rec.games.trading-cards.jyhad

Spying Mission vs. Other End Of Successful Action Effects

2 messages from 2 participants · 02 May 2011 · boardgamegeek.com/vtes
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TheLasombra

A question came up on another forum. http://www.vekn.net/index.php/forum/6-rules-questions/3988 > Question > spying mission and marked path > i bleed successfully can i > marked path then spying mission? > > spying mission and inf freak drive > same as above, which order? Two different answers were proposed. > Answer1 > The correct process for you to follow when you want to play Spying Mission is as follows: > > 1) Determine that the action is successful, pay for the action card, if any. > 2) Determine the bleed amount, ask for reduction. > 3) If bleed amount is still 1 or more after reduction is applied or declined, play Spying Mission. > > Marked Path & Spying Mission share the same timing, you may order their play, i.e. MP then SM and SM then MP are both valid. > > Inferior Freak Drive & Spying Mission share the same timing, you may order their play, i.e. FD then SM and SM then FD are both valid. > > http://groups.google.com/group/rec.games.trading-cards.jyhad... (http://groups.google.com/group/rec.games.trading-cards.jyhad/msg/205789be42726e4a) > Answer2 > Spying Mission is played when action begins to resolve (but before it has resolved), which is, as you described, after all other bleed modifiers / Archon Investigations get to be played. > Marked Path and Freak Drive are played after action is resolved. > > But all three are played "after the action resolves/begins resolving". > > So, it's > > 1/ Announce bleed. > 2/ Bleed modifications (Conditionings, Telepathic Counters, Archon Investigations, ...). Resolve block attempts, if any, here. > 3/ Declare action would be successful ( == no eligible blockers, pay the cost of the action). > 4/ Play Spying Mission (if bleed amount is still > 0) -- or 4/ Resolve bleed > 5/ After resolution stuff : Freak Drive, Marked Path, ... Any advice on resolving this?

L. Scott Johnson (Rulemonger)

Spying Mission is played when the bleed would be successful (card text), so before resolving it. Marked Path is played after (i.e., after resolving) the action (card text). Freak Drive is played after (i.e., after resolving) the action (card text).