I finally had to contest a vampire in the last game of Jyhad that I
played, and I have a game-altering question. My friend/prey, whose vampire
I was contesting, figured that when a vampire is contested, it is
technically uncontrolled, so that you could use two tranfers a turn to
take a blood off of it to your blood pool. I doubt that you can do this...
has there been a ruling? thanks.
tek.
In article <338co2$o6m@search01.news.aol.com> tekying@aol.com
(Tek Ying) writes:
>My friend/prey, whose vampire I was contesting, figured that when a
>vampire is contested, it is technically uncontrolled,
I agree, based on the statement in section 7.1:
...if two players put the same vampire into play, it is
considered contested, which means the Methuselahs are
struggling to control it.
>so that you could use two tranfers a turn to take a blood off of it
>to your blood pool.
No. Uncontrolled is not synonymous with inactive. Section 8 says
that the only thing you can do with contested vampires (or contested
cards in general) is pay their upkeep, yield (burn them), or, if there
are no longer any other contesting cards with this name/title, you can
bring it into play at the start of your turn.
The inactive cards are face-down to hide them from the other
players; the contested cards are face-down to indicate that they are
not under your control. Since vampires aren't the only thing that can
be contested, and since section 8 does not state that contested
vampires are moved to the inactive region, I say that they are
uncontrolled but not inactive.
--
J Greely (jgreely@synopsys.com)
On the same topic, if you have two vampires that share both name and title do you have to pay
from both your pool and the minion's pool during upkeep or does the contested
name take precedence over the constested title?
Also, is there anyway to transfer blood to/from a contested minion? It seems
that given equal holdings the person who places their vamp down last will
win in the end.
Scott
IT> I finally had to contest a vampire in the last game of Jyhad that I
IT>played, and I have a game-altering question. My friend/prey, whose vampire
IT>I was contesting, figured that when a vampire is contested, it is
IT>technically uncontrolled, so that you could use two tranfers a turn to
IT>take a blood off of it to your blood pool. I doubt that you can do this...
IT>has there been a ruling? thanks.
IT>tek.
Wouldn't make sense, IMO. "There can be only ONE", technically, so how
could both players each take one blood from him and still allow him to
only have expended half that? It don't make mathematical sense.
-K.C.
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From my reading of the rules (unfortunatly, I don't have the
rules handy) I understood that both players "controlled" the vampire and
hence he couldn't take action for either of them until he became
uncontested again.
Now a quick question that might just pertain... A vampire is
Unique right, so what happens to cards that say for rest of game?
An example would be Patagia. Desc. says this vampire... for the
rest of the game. Does that mean that the card transfers if I lose the
vampire in a contest? Also, if the vampire dies and someone else brings
it into play does the card still hold?
As far as contested vampires are concerned, I think it has to
transfer, but on the second I am not so sure? comments?
Jay
Before I could do anything to stop it, Jason Alexander wrote:
> An example would be Patagia. Desc. says this vampire... for the
> rest of the game. Does that mean that the card transfers if I lose the
> vampire in a contest? Also, if the vampire dies and someone else brings
> it into play does the card still hold?
For what it's worth, when vampires are burned, all of the cards played
on them are burned as well.
I know some cards grant effects that last "for the rest of the game," even
though the card may be burned upon use. I would play it where any
abilities granted to one card did not transfer or remain after that card
is burned.
--
There be that can pack the cards and yet cannot play | a-Henh!
well; so there are some that are good in canvasses and | Brian Wilson
factions, that are otherwise weak men. |
Francis Bacon |
In article <33j0kt$dcd@news.u.washington.edu> jalex@u.washington.edu (Jason Alexander) writes:
>
> An example would be Patagia. Desc. says this vampire... for the
>rest of the game. Does that mean that the card transfers if I lose the
>vampire in a contest? Also, if the vampire dies and someone else brings
>it into play does the card still hold?
>
> As far as contested vampires are concerned, I think it has to
>transfer, but on the second I am not so sure? comments?
>
> Jay
No way Jay. The card wouldn't tranfer in either case. I don't think that
that is in the spirit of the concept of the game.
May your blood flow freely,
Sylvan
--
~ Silverfoot come silenty... ~
~ The Gypsy Elf- Kansas State University ~
~ sylvan@ksu.ksu.edu ~
Jason Alexander <jalex@u.washington.edu> wrote:
> Now a quick question that might just pertain... A vampire is
>Unique right, so what happens to cards that say for rest of game?
> An example would be Patagia. Desc. says this vampire... for the
>rest of the game. Does that mean that the card transfers if I lose the
>vampire in a contest? Also, if the vampire dies and someone else brings
>it into play does the card still hold?
In the story behind the game, vampires are unique. For game purposes,
you equip cards individually, assign retains and Camarillas to them
individually, and so on. You aren't augmenting the name "Koko" or
whatever, but rather that specific card. If you drop a contested vampire,
the other copy of that vampire doesn't get any equipment and whatnot
on yours. If a vampire is burned, everything played on that vampire is
burned, and doesn't carry over to the next "incarnation" of that vampire.
Tom Wylie rec.games.deckmaster Network Representative for
aahz@hal.com Wizards of the Coast, Inc.
Before I could do anything to stop it, Tom Wylie wrote:
> In the story behind the game, vampires are unique. For game purposes,
> you equip cards individually, assign retains and Camarillas to them
> individually, and so on. You aren't augmenting the name "Koko" or
> whatever, but rather that specific card. If you drop a contested vampire,
> the other copy of that vampire doesn't get any equipment and whatnot
> on yours. If a vampire is burned, everything played on that vampire is
> burned, and doesn't carry over to the next "incarnation" of that vampire.
I suppose you could picture it like the vamp decided you weren't paying
enough or whatever and decided to move on. You came home one night and
he was just gone. All the stuff you got him was there, but not him. Just
a Dear Methuselah letter that says he's "starting over."
Next thing you know he's out there busting your other minion's chops.
--
There be that can pack the cards and yet cannot play | a-Henh!
well; so there are some that are good in canvasses and | Brian Wilson
factions, that are otherwise weak men. |
Francis Bacon |