A miracle has occured!
I have successfully WITHDRAWN from a multi player Jyhad. This post is
not a joke. Yes, I know what day it is, but it really did happen.
-tony
On Sat, 1 Apr 1995, Intimate apperal wrote:
> A miracle has occured!
>
> I have successfully WITHDRAWN from a multi player Jyhad. This post is
> not a joke. Yes, I know what day it is, but it really did happen.
>> -tony
>
>
>
Sorry everyone, I posted this so late that I forgot to include details.
Here's how it went:
This was a five player multiplayer game. I was playing a Tremere first
round only/political deck(lots of Consagneous Condemnation/Domain
Challenge) The only problem was that I couldnt generate necessery Wakes
and intercept when the Ventrue Player got his Seizures and Justicar, and
I lost political power(first round Tremeres can't eliminate political
opponents like the second round cards can). In response, I would discard,
and tap the Barrens, as well as do usless things like throwing down a
political card every time the Ventrue would vote, and using misdirection
to tap zero minions. Needless to say, my library quickly exhausted. Then
Millicent Smith came into play. After she was pased around the table
three or four times, the Ventrue's predator had used Blood Dolls to gain
a hoarde - about 25 - blood. I announced my intent to withdraw, and my
Ventrue predator couldn't afford to sacrifice any of his big, armed,
skilled, well titled, vampires to stop my withdraw.
-tony, Prince of Iowa City
On Sat, 1 Apr 1995, Intimate apperal wrote:
> A miracle has occured!
>
> I have successfully WITHDRAWN from a multi player Jyhad. This post is
> not a joke. Yes, I know what day it is, but it really did happen.
>
> -tony
Of all the $%#@ @$%#& *$#*@ .... I refuse to believe it. ;)
- Marty Runyon
> A miracle has occured!
>
> I have successfully WITHDRAWN from a multi player Jyhad. This post is
> not a joke.
Huh?! I do this all the time. Yes, I know it's very difficult, and no, I'm not doing it wrong. It's just a matter of diplomacy. I see the
inevitable winner rolling my way, and I know I can't stand up against the onslaught so I make a deal. I help him end this quicker and
easier and he lets me live to withdraw. Voila! I get to keep my points. Interaction and diplomacy are the keys.
kha...@earthlink.net writes:
[ quoted text not captured ]
Try doing that when you play for Ante. Diplomacy doesn't get you very far
when you face losing a Sport Bike, and it gets you nowhere when you've got
a Sengir Dagger on the block.