rec.games.trading-cards.jyhad

JYHAD: Im a little hazy on voting, Tom...

36 messages from 11 participants · 08 September 1994 – 16 September 1994 · rec.games.deckmaster
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Robert J. Shmit

How do you vote? Lets take the example of Ancient Influence: Ancient Influence, Action, Political Action +1 Stealth All Kindred POLITICAL CARD WORTH 1 VOTE [card text] Lets disect this The +1 stealth I understand, but what does that All Kindred thing mean? Why does it have to say political card? Worth 1 Vote? HELP! Please, someone explain the voting process step by step. -- ----------------------+-------------------------------------------------- cully@ritz.mordor.com | Send me your poor, your lonely, your crippled masses ----------------------+ of Atogs. I will still accept them at NO CHARGE to Brian Cully | you! Email me for information about my home for

Robert J. Shmit

How do you vote? Lets take the example of Ancient Influence: Ancient Influence, Action, Political Action +1 Stealth All Kindred POLITICAL CARD WORTH 1 VOTE [card text] Lets disect this The +1 stealth I understand, but what does that All Kindred thing mean? Why does it have to say political card? Worth 1 Vote? HELP! Please, someone explain the voting process step by step. -- ----------------------+-------------------------------------------------- cully@ritz.mordor.com | Send me your poor, your lonely, your crippled masses ----------------------+ of Atogs. I will still accept them at NO CHARGE to Brian Cully | you! Email me for information about my home for

widmer christian

Robert J. Shmit (cully@ritz.mordor.com) wrote: : How do you vote? Lets take the example of Ancient Influence: : Ancient Influence, Action, Political Action : +1 Stealth All Kindred : POLITICAL CARD : WORTH 1 VOTE : [card text] Ancient Influence: Name of the Vote (must be given when you call for a vote so the others know what will hit them if they don't intercept) Action, Political Action: Why 2x Action? I don't know, but it means that this card is an action card for a political action (you can't get more obvious, can you?) +1 Stealth: The Vampire playing this vote does so at +1 Stealth, so: You announce you gonna make a political Action with Vampire X. The Action is bringing up the Vote "Ancient Influence" The Action is at +1 Stealth. If anyone wants to stop your Vampire from bringing up this vote he needs Intercept +1 or more. If not interceptet, the vote takes place. All Kindred: Any Vampire can be used to bring up the vote. There are some cards restricted e.g. to Prince or Justicar - these can obviously only be brought up by a prince or a justicar. Political Card worth one Vote: When the vote is not intercepted any Prince/Primogen/Justicar can Vote (see rules: Prim: 1 Vote, Prince: 2 Votes, Justicar: 3 Votes). You can also use the edge for one vote (give it back) plus any action modifiers/reaction cards (depending on who played the vote only action modifiers (if you played it) or reactions (if another one played it). OR you can throw in any POLITICAL CARDS (like this one) for the value in votes (here: 1 vote - has anybody seen one with more votes?), ignoring what kind of vote it is. Then the votes are counted and the effect takes place (in case the vote was accepted) or the vote failed and the card is discarded. Christian : -- : ----------------------+-------------------------------------------------- : cully@ritz.mordor.com | Send me your poor, your lonely, your crippled masses : ----------------------+ of Atogs. I will still accept them at NO CHARGE to : Brian Cully | you! Email me for information about my home for -- ------------------------------------------------------------------------------ Christian Widmer | No, I couldn't think of a better .sig widmer@avalon.unizh.ch | Yes I tried. ------------------------------------------------------------------------------

widmer christian

Robert J. Shmit (cully@ritz.mordor.com) wrote: : How do you vote? Lets take the example of Ancient Influence: : Ancient Influence, Action, Political Action : +1 Stealth All Kindred : POLITICAL CARD : WORTH 1 VOTE : [card text] Ancient Influence: Name of the Vote (must be given when you call for a vote so the others know what will hit them if they don't intercept) Action, Political Action: Why 2x Action? I don't know, but it means that this card is an action card for a political action (you can't get more obvious, can you?) +1 Stealth: The Vampire playing this vote does so at +1 Stealth, so: You announce you gonna make a political Action with Vampire X. The Action is bringing up the Vote "Ancient Influence" The Action is at +1 Stealth. If anyone wants to stop your Vampire from bringing up this vote he needs Intercept +1 or more. If not interceptet, the vote takes place. All Kindred: Any Vampire can be used to bring up the vote. There are some cards restricted e.g. to Prince or Justicar - these can obviously only be brought up by a prince or a justicar. Political Card worth one Vote: When the vote is not intercepted any Prince/Primogen/Justicar can Vote (see rules: Prim: 1 Vote, Prince: 2 Votes, Justicar: 3 Votes). You can also use the edge for one vote (give it back) plus any action modifiers/reaction cards (depending on who played the vote only action modifiers (if you played it) or reactions (if another one played it). OR you can throw in any POLITICAL CARDS (like this one) for the value in votes (here: 1 vote - has anybody seen one with more votes?), ignoring what kind of vote it is. Then the votes are counted and the effect takes place (in case the vote was accepted) or the vote failed and the card is discarded. Christian : -- : ----------------------+-------------------------------------------------- : cully@ritz.mordor.com | Send me your poor, your lonely, your crippled masses : ----------------------+ of Atogs. I will still accept them at NO CHARGE to : Brian Cully | you! Email me for information about my home for -- ------------------------------------------------------------------------------ Christian Widmer | No, I couldn't think of a better .sig widmer@avalon.unizh.ch | Yes I tried. ------------------------------------------------------------------------------

Tom Wylie

Robert J. Shmit <cully@ritz.mordor.com> wrote: >Ancient Influence, Action, Political Action >+1 Stealth All Kindred >POLITICAL CARD >WORTH 1 VOTE >[card text] > >Lets disect this > >The +1 stealth I understand, but what does that All Kindred thing mean? Why >does it have to say political card? Worth 1 Vote? HELP! The "All Kindred" means the vote can only be called by a vampire, i.e., you can't tap an ally to call a vote. Some political cards say "Prince or Justicar", so can only be called by an appropriately titled vampire. A few of them even have clan symbols (mostly the <clan> Justicar votes), and can only be called by vampires of that clan. It says "Political Card, worth 1 vote" because during any vote, players can burn political cards in their hand for 1 vote. For example, if a vote you called is deadlocked in a tie, you could burn a policard for a vote in your favor. Another player could then burn a policard for a vote against you, and so on. >Please, someone explain the voting process step by step. 1. An appropriate vampire taps to call for the vote. All people know at this point is which card is being played, not the terms of the vote, i.e. they won't know which clan will be tapped by Consanguineous Condemnation. Note that you do replace the card used to call the vote in the first place, since it's being used as an action card. 2. If the action is intercepted, then the action ends and combat ensues. 3. Otherwise, the terms of the vote are set (e.g., the clan for CC is selected) and the vote beings. 4. People cast votes (or abstain) until everyone is done. Assume that if 15 seconds pass without no one doing anything (casting a vote, or trying to convince someone to vote in their favor), then no more votes will be contributed. A verbal countdown helps here. Players get votes as per section 17.1; note that people don't get a "free" vote, except for the person calling the vote, who gets 1 vote by virtue of playing a political action card. 5. If the vote passes, deal with its effects. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.

Tom Wylie

Robert J. Shmit <cully@ritz.mordor.com> wrote: >Ancient Influence, Action, Political Action >+1 Stealth All Kindred >POLITICAL CARD >WORTH 1 VOTE >[card text] > >Lets disect this > >The +1 stealth I understand, but what does that All Kindred thing mean? Why >does it have to say political card? Worth 1 Vote? HELP! The "All Kindred" means the vote can only be called by a vampire, i.e., you can't tap an ally to call a vote. Some political cards say "Prince or Justicar", so can only be called by an appropriately titled vampire. A few of them even have clan symbols (mostly the <clan> Justicar votes), and can only be called by vampires of that clan. It says "Political Card, worth 1 vote" because during any vote, players can burn political cards in their hand for 1 vote. For example, if a vote you called is deadlocked in a tie, you could burn a policard for a vote in your favor. Another player could then burn a policard for a vote against you, and so on. >Please, someone explain the voting process step by step. 1. An appropriate vampire taps to call for the vote. All people know at this point is which card is being played, not the terms of the vote, i.e. they won't know which clan will be tapped by Consanguineous Condemnation. Note that you do replace the card used to call the vote in the first place, since it's being used as an action card. 2. If the action is intercepted, then the action ends and combat ensues. 3. Otherwise, the terms of the vote are set (e.g., the clan for CC is selected) and the vote beings. 4. People cast votes (or abstain) until everyone is done. Assume that if 15 seconds pass without no one doing anything (casting a vote, or trying to convince someone to vote in their favor), then no more votes will be contributed. A verbal countdown helps here. Players get votes as per section 17.1; note that people don't get a "free" vote, except for the person calling the vote, who gets 1 vote by virtue of playing a political action card. 5. If the vote passes, deal with its effects. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.

J Corley

When a political card says "worth one vote" does that include the when it is the card you are voting on? That is, does the person calling the vote automatically get one vote from the card? >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> "Senator Kennedy, What are you going to do about the abortion bill?" "Pay it, I guess." J. Corley jcorley@netcom.com <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

J Corley

When a political card says "worth one vote" does that include the when it is the card you are voting on? That is, does the person calling the vote automatically get one vote from the card? >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> "Senator Kennedy, What are you going to do about the abortion bill?" "Pay it, I guess." J. Corley jcorley@netcom.com <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Campbell March

In article <CvsIII.Bp4@ritz.mordor.com> cully@ritz.mordor.com (Robert J. Shmit) writes: > Ancient Influence > +1 Stealth All Kindred > POLITICAL CARD > WORTH 1 VOTE > The +1 stealth I understand, but what does that All Kindred thing mean? Why > does it have to say political card? Worth 1 Vote? HELP! > > Please, someone explain the voting process step by step. Gladly. I have a fictional vampire, "Omar". He has no stealth mods. I decide to declare the Vote you outlined above. (1) I Tap Omar, playing the Political Action card. As stated, this action is now at +1 stealth. The "All Kindred" qualifier means that only Vampires can call this vote; a non-vampire ally can't. If it said "Prince or Justicar only" only a Prince or Justicar could call it. (2) The minions of my Prey or Predator may attempt to block this, as per any other action. They'll need at least +1 intercept, of course. If intercept occurs, the card is discarded and combat occurs, as normal. (3) No-one manages to block Omar, so the vote is now voted upon. (4) Omar gets one vote for the card. Any Primogen not in torpor or contested get 1 vote. Any Princes get 2, Justicars 3. Any Methuselah may play a card with the text "Political Card: Worth 1 vote" to gain 1 vote. The cards played thisd way have no other effect than votes. (5) Once everyone has voted, if there's more votes for than against, the vote passes and the card's effect occurs. If there's more against, or the vote is tied, the vote fails and the effect does not occur. (6) Omar's action is finished. Any more problems? Sasquatch =============================================================================== bigfoot@akeake.its.vuw.ac.nz vV^^Vv Vampire for Hire ==I=N=S=E=R=T===S=U=B=L=I=M=I=N=A=L===M=E=S=S=A=G=E===H=E=R=E==================

Campbell March

In article <CvsIII.Bp4@ritz.mordor.com> cully@ritz.mordor.com (Robert J. Shmit) writes: > Ancient Influence > +1 Stealth All Kindred > POLITICAL CARD > WORTH 1 VOTE > The +1 stealth I understand, but what does that All Kindred thing mean? Why > does it have to say political card? Worth 1 Vote? HELP! > > Please, someone explain the voting process step by step. Gladly. I have a fictional vampire, "Omar". He has no stealth mods. I decide to declare the Vote you outlined above. (1) I Tap Omar, playing the Political Action card. As stated, this action is now at +1 stealth. The "All Kindred" qualifier means that only Vampires can call this vote; a non-vampire ally can't. If it said "Prince or Justicar only" only a Prince or Justicar could call it. (2) The minions of my Prey or Predator may attempt to block this, as per any other action. They'll need at least +1 intercept, of course. If intercept occurs, the card is discarded and combat occurs, as normal. (3) No-one manages to block Omar, so the vote is now voted upon. (4) Omar gets one vote for the card. Any Primogen not in torpor or contested get 1 vote. Any Princes get 2, Justicars 3. Any Methuselah may play a card with the text "Political Card: Worth 1 vote" to gain 1 vote. The cards played thisd way have no other effect than votes. (5) Once everyone has voted, if there's more votes for than against, the vote passes and the card's effect occurs. If there's more against, or the vote is tied, the vote fails and the effect does not occur. (6) Omar's action is finished. Any more problems? Sasquatch =============================================================================== bigfoot@akeake.its.vuw.ac.nz vV^^Vv Vampire for Hire ==I=N=S=E=R=T===S=U=B=L=I=M=I=N=A=L===M=E=S=S=A=G=E===H=E=R=E==================

Cerebus The Aardvark

widmer@avalon.physik.unizh.ch (widmer christian) writes: >Robert J. Shmit (cully@ritz.mordor.com) wrote: >: How do you vote? Lets take the example of Ancient Influence: >: Ancient Influence, Action, Political Action >: +1 Stealth All Kindred >: POLITICAL CARD >: WORTH 1 VOTE >: [card text] >Ancient Influence: Name of the Vote (must be given when you call for a vote >so the others know what will hit them if they don't intercept) EXCUSE ME? Where is THIS in the rules? >: -- >: ----------------------+-------------------------------------------------- >: cully@ritz.mordor.com | Send me your poor, your lonely, your crippled masses >: ----------------------+ of Atogs. I will still accept them at NO CHARGE to >: Brian Cully | you! Email me for information about my home for >-- >------------------------------------------------------------------------------ >Christian Widmer | No, I couldn't think of a better .sig >widmer@avalon.unizh.ch | Yes I tried. >------------------------------------------------------------------------------ -- | kreme@netcom.com \ 1015 South Gaylord, Denver, CO 80209 #100 | | PGP Fingerprint \ 1D 5E F7 C8 7E C2 F9 87 0F 86 C9 B0 D2 63 9C B2 | | [303/722-2009] Vox \ "You mean there's a balrog in the woodpile?" |

Cerebus The Aardvark

widmer@avalon.physik.unizh.ch (widmer christian) writes: >Robert J. Shmit (cully@ritz.mordor.com) wrote: >: How do you vote? Lets take the example of Ancient Influence: >: Ancient Influence, Action, Political Action >: +1 Stealth All Kindred >: POLITICAL CARD >: WORTH 1 VOTE >: [card text] >Ancient Influence: Name of the Vote (must be given when you call for a vote >so the others know what will hit them if they don't intercept) EXCUSE ME? Where is THIS in the rules? >: -- >: ----------------------+-------------------------------------------------- >: cully@ritz.mordor.com | Send me your poor, your lonely, your crippled masses >: ----------------------+ of Atogs. I will still accept them at NO CHARGE to >: Brian Cully | you! Email me for information about my home for >-- >------------------------------------------------------------------------------ >Christian Widmer | No, I couldn't think of a better .sig >widmer@avalon.unizh.ch | Yes I tried. >------------------------------------------------------------------------------ -- | kreme@netcom.com \ 1015 South Gaylord, Denver, CO 80209 #100 | | PGP Fingerprint \ 1D 5E F7 C8 7E C2 F9 87 0F 86 C9 B0 D2 63 9C B2 | | [303/722-2009] Vox \ "You mean there's a balrog in the woodpile?" |

Tom Wylie

Cerebus The Aardvark <kreme@netcom.com> wrote: >>Ancient Influence: Name of the Vote (must be given when you call for a vote >>so the others know what will hit them if they don't intercept) >EXCUSE ME? Where is THIS in the rules? You always have to let people know what action you are taking before they decide whether or not to block it. Simply saying "I'm taking a political action" doesn't cut it; you have to let people know which political action you are taking, namely, Ancient Influence. The rules just say that if the vote has any terms, then those aren't revealed unless the action is unblocked... Not that you don't have to let them see which action card is being used. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.

Tom Wylie

Cerebus The Aardvark <kreme@netcom.com> wrote: >>Ancient Influence: Name of the Vote (must be given when you call for a vote >>so the others know what will hit them if they don't intercept) >EXCUSE ME? Where is THIS in the rules? You always have to let people know what action you are taking before they decide whether or not to block it. Simply saying "I'm taking a political action" doesn't cut it; you have to let people know which political action you are taking, namely, Ancient Influence. The rules just say that if the vote has any terms, then those aren't revealed unless the action is unblocked... Not that you don't have to let them see which action card is being used. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.

Tom Wylie

J Corley <jcorley@netcom.com> wrote: > When a political card says "worth one vote" does that include the >when it is the card you are voting on? That is, does the person calling >the vote automatically get one vote from the card? Yes, if you call a vote by virtue of a political action card (as opposed to, say, a bloodhunt vote or a vote to burn Anarch Revolt), then the action card you used gives you one vote. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.

Tom Wylie

J Corley <jcorley@netcom.com> wrote: > When a political card says "worth one vote" does that include the >when it is the card you are voting on? That is, does the person calling >the vote automatically get one vote from the card? Yes, if you call a vote by virtue of a political action card (as opposed to, say, a bloodhunt vote or a vote to burn Anarch Revolt), then the action card you used gives you one vote. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.

Brian Scearce

aahz@hal.COM (Tom Wylie) writes: > For example, if a vote you called is deadlocked in a tie, Isn't a tied vote just a failed vote? I don't think "deadlock" is the right term for this. Brian -- Brian Scearce bls@sector7g.eng.sun.com The entire software industry runs on coffee just as much as it runs on electricity. -- Dan Sorenson

Brian Scearce

aahz@hal.COM (Tom Wylie) writes: > For example, if a vote you called is deadlocked in a tie, Isn't a tied vote just a failed vote? I don't think "deadlock" is the right term for this. Brian -- Brian Scearce bls@sector7g.eng.sun.com The entire software industry runs on coffee just as much as it runs on electricity. -- Dan Sorenson

Craig Thomas Judd

In article <BIGFOOT.94Sep9093437@akeake.kauri.vuw.ac.nz>, bigfoot@kauri.vuw.ac.nz (Campbell March) writes: >(1) I Tap Omar, playing the Political Action card. As stated, this > action is now at +1 stealth. The "All Kindred" qualifier means > that only Vampires can call this vote; a non-vampire ally can't. > If it said "Prince or Justicar only" only a Prince or Justicar could call > it. >(2) The minions of my Prey or Predator may attempt to block this, as per > any other action. They'll need at least +1 intercept, of course. > If intercept occurs, the card is discarded and combat occurs, as normal. >(3) No-one manages to block Omar, so the vote is now voted upon. >(4) Omar gets one vote for the card. Any Primogen not in torpor or > contested get 1 vote. Any Princes get 2, Justicars 3. Any Methuselah > may play a card with the text "Political Card: Worth 1 vote" to gain 1 > vote. The cards played thisd way have no other effect than votes. >(5) Once everyone has voted, if there's more votes for than against, the vote > passes and the card's effect occurs. If there's more against, or the > vote is tied, the vote fails and the effect does not occur. >(6) Omar's action is finished. > >Any more problems? Do Primogens, Princes or Justicars tap to vote? It seems from the discussion that they wouldn't, but I've seen a card (can't recall the name) which is played on a political action, which taps all of the abovementioned votegetters. Now, there doesn't seem to be much point in this as they could still vote, unless they have to tap to do so. Is it just meant to be an annoyance to political players, or is it supposed to actually reduce their voting capability? Yours vampirically; -- \/\"Well, that concludes my victory dance..." - Susano Orbatos, Orion/\/ ====\/\ Winner of Ian's Competition Summer Edition 1993/4! /\/==== =====\/\ Want any manga-style art done? EMail me at... /\/===== \/\ cjudd@lawson.its.utas.edu.au a.k.a. KURO Shiro /\/

Craig Thomas Judd

In article <BIGFOOT.94Sep9093437@akeake.kauri.vuw.ac.nz>, bigfoot@kauri.vuw.ac.nz (Campbell March) writes: >(1) I Tap Omar, playing the Political Action card. As stated, this > action is now at +1 stealth. The "All Kindred" qualifier means > that only Vampires can call this vote; a non-vampire ally can't. > If it said "Prince or Justicar only" only a Prince or Justicar could call > it. >(2) The minions of my Prey or Predator may attempt to block this, as per > any other action. They'll need at least +1 intercept, of course. > If intercept occurs, the card is discarded and combat occurs, as normal. >(3) No-one manages to block Omar, so the vote is now voted upon. >(4) Omar gets one vote for the card. Any Primogen not in torpor or > contested get 1 vote. Any Princes get 2, Justicars 3. Any Methuselah > may play a card with the text "Political Card: Worth 1 vote" to gain 1 > vote. The cards played thisd way have no other effect than votes. >(5) Once everyone has voted, if there's more votes for than against, the vote > passes and the card's effect occurs. If there's more against, or the > vote is tied, the vote fails and the effect does not occur. >(6) Omar's action is finished. > >Any more problems? Do Primogens, Princes or Justicars tap to vote? It seems from the discussion that they wouldn't, but I've seen a card (can't recall the name) which is played on a political action, which taps all of the abovementioned votegetters. Now, there doesn't seem to be much point in this as they could still vote, unless they have to tap to do so. Is it just meant to be an annoyance to political players, or is it supposed to actually reduce their voting capability? Yours vampirically; -- \/\"Well, that concludes my victory dance..." - Susano Orbatos, Orion/\/ ====\/\ Winner of Ian's Competition Summer Edition 1993/4! /\/==== =====\/\ Want any manga-style art done? EMail me at... /\/===== \/\ cjudd@lawson.its.utas.edu.au a.k.a. KURO Shiro /\/

Tom Wylie

Brian Scearce <bls@Eng.Sun.COM> wrote: >> For example, if a vote you called is deadlocked in a tie, >Isn't a tied vote just a failed vote? I don't think "deadlock" is the >right term for this. When I was talking about a vote being deadlocked in a tie, I was talking about an ongoing vote which people could still add votes to, where the "yes" votes equalled the "no" votes, and everyone was debating whether they really wanted to throw in another vote to break the tie. If the voting period ends, and the "yes" votes tie the "no" votes, then the vote fails, yes. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.

Tom Wylie

Brian Scearce <bls@Eng.Sun.COM> wrote: >> For example, if a vote you called is deadlocked in a tie, >Isn't a tied vote just a failed vote? I don't think "deadlock" is the >right term for this. When I was talking about a vote being deadlocked in a tie, I was talking about an ongoing vote which people could still add votes to, where the "yes" votes equalled the "no" votes, and everyone was debating whether they really wanted to throw in another vote to break the tie. If the voting period ends, and the "yes" votes tie the "no" votes, then the vote fails, yes. Tom Wylie rec.games.deckmaster Network Representative for aahz@hal.com Wizards of the Coast, Inc.

Andre Kostur

bigfoot@kauri.vuw.ac.nz (Campbell March) writes: >In article <1994Sep12.005832.185@cam.compserv.utas.edu.au> cjudd@lawson.its.utas.edu.au (Craig Thomas Judd) writes: >Correct; Primogen/Princes/Justicars do not tap to vote, and indeed can I agree.... >vote while tapped. My guess is that the card you're talking about is Are you sure that the titled Vampires can vote while tapped? Reading the rulebook says that you get "1 vote for each ready Primogen, 2 votes for each ready Prince, 3 votes for each ready Justicar", where the important word in there is _ready_. A tapped vampire is not ready. -- Andre Kostur akostur@helix.net

Andre Kostur

bigfoot@kauri.vuw.ac.nz (Campbell March) writes: >In article <1994Sep12.005832.185@cam.compserv.utas.edu.au> cjudd@lawson.its.utas.edu.au (Craig Thomas Judd) writes: >Correct; Primogen/Princes/Justicars do not tap to vote, and indeed can I agree.... >vote while tapped. My guess is that the card you're talking about is Are you sure that the titled Vampires can vote while tapped? Reading the rulebook says that you get "1 vote for each ready Primogen, 2 votes for each ready Prince, 3 votes for each ready Justicar", where the important word in there is _ready_. A tapped vampire is not ready. -- Andre Kostur akostur@helix.net

Campbell March

In article <1994Sep12.005832.185@cam.compserv.utas.edu.au> cjudd@lawson.its.utas.edu.au (Craig Thomas Judd) writes: > Do Primogens, Princes or Justicars tap to vote? It seems from the discussion > that they wouldn't, but I've seen a card (can't recall the name) which is > played on a political action, which taps all of the abovementioned > votegetters. Now, there doesn't seem to be much point in this as > they could still vote, unless they have to tap to do so. Is it just > meant to be an annoyance to political players, or is it supposed to > actually reduce their voting capability? Correct; Primogen/Princes/Justicars do not tap to vote, and indeed can vote while tapped. My guess is that the card you're talking about is designed to reduce someone's defences; ie "I call this vote" "I vote with my 3 Primogen and 1 prince" "All vampires that participated in this vote are tapped" "uh oh...I have no defence against your bleed" Sasquatch =============================================================================== bigfoot@akeake.its.vuw.ac.nz vV^^Vv Vampire for Hire ==I=N=S=E=R=T===S=U=B=L=I=M=I=N=A=L===M=E=S=S=A=G=E===H=E=R=E==================

Campbell March

In article <1994Sep12.005832.185@cam.compserv.utas.edu.au> cjudd@lawson.its.utas.edu.au (Craig Thomas Judd) writes: > Do Primogens, Princes or Justicars tap to vote? It seems from the discussion > that they wouldn't, but I've seen a card (can't recall the name) which is > played on a political action, which taps all of the abovementioned > votegetters. Now, there doesn't seem to be much point in this as > they could still vote, unless they have to tap to do so. Is it just > meant to be an annoyance to political players, or is it supposed to > actually reduce their voting capability? Correct; Primogen/Princes/Justicars do not tap to vote, and indeed can vote while tapped. My guess is that the card you're talking about is designed to reduce someone's defences; ie "I call this vote" "I vote with my 3 Primogen and 1 prince" "All vampires that participated in this vote are tapped" "uh oh...I have no defence against your bleed" Sasquatch =============================================================================== bigfoot@akeake.its.vuw.ac.nz vV^^Vv Vampire for Hire ==I=N=S=E=R=T===S=U=B=L=I=M=I=N=A=L===M=E=S=S=A=G=E===H=E=R=E==================

Adam K. Rixey

akostur@helix.net (Andre Kostur) writes: > bigfoot@kauri.vuw.ac.nz (Campbell March) writes: > >vote while tapped. My guess is that the card you're talking about is > Are you sure that the titled Vampires can vote while tapped? Reading the > rulebook says that you get "1 vote for each ready Primogen, 2 votes for each > ready Prince, 3 votes for each ready Justicar", where the important word in > there is _ready_. A tapped vampire is not ready. A ready minion is one that you control that is not in the crypt, in torpor, or being contested. It doesn't matter whether it's tapped or not. - AkR - ar2w@andrew.cmu.edu

Adam K. Rixey

akostur@helix.net (Andre Kostur) writes: > bigfoot@kauri.vuw.ac.nz (Campbell March) writes: > >vote while tapped. My guess is that the card you're talking about is > Are you sure that the titled Vampires can vote while tapped? Reading the > rulebook says that you get "1 vote for each ready Primogen, 2 votes for each > ready Prince, 3 votes for each ready Justicar", where the important word in > there is _ready_. A tapped vampire is not ready. A ready minion is one that you control that is not in the crypt, in torpor, or being contested. It doesn't matter whether it's tapped or not. - AkR - ar2w@andrew.cmu.edu

Andre Kostur

akostur@helix.net (Andre Kostur) writes: >bigfoot@kauri.vuw.ac.nz (Campbell March) writes: >>In article <1994Sep12.005832.185@cam.compserv.utas.edu.au> cjudd@lawson.its.utas.edu.au (Craig Thomas Judd) writes: >>Correct; Primogen/Princes/Justicars do not tap to vote, and indeed can >I agree.... >>vote while tapped. My guess is that the card you're talking about is >Are you sure that the titled Vampires can vote while tapped? Reading the >rulebook says that you get "1 vote for each ready Primogen, 2 votes for each >ready Prince, 3 votes for each ready Justicar", where the important word in >there is _ready_. A tapped vampire is not ready. After being corrected in e-mail.... tapped vampires _can_ vote. On page 17 of the rulebook, it defines a ready vampire as "A minion in the action region..." So... I am wrong (yet again). -- Andre Kostur akostur@helix.net

Andre Kostur

akostur@helix.net (Andre Kostur) writes: >bigfoot@kauri.vuw.ac.nz (Campbell March) writes: >>In article <1994Sep12.005832.185@cam.compserv.utas.edu.au> cjudd@lawson.its.utas.edu.au (Craig Thomas Judd) writes: >>Correct; Primogen/Princes/Justicars do not tap to vote, and indeed can >I agree.... >>vote while tapped. My guess is that the card you're talking about is >Are you sure that the titled Vampires can vote while tapped? Reading the >rulebook says that you get "1 vote for each ready Primogen, 2 votes for each >ready Prince, 3 votes for each ready Justicar", where the important word in >there is _ready_. A tapped vampire is not ready. After being corrected in e-mail.... tapped vampires _can_ vote. On page 17 of the rulebook, it defines a ready vampire as "A minion in the action region..." So... I am wrong (yet again). -- Andre Kostur akostur@helix.net

Mr RC Kershaw

akostur@helix.net (Andre Kostur) writes: >ready Prince, 3 votes for each ready Justicar", where the important word in >there is _ready_. A tapped vampire is not ready. A Vampire not in _Torpor_ is ready... So tapped doesn't matter... >Andre Kostur Veltyen

Mr RC Kershaw

akostur@helix.net (Andre Kostur) writes: >ready Prince, 3 votes for each ready Justicar", where the important word in >there is _ready_. A tapped vampire is not ready. A Vampire not in _Torpor_ is ready... So tapped doesn't matter... >Andre Kostur Veltyen

Cerebus The Aardvark

akostur@helix.net (Andre Kostur) writes: >bigfoot@kauri.vuw.ac.nz (Campbell March) writes: >>In article <1994Sep12.005832.185@cam.compserv.utas.edu.au> cjudd@lawson.its.utas.edu.au (Craig Thomas Judd) writes: >>Correct; Primogen/Princes/Justicars do not tap to vote, and indeed can >I agree.... >>vote while tapped. My guess is that the card you're talking about is >Are you sure that the titled Vampires can vote while tapped? Reading the >rulebook says that you get "1 vote for each ready Primogen, 2 votes for each >ready Prince, 3 votes for each ready Justicar", where the important word in >there is _ready_. A tapped vampire is not ready. Wrong. A tapped Vampire is still in your ready area, therefore still ready. This is actually one of the questions in the FAQ, which, unlike the rules, is available for FTP. -- | kreme@netcom.com \ 1015 South Gaylord, Denver, CO 80209 #100 | | PGP Fingerprint \ 1D 5E F7 C8 7E C2 F9 87 0F 86 C9 B0 D2 63 9C B2 | | [303/722-2009] Vox \ Bad Bad Bad Bad Bad Bad Bad Bad Bad Bad Bad!! | | [303/777-2911] Data \ - Malorey Knox - |

Cerebus The Aardvark

akostur@helix.net (Andre Kostur) writes: >bigfoot@kauri.vuw.ac.nz (Campbell March) writes: >>In article <1994Sep12.005832.185@cam.compserv.utas.edu.au> cjudd@lawson.its.utas.edu.au (Craig Thomas Judd) writes: >>Correct; Primogen/Princes/Justicars do not tap to vote, and indeed can >I agree.... >>vote while tapped. My guess is that the card you're talking about is >Are you sure that the titled Vampires can vote while tapped? Reading the >rulebook says that you get "1 vote for each ready Primogen, 2 votes for each >ready Prince, 3 votes for each ready Justicar", where the important word in >there is _ready_. A tapped vampire is not ready. Wrong. A tapped Vampire is still in your ready area, therefore still ready. This is actually one of the questions in the FAQ, which, unlike the rules, is available for FTP. -- | kreme@netcom.com \ 1015 South Gaylord, Denver, CO 80209 #100 | | PGP Fingerprint \ 1D 5E F7 C8 7E C2 F9 87 0F 86 C9 B0 D2 63 9C B2 | | [303/722-2009] Vox \ Bad Bad Bad Bad Bad Bad Bad Bad Bad Bad Bad!! | | [303/777-2911] Data \ - Malorey Knox - |

Campbell March

In article <akostur.779447106@vertigo.helix.net> akostur@helix.net (Andre Kostur) writes: > there is _ready_. A tapped vampire is not ready.

Campbell March

In article <akostur.779447106@vertigo.helix.net> akostur@helix.net (Andre Kostur) writes: > there is _ready_. A tapped vampire is not ready.