floppyzedolfin#
Hello,
Suppose Ossian attempts his built-in rush action against a vampire of
mine, and I block it using Enhanced Senses. My blocking minion has a
Sniper Rifle.
In the combat resulting of the block, can my minion use the Sniper
Rifle before range is determined to set the range to long?
I'm pretty sure he can't, similarly to
http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/ffbebe5c7ea01d72
.
Also: nitpicking Sniper Rifle's cardtext:
It has been reminded here ( http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/7629389e06f3bd22
) that each round starts at close range.
I suggest updating Sniper Rifle's cardtext so that it can't be used
_to strike_ at close range. Otherwise, the equipment can't be used to
set the range, unless someone in the combat plays Fear of the Void
Below, since range is at close in the "before range is set" step, and
the weapon can't be used at close range.
Thanks
~~
Sniper Rifle
Cardtype: Equipment
Cost: 2 pool
Weapon, gun.
2R damage each strike. Only usable at long range. If the bearer blocks
an action, he or she may, before range is determined, set the range
for the first round of the resulting combat to long; if he or she does
so, skip the determine range step that round, and the bearer's initial
strike that round must be with this weapon.
Ossian
Cardtype: Ally
Cost: 3 pool
Unique werewolf with 4 life. 2 strength, 0 bleed. Red List.
Ossian may enter combat with any vampire as a +1 stealth (D) action.
In the first round of combat with a vampire who has played a card that
requires Auspex [aus] during this action, that vampire cannot use any
maneuvers or strikes. Ossian gains 1 life at the end of each round for
each blood the opposing vampire used to heal damage or prevent
destruction that round.
Enhanced Senses
Cardtype: Reaction
Discipline: Auspex
[aus] +1 intercept.
[AUS] +2 intercept.