam.hotmail.com

On Thu, 21 Mar 2002 22:42:27 GMT, LSJ <vte...@white-wolf.com> wrote: >> >> What a bizarre card change that is. > >No change. Argh!! Now that I've found this text you are referring to how can you not call that a card change???? The original FN (and unreprinted in any format to my knowledge); "+1 stealth. A vampire that attempts to block this action is tapped, whether or not the block is successful." That is HUGELY different from the current text as shown on the cardtext listing; " +1 stealth, and any vampire that attempts to block this action -{is tapped when the block succeeds or when that vampire's controller decides not to block}-." That is a functional change. It now doesnt tap anybody, successfully blocking or not, until someone does block or the action is successful. The old version was immediate, and only allowed for a continued attempt to block (intercept) before the tapping effect. The new one is not. Hurah. Yet another card effect screwed by BS logic and useless erratta. T

LSJ

Talo...@nospam.hotmail.com wrote: > > On Thu, 21 Mar 2002 22:42:27 GMT, LSJ <vte...@white-wolf.com> wrote: > > >> > >> What a bizarre card change that is. > > > >No change. > > Argh!! Now that I've found this text you are referring to how can you > not call that a card change???? The original FN (and unreprinted in > any format to my knowledge); > > "+1 stealth. A vampire that attempts to block this action is tapped, > whether or not the block is successful." > > That is HUGELY different from the current text as shown on the > cardtext listing; > > " +1 stealth, and any vampire that attempts to block this action -{is > tapped when the block succeeds or when that vampire's controller > decides not to block}-." > > That is a functional change. It now doesnt tap anybody, successfully > blocking or not, until someone does block or the action is successful. ... because that's when you find out if the would-be blocker has blocked the action or not. Before that time, the would-be blocker may still block the action. No functional change. > The old version was immediate, and only allowed for a continued > attempt to block (intercept) before the tapping effect. The new one > is not. The "old" version was not immediate, as has been explained vis a vis playing intercept reaction cards (and other reaction cards) and being able to block in general. > Hurah. > > Yet another card effect screwed by BS logic and useless erratta. No errata. [ quoted text not captured ]

Xian

<Talo...@nospam.hotmail.com> wrote in message news:3c9b5d71.11409045@news... > On Thu, 21 Mar 2002 14:04:23 -0600, "Xian" <xi...@waste.org> wrote: [what do "bounce decks" do in response to vote, combat, etc.] > The same thing other decks do. Either fight hard, end combat/prevent > damage, or intercept/outvote. So these bounce decks have a mystical solution for every other deck style imaginable? Wow, I gotta get me some of that juju. Why don't you post a decklist? > Bounce is incredibly strong, and the only way around it currently is Only against heavy bleed. > spying mission (OBF only) or perfect clarity. Or card denial, but Or weenie bleed, or Change of Target/Red Herring (potentially), or Contingency Plans... Or hey! You could do something aside from bleeding! Xian

Talo...@nospam.hotmail.com

On Fri, 22 Mar 2002 13:34:38 -0500, LSJ <vte...@white-wolf.com> wrote: >Talo...@nospam.hotmail.com wrote: >> >> On Thu, 21 Mar 2002 22:42:27 GMT, LSJ <vte...@white-wolf.com> wrote: >> >> >> >> >> What a bizarre card change that is. >> > >> >No change. >> >> Argh!! Now that I've found this text you are referring to how can you >> not call that a card change???? The original FN (and unreprinted in >> any format to my knowledge); >> >> "+1 stealth. A vampire that attempts to block this action is tapped, >> whether or not the block is successful." >> >> That is HUGELY different from the current text as shown on the >> cardtext listing; >> >> " +1 stealth, and any vampire that attempts to block this action -{is >> tapped when the block succeeds or when that vampire's controller >> decides not to block}-." >> >> That is a functional change. It now doesnt tap anybody, successfully >> blocking or not, until someone does block or the action is successful. > >... because that's when you find out if the would-be blocker has >blocked the action or not. Before that time, the would-be blocker >may still block the action. > >No functional change. Not according to 6.2.2 "If one attempt to block fails, another can be made as often as the blocking Methuselah wishes. Once a Methuselah decides not to make any further attempts to block, that decision is final. " If a block attempt fails, its clear that the meth can make further attempts with other minions. That means that the old FN did tap the first failed blocker before other attempts. T

Chris Berger

<Talo...@nospam.hotmail.com> wrote in message news:3c9fcd02.302158454@news... [ quoted text not captured ] How do you know he failed? There is nothing that says a blocker may attempt to block once and only once. And FN says nothing (explicitly) about when you determine if he's failed. Since it can only be apparent that a minion has failed to block *after* a methuselah declares no more block attempts, that is when FN's effect kicks in, at the same time that Forced Awakening decides if you have failed to block (the difference being that FN requires that you have *attempted* to block before tapping you, while FA makes no such provision). You don't seem to have a grasp of the rules of this game. Maybe you should figure out basic turn sequencing and *then* come back and argue finer points of timing.

Halcyan 2

>How do you know he failed? There is nothing that says a blocker may attempt >to >block once and only once. And FN says nothing (explicitly) about when you >determine if he's failed. Since it can only be apparent that a minion has >failed to block *after* a methuselah declares no more block attempts, that is >when FN's effect kicks in, at the same time that Forced Awakening decides if >you have failed to block (the difference being that FN requires that you have >*attempted* to block before tapping you, while FA makes no such provision). > And don't forget there's always the corner-case of where you fail to block with Vampire A (who is FN'ed or FA's), you successfully block with Vampire B, you cycle a few cards and the acting minion Forms of Mist. You're cycling gives you enough intercept to allow Vampire A to block so he did end up blocking in the end. Halcyan 2