rec.games.trading-cards.jyhad

[Q] Rotschreck & Mayaparisatia

9 messages from 5 participants · 03 June 2004 – 07 June 2004
original thread on Google Groups

DJ.Mik

Combat: Minion A plays S:CE Minion B strikes with Ivory bow Minion B wants to play Rotschreck on minion A, but minion A plays Mayaparisitia at inferior. What happens ? A. Minion A goes to torpor with Rotschreck ? or B. Combat ends since Ivory bow no longer inflicts any damage ? I'd say B, but I promsed to ask because we've discussed it in our playgroup this evening. Thanks in advance DJ Mik

Reyda

"DJ.Mik" <djmi...@hotmail.com> wrote in message news:81800800.04060...@posting.google.com... > Combat: > > Minion A plays S:CE > Minion B strikes with Ivory bow > > Minion B wants to play Rotschreck on minion A, but minion A plays > Mayaparisitia at inferior. Minion A cannot play Mayaparisatya *after* a rotschreck is declared. So Rotschreck immediatly takes effect, like all master cards, and A goes to torpor tapped with the card on him. If meh A knew that B had a Rotschreck in hand (owl companion, aura reading) he could have played it before B played Rotschreck to prevent it from being played.

Gregory Stuart Pettigrew

> Combat: > > Minion A plays S:CE > Minion B strikes with Ivory bow > > Minion B wants to play Rotschreck on minion A, but minion A plays > Mayaparisitia at inferior. > Let's assume Minion A is acting. This isn't too crazy an assumption since Minion B's controller wants to play an OOT Master. Minion A's controller gets to play cards first. If he chooses to play Mayaparisatya, then Minion B's controller is SOL. Now, he played S:CE, so he's probably not going to bother with the Mayaparisatya. > What happens ? > > A. Minion A goes to torpor with Rotschreck ? > > or > > B. Combat ends since Ivory bow no longer inflicts any damage ? > > I'd say B, but I promsed to ask because we've discussed it in our > playgroup this evening. > Minion B's controller should ask if Minion A's controller wishes to play anything else before strikes resolve. A simple "Is that it?" should be sufficient. After he has chosen to play no further cards, Minion B's controller can play the Rotschreck and it is then too late to play Mayaparisatya.

Timlagor

Reyda expounded: [ quoted text not captured ] he doesn't have to know. He may fear or suspect it. If A has Chimerstry then B should ask; if B has already shown a Rot then they won't be giving anything away by asking (and can ask when they don't have Rot in hand). A won't want to play the Maya until after B declares the strike (since B may not use the bow knowing that A is liable to Maya) and there is a window to play maya between B's strike and the Rot.

Reyda

"Timlagor" <TimSl...@yaMhoo.co.uk> wrote in message news:MPG.1b2a917a7...@news.eclipse.co.uk... > Reyda expounded: > > > > "DJ.Mik" <djmi...@hotmail.com> wrote in message > > news:81800800.04060...@posting.google.com... > > > Combat: > > > > > > Minion A plays S:CE > > > Minion B strikes with Ivory bow > > > > > > Minion B wants to play Rotschreck on minion A, but minion A plays > > > Mayaparisitia at inferior. > > > > Minion A cannot play Mayaparisatya *after* a rotschreck is declared. So > > Rotschreck immediatly takes effect, like all master cards, and A goes to > > torpor tapped with the card on him. > > > > If meh A knew that B had a Rotschreck in hand (owl companion, aura reading) > > he could have played it before B played Rotschreck to prevent it from being > > played. > > he doesn't have to know. yes, i know he can suspect it.... it was for giving a simple example. > He may fear or suspect it. If A has Chimerstry > then B should ask; B should not ask. Especially if the vampire has a token chi (like Jeremy mc neilll or Francois villon) A shouldsay, when the agg strike is declared : wait ! i've got something to play. A being the acting meth,he can always interrupt B's card flow. If you say that B should ask, this could lead to a lot of intendend cheating. > if B has already shown a Rot then they won't be > giving anything away by asking (and can ask when they don't have Rot in > hand). and if B never showed a Rot (he plays a strange deck with a Rot thrown in as a block candy) he will loose all the surprise effect he desired by showing it and then be denied the right to play it. > A won't want to play the Maya until after B declares the strike (since B > may not use the bow knowing that A is liable to Maya) and there is a > window to play maya between B's strike and the Rot. Of course there is the window. A has alaways a chance to interrupt card flow. (same case with Darkling trickery vs ivory bow / rotschreck) but if you always put the blame on the blocking player you'll give unfair advantage to the wait&see guys.

Gregory Stuart Pettigrew

> Of course there is the window. A has alaways a chance to interrupt card > flow. That is not true. The acting minion does not get an opportunity to play a card in between the time you grab the card out of your hand and you show it to everybody, or between the time you show it to everybody and declare its effects. The acting minion has the option of playing between the Ivory Bow and the Rotschreck, and MUST DECLARE, directly or not, that he is not playing anything in that window. Simply asking "Is that it then?" from B to A should be sufficient.

LSJ

Gregory Stuart Pettigrew wrote: >>Of course there is the window. A has alaways a chance to interrupt card >>flow. > > That is not true. The acting minion does not get an opportunity to play a > card in between the time you grab the card out of your hand and you show > it to everybody, or between the time you show it to everybody and declare > its effects. Splitting hairs. There is no time "between" the things you mention, at least as far as the rules are concerned. The acting minion always has a chance to interrupt card flow by playing the next effect. > The acting minion has the option of playing between the Ivory Bow and the > Rotschreck, and MUST DECLARE, directly or not, that he is not playing > anything in that window. Simply asking "Is that it then?" from B to A > should be sufficient. B needn't ask, though. A is in control of the clock - the onus is on him if on anyone. He should directly declare that he is no playing anything or make it known to the other players' satisfaction (by the appropriate pause) or be prepared to back up if he "skips" ahead to the strike resolution (damage prevention, damage handling, etc.) It may take some prompting from the B's of the world to get the A's into the habit, but it's a good habit to get into. -- LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc. Links to V:TES news, rules, cards, utilities, and tournament calendar: http://www.white-wolf.com/vtes/

Timlagor

LSJ expounded: > B needn't ask, though. A is in control of the clock - the onus is on him > if on anyone. He should directly declare that he is no playing anything > or make it known to the other players' satisfaction (by the appropriate > pause) or be prepared to back up if he "skips" ahead to the strike > resolution (damage prevention, damage handling, etc.) > > It may take some prompting from the B's of the world to get the A's > into the habit, but it's a good habit to get into. So B shoudl wait for A to say something before playing the Rot? Thiking of A having fortitude here -which would be the reason people are used to playing the Rot immediately. Gives an advantage to B unless A is careful which seems to be your intent.

LSJ

Timlagor wrote: > LSJ expounded: >> [A] should directly declare that he is no playing anything >>or make it known to the other players' satisfaction (by the appropriate >>pause) or be prepared to back up if he "skips" ahead to the strike >>resolution (damage prevention, damage handling, etc.) > > So B shoudl wait for A to say something before playing the Rot? A should directly declare, in all cases, that he is not playing anything else (where "say" means "make it clear to all") in the cases when he is not playing anything else. [ quoted text not captured ]