On Fri, 23 May 2003 13:17:49 +0200, "Orpheus" <orph...@free.fr>
scrawled:
>I need to be sure of the exact process of prevention in the case of a strike
>with some aggravated damage and some non, for example let's say 3 damage, 2
>normal and 1 aggrav :
>
>- if I prevent just one, can I choose to prevent the Aggrav ?
yes.
>- if I use sup Flesh of Marble, can I also choose ?
yes.
>- if I use inf Flesh, do I take one aggrav + 1 normal damage ?
you must 'let through' one point.
if you choose the one point to be normal, flesh of marble will prevent
the other normal point, but fails to prevent the agg, so you take 1
norm and 1 agg.
if you choose to let through the agg, flesh of marble happily prevents
both the normal, so you just take 1 agg.
once you've finished working out which bit to prevent, THEN you are
forced to resolve in the order of normal first, and agg after.
This is AFTER the damage prevention is played.
Preventing can prevent any point of damage happeneing at that time
(subject to card text constraints, of course)
and while we're on damage prevention.....
say muaziz has 0 blood, and is in combat with an opposing vampire with
1 blood.
say that other vampire plays superior undead strength for their
strike, and muaziz plays superior theft of vitae.
Now, we resolve both strikes simultaneously. muaziz gets 3 points of
damage allocated to her, and gains the 1 blood off the opposing
vampire.
As far as i can work out, now is the time to play damage prevention,
and now that muaziz has a blood she can play Skin Of Steel to prevent
all the damage. Is this right?
salem
domain:canberra
http://www.geocities.com/salem_christ.geo/vtes.htm