rec.games.trading-cards.jyhad

Pentweret and momentary delay

4 messages from 3 participants · 06 March 2010
original thread on Google Groups

LSJ

On Mar 5, 7:52 pm, Blooded Sand <sandm...@gmail.com> wrote: > cute ;) Assuming you also combo in some prevent (Soak, e.g.), since 2 blood for your strike + 1 blood to heal a default strike (to say nothing about what the little blocker is actually going to do to you) = 3, which means no Momentary Delay. Maybe a maneuver would help, as well.

Blooded Sand

[ quoted text not captured ] his strike works at range? or are you just meaning counter manuever?

floppyzedolfin

[ quoted text not captured ] his strike is not "ranged", and is explicitely "only usable at close range". I guess the maneuver would only be to counter-maneuver :)

LSJ

[ quoted text not captured ] Counter maneuver. His strike doesn't work at range.