Robert Derrick <robd@cray.com> wrote:
>I put Society Of Leopold on my opponent's Anastasia Grey.
>I then transferred capacity blood to my Anastasia Grey, contesting
>the vampire.
>What now happens during each of our turns with regard to the
>Society and with regards to the contesting of the vampire?
Contested vampires are out of play for all intents and purposes
other than contesting cards (whether the vampire itself or some
equipment/retainer on it). Society of Leopold, Betrayer, Cultivated Blood
Shorage, and so on will all stop paying attention to the vampire as long
as it remains contested. This means Betrayer will stop doing its damage
for the duration.
>And since my opponent cannot take any action with AG,
>is it impossible for her to get rid of the Society as long
>as it is contested?
The Society cannot be burned while the vampire is contested (unless its
owner is ousted of course) but can be contested as normal.
Tom Wylie rec.games.deckmaster Network Representative for
aahz@hal.com Wizards of the Coast, Inc.
aahz@hal.COM (Tom Wylie) writes:
>Contested vampires are out of play for all intents and purposes
>other than contesting cards (whether the vampire itself or some
>equipment/retainer on it). Society of Leopold, Betrayer, Cultivated Blood
>Shorage, and so on will all stop paying attention to the vampire as long
>as it remains contested. This means Betrayer will stop doing its damage
>for the duration.>The Society cannot be burned while the vampire is contested (unless its
>owner is ousted of course) but can be contested as normal.
I thought I saw an official post a little while ago (either yours, or in the
FAQ) that a minion could burn a contested location (the one that allows
another minion to burn it as a (D) action) automatically, since no methuselah
would be able to block it.
Could you clarify this point, please?
(Hopefully just restate that contested cards are out of play for all
purposes except as explicitly stated on other cards :-)
Thanks.
L. Scott Johnson <sjohnson@math.scarolina.edu> wrote:
>I thought I saw an official post a little while ago (either yours, or in the
>FAQ) that a minion could burn a contested location (the one that allows
>another minion to burn it as a (D) action) automatically, since no methuselah
>would be able to block it.
>Could you clarify this point, please?
The original FAQ for Jyhad incorrectly stated that a contested location
could be burned. Since the contested location is out of play, it is
impossible to burn it.
Tom Wylie rec.games.deckmaster Network Representative for
aahz@hal.com Wizards of the Coast, Inc.
also the Network Representative for alt.games.jyhad
In article <39skc5$4ab@perv.hal.COM>, Tom Wylie <aahz@hal.COM> wrote:
>Robert Derrick <robd@cray.com> wrote:
>Contested vampires are out of play for all intents and purposes
>other than contesting cards (whether the vampire itself or some
>equipment/retainer on it). Society of Leopold, Betrayer, Cultivated Blood
>Shorage, and so on will all stop paying attention to the vampire as long
>as it remains contested. This means Betrayer will stop doing its damage
>for the duration.
So if the Betrayer gets contested (which means there are at least three
of us with the vampire, popular vampire tha one...), then it becomes
obvious who it is. If I have a Betrayer out, when do I have to tell
you that you don't have to pay the blood? Immediately, or when it
comes time for you to pay (by which point there's hopefully more than
one contest going.)?
| If you've got a hot lead on a new | *--Joe--*
| PC game, call the announce line at | jsciv@vt.edu
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