sba...@cso.geg.mot.com (Steven Bauer) writes:
>In article PAA0...@onechip.demon.co.uk, Richard Mines <ric...@onechip.co.uk> writes:
>> In article <47d6gm$o...@crl.crl.com>, lsc...@crl.com says...
>> >As soon as the second round begins is fine - before range is determined or
>> >what-not. It is not a strike and may not be dodged. Damage may be
>> >prevented
>> >as normal (by cards that say they can prevent damage :-).
>>
>> Presumably cards which prevent damage from a strike such as Skin of
>> Steel could
>> not be used as it's not a strike but Skin of Rock could as it prevents
>> damage?
>I thought all damage prevention cards can only be played during the
>check damage
>phase of combat.
>However if I am wrong can you also use Skin of Rock to reduce talbot's
>damage?
You may use combat cards any time during combat, as needed. This
generally means:
Maneuver only when you are allowed.
Press only when allowed.
Prevent damage only when damage is pending.
So, you may use Skin of Rock at any tim e*during combat* to prevent
damage (card text).
Since Talbot's 3 damage comes at a point when no one is in combat, you
may not use combat cards, nor cards that say "prevent N damage per combat"
such as the Flak Jacket. Sorry.
--
L. Scott Johnson (sjoh...@math.sc.edu) | These opinions are mine and
http://www.math.sc.edu/~sjohnson | are subject to card text.
Graphics Specialist and V:tES Rulemonger. |