Sudden Reversal:
It sounds to me like this card is a master card "counterspell". But the
people I play with play it as that it can burn any master card in play,
not just as it is being brought down. But if that is true, then other
master cards that say, burn a location, wouldn't be worth as much because
sudden reversal could do that and more..
How does the timing of action modifier cards work? Does an action
modifier have to be played when the action is declared? Or can you wait
until your prey says it will not block a bleed, and then slap a
Conditioning on it? Or if you play an action modifier can your opponent
who declined to block change his mind and block anyway?
Blur:
Blur seems a little powerful. There seems to be no real way to counter
additional strikes. Let me give you an example. I had a vampire with a
.44 magnum and a hawg. (A really good combo). I Bum's Rushed an
opponents 10 vampire and we went through the first round with my vampire
using the gun, the other using hand to hand. I then played a Glaser
Rounds and then a Blur. So basically, in one round of combat, my
opponent's vampire suffered 12 damage.
There seems to be no way to counter additional strikes. Like a maneuver
can counter a maneuver, a press can counter a press, etc. An additional
strike seems to be a lot more powerful than a press which can be
countered, and your opponent doesn't even get a strike! The only way to
counter a Blur is to play a Blur yourself, and then you get the combat
drawn out the equivilant of 2 more rounds. I do realize a person could
play Majesty or something similar, but it would have to be done before
they play additional strikes.
Thanks for any responses..
--
====* Rich Forster rforster@comtch.iea.com / rforster@bix.com *====
Before I could do anything to stop it, Rich Forster wrote:
> Sudden Reversal:
> It sounds to me like this card is a master card "counterspell". But the
> people I play with play it as that it can burn any master card in play,
> not just as it is being brought down. But if that is true, then other
> master cards that say, burn a location, wouldn't be worth as much because
> sudden reversal could do that and more..
Sudden Reversal says:
Burn a master card played by another Methuselah. That card has
no effect, but any blood spent on the master card is retrieved
by the Methuselah that spent it.
First off, since it's an Out-of-Turn card, it can only be played on
someone else's turn, so you can't just run around burning cards on your
master phase. Second, since the card "has no effect," it must be a new
card (existing cards are already "having an effect"). Third, since it
returns any blood spent, this also points to a card being played. I
wouldn't expect you to get your two pool back for a unique location you
played 10 rounds ago. I say it plays as a "counterspell" and can only be
used to interrupt another Methuselah's master phase. It's a shame they
didn't include the words "as it is being played" somewhere.
> How does the timing of action modifier cards work? Does an action
> modifier have to be played when the action is declared? Or can you wait
> until your prey says it will not block a bleed, and then slap a
> Conditioning on it? Or if you play an action modifier can your opponent
> who declined to block change his mind and block anyway?
To use another Magic analogy, we play Modifiers like Instants. If I
attempt a bleed with one minion and you block it, I'll try with my
second. If you don't or can't block it, *then* I slap on Threats or
whatever.
> There seems to be no way to counter additional strikes. Like a maneuver
> can counter a maneuver, a press can counter a press, etc. An additional
> strike seems to be a lot more powerful than a press which can be
> countered, and your opponent doesn't even get a strike! The only way to
> counter a Blur is to play a Blur yourself, and then you get the combat
> drawn out the equivilant of 2 more rounds. I do realize a person could
> play Majesty or something similar, but it would have to be done before
> they play additional strikes.
Remember that some Strikes are actually Dodges.
--
There be that can pack the cards and yet cannot play | a-Henh!
well; so there are some that are good in canvasses and | Brian Wilson
factions, that are otherwise weak men. |
Francis Bacon |
Rich Forster <rforster@comtch.iea.com> wrote:
>Sudden Reversal:
>It sounds to me like this card is a master card "counterspell". But the
>people I play with play it as that it can burn any master card in play,
>not just as it is being brought down. But if that is true, then other
>master cards that say, burn a location, wouldn't be worth as much because
>sudden reversal could do that and more..
Sudden Reversal can be used either way. There are reasons to include
"burn a location" cards in your deck, including:
1. They can be used during your turn. Occasionally useful to
sucker punch another player.
2. The player whose location is being burned won't get back the pool
they paid for it, as they would with sudden reversal.
3. Using a card like Arson can be useful to tempt one of that player's
vampires into combat so you can rough it up a little.
>How does the timing of action modifier cards work? Does an action
>modifier have to be played when the action is declared? Or can you wait
>until your prey says it will not block a bleed, and then slap a
>Conditioning on it? Or if you play an action modifier can your opponent
>who declined to block change his mind and block anyway?
You can use action modifiers either before or after finding out whether
the action is blocked. Some modifiers can only be used at one time
or the other. Some, like Conditioning, are optimally used only if
the action is blocked, though it can be useful to use them before then
just to cycle your hand.
>Blur:
>Blur seems a little powerful. There seems to be no real way to counter
>additional strikes. Let me give you an example. I had a vampire with a
>.44 magnum and a hawg. (A really good combo). I Bum's Rushed an
>opponents 10 vampire and we went through the first round with my vampire
>using the gun, the other using hand to hand. I then played a Glaser
>Rounds and then a Blur. So basically, in one round of combat, my
>opponent's vampire suffered 12 damage.
Additional strikes are powerful, yes, but then lots of things are
powerful. Keep in mind that you're basically using a four-card combination
here... magnum + hawg + blur + ammo. It's easier to get the right cards
out in Jyhad than in Magic, but you still have to have the four cards.
And if you think your example's bad, try a vampire with superior potence
ripping up a Signpost and flogging the other vampire with Growing Fury
and a couple of additional strikes... 18 damage in the second round! Yeeha!
Never mind the damage it did in the first round... Better hope you have
Skin of Steel and superior fortitude ;)
Basically, additional strikes can be powerful, but that's basically
Celerity's "icky" speciality. Protean's would be aggravated damage,
Dominate's would be hideous bleeds, and so on. I wouldn't worry
about it too much.
Tom Wylie rec.games.deckmaster Network Representative for
aahz@hal.com Wizards of the Coast, Inc.
In article <35rfa7$ms6@gladstone.uoregon.edu> judas@gladstone.uoregon.edu (Gregory Patrick Zuvich) writes:
>In article <34t57p$5nn@krel.iea.com>,
>Rich Forster <rforster@comtch.iea.com> wrote:>>Sudden Reversal:
>>It sounds to me like this card is a master card "counterspell". But the
>>people I play with play it as that it can burn any master card in play,
>>not just as it is being brought down. But if that is true, then other
>>master cards that say, burn a location, wouldn't be worth as much.
>>
>>Thanks for any responses..
>>
>>--
>> ====* Rich Forster rforster@comtch.iea.com / rforster@bix.com*===
If you look at the sudden reversal card it says all blood is retained.
Which in our circle means you get the blood back. If you burn the
locale and spend your two blood it goes away without him getting paid.
Sometimes we have even found that if you have a long term investment
and you burn it with one blood on it you get a total of eight blood.
We though play with a house rule that you can only have one of each
master card. So if you want to waste it on that it's fine.
bye...