On Mar 5, 7:52 pm, Blooded Sand <sandm...@gmail.com> wrote:
> cute ;)
Assuming you also combo in some prevent (Soak, e.g.), since 2 blood
for your strike + 1 blood to heal a default strike (to say nothing
about what the little blocker is actually going to do to you) = 3,
which means no Momentary Delay.
Maybe a maneuver would help, as well.
[ quoted text not captured ]
his strike is not "ranged", and is explicitely "only usable at close
range". I guess the maneuver would only be to counter-maneuver :)