1). IS there any way to stop a master card from being played?
2). Can you get rid of a master card in play?
3). It says in the book you can equip minions. Allies and Vampires are
minion. So does that mean you can equip a Hell Hound with a deer rifle,
Flame thrower, motorcyle, etc.?
4). Do you tap a Vampire when you use a Action, Political, Action modifier?
5). Do you tap a Vampire when you play a reaction card.
Tom thanks for your answers. ( I hope they are paying you well for this).
--
csims@netcom.com
In article <csimsCv5FEE.J8z@netcom.com>,
Charles S. Sims Jr <csims@netcom.com> wrote:
>1). IS there any way to stop a master card from being played?
Not unless you have a card that specifically allows you to do this.
>2). Can you get rid of a master card in play?
Depends on the master card. Some master cards can be burned by a
vote, or a direct action; each card will say this on their cardface.
Disciplines, of course, get burned when the Vampyre they're played on
it burned... But I don't think that's what you mean. There are also
some special cards that allow you get get rid of master cards.
>3). It says in the book you can equip minions. Allies and Vampires are
>minion. So does that mean you can equip a Hell Hound with a deer rifle,
>Flame thrower, motorcyle, etc.?
Dunno, but I think so. Not sure on this one at all. I only have one
ally, and haven't had the chance to use it. It sounds feasible, though.
>4). Do you tap a Vampire when you use a Action, Political, Action modifier?
Yes, yes, kinda. When a Vampyre takes an action, it becomes tapped. Using
an Action Card is its action, so this taps it. Playing a Political Action
card is an action, and taps the Vampyre using it. Action Modifiers can only
be used on actions that your minions are performing, so your minions would
be tapped because of the Action card, but not the Action Modifier card.
>5). Do you tap a Vampire when you play a reaction card.
No. That's in the rules somewhere... Page 15, under the definition of
Reaction Card.
>Tom thanks for your answers. ( I hope they are paying you well for this).
Oops, I'm not Tom. But I'm pretty sure of myself. :) Well, sure except
for Question 3.
...Paul
--
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Paul, cleggp@aol.com. yIlImQo'qu' Don't Panic! alt.galactic-guide yIlaD
"When doth life leave the weary?
'Tis not death I fear, but the end of living." -- Paul
...Paul <cleggp@magritte.its.rpi.edu> wrote:
>>3). It says in the book you can equip minions. Allies and Vampires are
>>minion. So does that mean you can equip a Hell Hound with a deer rifle,
>>Flame thrower, motorcyle, etc.?>Dunno, but I think so. Not sure on this one at all. I only have one
>ally, and haven't had the chance to use it. It sounds feasible, though.
You can equip an ally just fine, unless of course the equipment
indicates otherwise.
>Oops, I'm not Tom. But I'm pretty sure of myself. :) Well, sure except
>for Question 3.
Well, you did get all the others right ;)
Tom Wylie rec.games.deckmaster Network Representative for
aahz@hal.com Wizards of the Coast, Inc.
In re the question of whether you can equip a Hell Hound with a
deer rifle, the Hell Hound card says that it 'may take no actions
only block'. Equipping is an action, so you couldn't equip the HH
with the rifle.
My $.02