Ok, I have just played the superior level of Form of Mist.
This is played as a Strike: Combat Ends, with the vampire playing
the card now getting to continue his original action at a
further +1 Stealth.
My prey now slaps down a Fast Reactionn. What happens?
Does he have to come up with a point of intercept to play the
Fast Reaction? After the Fast Reaction combat (if there is one)
do I still continue with my original action? Even if I am now
in torpor?
Any help would be appreciated.
--
Terry Wright | "Diplomacy is the art of letting
Tww...@cs.usask.ca | someone else have your way."
Saskatoon, Saskatchewan | - Danielle Vare
Canada
tww...@cs.usask.ca (e Code Control) wrote:
>
> Ok, I have just played the superior level of Form of Mist.
>This is played as a Strike: Combat Ends, with the vampire playing
>the card now getting to continue his original action at a
>further +1 Stealth.
> My prey now slaps down a Fast Reactionn. What happens?
My answer:
I don't think that your opponents are allowed to play the Fast Reaction
in this situation, for your vampire becomes untapped and continues with
its action as if combat never occurred. Your prey should have just
blocked you again with another minion and used a card to increase that
minion's intercept so as to block you again.
John Bryk, Jr.
MBJ...@prodigy.com
In article <3vrb3k$7...@tribune.usask.ca>,
e Code Control <tww...@cs.usask.ca> wrote:
> Ok, I have just played the superior level of Form of Mist.
>This is played as a Strike: Combat Ends, with the vampire playing
>the card now getting to continue his original action at a
>further +1 Stealth.
> My prey now slaps down a Fast Reactionn. What happens?> Does he have to come up with a point of intercept to play the
>Fast Reaction? After the Fast Reaction combat (if there is one)
>do I still continue with my original action? Even if I am now
>in torpor?
The FAQ describes what happens when ^FoM is interrupted by Psyche, and
it isn't too hard to extrapolate that to FastReaction:
From: aa...@cats.ucsc.edu (Thomas R Wylie)
Newsgroups: rec.games.trading-cards.jyhad
Subject: DESIGN TEAM RULINGS: 5/9/95
Date: 9 May 1995 07:17:48 GMT
6) "What happens if I play superior Form of Mist to end combat,
but the blocking minion plays Psyche?"
Psyche forces a new combat, and the effects of Form of Mist
are lost.
-----
But, just in case the extrapolation isn't intuited:
From: aa...@cats.ucsc.edu (Thomas R Wylie)
Newsgroups: rec.games.trading-cards.jyhad
Subject: Re: Form of Mist vs Psyche?
Date: 8 Jun 1995 06:08:21 GMT
Message-ID: <3r644l$f...@darkstar.UCSC.EDU>
Dennis Jeffery Murphy <ti...@is.dal.ca> wrote:
>I have a companion who suggests that psyche counters Form of mist and/ or
>Majesty. What do you folks think? His arguement is that combat starts
>again, as if for the first time, so combat ends, then continues. Make sense?
Psyche and Fast Reaction will interrupt Form of Mist's effect, causing
a new combat instead of the action continuing. Both cards can be used
at the end of any combat described on the card, including ones ended by
Combat Ends cards such as Majesty.
--
-----
L. Scott Johnson (lsc...@crl.com) | The opinions expressed are mine
Graphics Specialist and Jyhad Rulemonger | and subject to card text