Michael DiCarlo - Assamite 5-cap group 4
CEL qui obf
If Michael successfully performs an action to enter combat with another
minion, he may set the range in the first round of that combat to long
(skip the determine range step). (The blood curse does not affect
Michael).
Cool! Rush, disguise out a Mark V, Pursuit, Taste of Agg. Mmmm.
jnewqu...@difsol.com wrote:
> Cool! Rush, disguise out a Mark V, Pursuit, Taste of Agg. Mmmm.
Yes, and similar tricks like this... He doesn't make me go 'oh yeah!'
but good solid mid caps like this are needed... Though I don't like my
midcaps shorted disciplines... (its easier to get disciplines to
synergy well than to get special abilities, though I guess he's got
what you need...).
~SV
Who likes random punks having weird things like vic ser or tha...
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What is the timing for using his ability? Do you choose to use this as
soon as the action is successful (before combat similar to Storm Sewers
and Gang Tactics)? Or do you choose to use this before range is
determined (same window as Cailean, Shadow Step, and High Ground)?
Based on the card text I would say the former, but I just want to
confirm. Thanks!
<echia...@yahoo.com> wrote in message news:1106927341.6...@f14g2000cwb.googlegroups.com...
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Since he'll be acting, it shouldn't matter much (not a lot
of reactive set-range-before-combat effects out there).
But sure, he sets it when the action is successful (or he may
choose not to set it, of course).
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
V:TES homepage: http://www.white-wolf.com/vtes/
Though effective, appear to be ineffective -- Sun Tzu
Ok here's the question then: is the resolution of enter combat actions
going to change? Because it was my understanding that enter combat
actions were not successful until the action ended, which is after the
resulting combat. Thus why you can't draw up for bums rush when you
reach your target.
G
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An action is successful when it goes unblocked. If Michael takes an
action to enter combat, isn't blocked and reaches his target, he gets to
set range to long. I don't see what's unclear about that.
As for Bum's Rush not being replaced, that's because it says "Do not
replace until the end of this action." Again, pretty clear to me.
Matt Morgan
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What Matt said. Plus, note that there is a difference between
determining that an action is successful (or not) and 'the action has
ended'; there are plenty of effects that can only take place after an
action has been determined to be successful or unsuccessful that are
still part of the action; one such would be Spying Mission (at
superior).
Plus, you can do fun things like 'I Bum's Rush your vampire, who does
not block; I strike Form of Mist, continue the action at +1 stealth and
enter combat with you again' (not that you necessarily would WANT to do
this, but you can.) The fact that the action was unblocked does not
mean that the action has ended either as you enter, during, or
immediately after that initial combat.
-John Flournoy
John Flournoy <carn...@gmail.com> wrote:
> Plus, you can do fun things like 'I Bum's Rush your vampire, who does
> not block; I strike Form of Mist, continue the action at +1 stealth and
> enter combat with you again' (not that you necessarily would WANT to do
> this, but you can.) The fact that the action was unblocked does not
> mean that the action has ended either as you enter, during, or
> immediately after that initial combat.
Um, I don't think this is right.
You can use Form of Mist to *continue* the action, not to do it again.
"Jozxyqk" <jfeu...@eecs.tufts.edu> wrote in message news:wvidncyBHrR...@comcast.com...
[ quoted text not captured ]
Correct. If you play Form of Mist to continue from a successful
Bum's Rush combat, you "continue" the action -- which means end
it since you've already applied the effects of the successful
action.
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Or a Sniper Rifle to have both control while acting and blocking (if he
can but that's a different story).
Anyway this vampire is a 5-cap combat monster, friend of Haven
Uncovered.
.- Luis Duarte
LSJ wrote:
> "Jozxyqk" <jfeu...@eecs.tufts.edu> wrote in message
news:wvidncyBHrR...@comcast.com...
> > John Flournoy <carn...@gmail.com> wrote:
>
> > Um, I don't think this is right.
> > You can use Form of Mist to *continue* the action, not to do it
again.
>
> Correct. If you play Form of Mist to continue from a successful
> Bum's Rush combat, you "continue" the action -- which means end
> it since you've already applied the effects of the successful
> action.
Good thing I've never actually tried to do that, then! Oops.
> LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
-John Flournoy
jnew...@difsol.com wrote:
> Michael DiCarlo - Assamite 5-cap group 4
> CEL qui obf
> If Michael successfully performs an action to enter combat with
another
> minion, he may set the range in the first round of that combat to
long
> (skip the determine range step). (The blood curse does not affect
> Michael).
Lovely! He's great support for Yazid and Reza. I'm running a (mostly)
Assamite Flurry of Action deck right now that calls votes (with Alamut
for support) and recruits blood-draining allies like Gregory Winter,
The Ghouls of Plaza M, and Marajiva Ghouls with its second action.
He'll fit right in.
I believe this is the first Sabbat Assamite we've seen that isn't Black
Hand. "Boot" Hill will probably be a second--I don't think he was Black
Hand in the sourcebooks. I do hope at least one of the new Assamites is
Black Hand, though. I love playing with the BH toys.
On Fri, 28 Jan 2005 12:55:26 -0500, "LSJ" <vte...@white-wolf.com>
scrawled:
>"Jozxyqk" <jfeu...@eecs.tufts.edu> wrote in message news:wvidncyBHrR...@comcast.com...>> John Flournoy <carn...@gmail.com> wrote:
>> > Plus, you can do fun things like 'I Bum's Rush your vampire, who does
>> > not block; I strike Form of Mist, continue the action at +1 stealth and
>> > enter combat with you again' (not that you necessarily would WANT to do
>> > this, but you can.) The fact that the action was unblocked does not
>> > mean that the action has ended either as you enter, during, or
>> > immediately after that initial combat.
>>
>> Um, I don't think this is right.
>> You can use Form of Mist to *continue* the action, not to do it again.>
>Correct. If you play Form of Mist to continue from a successful
>Bum's Rush combat, you "continue" the action -- which means end
>it since you've already applied the effects of the successful
>action.
I thought you couldn't even play it because you don't need the
stealth?
salem
domain:canberra http://www.geocities.com/salem_christ.geo/vtes.htm
(replace "hotmail" with "yahoo" to email)
> Or a Sniper Rifle to have both control while acting and blocking (if
he
> can but that's a different story).
>
> Anyway this vampire is a 5-cap combat monster, friend of Haven
> Uncovered.
>
> .- Luis Duarte
Sniper Rifle is a good choice, esp. with Black Sunrise + Rooftop
Shadow.
Curious, though, that you point out Haven Uncovered rather than, say,
Contract...
Y'know... with him bein' an Assamite and all...
John
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Wow, that is actually a very good vampire.
A friend of mine plays a nasty Assamite rush deck with lots and lots of
the long-range-only strikes (Blood Sweat and Tase of Death). It's a
strong deck, it won a 16-player Sydney tournament recently. One problem
he has is not always having manuevers (or having enough). This guy can
stealth a rush action with obf or use a haven and get a guaranteed
long-range strike. Blood Sweat the blood off them, additional and Taste
to bin or burn. This guy will go very well in these sorts of decks I
think. Not as discipline-focuses as say Abd Al Rashid but a really
useful special. Thank god Assamites are getting some strong vampires to
make up for their weaknesses (no intercept, no flick).
"James Coupe" <ja...@zephyr.org.uk> wrote in message
news:u9XFJ1ir...@gratiano.zephyr.org.uk...
> I'm wondering if Bravo would be of much use, for the blood gain.
> Synergises (urgh) well with his special, and you're going to want the
> enter combat action to succeed anyway.
>
> Not sure if you'd want the cost of the Master slot, though, as it's not
> a Trifle like some of the weaker Archetypes. But Blood Gain isn't all
> bad, especially if (for example) you use some of the Assamites burn
> blood stuff, so Taste of Vitae isn't so hot.
>
nice idea James,
maybe one of these few cases, where Bravo could really help...
i would never thought of it, as with all these great Masters and
Events there are, my mind had forgotten all about Bravo's
existence :)
P.S. Have you heard "Ravenous" by Nephwrack it Rocks!!!
way to go guys... is any of these guys a member of the
group ?
George
In message <1106971985.9...@f14g2000cwb.googlegroups.com>,
Dasein <dasei...@hotmail.com> writes:
>Wow, that is actually a very good vampire.
>A friend of mine plays a nasty Assamite rush deck with lots and lots of
>the long-range-only strikes (Blood Sweat and Tase of Death). It's a
>strong deck, it won a 16-player Sydney tournament recently. One problem
>he has is not always having manuevers (or having enough). This guy can
>stealth a rush action with obf or use a haven and get a guaranteed
>long-range strike. Blood Sweat the blood off them, additional and Taste
>to bin or burn. This guy will go very well in these sorts of decks I
>think.
I'm wondering if Bravo would be of much use, for the blood gain.
Synergises (urgh) well with his special, and you're going to want the
enter combat action to succeed anyway.
Not sure if you'd want the cost of the Master slot, though, as it's not
a Trifle like some of the weaker Archetypes. But Blood Gain isn't all
bad, especially if (for example) you use some of the Assamites burn
blood stuff, so Taste of Vitae isn't so hot.
--
James Coupe "Why do so many talented people turn out to be sexual
PGP Key: 0x5D623D5D deviants? Why can't they just be normal like me and
EBD690ECD7A1FB457CA2 look at internet pictures of men's cocks all day?"
13D7E668C3695D623D5D -- www.livejournal.com/users/scarletdemon/
salem wrote:
> On Fri, 28 Jan 2005 12:55:26 -0500, "LSJ" <vte...@white-wolf.com>>>Correct. If you play Form of Mist to continue from a successful
>>Bum's Rush combat, you "continue" the action -- which means end
>>it since you've already applied the effects of the successful
>>action.>
> I thought you couldn't even play it because you don't need the
> stealth?
The fact that you can't do it for other reasons doesn't
invalidate this reason.
This reason would apply even if the stealth were not a
problem. See other "continue action" strikes that don't
add stealth.
--
LSJ (vte...@white-wolf.com) V:TES Net.Rep for White Wolf, Inc.
Links to V:TES news, rules, cards, utilities, and tournament calendar:
http://www.white-wolf.com/vtes/
<jnew...@difsol.com> skrev i en meddelelse
news:1106925699.0...@z14g2000cwz.googlegroups.com...
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He is a nice one. I have a question...
Does his special works if the combat is ended and restarted with Physche! ?
Frede
just for me to get a thing clear, almost same scenario, a vampire
rushing someone, but he´s blocked. he then plays Trap (or conquer the
beast) and hurts the blocker real bad without sending him to torpor or
burning him, press to continue the vampire then plays form of myst (or
shadow body). the original rush goes on and then i can beat up two
vampires in a row with only one action. this is correct and possible,
right?
FC wrote:
>>Michael DiCarlo - Assamite 5-cap group 4
>>CEL qui obf
>>If Michael successfully performs an action to enter combat with another
>>minion, he may set the range in the first round of that combat to long
>>(skip the determine range step). (The blood curse does not affect
>>Michael).> Does his special works if the combat is ended and restarted with Physche! ?
No. Card text: "that combat". Psyche doesn't restart that combat. It
starts a new combat when that combat ends.
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>If Michael successfully performs an action to enter combat with
another
> minion, he may set the range in the first round of *that* combat to
long
> Does his special works if the combat is ended and restarted with
Physche! ?
Psyche's combat is... another combat, so I think that he can't do that
:]
press wrote:
> just for me to get a thing clear, almost same scenario, a vampire> rushing someone, but he愀 blocked. he then plays Trap (or conquer the> beast) and hurts the blocker real bad without sending him to torpor or
> burning him, press to continue the vampire then plays form of myst (or
> shadow body). the original rush goes on and then i can beat up two
> vampires in a row with only one action. this is correct and possible,
> right?
Yes. If you get blocked, you can Form of Mist (or other continue
action strike) during any strike on any round, not just the first
strike of the first round). The action (rush, bleed, whatever)
will then continue a if unblocked even though several
rounds of block-combat have been done (and pain inflicted).
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