rec.games.trading-cards.jyhad

Multiple combat & Ravnos

5 messages from 4 participants · 24 February 2000 – 29 February 2000
original thread on Google Groups

tetragr...@my-deja.com

I was reading that Psyche is played after the combat is over, even if it is a combat card. That's allright, but how it works if someone plays an Hidden Lurker or a Fast Reaction (or maybe both are played by respectives Methuselas)? There's here a chanche to see a combat involving three or more minions/vampires? That's could be funny. A question already presented in a prevoius thread: the lacking of specific cards against the (non Camarilla) Ravnos is intentional or it was an error in the Dark Sovereign card list? Thanks in advice for the answers. Aemilianus, Prince of Rome. Sent via Deja.com http://www.deja.com/ Before you buy.

ravnos...@my-deja.com

In article <8948fv$cn4$1...@nnrp1.deja.com>, [ quoted text not captured ] Don't you think the Ravnos are weak enough with the high blood cost and low blood recycling capability. What we need is a Path card for the Ravnos like the Serpants and the Assassins have. [ quoted text not captured ]

LSJ

tetragr...@my-deja.com wrote: > > I was reading that Psyche is > played after the combat is over, > even if it is a combat card. > That's allright, but > how it works if someone plays an > Hidden Lurker or a Fast Reaction > (or maybe both are played by respectives Methuselas)? If Psyche is played to start another combat involving the acting and blocking minions, then another combat starts immediately - before Hidden Lurker or Fast Reaction can be played. Once that combat is over, Hidden Lurker can be played as normal. If it is not, then Fast Reaction could be played as normal. > There's here a chanche to see a combat involving > three or more minions/vampires? No. > A question already presented in a prevoius thread: > the lacking of specific cards against the (non Camarilla) > Ravnos is intentional or it was an error in the Dark Sovereign > card list? The card list is correct. -- LSJ (vte...@wizards.com) V:TES Net.Rep for Wizards of the Coast. Links to revised rulebook, rulings, errata, and tournament rules: http://www.wizards.com/VTES/rules.asp

Halcyan 2

>Don't you think the Ravnos are weak enough with the high blood cost and >low blood recycling capability. What we need is a Path card for the >Ravnos like the Serpants and the Assassins have. How about the "Path of Paradox?" First of all, it fits nicely with Path of Blood and Path of Typhon, and it is indeed one of the philosophy "paths" (i.e. those that don't follow Humanity), and was created by the Ravnos. But then again, it HAS undergone lots of changes, with the death of Ravnos and all.... Halcyan 2

ravnos...@my-deja.com

In article <20000227194846...@ng-fa1.aol.com>, halc...@aol.com (Halcyan 2) wrote: > > How about the "Path of Paradox?" First of all, it fits nicely with Path of > Blood and Path of Typhon, and it is indeed one of the philosophy "paths" (i.e. > those that don't follow Humanity), and was created by the Ravnos. But then > again, it HAS undergone lots of changes, with the death of Ravnos and all.... > > Halcyan 2 > That is exactly what I was thinking. Ravnos dead? No way! We still live (well you know). Just fewer of us. :) [ quoted text not captured ]