rec.games.trading-cards.jyhad

New Set

34 messages from 20 participants · 10 February 1999 – 18 February 1999
original thread on Google Groups

Calyn Thurin

Alright, I just started looking at this newsgroup so don't flame me if this is a dumb question, it's something I don't know and would like to. Is there any truth to the rumor of a new expansion coming out soon? I live in Seattle and was chatting with a couple of people in the game center, and a couple of the guys who work in the store were telling me that they've heard rumors about wizards working on a Sabbat expansion. Any info would be great. Calyn (ken...@u.washington.edu)

LSJ

[ quoted text not captured ] New cards are being worked on. They are scheduled to be released late this year. The new cards do not, as far as I know, constitue a "Sabbat expansion" - they're simply a V:TES "expansion" (although the number of cards may be significantly smaller than the number in a typical "expansion). -- L. Scott Johnson (vte...@wizards.com) VTES Net.Rep for Wizards of the Coast. Links to revised rulebook, rulings, errata, and DCI (tournament) rules: http://www.wizards.com/VTES/VTES_Rules.html -----------== Posted via Deja News, The Discussion Network ==---------- http://www.dejanews.com/ Search, Read, Discuss, or Start Your Own

Dhar...@yahoo.com

Calyn wrote: > I live in Seattle and was chatting with a couple of people in the game > center, and a couple of the guys who work in the store were telling me > that they've heard rumors about wizards working on a Sabbat expansion. I would have thought that the stores in Seattle would have been the first to get the Sabbat expansion. The expansion has been out for what, 2 years? ...and they're just now getting rumors of it?!? *grin* > Any info would be great. Okay...silliness aside, there's supposed to be some new cards coming this year, but nobody knows for sure what's going to be printed or even how many new cards there will be. Noal McDonald Michigan Jyhad League -- "Excuse me. Are you a yuppie?" -woman at a gas station in Detroit [ quoted text not captured ]

James Coupe

In article <79s14u$e22$1...@nnrp1.dejanews.com>, Dhar...@yahoo.com writes >> Any info would be great. > >Okay...silliness aside, there's supposed to be some new cards coming this >year, but nobody knows for sure what's going to be printed or even how >many new cards there will be. However, rough guesses based on what has been implied/inferred by both sides would hit at somewhere around 80-100 (with 100 being probably too high). Also, the person concerned within WotC is noted as being sympathetic to the old games and, if such is true, it is likely that note would be taken of what players have said they want - mostly, the newer, smaller clans beefing up (specifically, the DS/AH clans, Lasombra, Tzimisce, and any clans in Sabbat who don't mesh well with their old clan). -- James Coupe (Prince of Mercia, England) Vampire: Elder Kindred Network http://madnessnetwork.hexagon.net

lisa

>> Alright, I just started looking at this newsgroup so don't flame me if >> this is a dumb question, it's something I don't know and would like to. >> Is there any truth to the rumor of a new expansion coming out soon? I >> live in Seattle and was chatting with a couple of people in the game >> center, and a couple of the guys who work in the store were telling me >> that they've heard rumors about wizards working on a Sabbat expansion. >> Any info would be great. Not a silly question, Calyn. I was unaware that an expansion would be released. >New cards are being worked on. They are scheduled to be released late this >year. The new cards do not, as far as I know, constitue a "Sabbat expansion" >- they're simply a V:TES "expansion" (although the number of cards may be >significantly smaller than the number in a typical "expansion). Yippee! A new expansion! At last! That's true that the smaller clans like Ravnos ... non-Camarilla clans and Sabbat clans need to get more vampires and their related disciplines (Chimerstry ...) need more cards to choose from. That's what I said to Wizards in a letter (traditional hand-written letter) about a year or two ago. If no card will be released for the Sabbat, that's okay: maybe the next expansion then. :) I liked to play the SAMEDI clan in the role playing game, but if that clan would be released in Jyhad cards, this clan would probably be really weak. Clan disciplines: Necromancy (the less desirable discipline ever wanted in cards: in role play it's the more demanded discipline) Yes, in role play you can have access to invisible ghosts to spy your enemy and you can strike them down with your ghosts. You can use necromancy to enslave the ghosts to do your bidding. Everyone fear to be spyed upon so they fear the Necromancy users. That concept was hard to translate in this game so the Necromancy became a very poor discipline. I admit that this discipline have some neat tricks, but that discipline is filled with wallpapers. ;-) Thanatosis: a discipline that could be tricky (it mainly consists of transmitting Rigor Mortis to opponents ... well, make your opponent feel more dead and give them some putrifications....). I would like to see that discipline released. :) Obfuscate: well, not that much useful without a 'bleeding' discipline. Oh well ... I like that clan but unfortunately it will probably never be released. :-( I'm looking forward to see the date (in Scrye magazine) to know when the expansion will be released in stores. If the expansion only expand the traditional Camarilla clans (Gangrel, Brujah, ...) ... well that's okay. I don't feel that they need new vampires. Maybe some new clan cards and discipline cards would be welcome. More votes too could be good.

CPilh...@bhak12.ac.at

In article <S$ynXBA5E...@obeah.demon.co.uk>, James Coupe <ve...@obeah.demon.co.uk> wrote: > In article <79s14u$e22$1...@nnrp1.dejanews.com>, Dhar...@yahoo.com writes > >> Any info would be great. > > > >Okay...silliness aside, there's supposed to be some new cards coming this > >year, but nobody knows for sure what's going to be printed or even how > >many new cards there will be. > > However, rough guesses based on what has been implied/inferred by both > sides would hit at somewhere around 80-100 (with 100 being probably too > high). > > Also, the person concerned within WotC is noted as being sympathetic to > the old games and, if such is true, it is likely that note would be > taken of what players have said they want - mostly, the newer, smaller > clans beefing up (specifically, the DS/AH clans, Lasombra, Tzimisce, and > any clans in Sabbat who don't mesh well with their old clan). Yeah, I guess you are right. That would probably the most prudent course of action. I just hope the new set will be more than say 5-10 cards distributed as promo-cards. Is there any way of confirming that? I wonder... Carl (VEKN Prince of Vienna) [ quoted text not captured ]

Robert Ekvall

If there is to be a new set couldn't they (wizards) print some of the old cards with new errata text? I mean it would only have to be text alterations, not the pictures themselves and then we could finally get an end to this bickering about errata. I haven't sat down and made a list of all cards that would have to be re-printed but even if all cards weren't changed perhaps some could be? Robert

Petri Wessman

On Wed, 10 Feb 1999 13:02:09 GMT, vte...@wizards.com (LSJ) said: LSJ> ken...@u.washington.edu wrote: >> Alright, I just started looking at this newsgroup so don't flame me if >> this is a dumb question, it's something I don't know and would like to. >> Is there any truth to the rumor of a new expansion coming out soon? I >> live in Seattle and was chatting with a couple of people in the game >> center, and a couple of the guys who work in the store were telling me >> that they've heard rumors about wizards working on a Sabbat expansion. >> Any info would be great. LSJ> New cards are being worked on. They are scheduled to be released LSJ> late this year. The new cards do not, as far as I know, constitue LSJ> a "Sabbat expansion" LSJ> - they're simply a V:TES "expansion" (although the number of cards may be LSJ> significantly smaller than the number in a typical "expansion). This is still great news, I've been fearing that the new cards would only amount to a few new promo cards or something (not that I'd scoff at those, either *grin*). If we're getting an actual (mini)expansion then here's one person who'll pre-order them by the boxload as soon as we get some definite info. BTW, is there any info about the playtest process for the new cards? In other words, do people with a good knowledge of the game and possible card design pitfalls (LSJ et al) have any say in the process? This would be an opportunity to make the expansion as bug-free as possible and avoid stupid mistakes (ToR III, RtI, etc). //Petri

Jasper Phillips

In article <7xd83hb...@termiitti.akumiitti.fi>, Petri Wessman <or...@termiitti.akumiitti.fi> wrote: >BTW, is there any info about the playtest process for the new cards? >In other words, do people with a good knowledge of the game and >possible card design pitfalls (LSJ et al) have any say in the process? >This would be an opportunity to make the expansion as bug-free as >possible and avoid stupid mistakes (ToR III, RtI, etc). What I'd really like to know is what convinced them to release another set!? (Even if it is only rolling thunder sized) -- /\ Jasper Phillips /VVVVVVVVVVVVVV|~"~"~"~"~"~"----------........____ jaz j^^^^^^^^^^^^^\/"~"~"~"~-----------........._____ ~"~--. * http://www.engr.orst.edu/~philljas/ "~"~'--`

Jasper Phillips

In article <36C29F39...@hem.passagen.se>, Robert Ekvall <rek...@hem.passagen.se> wrote: >If there is to be a new set couldn't they (wizards) print some of the old cards >with new errata text? I mean it would only have to be text alterations, not the >pictures themselves and then we could finally get an end to this bickering about >errata. I'd definitly rather see new cards (provided they're balanced) to address the problems that some clans are underrepresented and consequently suck. If there's only going to be a few cards (Anything less than 100), I don't want to see any reprints. [ quoted text not captured ]

Petri Wessman

On 11 Feb 1999 11:16:39 GMT, phil...@tx.ENGR.ORST.EDU (Jasper Phillips) said: Jasper> In article <7xd83hb...@termiitti.akumiitti.fi>, Jasper> Petri Wessman <or...@termiitti.akumiitti.fi> wrote: >> BTW, is there any info about the playtest process for the new cards? >> In other words, do people with a good knowledge of the game and >> possible card design pitfalls (LSJ et al) have any say in the process? >> This would be an opportunity to make the expansion as bug-free as >> possible and avoid stupid mistakes (ToR III, RtI, etc). Jasper> What I'd really like to know is what convinced them to release Jasper> another set!? (Even if it is only rolling thunder sized) Apparently the person why replaced Ryan Dancey as brand manager was (is) more friendly towards supporting older games. This is probably some sort of test to see how viable ($$$, you know :) it is to support Jyhad. I find it hard to see how it could *not* be profitable, seeing how the reprint of the Sabbat expansion seems to also have sold out. But we'll see. It the expansion manages to be absolute crap, that might hurt its sales slightly *grin* ... and perhaps someone has monitored the Net and noticed that this group still generates about as much discussiong as the whole r.g.t-c.misc. :) Or whatever. I really don't know the exact reasoning behind the decision. One factor could be that someone at WotC is starting to realize that it isn't viable in the long run to keep pumping out new games and discard the older ones - gamers have only so much money to spend, and the resistance towards trying the "Next New Wonderful Game(tm)" increases with each new game that comes out. This hobby requires both time and money, and both are usually in short supply for people. Most people would much rather buy expansions for their favorite game(s) than invest in something new. One thing going for Jyhad is that it tends to attract an older, more "gamer" crowd than Magic and its ilk. At least by my own observation, the average Jyhad player is older than the average Magic player, and most Jyhad players are "gamers" in the sense that they play a lot of games (board, computer, roleplaying, whatever). Why is this a good thing? Well, for one it is a slightly different "market" which Magic doesn't quite cover. Also, older people tend to have larger incomes :) //Petri

Jasper Phillips

In article <7xaeylb...@termiitti.akumiitti.fi>, Petri Wessman <or...@termiitti.akumiitti.fi> wrote: >Jasper> What I'd really like to know is what convinced them to release >Jasper> another set!? (Even if it is only rolling thunder sized) > >Apparently the person why replaced Ryan Dancey as brand manager was >(is) more friendly towards supporting older games. This is probably >some sort of test to see how viable ($$$, you know :) it is to support >Jyhad. I find it hard to see how it could *not* be profitable, seeing >how the reprint of the Sabbat expansion seems to also have sold >out. But we'll see. It the expansion manages to be absolute crap, that >might hurt its sales slightly *grin* Ah, so they did move Ryan elsewhere. Good. I never could figure out how he became the manager of a game he clearly didn't like. >... and perhaps someone has monitored the Net and noticed that this >group still generates about as much discussiong as the whole >r.g.t-c.misc. :) No kidding. This group also has the highest signal-to-noise ratio of any newgroup I know of (even if you count the flames ;-) ). >Or whatever. I really don't know the exact reasoning behind the >decision. One factor could be that someone at WotC is starting to >realize that it isn't viable in the long run to keep pumping out new >games and discard the older ones - gamers have only so much money to >spend, and the resistance towards trying the "Next New Wonderful >Game(tm)" increases with each new game that comes out. This hobby >requires both time and money, and both are usually in short supply for >people. Most people would much rather buy expansions for their >favorite game(s) than invest in something new. Yah, there's been much more of an upswing back towards other kinds of games where I'm at. Roleplaying, LARP, board gaming, a bit of war gaming, PBEM, etc. >One thing going for Jyhad is that it tends to attract an older, more >"gamer" crowd than Magic and its ilk. At least by my own observation, [snip] Yup. It's a more difficult game (although not a difficult game) than other card games, and so tends to weed the "weenies" out, IMHO. Perhaps the slower more methodical pace (although that depends on the local metagame) have an affect on this, but I suspect it's just because it's a deeper game, and older players aren't as into the quick kill. [ quoted text not captured ]

Robert Ekvall

> I'd definitly rather see new cards (provided they're balanced) to address > the problems that some clans are underrepresented and consequently suck. > If there's only going to be a few cards (Anything less than 100), I > don't want to see any reprints. I agree. *But* wouldn't reprints be a lot cheaper than new cards? And subsequently, couldn't they be added as something extra? somthing that doesn't make the new expansion smaller etc. Heck, what do I know. Perhaps reprints cost just as much as new cards. I just thought that since they don't have to spend lots of money on artists :) and such they would be cheaper. Robert

Jasper Phillips

In article <36C2E645...@hem.passagen.se>, [ quoted text not captured ] I suppose they may well be cheaper; then again there'd also be a lot less demand for them, which could easily offset any price savings. I'd rather have no new set than a new set that does poorly. [ quoted text not captured ]

Robert Ekvall

[snipped] > I'd rather have no new set than a new set that does poorly. True. Robert

Robert Goudie

Petri Wessman wrote: > > On Wed, 10 Feb 1999 13:02:09 GMT, vte...@wizards.com (LSJ) said: > [clip] > LSJ> New cards are being worked on. They are scheduled to be released > LSJ> late this year. The new cards do not, as far as I know, constitue > LSJ> a "Sabbat expansion" > LSJ> - they're simply a V:TES "expansion" (although the number of cards may be > LSJ> significantly smaller than the number in a typical "expansion). > > This is still great news, I've been fearing that the new cards would > only amount to a few new promo cards or something (not that I'd scoff > at those, either *grin*). If we're getting an actual (mini)expansion > then here's one person who'll pre-order them by the boxload as soon as > we get some definite info. I don't know for sure how the cards will even be distributed. There may not be any boxloads to pre-order. I did hear someone in the newsgroup once mention that WotC should distribute the cards in the Duelist. If WotC were to take that advice you might be buying boxes of The Duelist! :-) > BTW, is there any info about the playtest process for the new cards? > In other words, do people with a good knowledge of the game and > possible card design pitfalls (LSJ et al) have any say in the process? > This would be an opportunity to make the expansion as bug-free as > possible and avoid stupid mistakes (ToR III, RtI, etc). We have made some offers, stern warnings, etc. with regard to these issues. No answers yet. -- Robert Goudie, Chairman rrgo...@earthlink.net Vampire: Elder Kindred Network http://madnessnetwork.hexagon.net _________________________________________________________________ The Official Vampire: the Eternal Struggle Players Organization

Robert Goudie

James Coupe wrote: > > In article <79s14u$e22$1...@nnrp1.dejanews.com>, Dhar...@yahoo.com writes > >> Any info would be great. > > > >Okay...silliness aside, there's supposed to be some new cards coming this > >year, but nobody knows for sure what's going to be printed or even how > >many new cards there will be. > > However, rough guesses based on what has been implied/inferred by both > sides would hit at somewhere around 80-100 (with 100 being probably too > high). Far fewer than this estimate. I'll let others do the math, but I think the cards for the inactive games will be on extra space during other games' print runs or by having all inactive games share one sheet. This is unconfirmed. However it would lead you to believe that we might see, maybe 25 cards or so. No one from WotC has publicly called it a mini-expansion or given any concrete numbers about the new cards. [ quoted text not captured ]

Robert Goudie

Jasper Phillips wrote: > > In article <7xd83hb...@termiitti.akumiitti.fi>, > Petri Wessman <or...@termiitti.akumiitti.fi> wrote: > >BTW, is there any info about the playtest process for the new cards? > >In other words, do people with a good knowledge of the game and > >possible card design pitfalls (LSJ et al) have any say in the process? > >This would be an opportunity to make the expansion as bug-free as > >possible and avoid stupid mistakes (ToR III, RtI, etc). > > What I'd really like to know is what convinced them to release another > set!? (Even if it is only rolling thunder sized) This change of heart occurred immediately after Ryan Dancey's leaving as product manager for the inactive WotC brands. The number of upset WotC bigwigs and our emails, calls, and letters may have played a part in the decision too. I'd certainly like to think so. [ quoted text not captured ]

agen...@my-dejanews.com

> What I'd really like to know is what convinced them to release another > set!? (Even if it is only rolling thunder sized) I'd be willing to be that the formation of and support for the V:EKN had alot to do with it. That and the Praxis/Crusade tournaments that have been succesfully coordinated and run worldwide for the last few years. I don't know how much influence the above had, but I'd bet they had some. a0 [ quoted text not captured ]

Richard D. Zopf

"lisa" <bob...@globetrotter.net> wrote: snip >I liked to play the SAMEDI clan in the role playing game, but if that clan >would be released in Jyhad cards, this clan would probably be really weak. >Clan disciplines: snip >Thanatosis: a discipline that could be tricky (it mainly consists of >transmitting Rigor Mortis to opponents ... well, make your opponent feel >more dead and give them some putrifications....). I would like to see that >discipline released. :) snip I, too would like to see underutilized clans get some support from the expansion, but (I 've said this before) I'd love to see this discipline in the CCG, too. Lots of Minion debilitating effects (Sense-Dep like, or also the Crafting Vicissitude cards, etc) And of course, you could make the best named card in all of CCG"-dom" Simple, Chronic Thanatosis! ;-) Regards, R. David Zopf guenh...@mindspring.com Atom Weaver

Vince Johnson

>Yippee! >A new expansion! At last! >That's true that the smaller clans like Ravnos ... non-Camarilla clans and >Sabbat clans need to get more vampires and their related disciplines >(Chimerstry ...) need more cards to choose from. That's what I said to >Wizards in a letter (traditional hand-written letter) about a year or two >ago. if it's less than 100 cards, I wouldn't count on there being enough to fill the clans out evenly like people would hope. There's too many clans to deal with in that manner. I also wouldn't expect to see additions to the Antribu clans. Also WW released 3rd edition rules to their game that made some clan changes as well as story chages (like the fact that the cammy and sabbat aren't so unfriendly from what I understand and things like the cammy malkies owning up to their dementation like they always should have), I'd expect to see stuff from there. >I liked to play the SAMEDI clan in the role playing game, but if that clan >would be released in Jyhad cards, this clan would probably be really weak. They suck for all intents and purposes. Surprised they let you play them at all, I rarely see them because the nossies are usually so repulsed by them that they put them out of their misery quite quickly. >I'm looking forward to see the date (in Scrye magazine) to know when the >expansion will be released in stores. Scrye sucks, but other than that I wouldn't expect to see it until the end of the year and I wouldn't plan on any new clans. They can barely hand the ones they've got. Also on a side note, they probably won't bring in the other clans because they're not truly clans. Case in point are the Gargoyles which they made allies. All of the clans represented now are part of the original 13 clans (minus the Capadocians who are now the Giovanni, and the Salubri, who are so rare that there are only 8 of them in existence and all at the same generation which would make for a very bland clan to add to this game). All of the other 12 have been represented, what would be interesting however would be to see Tzimsce and Lasombra Antribu, who are semi-cammy, but for this games purposes are non cammy and it would suit them better to just make more sabbat versions. > >If the expansion only expand the traditional Camarilla clans (Gangrel, >Brujah, ...) ... well that's okay. I don't feel that they need new vampires. >Maybe some new clan cards and discipline cards would be welcome. More votes >too could be good. if they expand on the basic stuff, they're going to have a lot of pissed off players and they better not add to the vampire counts of those clans because they're overbalanced in options right now as it is. The game does need some "balance" to the other clans/disciplines. I'd really expect to see 3 to 4 vamps from the 4 expansion clans, 2 from the new sabbat clans (roughly make it 20 vamps in the set total because the Sabbat clans still have a smaller advantage over the expansion clans). and a larger number of cards in the base set that are discipline required to fill in the open slots. Ideally when they're done, all disciplines and clans would have an equal number of cards of that type as a choice(example. If there's X different obfuscate cards to choose from after all sets are released, there's garaunteed X protean cards, X Celerity, X potence... etc.) Whether they're bright enough to follow this is unknown though. And then again I have no idea what they're planning. Vince

Robert Goudie

Vince Johnson wrote: > > >I'm looking forward to see the date (in Scrye magazine) to know when the > >expansion will be released in stores. > I'm really trying to make sure people's expectations are not too high. WotC has said that we'll see new cards by October '99. They didn't say anything about an expansion nor did they mention anything about distribution through stores. [ quoted text not captured ]

Richard D. Zopf

"Vince Johnson" <john...@tcnj.edu> wrote: >>Yippee! >>A new expansion! At last! >>That's true that the smaller clans like Ravnos ... non-Camarilla clans and >>Sabbat clans need to get more vampires and their related disciplines >>(Chimerstry ...) need more cards to choose from. That's what I said to >>Wizards in a letter (traditional hand-written letter) about a year or two >>ago. >if it's less than 100 cards, I wouldn't count on there being enough to fill >the clans out evenly like people would hope. There's too many clans to deal >with in that manner. I also wouldn't expect to see additions to the Antribu >clans. Also WW released 3rd edition rules to their game that made some clan >changes as well as story chages (like the fact that the cammy and sabbat >aren't so unfriendly from what I understand and things like the cammy >malkies owning up to their dementation like they always should have), I'd >expect to see stuff from there. I agree that there won't be enough to "fill out" the expansion clans, no one is expecting that big an expansion. In truth, I suspect that 80 to 100 cards is a pipe dream. I'd think more in the 25 to 60 range, if that. Any little bit would help, though. As to the 3ed rules changes, WotC can observe or ignore them as they see fit. The license that they acquired from WW was to the creative theme of the World of Darkness, _not_ to the rules structure of V:TM. Where there's overlap (discipline titles, effects, vampire names, etc.) in the theme of the two games, you likely won't find WotC sticking to the rules structure. In fact, they could possibly be violating their license with WW if they were to do so too closely. This pertains to the rules structure of V:TM, only. As to the theme of the WoD (which is where the big changes to V:TM really came) they again can take and leave as they choose. >>I liked to play the SAMEDI clan in the role playing game, but if that clan >>would be released in Jyhad cards, this clan would probably be really weak. >They suck for all intents and purposes. Surprised they let you play them at >all, I rarely see them because the nossies are usually so repulsed by them >that they put them out of their misery quite quickly. Agreed. V:TM Samedi are difficult to include, and often weak from a combat standpoint. It's an exceptional storyteller who can contrive a scenario that makes them both functional and interesting. I assume that's what you meant by "suck". As to them "sucking" in Jyhad, well, the clan and the discipline don't exist yet, so we can't really tell, can we? If Thanatosis were to become a discipline that ties up minions in the manner of Sensory Deprivation, etc.(see my other post), then it could be quite scary in combination with Obf. Samedi would need some source for bleed modifiers to take advantage, though. Also, necromancy would need a boost to be at all helpful to them... >>I'm looking forward to see the date (in Scrye magazine) to know when the >>expansion will be released in stores. >Scrye sucks, but other than that I wouldn't expect to see it until the end >of the year and I wouldn't plan on any new clans. They can barely hand the >ones they've got. Also on a side note, they probably won't bring in the >other clans because they're not truly clans. Case in point are the >Gargoyles which they made allies. All of the clans represented now are part >of the original 13 clans (minus the Capadocians who are now the Giovanni, >and the Salubri, who are so rare that there are only 8 of them in existence >and all at the same generation which would make for a very bland clan to add >to this game). >All of the other 12 have been represented, what would be interesting however >would be to see Tzimsce and Lasombra Antribu, who are semi-cammy, but for >this games purposes are non cammy and it would suit them better to just make >more sabbat versions. Neh. Not even necessary. Ideally, I'd like to see the sort of vamp distribution you allude to below. Yeah, the !Tzi and !Las would have perfect discipline overlap, but WotC doesn't need to introduce this sort of political dynamic, they've got issues with their current clan set to deal with first (meaning, not enough vmps to select from). I'd like to see the simple inclusion of each expansion clan with a 4 cap with inferior in clan disciplines, and a 6 cap. with all superior in clan disciplines (for those clans that don't already have them). If they kept the overall capacities down, that would help too. (DS and AH expansion of the Camarilla was typically biased high in capacity). I'd be perfectly happy to see no additional Camarilla clan vampires. >> >>If the expansion only expand the traditional Camarilla clans (Gangrel, >>Brujah, ...) ... well that's okay. I don't feel that they need new >vampires. >>Maybe some new clan cards and discipline cards would be welcome. More votes >>too could be good. >if they expand on the basic stuff, they're going to have a lot of pissed off >players and they better not add to the vampire counts of those clans because >they're overbalanced in options right now as it is. The game does need some >"balance" to the other clans/disciplines. I'd really expect to see 3 to 4 >vamps from the 4 expansion clans, 2 from the new sabbat clans (roughly make >it 20 vamps in the set total because the Sabbat clans still have a smaller >advantage over the expansion clans). and a larger number of cards in the >base set that are discipline required to fill in the open slots. Ideally >when they're done, all disciplines and clans would have an equal number of >cards of that type as a choice(example. If there's X different obfuscate >cards to choose from after all sets are released, there's garaunteed X >protean cards, X Celerity, X potence... etc.) Whether they're bright enough >to follow this is unknown though. And then again I have no idea what they're >planning. I suspect that it's wishful thinking to expect to see this many cards in the expansion (I get the feeling you do, too) but if it does, this is a good theoretical model of what the game needs. I'd add, though that disciplineless cards that specified Independant/Sabbat clans as being the benfactors, or Camarilla clans being the victims would help the cause of _all_ the expansion clans simultaneously, and perhaps give a player pause for thought on whether to go Camarilla, or not. (something like "Judgement: Sabbat Segregation"...?) As to the disciplined cards that need to be added, I'd prefer to see expansion disciplines(chi, nec, qui, ser, dem, obt, vis) get a round of cards, before they strike a balance of cards among the whole set of disciplines, as you detailed above. If there aren't enough card slots to the expansion to make a reasonable try at the balance that you seek, then the cards are better spent trying to shore up the underpowered disciplines as they stand today. (Said differently: I'd rather see a good (useful) necromancy card than another fortitude damage prevention source...;-) Regards, R. David Zopf guenh...@mindspring.com Atom Weaver and V:EKN Prince of Charlotte, NC

Vince Johnson

>Agreed. V:TM Samedi are difficult to include, and often weak from a >combat standpoint. It's an exceptional storyteller who can contrive >a scenario that makes them both functional and interesting. I assume >that's what you meant by "suck". As to them "sucking" in Jyhad, well, >the clan and the discipline don't exist yet, so we can't really tell, >can we? If Thanatosis were to become a discipline that ties up >minions in the manner of Sensory Deprivation, etc.(see my other post), >then it could be quite scary in combination with Obf. Samedi would >need some source for bleed modifiers to take advantage, though. Also, >necromancy would need a boost to be at all helpful to them... > No, by sucking I meant they were worse to play than the nossies in that they were more difficult to handle as characters. They're worse looking than the nossie, in fact they are the walking dead for all intents and purposes, and contain the powers of the Giovanni which are the 2 clans the Samedi Spawned from. other than that I agree with everything you said, including the "wishful" thinking on my part. The smaller the better, but when you look at the smalles set Wizards ever produced as being just under 90 cards(not from Jyhad/V:tES) the likelihood of a jyhad set being smaller is either increased to minimal proportions (ie a promo set)or is roughly held at 100 cards. Anything less and I would expect some serious aspects to be missing, perhaps this would include, or not include rather, the kindred themselves and make it exclusively a "library" set. Or you could go a complete opposite and follow the route of their other promos in the release of an all kindred set (which actually sounds really good the more I think about it). The reasons are that it could be kept small and still even out the clans. It would add more variety to the vampires seen(some tend to show up more than others right now due to their powers). And would "flesh" out the expansionary clans quite easily. Perhaps we may not see any new "neat" concepts in the game (other than maybe a good vampire power many kindred may posses as a base ability). But only 4 disicplines worth of cards need to be dealt with to any extend and it doesn't seem worthwhile to do that. A 60 card set split among the 6 lightly dealt with clans (not including the ! clans although I would debate some things like the need for more !malkie because they are basically different in comparison to the cammy malkie.) Vince

Xian

In article <7a3a66$5lq@simba>, "Vince Johnson" <john...@tcnj.edu> wrote: [re Samedi] > No, by sucking I meant they were worse to play than the nossies in that they > were more difficult to handle as characters. They're worse looking than the > nossie, in fact they are the walking dead for all intents and purposes, and > contain the powers of the Giovanni which are the 2 clans the Samedi Spawned > from. OT Flavor note: Or they're Cappadocians who have degenerated to the sorry state they're in now. </note> I'll just add my hopes that it's more geared toward expanding the less fleshed- out clans and disciplines. It can be done...hopefully it will. Xian, who wants the Lasombra to kick more ass...and who needs more (than the one) Political Struggle(s) (he has)... [ quoted text not captured ]

Vince Johnson

> >Or they're Cappadocians who have degenerated to the sorry state they're in >now. > Actually no. The cappadocians were the weaker because the Giovanni was a ghoul clan that forced the higher generation vampires to sire them and then killed off the entire population of Cappadocians. The Giovanni aren't typically one of the original clans, but they fall into the category of a pure strain, unlike the Gargoyles, which are Gangrel/Nossie (or Tzimsce/Nossie depending on which book you look in), or Samedi, who are Nossie/Giovanni. There are other non-pure strains but these are two of the bigger examples of the mixing of blood during the embrace. Vince

mboh...@shout.net

In article <7a3p8o$5rd$1...@nnrp1.dejanews.com>, xi...@waste.org (Xian) wrote: > Xian, who wants the Lasombra to kick more ass...and who needs more (than the > one) Political Struggle(s) (he has)... Try Korvashan. He sells them for a buck if I remember right. I bought 4 to go with the other 2 that I already had. And they work great in the combat heavy environment my goup is. :) Mike -- Mike Bohlmann, MAIP - Prince of Urbana-Champaign http://www.shout.net/~mbohlman/ [ quoted text not captured ]

James Coupe

In article <36C2FF7F...@earthlink.net>, Robert Goudie <rrgo...@earthlink.net> writes >> However, rough guesses based on what has been implied/inferred by both >> sides would hit at somewhere around 80-100 (with 100 being probably too >> high). > >Far fewer than this estimate. I'll let others do the math, but I think >the cards for the inactive games will be on extra space during other >games' print runs or by having all inactive games share one sheet. This >is unconfirmed. However it would lead you to believe that we might see, >maybe 25 cards or so. No one from WotC has publicly called it a >mini-expansion or given any concrete numbers about the new cards. WotC UK, TSR and RPGA (UK) representatives have, when approached in an unofficial capacity recently, given me something which amounts to the following: There will be three expansions, one for V:TES, one for Netrunner, one for Spellfire. The possibility of distributing all three in one display box (but separate boosters) is being considered. Various distributors appear to have balked at this idea, and have said something along the line of that they may well consider splitting the boxes and selling the boosters separately. This is because of needing to target the players. Germany is *rabid* for Spellfire, and will outsell any Magic expansion there, apparently. Similarly, both Austria and Portugal would do much better for V:TES. My (lack of) knowledge of Netrunner precludes me from suggesting a market-place to target for it. The size of all three print-runs is likely to be very similar. Having this, a Spellfire expansion of 25 cards would be almost impossible to manage (this being the rep's area of expertise), since it would be equivalent to the ultra rare <<chase?>> cards printed with other expansions. Something more in the line of 40-50 cards would be expected, as, perhaps, a lower bound (this area of numbers being suggested by the rep I spoke to). -- James Coupe (Prince of Mercia, England) Vampire: Elder Kindred Network http://madnessnetwork.hexagon.net

James Coupe

In article <36C47857...@earthlink.net>, Robert Goudie <rrgo...@earthlink.net> writes >I'm really trying to make sure people's expectations are not too high. >WotC has said that we'll see new cards by October '99. They didn't say >anything about an expansion nor did they mention anything about >distribution through stores. This is in direct contrast to what has been told to people in the UK (see my other post in this thread). Distribution through stores and an expansion have *both* been mentioned by WotC employees, and subsidiaries, in this country. [ quoted text not captured ]

via...@club-internet.fr

Hello, I heard that the name of this new expansion will be CRUSADE. I also heard that Wizrads could go out two expansions this year (Crusade and a another) ... Bye; bye...

FC

Vince Johnson wrote in message <7a47gp$dtt@simba>... [ quoted text not captured ] Actually nobody knows. The Samedi bloodline was founded by the mysterious Baron Samedi and he could be from any clan. Cappadocians or Nosferatu are just the most obvious guesses. There is nothing to suggest that they were breed like Gargoyles (who were created with Tremere rituals) rather than embraced by Baron Samedi and his progeny. FC

matt Green

via...@club-internet.fr wrote: [ quoted text not captured ] Crusade is the name of the Battletech expansion that may see the light of day this year if sales pick up on that line. AFAIK this particular expansion is ready and waiting to go, by was/is unviably expensive to release. 'Payback' was the battletech expansion listed after Crusade. I think you have your gamelines mixed up sir. matt.

Lambach

Vince Johnson wrote: > Actually no. The cappadocians were the weaker because the Giovanni was a > ghoul clan that forced the higher generation vampires to sire them and then > killed off the entire population of Cappadocians. The Giovanni aren't > typically one of the original clans, but they fall into the category of a > pure strain, unlike the Gargoyles, which are Gangrel/Nossie (or > Tzimsce/Nossie depending on which book you look in), or Samedi, who are > Nossie/Giovanni. There are other non-pure strains but these are two of the > bigger examples of the mixing of blood during the embrace. Mmh... The Gio's never forced Cappadocius to Embrace them (cf CB Giovanni & CB Cappadocians) The Gargoyles are supposed to be Nos/Gangrel according to the 1st ed. ST handbook, but then it might have been altered in later sourcebooks. But where did you read anything precise about Nossies being related to Samedi ? (I know, "just take a long, hard, nauseous look at'em", but apart from that I can't think of any "official" evidence) L~R

Stephen Latour

Actually, Crusade is already in stores. Quick question, where can you find the WotC release schedule? --Vernon Putman ( t...@slip.net ) [ quoted text not captured ]