I forgot to mention (been offline for a week), at the Caravan tour they
had 2 posters of Ancient Hearts cards, with text. Unless Wizards
doesn't want me to (Tom?) I'll post what I remember in a few days.
[ quoted text not captured ]
Obviously if we thought it was fine to post in public, it's fine to
repeat it in public. However, it should be noted that it's highly
unlikely you saw final card texts for the set as a whole, given the
apparent timeframe.
Tom Wylie rec.games.trading-cards.* Network Representative for
aa...@cats.ucsc.edu Wizards of the Coast, Inc.
aa...@cats.ucsc.edu (Thomas R Wylie) wrote:
>Obviously if we thought it was fine to post in public, it's fine to
>repeat it in public. However, it should be noted that it's highly
>unlikely you saw final card texts for the set as a whole, given the
>apparent timeframe.>Tom Wylie rec.games.trading-cards.* Network Representative for
>aa...@cats.ucsc.edu Wizards of the Coast, Inc.
So what is the time frame for this set?
And how was it playtested?
I appreciated the look at Slugathon for DS but I still remember that
all of us who looked at it found several broken cards just on the
first pass and brief discussion. Some of our thoughts were proven
wrong on more detailed examinatrion and some cards took longer to
figure out but that was just too easy to spot broken cards.
This game really needs a very solid expansion.
Rory
-> >I forgot to mention (been offline for a week), at the Caravan tour
-> they >had 2 posters of Ancient Hearts cards, with text. Unless
-> Wizards >doesn't want me to (Tom?) I'll post what I remember in a few
-> days.
-> Obviously if we thought it was fine to post in public, it's fine to
-> repeat it in public. However, it should be noted that it's highly
-> unlikely you saw final card texts for the set as a whole, given the
-> apparent timeframe.
OK... first, the art is _awesome_, especially the vampires. The
Settites look really, REALLY evil. The 'curse' is handled with the text
'cannot commit diablerie' on each vampire. There are also several new
vamps for each existing clan, including Giovanni and Ravnos. A few that
I remember...
One lets you take an action to search your library for an Elder Library,
Arcane Library, or Book of Nod.
Yet another Tremere with +1 stealth to all actions.
One, the 'advocate of Golconda', does 4 damage to the opposing vamp
if burned in combat.
The cards were cool. None appeared useless or broken, although time
will tell. A theme among the Assamites (or was it the Settites?) is
contract killing... picking a vamp, then attacking him. This could make
a cool 'hitman' deck if you have the Succubus Club...
Quietus seems to be combat. This could make the Settites a hot clan;
sneak, bleed, and fight all in one. Serpentis combat-heavy too...
Venomous Blood does 1/2 ranged aggro damage, only at range. Tongue of
the Serpent steals 1/2 blood at short. Another, called 'Protected
Heart' or something like that (the pic is someone removing his heart
from a gaping wound... ick!), is an action that turns all future aggro
damage to normal. Costs a lot of blood tho.
A dom bleed card call 'Harbinger of Doom'... basic is +1 bleed, superior
is +3 bleed if the prey had less than 10 pool!
Many more I forgot. All in all, good set.
[thanks tony!]
TONY RICARDI (tony.r...@swcbbs.com) wrote:
> One lets you take an action to search your library for an Elder Library,
> Arcane Library, or Book of Nod.
<slobber> This is awesome, and not terribly unbalancing. :) Is it at
stealth?
> Yet another Tremere with +1 stealth to all actions.
Ick.
> One, the 'advocate of Golconda', does 4 damage to the opposing vamp
> if burned in combat.
Hmm...interesting. I like. Could be a good combo w/ Fame.
> The cards were cool. None appeared useless or broken, although time
> will tell. A theme among the Assamites (or was it the Settites?) is
> contract killing... picking a vamp, then attacking him. This could make
> a cool 'hitman' deck if you have the Succubus Club...
Heh...
> A dom bleed card call 'Harbinger of Doom'... basic is +1 bleed, superior
> is +3 bleed if the prey had less than 10 pool!
Yipes!
> Many more I forgot. All in all, good set.
If ya remember any more, please post 'em!
-ben
--
Ben Matthews
General Studies
The University of Texas at Dallas
(214) 883-2354
matt...@utdallas.edu writes:
>TONY RICARDI (tony.r...@swcbbs.com) wrote:>> One, the 'advocate of Golconda', does 4 damage to the opposing vamp
>> if burned in combat.>Hmm...interesting. I like. Could be a good combo w/ Fame.
Being burned in combat would not trigger Fame's effect, so the combo would
not be all that inspiring, IMHO.
--
L. Scott Johnson (sjoh...@math.sc.edu) | Theater is life
http://www.math.sc.edu/~sjohnson | Film is art
Graphics Specialist and V:tES Rulemonger. | Television is furniture
L. Scott Johnson (sjoh...@math.scarolina.edu) wrote:
> >> One, the 'advocate of Golconda', does 4 damage to the opposing vamp
> >> if burned in combat.
> >Hmm...interesting. I like. Could be a good combo w/ Fame.
> Being burned in combat would not trigger Fame's effect, so the combo would
> not be all that inspiring, IMHO.
Think about it a bit more: If you have a vamp w/ fame, your prey is
going to go all out to burn him/her. But w/ AoG, then at least if you do
manage to get burned, the vampire that does it is going to get hurt big
time. Kind of a durned if you do, durned if you don't kinda thing.
[ quoted text not captured ]
In article <4jphjd$j...@utdallas.edu>, matt...@utdallas.edu wrote:
> L. Scott Johnson (sjoh...@math.scarolina.edu) wrote:
> > >> One, the 'advocate of Golconda', does 4 damage to the opposing vamp
> > >> if burned in combat.
> > >Hmm...interesting. I like. Could be a good combo w/ Fame.
> > Being burned in combat would not trigger Fame's effect, so the combo
would
> > not be all that inspiring, IMHO.
>
> Think about it a bit more: If you have a vamp w/ fame, your prey is
> going to go all out to burn him/her. But w/ AoG, then at least if you
do
> manage to get burned, the vampire that does it is going to get hurt big
> time. Kind of a durned if you do, durned if you don't kinda thing.
Another slant at it is this:
I have a vamp with fame on it, someone has the AoG. If I Haven Uncovered
it, and attack and burn it, they lose a minion AND my famed vampire goes
to torpor. This, of course, isn't the kind of combo you can put into
your own deck unless you like Malkavian Time Auctions... :)
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