LSJ#
On VTES-L, Greg Garson wrote:
> I've been looking over the vtes rulings and am having a little trouble
> getting my head round one in particular. Here is a test case:
>
> Vampire A armed with bomb attempts to bleed the controller of Vampire B.
> Vampire B blocks Vampire A
>
> Combat stays at close range.
> Vampire A uses the Bomb as a strike.
> Vampire B plays Blood Fury.
Blood Fury
* Blood Fury doesn't protect the target from taking damage from a weapon
strike, since "inflict" has been ruled to mean "inflict on the opposing
minion/retainer". So side-effect damage from a Bomb, Zip Gun, etc. is
unaffected by Blood Fury. [LSJ 980216]
So Vamp A takes the 5 damage (self-inflicted) from the Bomb, and 2 or 3 damage
from the Blood Fury strike.
Vamp B takes no damage from the Bomb.
--
L. Scott Johnson (vte...@wizards.com) VTES Net.Rep for Wizards of the Coast.
Links to revised rulebook, rulings, errata, and DCI (tournament) rules:
http://www.wizards.com/VTES/VTES_Rules.html
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