rec.games.trading-cards.jyhad

Jyhad Q

3 messages from 3 participants · 20 October 1994 – 22 October 1994 · rec.games.deckmaster
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Panther

This seems really simple, but it's not in the FAQ, and I need to be sure... When a combat round is played, and a minion does a press to continue, do the range setting reset themselves, or, if the previous rounds' combat was at long range, does the next round of combat also occur at long range? In other words, if the first round of combat was moved to long range via a manuever, would the second round stay at long range? thanks, -P. Also, has a complete list of cards been compiled yet?

Tor Iver Wilhelmsen

Panther <U52368@uicvm.uic.edu> writes: >This seems really simple, but it's not in the FAQ, and I need to be >sure... > >When a combat round is played, and a minion does a press to continue, >do the range setting reset themselves, or, if the previous rounds' >combat was at long range, does the next round of combat also occur >at long range? In other words, if the first round of combat was >moved to long range via a manuever, would the second round stay >at long range? Well, you do start a new round of combat, and determining range is the first phase of that. So I would say you begin from assuming close range, then play maneuvers to change it. - Tor Iver -- Tor Iver Wilhelmsen <toriver@pvv.unit.no> CS student at NTH, Trondheim, NO Info: http://www.pvv.unit.no/~toriver/ Member of The Software Workshop, UNIT Stem JA den 28. november! "Memory is like an orgasm. It's much better if you don't have to fake it." -- Seymour Cray on virtual memory ***********

Tom Wylie

Each round of combat starts at close range. Maneuvers must be used if the round is to be done at long range. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.